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Difference between revisions of "Nova Remnant"
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|NameTab= | |NameTab= | ||
|NameTab2= | |NameTab2= | ||
− | |Video= | + | |Video= |
|Video2= | |Video2= | ||
|Gender= | |Gender= | ||
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|Command={{down}}{{up}}{{right}}{{right}}{{z}} | |Command={{down}}{{up}}{{right}}{{right}}{{z}} | ||
|Description= | |Description= | ||
− | + | Transforms into a ray of light, gathering enemies on one spot, and then delivers a powerful downward strike.<br> | |
− | + | Can be used on the ground or in midair. Contact Points can be used for additional {{IconLink|Hit End}} attacks. | |
|Attributes= | |Attributes= | ||
*{{SP per level|300, then 200 afterwards}} | *{{SP per level|300, then 200 afterwards}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|30}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|40}} |
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|180 sec.}} | ||
*{{CubeCost|10}} | *{{CubeCost|10}} | ||
− | *{{Command Reduction|MP=5%|Cooldown=5%}} | + | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
− | + | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !MP |
− | ! | + | !Flash Atk. |
− | !Hit End Atk | + | !Explosion Atk. |
− | |-{{ | + | !Hit End Atk. |
− | | 1 | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 3 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}} | |
+ | {{!}} <!--MP--> {{#expr: 2500+((2923-2500)/(4-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Slash Atk.--> {{#expr: 296+((501-296)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Explosion Atk.--> {{#expr: 68441+((116053-68441)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Hit End Atk.--> {{#expr: 14221+((24114-14221)/(4-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 16:48, 4 May 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Description
Transforms into a ray of light, gathering enemies on one spot, and then delivers a powerful downward strike.
Can be used on the ground or in midair. Contact Points can be used for additional Hit End attacks.
Attributes
- SP per level: 300, then 200 afterwards
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 180 sec.
- This skill consumes 10 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Flash Atk. | Explosion Atk. | Hit End Atk. |
---|---|---|---|---|---|
1 | 85 | 2500 | 296% | 68441% | 14221% |
2 | 90 | 2641 | 364% | 84312% | 17519% |
3 | 95 | 2782 | 433% | 100182% | 20816% |
4 | 100 | 2923 | 501% | 116053% | 24114% |
5 | 105 | 3064 | 569% | 131924% | 27412% |
6 | 110 | 3205 | 638% | 147794% | 30709% |
7 | 115 | 3346 | 706% | 163665% | 34007% |
8 | 120 | 3487 | 774% | 179536% | 37305% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |