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Difference between revisions of "Atomic Cannon"
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− | + | __NOTOC__ | |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Command= {{down}}{{right}}{{right}}+{{z}} | |Command= {{down}}{{right}}{{right}}+{{z}} | ||
− | |Description= | + | |Description= Charges and punches an enemy, sending him flying.<br> |
+ | You can adjust the charging time by holding down the skill key and the charging distance with the direction keys while preparing to charge.<br> | ||
+ | The Forward key lengthens the charging distance and the Back key shortens it. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|100}} | *{{SP per level|100}} | ||
− | *{{Cooldown| | + | *{{SkillAttribute|Master Level|30}} |
− | *{{CubeCost|5}} | + | *{{SkillAttribute|Max Level|40}} |
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|55 sec.}} | ||
+ | *{{CubeCost|4}} | ||
+ | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
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− | |||
|SkillGrowth= | |SkillGrowth= | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | <small> | |
− | {| {{SkillTableHeader}} | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | + | {|{{SkillTableHeader}} | |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Charging Punch Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 6 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (472+((580-472)/(6-1))*({{#var:i}}-1))/1.05 round 0}} | |
− | + | {{!}} <!--Charging Punch Atk.--> {{#expr: 44531+((67120-44531)/(6-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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− | |||
− | |||
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− | |||
|} | |} | ||
− | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | |
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Revision as of 04:52, 28 November 2018
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Charges and punches an enemy, sending him flying.
You can adjust the charging time by holding down the skill key and the charging distance with the direction keys while preparing to charge.
The Forward key lengthens the charging distance and the Back key shortens it.
Attributes
- SP per level: 100
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 55 sec.
- This skill consumes 4 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Charging Punch Atk. |
---|---|---|---|
1 | 80 | 450 | 44531% |
2 | 82 | 470 | 49049% |
3 | 84 | 491 | 53567% |
4 | 86 | 511 | 58084% |
5 | 88 | 532 | 62602% |
6 | 90 | 552 | 67120% |
7 | 92 | 573 | 71638% |
8 | 94 | 594 | 76156% |
9 | 96 | 614 | 80673% |
10 | 98 | 635 | 85191% |
11 | 100 | 655 | 89709% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |