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Raid Punch
Revision as of 01:33, 21 January 2016 by Callmedatruth (talk | contribs) (Idk how the values would change after the first level)
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 25 |
Prerequisite Skills: | Air Walk
|
Description
Changes Air Walk into a downward punch from the air, striking the ground and exploding for splash physical damage.
Attributes
- SP per level: 15
- Master Level 1
- Max Level 11
- Mp Consumption: 0 (40 in Arena, 0 in Tower)
Notes
- Muscle Shift enables you to use this skill in middle of another skill or Basic Attack while you are airborne.
- The first punch has Attack identical to the first attack of Airwalk; the last explosion's Attack is identical to the last attack of airwalk
- Bonus damage does not apply in PVP
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Bonus Damage |
---|---|---|
1 | 25 | +45% |
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |