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Difference between revisions of "Shining Spark"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video= | + | |Video= |
|Class=Rogue | |Class=Rogue | ||
|Type=Passive | |Type=Passive | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=15 |
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Shining Cut}} Lv1 |
|Description= | |Description= | ||
− | + | Increases {{IconLink|Shining Cut}} activation count. | |
|Attributes= | |Attributes= | ||
+ | *{{SP per level|5}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|10}} | ||
+ | |Notes= | ||
*This passive does not affect [[Shining Cut]]'s damage or cooldown. | *This passive does not affect [[Shining Cut]]'s damage or cooldown. | ||
*Any additional levels of this skill increase [[Shining Cut]]'s dash count by 1. | *Any additional levels of this skill increase [[Shining Cut]]'s dash count by 1. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Shining Cut Count | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Shining Cut Count--> +{{#var:i}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 16:19, 7 May 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | ![]() |
Description
Increases Shining Cut activation count.
Attributes
- SP per level: 5
- Master Level: 1
- Max Level: 10
Notes
- This passive does not affect Shining Cut's damage or cooldown.
- Any additional levels of this skill increase Shining Cut's dash count by 1.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Shining Cut Count |
---|---|---|
1 | 15 | +1 |
2 | 17 | +2 |
3 | 19 | +3 |
4 | 21 | +4 |
5 | 23 | +5 |
6 | 25 | +6 |
7 | 27 | +7 |
8 | 29 | +8 |
9 | 31 | +9 |
10 | 33 | +10 |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
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