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Difference between revisions of "Fear of Darkness"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Type=Passive | |Type=Passive | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |Type3= | + | |Type3=Togglable |
|Command= | |Command= | ||
|PrerequisiteLevel=48 | |PrerequisiteLevel=48 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |Description=Generates a dark aura, increasing your skill Atk. and decreasing | + | |Description=Generates a dark aura, increasing your skill Atk. and decreasing Attack/Movement Speed for surrounding enemies.<br>The Attack/Movement Speed reduction feature can be toggled on/off. |
|Attributes= | |Attributes= | ||
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|Notes= | |Notes= | ||
− | * | + | *The first level of this skill is obtained automatically upon awakening as a [[Soul Reaper]]. |
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | !rowspan=2|Level | + | !rowspan="2"|Level |
− | !rowspan=2|Lv Req | + | !rowspan="2"|Lv Req |
− | + | !colspan="2"|Enemy Debuff | |
− | !colspan=2| | + | !rowspan="2"|Skill Atk. |
− | !rowspan=2|Skill Atk. | ||
|- | |- | ||
− | !Attack | + | !Attack Speed||Movement Speed |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 15 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | |-{{ | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | <!-- --> | |
− | | | + | <!--Enemy Debuff--> |
− | + | {{!}} <!--Attack Speed--> {{#expr: -4+((-22--4)/(16-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}} <!--Movement Speed--> {{#expr: -4+((-22--4)/(16-1))*({{#var:i}}-1) round 1}}% | |
− | + | <!-- --> | |
− | + | {{!}} <!--Skill Atk.--> +{{#expr: 12+((34.5-12)/(16-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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− | < | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' |
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
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}} | }} |
Revision as of 22:13, 13 November 2018
Togglable Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Generates a dark aura, increasing your skill Atk. and decreasing Attack/Movement Speed for surrounding enemies.
The Attack/Movement Speed reduction feature can be toggled on/off.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Aura Range: 275 px
Notes
- The first level of this skill is obtained automatically upon awakening as a Soul Reaper.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Enemy Debuff | Skill Atk. | |
---|---|---|---|---|
Attack Speed | Movement Speed | |||
1 | 48 | -4% | -4% | +12% |
2 | 51 | -5.2% | -5.2% | +13.5% |
3 | 54 | -6.4% | -6.4% | +15% |
4 | 57 | -7.6% | -7.6% | +16.5% |
5 | 60 | -8.8% | -8.8% | +18% |
6 | 63 | -10% | -10% | +19.5% |
7 | 66 | -11.2% | -11.2% | +21% |
8 | 69 | -12.4% | -12.4% | +22.5% |
9 | 72 | -13.6% | -13.6% | +24% |
10 | 75 | -14.8% | -14.8% | +25.5% |
11 | 78 | -16% | -16% | +27% |
12 | 81 | -17.2% | -17.2% | +28.5% |
13 | 84 | -18.4% | -18.4% | +30% |
14 | 87 | -19.6% | -19.6% | +31.5% |
15 | 90 | -20.8% | -20.8% | +33% |
16 | 93 | -22% | -22% | +34.5% |
17 | 96 | -23.2% | -23.2% | +36% |
18 | 99 | -24.4% | -24.4% | +37.5% |
19 | 102 | -25.6% | -25.6% | +39% |
20 | 105 | -26.8% | -26.8% | +40.5% |
21 | 108 | -28% | -28% | +42% |
22 | 111 | -29.2% | -29.2% | +43.5% |
23 | 114 | -30.4% | -30.4% | +45% |
24 | 117 | -31.6% | -31.6% | +46.5% |
25 | 120 | -32.8% | -32.8% | +48% |
26 | 123 | -34% | -34% | +49.5% |
27 | 126 | -35.2% | -35.2% | +51% |
28 | 129 | -36.4% | -36.4% | +52.5% |
29 | 132 | -37.6% | -37.6% | +54% |
30 | 135 | -38.8% | -38.8% | +55.5% |
31 | 138 | -40% | -40% | +57% |
32 | 141 | -41.2% | -41.2% | +58.5% |
33 | 144 | -42.4% | -42.4% | +60% |
34 | 147 | -43.6% | -43.6% | +61.5% |
35 | 150 | -44.8% | -44.8% | +63% |
36 | 153 | -46% | -46% | +64.5% |
37 | 156 | -47.2% | -47.2% | +66% |
38 | 159 | -48.4% | -48.4% | +67.5% |
39 | 162 | -49.6% | -49.6% | +69% |
40 | 165 | -50.8% | -50.8% | +70.5% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |