Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Harlem (Epic Quests)"

From DFO World Wiki
Jump to: navigation, search
(A Faint Voice)
m (Bizarre Demon Sworder Chermak)
 
(51 intermediate revisions by the same user not shown)
Line 3: Line 3:
 
==Details==
 
==Details==
 
*Level Range: 90
 
*Level Range: 90
*Area(s): [[Harlem]]
+
*Area(s): [[Metro Center]], [[Harlem]]
*Dungeon(s): [[Border Town]], [[Total Eclipse]], [[Dark City]], [[District 9]], [[Royal Casino]], [[Fight Club]].
+
*Dungeon(s): [[Central Park Outlining Forest]], [[Wasteland]], [[Corrupt Forest]], [[Border Town]], [[Total Eclipse]], [[Dark City]], [[District 9]], [[Royal Casino]], [[Fight Club]].
  
 
==Quests==
 
==Quests==
Line 12: Line 12:
 
|Type=Epic
 
|Type=Epic
 
|Level = 90
 
|Level = 90
|NPC =  
+
|NPC = [[Cobb|...?]]
 
|Prerequisite = {{Quest list|name=Plans for the Future}}
 
|Prerequisite = {{Quest list|name=Plans for the Future}}
 
|Dungeon = [[Central Park Outlining Forest]]
 
|Dungeon = [[Central Park Outlining Forest]]
Line 22: Line 22:
 
|Dungeon Dialogue =
 
|Dungeon Dialogue =
 
|Upon Completion =  
 
|Upon Completion =  
''(A video plays showing a shooting star falling in the [[Harlem]] area. [[Kate]] sends [[Niu]] to investigate.)'' <br>
+
<div class ="thumb">
 +
{{#ev:youtube|cLNkN2fMuNE|500}}
 +
</div>
 +
 
 
'''Boy:''' "Help... Hel..."
 
'''Boy:''' "Help... Hel..."
 
|RewardEXP = 13,274,880
 
|RewardEXP = 13,274,880
Line 70: Line 73:
 
|Type=Epic
 
|Type=Epic
 
|Level = 90
 
|Level = 90
|NPC =  
+
|NPC = Player
 
|Prerequisite =  
 
|Prerequisite =  
 
|Dungeon =  
 
|Dungeon =  
Line 165: Line 168:
 
|NPC = [[Kate]]
 
|NPC = [[Kate]]
 
|Prerequisite =  
 
|Prerequisite =  
|Dungeon =  
+
|Dungeon = [[Wasteland]]
 
|Briefing =
 
|Briefing =
 
'''[[Kate]]:''' "Adventurer, could you go with [[Pai]]? She doesn't have much experience in fighting. She can't take on the [[Kashipas]] on her own. [[Pai]], promise me you won't go in too deep. You'll just check the situation and get out of there. Promise?"
 
'''[[Kate]]:''' "Adventurer, could you go with [[Pai]]? She doesn't have much experience in fighting. She can't take on the [[Kashipas]] on her own. [[Pai]], promise me you won't go in too deep. You'll just check the situation and get out of there. Promise?"
Line 183: Line 186:
 
|ObjectiveItem=
 
|ObjectiveItem=
 
|Dungeon Dialogue =
 
|Dungeon Dialogue =
 +
<u>'''Upon entering the dungeon:'''</u><br>
 +
'''[[Pai]]:''' "It's a long walk to [[Harlem]]. We can get there quickly if we ride a [[Valgur]]. Huh? Oh, they're not as violent as the ones in the [[Wind Canyon]]. They're not as big, either. And strangely enough, they're more docile than usual. Ah, the power of magic from the [[Bell of Obedience]] still must be lingering about you, so this [[Valgur]] knows that you brought its big brothers in the [[Wind Canyon]] to submission. This is great. We can ride this [[Valgur]] easily! Adventurer, hop on!"
 +
|Upon Completion =
 +
'''[[Pai]]:''' "This is fun, but we'd better be careful from now on."
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Wasteland
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map E}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C1<br/>
 +
3<br/>
 +
3<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===The Fugitives===
 +
{{EpicQuest2
 +
|Name=The Fugitives
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Corrupt Forest]]
 +
|Briefing =
 +
'''[[Pai]]:''' "That boy that you've saved has got to have been chased by the Hunters. There are many people from [[Harlem]] like him. In fact, some of them might be around here. I hope we won't run into them on our way."
 +
|Objectives = Pass through the [[Corrupt Forest]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering room D1:'''</u><br>
 +
'''Unnamed Victim:''' "Help!"
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Kashipa Hunter]] 1:''' "Who are you?"
 +
 +
'''[[Kashipa Hunter]] 2:''' "You ruined our trap, you dratted fools! Stop interfering with us!"
 +
 +
'''[[Pai]]:''' "Oh, we haven't even started yet."
 +
|Upon Completion =
 +
'''[[Pai]]:''' "Are you okay?"
 +
 +
'''Fugitive:''' "Thank you! Thank you! You saved me."
 +
 +
'''[[Pai]]:''' "Are you alone?"
 +
 +
'''Fugitive:''' "My sibling were behind me..."
 +
 +
'''[[Pai]]:''' "Aren't you going to wait for them?"
 +
 +
'''Fugitive:''' "...I'd better go. The Hunters could still be on my heels. Thank you for your help.
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Corrupt Forest
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map Blank}}||{{Map SE}}||{{Map SW}}||{{Map SE}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map E}}||{{Map NEW}}||{{Map NSW}}||{{Map NS}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map NW}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A2<br/>
 +
E1<br/>
 +
8<br/>
 +
10<br/>
 +
[[Kashipa Hunter]], [[Slave Tracker]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Inside the Dark Forest===
 +
{{EpicQuest2
 +
|Name=Inside the Dark Forest
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Corrupt Forest]]
 +
|Briefing =
 +
'''[[Pai]]:''' "...He's gone. Let's go. We're only in the outskirts of [[Harlem]]. We'll need to go in further."
 +
|Objectives = Enter the [[Corrupt Forest]] with [[Pai]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the dungeon:'''</u><br>
 +
'''[[Pai]]:''' "Ah, these people... I wonder if they're the siblings of the man we met. This explains why he left alone. I hope they'll be in a more peaceful place now."
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Pai]]:''' "This ward looks fresh. Could you give me a moment?"
 +
|Upon Completion =
 +
'''[[Pai]]:''' "The [[Kashipas]] must have created this ward to keep people in. Thank the gods, I've learned their magic from [[Joshua]]. It's easy to break if you know magic, but it's impossible for those who we just met. ...Ah. Adventurer, feel [[Kate]]'s magic? Some small life forms in [[Central Park]] have created this light. It'll help us repel the evil energy in [[Harlem]]."
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Corrupt Forest
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map Blank}}||{{Map Blank}}||{{Map SE}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map E}}||{{Map SEW}}||{{Map NSW}}||{{Map NS}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map NE}}||{{Map NW}}||{{Map NE}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A2<br/>
 +
E3<br/>
 +
8<br/>
 +
10<br/>
 +
[[Low-ranking Summoner]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Harlem's Market===
 +
{{EpicQuest2
 +
|Name=Harlem's Market
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Pai]]:''' "It's a market. A black market, according to my sisters. It sells all kinds of stuff, and some of it's illegal. Anyway, we're near [[Harlem]] now. I wonder where [[Niu]] is... Ah, Adventurer, let's go ask that mister over there."
 +
 +
<div class ="thumb">
 +
{{#ev:youtube|RpxWBkbPNKc|500}}
 +
</div>
 +
|Objectives = Speak to [[Pumpkin]] in the [[Black Market]].
 +
* Meet [[Pumpkin Ball]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Pumpkin Ball]]:''' "Oh, what? Customers? I'm closed for the day."
 +
 +
'''[[Pai]]:''' "Mister, have you seen a blue-haired woman?"
 +
 +
'''[[Pumpkin Ball]]:''' "Blue-haired? Aww, dunno. If she was here, I didn't see her. You look like you've never been to this [[Black Market]] before. You'd better go back home. The [[Kashipas]] have been extremely irritable lately, and you don't want to catch their attention. Aww, I'm going home now. You'd better not touch my stuff!"
 +
|RewardEXP = 248,904
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
|Notes=
 +
<span style="display:none">{{</span>
 +
*Upon acceptance of this quest, the following will occur:
 +
**Unlocked Area(s):
 +
***[[Black Market]]
 +
*Upon completion of this quest, the following will occur:
 +
**Unlocked Area(s):
 +
***[[Harlem]]
 +
<span style="display:none">}}</span>
 +
}}
 +
 +
===The Hunters 1===
 +
{{EpicQuest2
 +
|Name=The Hunters 1
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Border Town]]
 +
|Briefing =
 +
'''[[Pai]]:''' "Where is [[Niu]]? Adventurer, let's search the nearest place first. That way."
 +
|Objectives = Look for [[Niu]] in [[Border Town]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the dungeon:'''</u><br>
 +
'''[[Kashipa Hunter]]:''' "What? Who are you?"
 +
 +
'''[[Pai]]:''' "We're looking for someone. Mind if we come in?"
 +
 +
'''[[Kashipa Hunter]]:''' "Keh heh heh! Not at all. Just know that once you're in, you might not be able to leave!"
 +
 +
<u>'''Upon defeating all enemies in room A1:'''</u><br>
 +
'''[[Pai]]:''' "...Strange people. Displeasing, too."
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Dog Nose Vanshia]]:''' "Here comes some fresh prey."
 +
 +
'''[[Pai]]:''' "Are you the leader of this place?"
 +
 +
'''[[Dog Nose Vanshia]]:''' "Do I look like that? I'm a hunter. I hunt after those who try to run away from us."
 +
 +
'''[[Pai]]:''' "We're not running away from you, but we're not here to be hunted by you, either."
 +
 +
'''[[Dog Nose Vanshia]]:''' "Doesn't matter. I'm just happy to find new prey. The fresh smell of your skin is filling my nostrils!"
 +
|Upon Completion =
 +
'''[[Pai]]:''' "..."
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|RewardOther = Level 90 magic-seal weapon for class.
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Border Town
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D
 +
|-
 +
!1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map NE}}||{{Map SW}}||{{Map Blank}}||{{Map S}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map NSE}}||{{Map SEW}}||{{Map NW}}
 +
|-
 +
!4 ||{{Map Blank}}||{{Map N}}||{{Map NE}}||{{Map SW}}
 +
|-
 +
!5 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
D5<br/>
 +
8<br/>
 +
11<br/>
 +
[[Dog Nose Vanshia]], [[Combat Wolf]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===The Hunters 2===
 +
{{EpicQuest2
 +
|Name=The Hunters 2
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Border Town]]
 +
|Briefing =
 +
'''[[Pai]]:''' "I don't get it. This place is filled with the hunters and the hunted. I kind of knew what I was getting into, but it's worse than I thought. I feel ashamed that you have to see this."
 +
 +
'''<Player>:''' "Don't worry about me."
 +
 +
'''[[Pai]]:''' "...Okay. Let's keep going."
 +
|Objectives = Look for [[Niu]] in [[Border Town]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the dungeon:'''</u><br>
 +
'''[[Pai]]:''' "Are you okay?"
 +
 +
'''Slave:''' "Ah! I-I wasn't trying to run away! I was running an errand when a dog came and bit me!"
 +
 +
'''[[Pai]]:''' "We're not slavers. We're here to find someone."
 +
 +
'''Slave:''' "O-outsiders? A-are you outsiders talking to me?"
 +
 +
'''[[Pai]]:''' "Yes. We're from outside [[Harlem]]. This is the Adventu--"
 +
 +
'''Slave:''' "Wah!"
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''Slave:''' "Please forgive me! I wasn't running!"
 +
 +
''([[Blood Sword Vilardo]] slashes the slave with a sword.)''
 +
 +
'''Slave:''' "Aww... Aaah..."
 +
 +
'''[[Pai]]:''' "...! Why...? Why?"
 +
 +
'''[[Blood Sword Vilardo]]:''' "Desertion is a serious crime. So is aiding in desertion."
 +
 +
'''[[Pai]]:''' "You're bad."
 +
|Upon Completion =
 +
'''[[Pai]]:''' "He wasn't trying to run..."
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Border Town
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map E}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map SE}}||{{Map NW}}||{{Map S}}
 +
|-
 +
!3 ||{{Map NSE}}||{{Map EW}}||{{Map NSW}}
 +
|-
 +
!4 ||{{Map N}}||{{Map Blank}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C4<br/>
 +
8<br/>
 +
10<br/>
 +
[[Blood Sword Vilardo]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Return===
 +
{{EpicQuest2
 +
|Name=Return
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Pai]]:''' "...What do we do? [[Harlem]] is just too big to search for [[Niu]]--Ah! Adventurer, look. There's a pretty light floating in the sky! It's [[Kate]]'s signal. [[Niu]] must have come back. Let's head back. This place is too depressing."
 +
|Objectives = Go to [[Central Park]] and talk to [[Kate]].
 +
* Meet [[Kate]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Kate]]:''' "Welcome. [[Pai]], you're not hurt, are you?"
 +
 +
'''[[Niu]]:''' "[[Pai]]!"
 +
 +
'''[[Pai]]:''' "[[Niu]]! When did you get back?"
 +
 +
'''[[Niu]]:''' "Right before you. We must have missed each other. Why didn't you wait for me? Why did you drag the Adventurer into [[Harlem]]? Gosh, you're such a worrywart."
 +
 +
'''[[Pai]]:''' "Ennggg..."
 +
 +
'''[[Kate]]:''' "Adventurer, thank you for keeping [[Pai]] safe. I'm glad everyone came back safely. [[Niu]], what did you find out in [[Harlem]]?"
 +
 +
'''[[Niu]]:''' "Nothing. I was able to reach the center of [[Harlem]], but the [[Kashipas]] caught me before I could do anything."
 +
 +
'''[[Pai]]:''' "What was that fire that forced you to go all the way to the center of [[Harlem]]?"
 +
 +
'''[[Kate]]:''' "I regretted sending you there, but there's no doubt that something suspicious is going on."
 +
|RewardEXP = 248,904
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===Slave Boy===
 +
{{EpicQuest2
 +
|Name=Slave Boy
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Kate]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Kate]]:''' "After you left for [[Harlem]], someone visited [[Central Park]]. He's [[Arthur]]'s colleague, who also serves Apostle [[Prey]]. He said [[Prey]] is missing."
 +
 +
'''[[Pipi]]:''' "Huh? Prey is MISSING!?"
 +
 +
'''[[Pai]]:''' "Pipi, geez! Where did you come from!?"
 +
 +
'''[[Pipi]]:''' "I came to tell you the boy the Adventurer brought is awake, and you guys were talking about something so important without me!"
 +
 +
'''[[Kate]]:''' "He's awake? That's great! Adventurer, why don't we go see him? We can talk later."
 +
|Objectives = Go to the [[Red Witch]] and check the [boy's] condition.
 +
* Meet [[Red Witch]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Cobb|Slave Boy]]:''' "Err... Hello. Thank you for saving me..."
 +
 +
'''[[Kate]]:''' "Are you not hurt anywhere?"
 +
 +
'''[[Cobb|Slave Boy]]:''' "No. I'm not hungry, either. The Witch gave me some soup."
 +
 +
'''[[Pai]]:''' "That can't have been tasty..."
 +
 +
'''[[Red Witch]]:''' "It had [his] medicine in it!"
 +
 +
'''[[Kate]]:''' "Are you from [[Harlem]]?"
 +
 +
'''[[Cobb|Slave Boy]]:''' "..."
 +
 +
'''[[Pipi]]:''' "It's okay. You can tell us. This Adventurer saved you. You don't have to hide anything."
 +
 +
'''[[Cobb|Slave Boy]]:''' "...Okay. I'm from [[Harlem]]. My friends and I were among the slaves who cleaned the [[Royal Casino]]. I ran because I was worried I'd die if I stayed."
 +
 +
'''[[Niu]]:''' "They said they wouldn't kill their slaves..."
 +
 +
'''[[Pai]]:''' "They're man hunters. How much longer are we going to tolerate them?"
 +
 +
'''[[Niu]]:''' "I want to stop them, but if [[Kate]] and I stepped in, things will quickly go out of control. For now, the [[Kashipas]] keep themselves in [[Harlem]]. If we make them angry, there will be war.
 +
|RewardEXP = 248,904
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===Back to Harlem===
 +
{{EpicQuest2
 +
|Name=Back to Harlem
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Red Witch]]
 +
|Prerequisite =
 +
|Dungeon = [[Wasteland]]
 +
|Briefing =
 +
'''[[Red Witch]]:''' "This is a difficult problem. Maybe we should wait for a better time to make a move. Any rash decision can lead to a terrible outcome."
 +
 +
'''[[Pai]]:''' "You helped fight the [[Apostles]] that terrorized the people of [[Arad]], and yet you're going to let the [[Kashipas]] terrorize your own people. That doesn't make sense."
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Niu]]:''' "Sorry, but [[Kashipa]] is a big organization, and it's also holding many people prisoners. We can't make any rash moves."
 +
 +
'''[[Pai]]:''' "But we can't stand aside forever, can we?"
 +
 +
'''[[Niu]]:''' "You're not thinking anything stupid, are you?"
 +
 +
'''[[Pai]]:''' "If you're not going to do anything about them, I will. I've been there once; I'm not afraid of going there again. I've seen them hunt others. I knew what they were capable of, but I still couldn't believe what I was seeing. I'm not going to just sit and watch."
 +
 +
'''[[Pipi]]:''' "[[Pai]], but you're not good at fighting!"
 +
 +
'''[[Kate]]:''' "... [[Pai]], you're right. We can't wait and hope the [[Kashipas]] will see the error of their ways. [[Pai]], tell them you came to investigate the flame that dropped from the sky. You're an [[Elementalist]], so they won't suspect you."
 +
 +
'''[[Pipi]]:''' "But some Hunters saw her face."
 +
 +
'''[[Niu]]:''' "The [[Kashipas]] are not known for avenging their fallen comrades. Keep a low profile, and maybe they won't notice her. But [[Pai]]... I really don't think this is a good idea."
 +
 +
'''<Player>:''' "I'll come with her."
 +
 +
'''[[Niu]]:''' "Will you? That would be wonderful, but..."
 +
 +
'''[[Pai]]:''' "I'll come back if things get too scary. [[Niu]], you can come pick me up outside [[Harlem]], right?"
 +
 +
'''[[Niu]]:''' "...*Sigh* You're as stubborn as a mule."
 +
 +
'''[[Kate]]:''' "Adventurer, [[Harlem]] is vastly different from this place. It just might be the most peculiar place you'll see. While I feel as if I'm laying yet another burden on you, I think you might as well see this place while you're in [[Pandemonium]]. You've been doing well, and I have faith that you won't get lost in the darkness that's [[Harlem]]. [[Pai]], help the Adventurer to the best of your ability, okay? [[Niu]] and the [[Kashipas]] have agreed to a truce through my arbitration. Neither of us can come to your rescue without risking the truce."
 +
 +
'''[[Pai]]:''' "I know. Thanks. I'll be back."
 +
|Objectives = Go back to the [[Wasteland]] to get to [[Harlem]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Pai]]:''' "...?"
 +
 +
'''[[Cobb|Slave Boy]]:''' "Please wait!"
 +
|Upon Completion =
 +
'''[[Cobb|Slave Boy]]:''' "I-I'll come with you. I can guide you."
 +
 +
'''[[Pai]]:''' "You almost died running away from there. Why would you want to go back?"
 +
 +
'''[[Cobb|Slave Boy]]:''' "But you're going to fight the [[Kashipas]], to punish them, right? Maybe I can help. If I'm with you, they'll think you're outsiders bringing in a slave."
 +
 +
'''[[Pai]]:''' "Adventurer, what do you want to do? ...Oh, yeah? If you're okay, I'm okay. What did you say your name was?"
 +
 +
'''[[Cobb|Slave Boy]]:''' "I don't have a name."
 +
 +
'''[[Pai]]:''' "Mm... You're not a slave anymore. How'd you like to have a name?"
 +
 +
'''[[Cobb|Slave Boy]]:''' "Ah..."
 +
 +
'''[[Pai]]:''' "Mm... How about Cobb? If you don't mind, we can call you that for a while."
 +
 +
'''[[Cobb]]:''' "No, I don't mind at all! I like it!"
 +
 +
'''[[Pai]]:''' "Good, Cobb. We'll be counting on you."
 +
 +
'''[[Cobb]]:''' "Okay! Follow me!"
 +
 +
'''[[Pai]]:''' "He's really excited. He really must love having a name."
 +
 +
'''<Player>:''' "I think he does."
 +
|RewardEXP = 248,904
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Wasteland
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B
 +
|-
 +
!1 ||{{Map E}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
B1<br/>
 +
2<br/>
 +
2<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Black Market===
 +
{{EpicQuest2
 +
|Name=Black Market
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Cobb]]:''' "Now, where would you like to go? I may have been a slave, but I know where some things are in [[Harlem]]. If you're looking to buy curios or slaves--"
 +
 +
'''[[Pai]]:''' "No slaves. People are not objects; they can't be bought."
 +
 +
'''[[Cobb]]:''' "Err... Is that how it is in the outside world? But they can be bought here in [[Harlem]]. But you don't need more slaves--I'll serve you harder!"
 +
 +
'''[[Pai]]:''' "No need. You don't have to call us masters, either."
 +
 +
'''[[Cobb]]:''' "Then, I'll call you Adventurer and Pai. But when we're in [[Harlem]], you have to act like my masters. Slaves without masters are up for grabs. Then, let me guide you to the [[Black Market]] at the entrance to [[Harlem]]."
 +
|Objectives = Go to the [[Black Market]] and talk to [[Cobb]].
 +
* Meet [[Cobb]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Cobb]]:''' "I'm glad we all arrived here safely. This is the [[Black Market]]. It used to be my favorite place, but now that I know what the outside world looks like, it looks different. There aren't as many people as there used to be, either. I wonder if the [[Kashipas]] also dragged away the merchants..."
 +
|RewardEXP = 248,904
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===Merchants in the Black Market===
 +
{{EpicQuest2
 +
|Name=Merchants in the Black Market
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Cobb]]:''' "Something's off. Let me go ask someone. Grandma! Grandma!"
 +
 +
'''[[Strawberry Nose Della]]:''' "Shut up, you dirty little punk! I'm trying to tell the future here!"
 +
 +
'''[[Cobb]]:''' "Grandma, why is the market so quiet today?"
 +
 +
'''[[Strawberry Nose Della]]:''' "Why would I tell you? You've got no money to pay me!"
 +
 +
'''[[Cobb]]:''' "I don't. But I can catch you a snake or two instead."
 +
 +
'''[[Strawberry Nose Della]]:''' "They'd better be as tall as you!"
 +
 +
'''[[Cobb]]:''' "Are you crazy? No snake's as tall as I am."
 +
 +
'''<Player>:''' "..." (Maybe I should just buy something.)
 +
|Objectives = Buy [[Suspicious Snake Skewers]] from [[Della]].
 +
* Meet [[Strawberry Nose Della]]: 0/1
 +
|ObjectiveItem=1 Suspicious Snake Skewer
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Strawberry Nose Della]]:''' "Ooh, money! Shiny coins! *Lick* They're real--not magic! I haven't seen the real coins for a long time! Who are you? Are you from the outside? You are! Teehee! How'd you like to try some of these boiled worms?"
 +
 +
'''[[Pai]]:''' "Yuk..."
 +
 +
'''[[Cobb]]:''' "No, thanks. By the way, Grandma, what happened here? Why is it so dead?"
 +
|RewardEXP = 248,904
 +
|RewardGold = 8,208
 +
|RewardOther =
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===Investigate Total Eclipse===
 +
{{EpicQuest2
 +
|Name=Investigate Total Eclipse
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Strawberry Nose Della]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Strawberry Nose Della]]:''' "What happened here? Lots of things. The [[Kashipas]] cleaned out the beggars that used to stay here. Teehee! Thanks to them, I can now breathe a little more easily. The air is cleaner now!"
 +
 +
'''[[Pai]]:''' "What do you mean, cleaned them out?"
 +
 +
'''[[Cobb]]:''' "They either killed or dragged them away. The [[Kashipas]] know some people who owe them money are hiding out here. They leave them alone for a while, until they decide to clean them out... like this."
 +
 +
'''[[Strawberry Nose Della]]:''' "Oh, who are you? How do you know so much? I thought you were a slave from the outside."
 +
 +
'''[[Cobb]]:''' "I-I've heard things! I heard some Hunters from here talk."
 +
 +
'''[[Strawberry Nose]]:''' "Did you? It's just as he said. Those who weren't killed were dragged to [[Total Eclipse]]. *Giggle* To be sold as slaves."
 +
 +
'''[[Pai]]:''' "Total Eclipse?"
 +
 +
'''[[Cobb]]:''' "It's a market, a big market in [[Harlem]]. It's mainly where the [[Kashipas]] shop."
 +
 +
'''[[Pai]]:''' "... Adventurer, could you check [[Total Eclipse]] with [[Cobb]]? You could pretend to be a customer and check out the [[Kashipas]] there. In the meantime, I'll stay here, doing my own investigation. We might draw their attention if we stay in a big group. Okay, I'll be careful. You be careful too, Adventurer."
 +
|Objectives = Investigate [[Total Eclipse]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the dungeon:'''</u><br>
 +
'''[[Merchant]]:''' "Teehee, you look rich. Give me everything you've got when I ask you nicely!"
 +
|Upon Completion =
 +
'''[[Cobb]]:''' "Aww... I'm scared. I'm so glad you're with me, Adventurer. But most of the people here are just foot soldiers. If you really want to know more about [[Kashipa]], you'll have to find higher-ranking members. Want to go someplace else?"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map NSE}}||{{Map EW}}||{{Map SW}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!4 ||{{Map N}}||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
E4<br/>
 +
8<br/>
 +
9<br/>
 +
[[Merchant]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
*[[Cobb]] accompanies the player in room A1.
 +
}}
 +
 +
===Slave Rescue===
 +
{{EpicQuest2
 +
|Name=Slave Rescue
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Cobb]]:''' "Huh? Oh, what's in the cage over there? Slaves. Why? You want to save them? No, you can't do that! They're merchandise, and the merchants here have no mercy for thieves. Come on, let's go."
 +
|Objectives = Explore [[Total Eclipse]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon destroying the slave cages in room A1:'''</u><br>
 +
'''[[Cobb]]:''' "What are you doing? Why did you do that?"
 +
 +
'''Voice:''' "Ah? Why are they outside the cage? Thieves!"
 +
 +
'''[[Cobb]]:''' "See, we're already caught! All the Chasers will come after us now! What do we do...? RUN!"
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Maize]]:''' "Hey, customer. Why did you touch the merchandise if you weren't going to buy? You're going to pay, right? You let those slaves go! What? You're not going to pay? Man, you're making things difficult. Do you know how expensive it is to hire hunters to bring them back? If you don't want to pay, then I'll make you pay."
 +
|Upon Completion =
 +
'''[[Maize]]:''' "This thief is hurting me! Ugh..."
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D
 +
|-
 +
!1 ||{{Map E}}||{{Map SW}}||{{Map SE}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map NS}}||{{Map NS}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map NE}}||{{Map NW}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
D1<br/>
 +
8<br/>
 +
8<br/>
 +
[[Slaver Macy]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
*[[Cobb]] accompanies the player in room A1.
 +
}}
 +
 +
===The Merchants on My Heels===
 +
{{EpicQuest2
 +
|Name=The Merchants on My Heels
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Maize]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Maize]]:''' "Oh, wait. You're the punk who wreaked havoc in [[Border Town]], aren't you? Right? Keh keh. Then, I don't have to intervene. What do I mean? [[Kashipa]] has put a price on your head. I don't know who you are, but the owners of the [[Royal Casino|Casino]] want you captured."
 +
 +
'''[[Cobb]]:''' "Err, Adventurer, we're in trouble."
 +
 +
'''[[Maize]]:''' "Huh? The Adventurer? The Adventurer who defeated [[Gragol|Gragol the Fangs]]? You [really] are. Today must be my lucky day! [Who] knew you'd come here of your own accord?"
 +
 +
'''[[Cobb]]:''' "W-we'd better get out of here..."
 +
 +
'''[[Maize]]:''' "Mwa hah hah! Too late! Everyone around here must have heard me! You'll never be able to get out of here!"
 +
|Objectives = Escape from [[Total Eclipse]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the dungeon:'''</u><br>
 +
'''[[Merchant]]:''' "That one! That's the Adventurer!"
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Merchant]]:''' "Think you can get away, after creating this mess? If you like slaves so much, why don't you try to save these too?"
 +
|Upon Completion =
 +
'''[[Cobb]]:''' "Th-th-they turned slaves into those monsters, right? Th-that's also magic, isn't it?"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map SE}}||{{Map EW}}||{{Map SEW}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map N}}||{{Map Blank}}||{{Map NS}}||{{Map NS}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map N}}||{{Map NE}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A2<br/>
 +
E3<br/>
 +
8<br/>
 +
10<br/>
 +
[[Low-ranking Summoner]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
*[[Cobb]] accompanies the player in room A2.
 +
}}
 +
 +
===Slave-turned Monsters===
 +
{{EpicQuest2
 +
|Name=Slave-turned Monsters
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Cobb]]:''' "Aww... This place is really scary... Please, let's get out of here before more of them come..."
 +
 +
'''Voice:''' "Arrrggghhh! Please don't kill me, Master!"
 +
 +
'''[[Cobb]]:''' "They're screaming... They're going to turn all their slaves into monsters and set them on you. Let's get out of here! Huh? You want me to leave first? Come on, let's go! We can hide in the [[Black Market]] until the coast is clear. There are many places we can hide, so--Ah, Adventurer! Where are you going?"
 +
|Objectives = Rescue the slaves in [[Total Eclipse]].
 +
* Rescued Slave: 0/10
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Cobb]]:''' "*Huff, huff...* Ah, come on... Why are you doing this?"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D
 +
|-
 +
!1 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map SW}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map SE}}||{{Map EW}}||{{Map NW}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map NS}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!4 ||{{Map Blank}}||{{Map Boss}}||{{Map Blank}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
B4<br/>
 +
9<br/>
 +
9<br/>
 +
[[Shadowmancer]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===His Earnest Plea===
 +
{{EpicQuest2
 +
|Name=His Earnest Plea
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Cobb]]:''' "I wanted you to punish the [[Kashipas]], but I didn't think you'd create a ruckus like that! I was crazy to come back to [[Harlem]]. What was I thinking? I risked my life escaping from here, just to come back and get killed..."
 +
 +
'''[[Old Slave]]:''' "Excuse me... Hero... Please help..."
 +
 +
'''[[Cobb]]:''' "You're one of the slaves the Adventurer let go. What are you doing here instead of running as far as you can?"
 +
 +
'''[[Old Slave]]:''' "They dragged my son someplace else, and I can't find him. Please help!"
 +
 +
'''[[Cobb]]:''' "Mister, your son is dead. Or consider him dead and just run!"
 +
 +
'''[[Old Slave]]:''' "Please! My son can't speak!"
 +
 +
'''[[Cobb]]:''' "How do you expect us to find him in a situation like this?"
 +
 +
'''[[Old Slave]]:''' "You must be a high-ranking member of the [[Kashipas]]. Please find my son. I'll work hard for you in return!"
 +
 +
'''[[Cobb]]:''' "Stop grabbing them! They're my owner from the outside world! They don't have time for people like you!"
 +
 +
'''[[Old Slave]]:''' "From the outside world? Really? I don't care if you're an outsider. I'll be beaten to death unless I return to my master. Please, I must find my kid and hide him. Please... Please!"
 +
 +
'''[[Cobb]]:''' "Adventurer, don't listen to him. We don't have time to rescue slaves like him. Come on, let's go. An army of [[Kashipas]] must be on their way here. Huh? You're going to go look for his son? Aaah, you're killing me! ...Okay, you do that. But I'm not following you. I don't want to die here. I'm going to run."
 +
|Objectives = Look for the old slave's son in [[Total Eclipse]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Pugnator Dorke]]:''' "Stop, you punks. Don't you know where you are?"
 +
 +
'''[[Old Slave]]:''' "...! It's him. He took my son away."
 +
 +
'''[[Merchant]] 1:''' "Dorke, it's them. They turned [[Total Eclipse]] upside down and stole from us!"
 +
 +
'''[[Pugnator Dorke]]:''' "IS that all?"
 +
 +
'''[[Merchant]] 2:''' "They also beat up us innocent merchants. Please punish--"
 +
 +
'''[[Pugnator Dorke]]:''' "You forgot to tell me what they did in [[Border Town]]. Why, just so you can share the reward money among yourselves?"
 +
 +
'''[[Merchant]] 1:''' "Hee, heek...!"
 +
 +
'''[[Pugnator Dorke]]:''' "Kya hah hah! Kya hah, kya hah hah hah! Look at those dead worms! Ah, this is fun. Let's see if you can make me laugh, too."
 +
|Upon Completion =
 +
'''[[Pugnator Dorke]]:''' "Ouch! Stop hitting me! That hurt! I'm going to kill you!"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map E}}||{{Map SW}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map NSE}}||{{Map W}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map NSE}}||{{Map W}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!4 ||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
E4<br/>
 +
8<br/>
 +
10<br/>
 +
[[Pugnator Dorke]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Looking for His Son===
 +
{{EpicQuest2
 +
|Name=Looking for His Son
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pugnator Dorke]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Pugnator Dorke]]:''' "Where did I take the slave kid? Why? You want to die, too? Keh... Keh keh keh. Keh keh keh keh kya kya kya hah hah hah!"
 +
 +
'''[[Old Slave]]:''' "Ugh... Aww..."
 +
 +
'''[[Pugnator Dorke]]:''' "Die, you worms! Die! Keh, keh keh keh... Kuah... aaah... arrggh..."
 +
 +
'''<Player>:''' "...?"
 +
 +
'''[[Pugnator Dorke]]:''' "I-I can't breathe... Kuh... Ugh... Di-Dieuleve... Please... save me... Urgh... kkkrrkkk... Kuaaahkkkk... Ugh... ..."
 +
 +
'''[[Old Slave]]:''' "Sh-she's dead! She died all of a sudden. Wh-what do you think this is? Some disease? A curse? Hero, please find my son. This woman took my son away. He might still be around here!"
 +
|Objectives = Look for the old slave's son in [[Total Eclipse]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Old Slave]]:''' "...!"
 +
 +
'''<Player>:''' (So many corpses...)
 +
|Upon Completion =
 +
'''[[Old Slave]]:''' "Oh, my...! What happened here? Geez...! My son, Dad's here! Where are you?"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map S}}||{{Map SE}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map NE}}||{{Map SW}}
 +
|-
 +
!3 ||{{Map NE}}||{{Map EW}}||{{Map NW}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C1<br/>
 +
9<br/>
 +
9<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
[[Old Slave]] accompanies the player in room A1.
 +
}}
 +
 +
===Angry Merchants===
 +
{{EpicQuest2
 +
|Name=Angry Merchants
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Old Slave]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Old Slave]]:''' "I don't see my son here. He must have been dragged someplace else. Oh no, what do I do!? Why are these people dead? Beats me. It's strange that their bodies are left unburied like that. What will I do if I find my son? I'm going to take him to [[Dark City]]. It's where runaway slaves like me go. The [[Kashipas]] don't go there often. It's filled with filth and stench, but at least it protects us from the slave hunters. Finding food is challenging, but I'll manage somehow."
 +
 +
'''<Player>:''' "What about going outside?"
 +
 +
'''[[Old Slave]]:''' "G-going outside? No. Slaves like me can't survive in the outside world. It's better for us to find shelter here. By the way, Hero, your slave is  disobedient. I can't believe he runs off on such a great master. Why are you keeping him? Good slaves are quiet and obedient. How about I pick a good one for you later?"
 +
 +
'''Voice:''' "There they are! Kill them!"
 +
 +
'''[[Old Slave]]:''' "Oh, no! The merchants came after you! But you're not going to give up on finding my son, are you? Oh, sure, sure! I'll stay quiet and well away from the fighting. Please be careful!"
 +
|Objectives = Defeat converging enemies.
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Old Slave]]:''' "You're amazing, hero. Absolutely amazing!"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D
 +
|-
 +
!1 ||{{Map Blank}}||{{Map SE}}||{{Map Boss}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map SW}}
 +
|-
 +
!3 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map NW}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A3<br/>
 +
C1<br/>
 +
9<br/>
 +
9<br/>
 +
[[Slave Tracker]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===To Save Slaves===
 +
{{EpicQuest2
 +
|Name=To Save Slaves
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Old Slave]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Old Slave]]:''' "Huh? You want me to bring other slaves. You mean the others you released, right? Good idea. These hunters and merchants are too busy fighting you to come after us. Okay, I will. If you find a mute slave boy, please bring him with you!"
 +
|Objectives = Defeat the slave merchants in [[Total Eclipse]].
 +
* [[Slave Tracker]]: 0/15
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Slave Woman]]:''' "Excuse me... Are you my new master?"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D
 +
|-
 +
!1 ||{{Map SE}}||{{Map SEW}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map N}}||{{Map NS}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map N}}||{{Map Blank}}||{{Map NE}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A3<br/>
 +
D3<br/>
 +
8<br/>
 +
9<br/>
 +
[[Slave Tracker]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Finding Cobb===
 +
{{EpicQuest2
 +
|Name=Finding Cobb
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Slave Woman]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Slave Woman]]:''' "Pardon? You want to take us to [[Dark City]]. Why? Did we do something wrong? ...What do you mean, you're trying to save us? [[Kashipa]], you don't have to test us. Rest assured, we'll never run from you."
 +
 +
'''[[Slave Man]]:''' "Help! I'll do anything!"
 +
 +
'''[[Slave Woman]]:''' "Don't push me! I'm going to serve him!"
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Old Slave]]:''' "Oh, hero! You're here. I've brought the slaves as you asked. Huh? Your slave was dragged away. That's bad. [[Dieuleve]] is over there. She doesn't visit this market often, but every time she does, dozens of slaves die. Your slave is a lost cause. [[Dieuleve]] is as strong as a goddess. Those who were dragged to her are never seen alive again. By the way, haven't you seen my son? Huh? You want me to leave first? Are you going to [[Dieuleve]]? Oh, hero! Hero!"
 +
|Objectives = Find [[Cobb]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering room C3:'''</u><br>
 +
'''[[Cobb]]:''' "Adventurer...?"
 +
 +
<u>'''Upon defeating all enemies in room C3:'''</u><br>
 +
'''[[Cobb]]:''' "Adventurer! Adventurer... I'm sorry I ran out on you... But I got scared because the slave merchants and hunters just wouldn't leave us alone... *Sob* I'll never run from you. I promise. [[Dieuleve]]? Yes, those who dragged me here said she was going to use me as sacrifice. She must be inside there. Okay. I'll go stay with him as you ask. Please come back safely!"
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''Slave:''' "Argh! Stop! Stop! Don't come near me!"
 +
|Upon Completion =
 +
'''<Player>:''' "...!"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map E}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map SE}}||{{Map NW}}||{{Map S}}
 +
|-
 +
!3 ||{{Map NSE}}||{{Map EW}}||{{Map NSW}}
 +
|-
 +
!4 ||{{Map N}}||{{Map Blank}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C4<br/>
 +
8<br/>
 +
10<br/>
 +
[[Elemental Caller]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===The Fanatics===
 +
{{EpicQuest2
 +
|Name=The Fanatics
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Zealous Dieuleve|Woman's Voice]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Zealous Dieuleve|Woman's Voice]]:''' "...The boy abandoned by his own mother cried himself to death. The girl sold off by her own father--teehee!--was adopted by an ancient god."
 +
 +
'''<Player>:''' "...?"
 +
 +
'''[[Zealous Dieuleve|Woman's Voice]]:''' "The great ancient god, [[Verato]], loved his daughter dearly and gave her a wonderful name. Aah, [[Verato]]. [[Verato]], I love you. My parent. My savior. All this flesh and blood belongs to you! Now, take it, [[Verato]]. The blooming flowers of life are yours forever and ever."
 +
|Objectives = Follow the woman's voice.
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Zealous Dieuleve]]:''' "[[Verato]]... [[Verato]]... You called me. What is it that you want to tell me? Huh? Kill that outsider? Bathe in their blood? Okay, as you wish, [[Verato]]... Anything for you..."
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Shadowmancer]]:''' "Dieuleve!"
 +
 +
'''[[Zealous Dieuleve]]:''' "Ah... Ah hah hah hah!"
 +
 +
'''[[Low-ranking Summoner]]:''' "Kkhhkk, urggh... Can't breathe..."
 +
 +
'''[[Zealous Dieuleve]]:''' "A sacrifice? Sacrifice? Offering blood?"
 +
 +
'''[[Shadowmancer]]:''' "Aww... Kkhhkk, khkk..."
 +
 +
'''[[Zealous Dieuleve]]:''' "Ah... But it's nasty."
 
|Upon Completion =  
 
|Upon Completion =  
 +
'''[[Zealous Dieuleve]]:''' "[[Verato]]... Aaah, [[Verato]]. Are you watching me?"
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map SE}}||{{Map EW}}||{{Map SW}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map SE}}||{{Map NW}}
 +
|-
 +
!3 ||{{Map NS}}||{{Map NE}}||{{Map SW}}
 +
|-
 +
!4 ||{{Map N}}||{{Map Blank}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C4<br/>
 +
8<br/>
 +
11<br/>
 +
[[Zealous Dieuleve]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
  
 +
===Zealous Dieuleve===
 +
{{EpicQuest2
 +
|Name=Zealous Dieuleve
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Zealous Dieuleve]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Zealous Dieuleve]]:''' "I did everything for you... Why aren't you helping me? You've given me oracles. You should help me. Why not? Why aren't you helping me? ...Aaah... ...Kya hah! Kyah hah hah! Hmpf, if you wanted more children's blood, you should've told me. Okay, got it, [[Verato]]. I've got plenty of sacrifices for you. You're hungry, aren't you? I'll get right on it..."
 +
|Objectives = Go to [[Dieuleve]] and stop the bloody ritual.
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
{{#ev:youtube|snIikkHKoLI|500}}
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Zealous Dieuleve]]:''' "Ah, aah... Dark... Too dark... [[Verato]]... Why...? Ah... You want to keep me close... I'm coming to you... willingly..."
 +
|Upon Completion =
 +
'''<Player>:''' "..."
 +
 +
'''Child:''' "Kkkhhh... Oohwooo?"
 +
 +
'''<Player>:''' (He's still alive!)
 +
|RewardEXP = 13,274,880
 +
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map E}}||{{Map SW}}||{{Map Blank}}||{{Map S}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map NSE}}||{{Map SEW}}||{{Map NW}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map N}}||{{Map NE}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!4 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
E4<br/>
 +
8<br/>
 +
11<br/>
 +
[[Zealous Dieuleve]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Surviving Child===
 +
{{EpicQuest2
 +
|Name=Surviving Child
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Surviving Child]]
 +
|Prerequisite =
 +
|Dungeon = [[Total Eclipse]]
 +
|Briefing =
 +
'''[[Surviving Child]]:''' "Ooowoo, ahh! Ahh..."
 +
 +
 +
'''<Player>:''' (I don't think he can talk. Is he...?)
 +
|Objectives = Take the child to the old slave.
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Old Slave]]:''' "Ah!"
 +
|Upon Completion =
 +
'''[[Old Slave]]:''' "My son, where have you been? Are you okay? Yes? You're okay? Hero, thank you. Thank you so much! Thank you for saving my child!"
 +
 +
'''Child:''' "Aah aah? Ahbububu..."
 +
 +
'''Slave Woman:''' "He was brought to [[Dieuleve]] to be sacrificed. How...?"
 +
 +
'''Slave Man:''' "Could they be the Savior? Has the Savior come? Waah... Waaaahhh!"
 
|RewardEXP = 248,904
 
|RewardEXP = 248,904
 
|RewardGold = 8,208
 
|RewardGold = 8,208
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Total Eclipse
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B
 +
|-
 +
!1 ||{{Map E}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
B1<br/>
 +
2<br/>
 +
2<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===To Dark City===
 +
{{EpicQuest2
 +
|Name=To Dark City
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Cobb]]:''' "Adventurer, gathering the slaves is good and all, but what are you going to do with them? The [[Kashipas]] can be here any minute. What are we going to do? [[Dark City]]? Yes, I know how to get there. You want to go there? Okay, I'll take you there."
 +
 +
 +
'''[[Old Slave]]:''' "Hero... We'll be counting on you..."
 +
|Objectives = Escort the slaves to [[Dark City]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon defeating all enemies in room D3:'''</u><br>
 +
'''Woman:'''  "Aww..."
 +
 +
'''Slave:''' "[She] must be another runaway slave. We'll take [her] with us."
 +
|Upon Completion =
 +
'''[[Cobb]]:''' "We're here, in [[Dark City]]!"
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F || G
 +
|-
 +
!1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map S}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map E}}||{{Map EW}}||{{Map SW}}||{{Map Blank}}||{{Map NSE}}||{{Map EW}}||{{Map Boss}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map NEW}}||{{Map W}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A2<br/>
 +
G2<br/>
 +
9<br/>
 +
11<br/>
 +
[[Black Demon Warrior]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=[[Cobb]] and several slaves accompany the player in room A2. A [[Ceberin|Nameless Slave]] is in room D3.
 +
}}
 +
 +
===Dark City===
 +
{{EpicQuest2
 +
|Name=Dark City
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Cobb]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Cobb]]:''' "It's pretty dark here, isn't it? Even though the light from the sky started growing stronger, this place is still as dark as night, which makes it easy for us to hide."
 +
 +
'''[[Old Slave]]:''' "Hero, thank you. Thank you so much for bringing us all here."
 +
 +
'''Slave:''' "I'm free! Thank you!"
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Cobb]]:''' "Adventurer, what's wrong? Don't worry about these slaves. Look how excited they are. They couldn't have come to this city if it weren't for you. They're really lucky. You want to go back to the [[Black Market]]? Sure! [[Pai]] must be worried about us. Let's move while no one's chasing after us. I'm sure that'll change soon, though..."
 +
|Objectives = Return to the [[Black Market]] and meet [[Pai]].
 +
* Meet [[Pai]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Pai]]:''' "You took longer than I thought. Did something happen? You're not hurt, are you? ...You released the slaves in [[Total Eclipse]]. Where are they? Did you leave them behind?"
 +
 +
'''[[Cobb]]:''' "The Adventurer came back because they were worried about you, [[Pai]]."
 +
 +
'''[[Pai]]:''' "But in [[Harlem]], people get hunted down by the [[Kashipas]], even if they're not slaves, simply because they owe money to them. I can't imagine what might happen to those runaway slaves if they get caught."
 +
 +
'''[[Cobb]]:''' "The Adventurer came back because they were more worried about you than they were about those slaves. Can't you see they're being kind to you?"
 +
 +
'''[[Pai]]:''' "I'm not blaming the Adventurer. But if you help someone, you stick with them the whole way through, or you don't help them at all. Well, that's what I think, anyway. I'm just worried about their safety."
 +
 +
'''[[Cobb]]:''' "But the Adventurer couldn't stay there."
 +
 +
'''[[Pai]]:''' "I know... Who is that? Do you know her?"
 +
 +
'''[[Cobb]]:''' "Huh? Err, that ugly face... It's the hag I saw lying on the ground in [[Total Eclipse]]!"
 +
 +
'''[[Ceberin|Suspicious Woman]]:''' "..."
 +
|RewardEXP = 256,379
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===Suspicious Woman===
 +
{{EpicQuest2
 +
|Name=Suspicious Woman
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Ceberin|Suspicious Woman]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Ceberin|Suspicious Woman]]:''' "Hey, who are you? Those pieces of garbage couldn't stop calling you heroes. Are you their heroes?"
 +
 +
'''[[Cobb]]:''' "Stop pointing your dirty finger at my master! You would've died if it weren't for them!"
 +
 +
'''[[Ceberin|Suspicious Woman]]:''' "I would've died? Why would I die? I wouldn't... I can't. Keh keh. Ki hya hya, hya hya hya! Why would I die? Hmm? Why would I? I can't die until they do! I can't!"
 +
 +
'''[[Cobb]]:''' "Heek..."
 +
 +
'''[[Pai]]:''' "Why did you come?"
 +
 +
'''[[Ceberin]]:''' "My name is Ceberin. You help me--no, I'll help you. I want to show you something. Follow me."
 +
 +
'''[[Pai]]:''' "...Adventurer, are you going to follow her? No, it wouldn't hurt to find out what she wants, but... Okay, I'll go with you."
 +
|Objectives = Follow the suspicious woman, [[Ceberin]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Ceberin]]:''' "Let me guess: the [[Guardians]] have sent you, haven't they? That sly tramp, [[Niu]], is one of them."
 +
 +
'''[[Pai]]:''' "Who are you? What is it that you want to tell us? You don't look like you're capable of magic. Why are you picking a fight with us?"
 +
 +
'''[[Ceberin]]:''' "That's it!
 +
|RewardEXP = 256,379
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B
 +
|-
 +
!1 ||{{Map E}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
A2<br/>
 +
2<br/>
 +
2<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=[[Cobb]] and [[Pai]] accompany the player in room A1.
 +
}}
 +
 +
===Ceberin's Demand===
 +
{{EpicQuest2
 +
|Name=Ceberin's Demand
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Ceberin]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Ceberin]]:''' "Keh keh keh. Even you can tell how pathetic I am, right? I'm incapable of magic, ugly as hell, and was abandoned in that hellhole along with other worms, waiting to be sacrificed by that terrible [[Dieuleve]]. But you know what? I knew it. Keh keh, ki hya hya! I knew that tramp, [[Niu]], wouldn't leave me there to die. I can't believe that wench was my only hope! Goddamn it!"
 +
 +
'''[[Pai]]:''' "...Hey, I really don't feel good right now. You've brought us all the way here because you've got something to tell us in private, right? Could you just tell us what it is?"
 +
 +
'''[[Ceberin]]:''' "Shut it, girl. Right now, I'm helping you. Just keep your mouth shut and go bring the slaves."
 +
 +
'''[[Cobb]]:''' "What?"
 +
 +
'''[[Ceberin]]:''' "You're worried about their safety. Go bring them to me!"
 +
 +
'''[[Cobb]]:''' "You're making no sense. These people don't have time for crazy hags like you. They saved you. If you want to show them your gratitude, stop rambling and go catch some rats or something. Don't you agree, Adventurer?"
 +
 +
'''[[Ceberin]]:''' "You'd better listen to me. You thought you sneaked into [[Dark City]]. Teehee. Don't you think the [[Kashipas]] know that? Didn't it occur to you that it was too easy to get in?"
 +
 +
'''[[Pai]]:''' "Are you saying they let us in?"
 +
 +
'''[[Ceberin]]:''' "If you want to save the slaves, you'd better hurry. You don't want to see those who you saved die, do you? Of course not. The likes of you never want that..."
 +
 +
'''<Player>:''' "..." (Maybe she's right. I should at least check this out.)
 +
 +
'''[[Pai]]:''' "Adventurer... Okay, I'll be here. Come back safely."
 +
|Objectives = Look for the slaves in [[Dark City]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon defeating all enemies in room D3:'''</u><br>
 +
'''Slave:''' "Tha-thank you, [[Kashipa]]. Other slaves? I don't know... ...Wait. Are you...? Are you the one who brought slaves from [[Total Eclipse]]? Waaaaah! Help! Don't come near me!"
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Darkness Summoner Thalia]]:''' "[[Tagor]], that must be the Adventurer from the outside world. You know the one who brought slaves from [[Total Eclipse]]."
 +
 +
'''[[Silver Light Tagor]]:''' "Tagor, not interested."
 +
 +
'''[[Darkness Summoner Thalia]]:''' "You have to catch them! Are you going to defy [[Mondegreen]]'s orders?"
 +
 +
'''[[Silver Light Tagor]]:''' "Tagor doesn't feel like doing it..."
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Darkness Summoner Thalia]]:''' "Ugh... You... Why aren't you doing your best?"
 +
 +
'''[[Silver Light Tagor]]:''' "Tagor fought hard."
 +
 +
'''[[Darkness Summoner Thalia]]:''' "...We'll see about that."
 +
|Upon Completion =
 +
'''[[Silver Light Tagor]]:''' "Thali, impatient. You. You fought [[Gragol]]. What you doing here?"
 +
 +
{{HiddenTextStart|
 +
|Title=If the player is not a [[Male Mage]]
 +
}}
 +
'''<Player>:''' "What are you doing here? Did you come to kill the slaves?"
 +
{{HiddenTextEnd}}
 +
{{HiddenTextStart|
 +
|Title=If the player is a [[Male Mage]]
 +
}}
 +
'''<Player>:''' (This woman has to be a [[Kashipa]], too. Maybe she won't notice so long as I keep my [[The Abyss|Abyss]] hidden...) "Hey, [[Dark City]] is an abandoned place. What are you doing here? Did you come all the way here to kill the slaves?"
 +
{{HiddenTextEnd}}
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 
|RewardOther =  
 
|RewardOther =  
 +
*Lv. 90 Primary Armor Mastery Magic Sealed Top
 +
*Lv. 90 Primary Armor Mastery Magic Sealed Bottom
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F
 +
|-
 +
!1 ||{{Map SE}}||{{Map EW}}||{{Map SW}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map Blank}}||{{Map NE}}||{{Map SEW}}||{{Map EW}}||{{Map W}}
 +
|-
 +
!3 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map NEW}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
F3<br/>
 +
8<br/>
 +
14<br/>
 +
[[Darkness Summoner Thalia]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===The Silver-haired Girl===
 +
{{EpicQuest2
 +
|Name=The Silver-haired Girl
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Silver Light Tagor]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Silver Light Tagor]]:''' "Yes, I did. Many slaves, hiding in [[Dark City]]. So, other types of garbage. [[Tagor]] kills all. She must.  Monde's orders. [[Tagor]] doesn't feel like it, though. This place, nasty. Didn't want to come. But I'm glad I came. Been waiting for you. Wanted to meet you since I heard you came."
 +
 +
'''<Player>:''' "Me?"
 +
 +
'''[[Silver Light Tagor]]:''' "Yes. [[Tagor]] wants to talk. Not now. Have to burn down [[Dark City]] first, clean out the garbage. Other things to do, too. So for now... goodbye."
 +
 +
'''<Player>:''' "Wait!"
 +
|Objectives = Follow [[Tagor]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon defeating all enemies in room F3:'''</u><br>
 +
'''[[Silver Light Tagor]]:''' "Killed Thali. Monde can't get reports anymore. [[Tagor]], curious. Why follow? I said goodbye. You like garbage? That why you want to stop [[Tagor]]? [[Tagor]] has a proposition: hide over there. Promise you never get caught. No worries. [[Tagor]], not your enemy. Listen to [[Tagor]]. I promise."
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Silver Light Tagor]]:''' "Hello, Monde."
 +
 +
'''[[Soul Keeper Mondegreen]]:''' "..."
 +
 +
'''[[Silver Light Tagor]]:''' "Monde, angry. But couldn't find outsider. Need more time. [[Dark City]] is too big and crowded."
 +
 +
'''[[Soul Keeper Mondegreen]]:''' "...!"
 +
 +
'''[[Silver Light Tagor]]:''' "[[Tagor]] needs time..."
 +
|Upon Completion =
 +
'''[[Silver Light Tagor]]:''' "You not caught. Can come out now."
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F || G
 +
|-
 +
!1 ||{{Map E}}||{{Map SEW}}||{{Map EW}}||{{Map EW}}||{{Map SEW}}||{{Map W}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map E}}||{{Map NEW}}||{{Map W}}||{{Map Blank}}||{{Map NE}}||{{Map SW}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
G3<br/>
 +
9<br/>
 +
13<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Dark City in Danger===
 +
{{EpicQuest2
 +
|Name=Dark City in Danger
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Silver Light Tagor]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Silver Light Tagor]]:''' "Who that man, you ask? Name, [[Soul Keeper Mondegreen]]. [[Tagor]], too weak to beat him."
 +
 +
{{HiddenTextStart
 +
|Title=If the player is a [[Male Mage]]
 +
}}
 +
'''<Player>:''' ([[Mondegreen]]... This is the first time I'm seeing him in person...)
 +
{{HiddenTextEnd}}
 +
 +
'''[[Silver Light Tagor]]:''' "Ricar said clean. Ordered Monde. Tagor got dragged here. [[Dark City]], a garbage dump filled with garbage. Must be emptied. Monde knows you. Came here earlier than he planned because of your news. He wants to catch you and impress Ricar. But Tagor doesn't. Why you came to [[Harlem]]? To get some garbage? ...Don't understand why you want to save it. It not know how to use magic. Has no use for anything. ... You, peculiar. Do whatever you want with the garbage. [[Tagor]] won't stop you... for a price. Not going to tell you what price right now. Can't. Let's pretend we didn't see each other. That'd better for you too, right? [[Tagor]] a [[Kashipa]]? Why ask stupid question? Of course, I'm a [[Kashipa]]."
 +
|Objectives = Defeat all the enemies killing slaves in [[Dark City]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Old Slave]]:''' "Aah... Hero..."
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F || G || H
 +
|-
 +
!1 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map SEW}}||{{Map W}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map SEW}}||{{Map EW}}||{{Map EW}}||{{Map Boss}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map N}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
H2<br/>
 +
9<br/>
 +
11<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Increasing Victims===
 +
{{EpicQuest2
 +
|Name=Increasing Victims
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Old Slave]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Old Slave]]:''' "What happened...? The [[Kashipas]]... detonated bombs everywhere... to smoke us out... This is why... we slaves... shouldn't run... Hero... please... my son... ..."
 +
 +
'''<Player>:''' (He's already...) "..."
 +
 +
'''Voice:''' "Please don't kill me! I'm sorry! Don't kill me!"
 +
 +
'''<Player>:''' "...!"
 +
|Objectives = Rescue slaves in [[Dark City]].
 +
* Rescued Slave: 0/15
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Pai]]:''' "Adventurer! Where are you?"
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F ||
 +
|-
 +
!1 ||{{Map Blank}}||{{Map Blank}}||{{Map E}}||{{Map SEW}}||{{Map EW}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A2<br/>
 +
F1<br/>
 +
9<br/>
 +
10<br/>
 +
[[Gremlin Thief]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Something Impossible===
 +
{{EpicQuest2
 +
|Name=Something Impossible
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Pai]]:''' "You were here. I waited and you didn't come, so I came to find you. Why is it so noisy? What's going on? People are running everywhere? ...The [[Kashipas]] are killing the people hiding out in [[Dark City]]. Adventurer, didn't you say those slaves you saved were here, too?"
 +
 +
'''[[Cobb]]:''' "...Aww... The [[Kashipas]] came to clean up [[Dark City]]..."
 +
 +
'''[[Pai]]:''' "[[Ceberin]], did you know the [[Kashipas]] would do this?"
 +
 +
'''[[Ceberin]]:''' "Keh heh! Kya hya hyah! I can tell what they're going to do without looking."
 +
 +
'''[[Pai]]:''' "But this is strange. The [[Kashipas]] are cruel, but they never killed off so many slaves at once. What's happening in [[Harlem]]? ...Adventurer, there are only so many members of [[Dark City]] we can hide in the [[Black Market]]. I think we should stop the [[Kashipas]] in this city first. Whoever has sent them must be one of their leaders... Do you have any idea who? Huh? [[Mondegreen]]?"
 +
 +
'''[[Ceberin]]:''' "Heek! Eeek! [[Mondegreen]]! That fiend! Cursed son of hell! Stay away--stay away from him! He'll burn you to ashes! Teehee!"
 +
 +
'''[[Pai]]:''' "I've heard that name before. He's so good at fire magic that some people believe he swallowed a fire demon. He's capable of burning down the entire city... Adventurer, please hurry. We can't let so many people die horribly."
 +
 +
'''[[Cobb]]:''' "..."
 +
|Objectives = Find [[Mondegreen]], who's destroying [[Dark City]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
<div class ="thumb">
 +
{{#ev:youtube|9ld4-oRS3gk|500}}
 +
</div>
 +
|Upon Completion =
 +
'''[[Hungry Jack]]:''' "Keehaa! Keek! Keee...!"
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F ||
 +
|-
 +
!1 ||{{Map E}}||{{Map EW}}||{{Map SEW}}||{{Map EW}}||{{Map W}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map SEW}}||{{Map W}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}}||{{Map NW}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
D3<br/>
 +
8<br/>
 +
11<br/>
 +
[[Hungry Jack]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Finding Mondegreen===
 +
{{EpicQuest2
 +
|Name=Finding Mondegreen
 +
|Type=Epic
 +
|Level = 90
 +
|NPC =
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''<Player>:''' (Has he seriously started destroying [[Dark City]]? I'd better stop him before it's too late...)
 +
|Objectives = Find [[Mondegreen]], who's destroying [[Dark City]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Wild Drex]]:''' "What are you doing? MOVE! We're here to clean out the garbage. What's taking so long? Mm? Who are you? You don't look like a [[Kashipa]]. Hah! Are you the punk who turned [[Total Eclipse]] upside down? Great, I'm going to offer you to [[Mondegreen]]!"
 +
|Upon Completion =
 +
'''[[Drex]]:''' "Ugh! Drat!"
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F
 +
|-
 +
!1 ||{{Map S}}||{{Map Blank}}||{{Map SE}}||{{Map EW}}||{{Map W}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map NE}}||{{Map EW}}||{{Map NEW}}||{{Map SEW}}||{{Map W}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
F3<br/>
 +
8<br/>
 +
12<br/>
 +
[[Wild Drex]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Cruel Mondegreen===
 +
{{EpicQuest2
 +
|Name=Cruel Mondegreen
 +
|Type=Epic
 +
|Level = 90
 +
|NPC =
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''<Player>:''' (I hear another explosion. [[Mondegreen]] is close.)
 +
|Objectives = Find [[Mondegreen]], who's destroying [[Dark City]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''Unnamed Slave 1:''' "I'm sorry. Please, don't kill me."
 +
 +
'''Unnamed Slave 2:''' "Please don't kill me. I'll do anything. [[Kashipa]], please..."
 +
 +
'''<Player>:''' "Stop!"
 +
 +
'''[[Soul Keeper Mondegreen]]:''' "... Keh... Keh heh..." ''([[Mondegreen]] makes a Flame Explosion)''
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
''([[Mondegreen]] makes another Flame Explosion before running away)''
 +
|Upon Completion =
 +
'''<Player>:''' (She said [[Soul Keeper Mondegreen]]. Does he absorb the souls of slaves?) <br>
 +
'''[[Silver Light Tagor]]:''' "Found you, outsider!"
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map Blank}}||{{Map Blank}}||{{Map E}}||{{Map SEW}}||{{Map SW}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}}||{{Map NS}}
 +
|-
 +
!3 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map NW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A3<br/>
 +
E3<br/>
 +
9<br/>
 +
10<br/>
 +
[[Soul Keeper Mondegreen]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Soul Keeper Mondegreen===
 +
{{EpicQuest2
 +
|Name=Soul Keeper Mondegreen
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Silver Light Tagor]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Silver Light Tagor]]:''' "Here, lots of garbage. Smells like burnt meat, too. Monde was here, wasn't he? Absorbing souls, Monde's specialty. Those souls, forever lost. They burn in Monde's fire, flying away like sparks. Outsider, run while you can. Monde spent lots of souls on cleaning [[Dark City]]. Once he replenishes them, he'll come after you."
 +
|Objectives = Follow [[Mondegreen]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering room C2:'''</u><br>
 +
'''[[Silver Light Tagor]]:''' "Monde made the firebirds. With the souls he's absorbed. They now part of mana in the Abyss."
 +
 +
'''<Player>:''' "The Abyss?"
 +
 +
'''[[Silver Light Tagor]]:''' "The Abyss, the infinite mana. Most don't survive the implant process, but we did. It's the source of our power, the proof. With the Abyss, Monde can absorb any slaves' souls."
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Silver Light Tagor]]:''' "Monde, the outsider here. What we do now?"
 +
 +
'''[[Pai]]:''' "Release the adventurer!"
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Silver Light Tagor]]:''' "Ah, ugh..."
 +
 +
'''[[Soul Keeper Mondegreen]]:''' "Grr... Grr? Grrkkk..."
 +
 +
'''[[Silver Light Tagor]]:''' "Finally, it's on."
 +
 +
'''[[Soul Keeper Mondegreen]]:''' "Kagor...!"
 +
 +
'''[[Silver Light Tagor]]:''' "Kagor, no. Monde doesn't enunciate."
 +
|Upon Completion =
 +
'''[[Silver Light Tagor]]:''' "Monde, goodbye. Tagor won. Soni was right.
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map SE}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map Blank}}||{{Map E}}||{{Map SEW}}||{{Map NW}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map Blank}}||{{Map SE}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!4 ||{{Map E}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A4<br/>
 +
E1<br/>
 +
8<br/>
 +
9<br/>
 +
[[Soul Keeper Mondegreen]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=[[Silver Light Tagor]] accompanies the player in room A4.
 +
}}
 +
 +
===Where the Flame Landed===
 +
{{EpicQuest2
 +
|Name=Where the Flame Landed
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Dark City]]
 +
|Briefing =
 +
'''[[Pai]]:''' "Adventurer! Are you okay? Whew, thank the gods! That mage you fought is [[Mondegreen]] from [[Kashipa]], right? He's no longer a threat to the people in [[Dark City]], is he?"
 +
 +
'''[[Silver Light Tagor]]:''' "Ricar sent Monde. Now he's dead, and there no one else to take out the garbage in [[Dark City]]."
 +
 +
'''[[Pai]]:''' "Who are you? Are you... a [[Kashipa]]!?"
 +
 +
'''[[Silver Light Tagor]]:''' "I, Tagor. A [[Kashipa]], yes. I don't want to fight... yet. Got something to say."
 +
 +
'''[[Pai]]:''' "What is it?"
 +
 +
'''[[Silver Light Tagor]]:''' "Tell me first. Why come to [[Harlem]]?
 +
 +
'''[[Pai]]:''' "To investigate the flame that dropped onto [[Harlem]] from the sky."
 +
 +
'''[[Silver Light Tagor]]:''' "That flame dropped onto [[Dark City]]. Ricar took it with him."
 +
 +
'''[[Pai]]:''' "It dropped onto [[Dark City]]? Could you tell me where?"
 +
 +
'''[[Silver Light Tagor]]:''' "Sure."
 +
|Objectives = Follow [[Tagor]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Pai]]:''' "Is this where the flame landed? Incredible. All the natural elements here are in disarray. Whatever crashed, it had a tremendous amount of mana. What was it?"
 +
 +
'''[[Silver Light Tagor]]:''' "Tagor, no idea. Ricar took it, though."
 +
 +
'''[[Pai]]:''' "Ricar?"
 +
 +
'''[[Silver Light Tagor]]:''' "Ricar, strong. Stronger than Monde. [[Ricardo the Heart Destroyer]]."
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Dark City
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F || G
 +
|-
 +
!1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map SE}}||{{Map EW}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A2<br/>
 +
G1<br/>
 +
8<br/>
 +
8<br/>
 +
none<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=[[Silver Light Tagor]] and [[Pai]] accompany the player in room A2.
 +
}}
 +
 +
===Tagor's Suggestion===
 +
{{EpicQuest2
 +
|Name=Tagor's Suggestion
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Pai]]:''' "[[Ricardo the Heart Destroyer]]... He's a scary mage. The last I heard, he went outside [[Harlem]]. He must have returned. ...[[Tagor]], you said you had something to tell the Adventurer. What is it? Why are you helping them?"
 +
 +
'''[[Silver Light Tagor]]:''' "Tagor, not helping anyone. Outsider wanted to fight Monde; I let them. Tagor doesn't understand you. But she knows you like garbage."
 +
 +
'''[[Pai]]:''' "The slaves and people in [[Harlem]] are not garbage. They may be incapable of magic, but that doesn't mean they're useless."
 +
 +
'''[[Silver Light Tagor]]:''' "Garbage, always garbage."
 +
 +
'''[[Pai]]:''' "If you hate them so much that you treat them like garbage, then why don't you let them go? That'd be better for both parties."
 +
 +
'''[[Silver Light Tagor]]:''' "Garbage, necessary... sometimes. Like Monde needs it. Having too much of it, not good. But it has its use."
 +
 +
'''[[Pai]]:''' "You're being ridiculous!"
 +
 +
'''[[Silver Light Tagor]]:''' "Enough. You not the one [[Tagor]] wants to talk to, anyway. Outsider, again, why come to [[Harlem]]?"
 +
 +
'''<Player>:''' "For the same reason as her."
 +
 +
'''[[Silver Light Tagor]]:''' "The flame? Then, why interfere with us taking out the garbage?"
 +
 +
'''[[Pai]]:''' "Isn't that obvious? Somebody had to save them! You were killing them!"
 +
 +
'''[[Silver Light Tagor]]:''' "Shut it. Tagor didn't ask you. Keep interrupting, she kills you."
 +
 +
'''[[Pai]]:''' "..."
 +
 +
'''<Player>:''' "What is it that you want to tell me?"
 +
 +
'''[[Silver Light Tagor]]:''' "Join forces with Tagor. Soni said, time to stop playing around and start attacking. She said that casino belongs to Tagor. The heart of [[Harlem]], symbol of wealth. Shiny, pretty building. Tagor wants [[Royal Casino]]. But [[Yom]] keeps harassing Tagor. Tagor needs help. Ricar gave the flame to someone else. Tagor knows where it is. Tagor, in the know. She's been watching. Want to know something? The collision in the sky, the traces on the ground. Have to do with an [[Apostle]]."
 +
 +
'''[[Pai]]:''' "An Apostle!?"
 +
 +
'''[[Silver Light Tagor]]:''' "Help Tagor. Tagor helps you. Deal?"
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Silver Light Tagor]]:''' "Tagor, good at analyzing, converting, and sealing mana. No use in combat, but useful if you want the flame."
 +
 +
'''<Player>:''' (I don't want to get involved in the Kashipas' infighting, but just in case...) "Let us think about it first."
 +
 +
'''[[Silver Light Tagor]]:''' "When done thinking, come to [[District 9]]. Tagor waits there."
 +
|Objectives = Go to the [[Black Market]] and talk to [[Pai]].
 +
* Meet [[Pai]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Pai]]:''' "... Mm? Ah, you came. I was thinking about something else. Come to think of it, I didn't have the time to tell you this: while you were fighting [[Mondegreen]] in [[Dark City]], [[Ceberin]], [[Cobb]], and I brought the fugitives to the [[Black Market]], and then I left them behind to come find you. Yes... I'm glad we were able to save them, but too many people died. Even if we talked to [[Tagor]], I still don't understand the [[Kashipas]]. We are all Pandemonians, and yet why do we think so differently? I don't think all the [[Kashipas]] think the same. [[Joshua]] was one of them, but he's a good sort. I just... I'm scared of the [[Kashipas]], of the way they think."
 +
 +
'''[[Strawberry Nose Della]]:''' "Keh keh keh! This is destiny--destiny! It's abso-freaking-lutely destiny! Keh keh, you ignorant worms! The time has come! Get ready! [[Harlem]] is doomed--doomed, I say! Keh keh keh!"
 +
 +
'''Man's Voice:''' "Shut up, you hag!"
 +
 +
'''[[Pai]]:''' "What's all the commotion over there?"
 +
|RewardEXP = 256,379
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===Fear in the Air===
 +
{{EpicQuest2
 +
|Name=Fear in the Air
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pumpkin Ball]]
 +
|Prerequisite =
 +
|Dungeon =
 +
|Briefing =
 +
'''[[Pumpkin Ball]]:''' "Oh geez, it's that hag again. Abso-freaking-lutely destiny? What kind of crazy talk is that? Please someone put a cork in her mouth. The [[Kashipas]] have just left; I don't want them to come back!"
 +
 +
'''[[Pai]]:''' "Mister, what's going on?"
 +
 +
'''[[Pumpkin Ball]]:''' "Hmpf, can't you tell? That hag is talking crazy--yet again! Is she ever going to come to her senses? Maybe she's better off leaving with the [[Kashipas]], for everyone else's sake! Anyway, customers. You're the lot that's been gathering slaves, aren't you? What are you trying to do? Fight the [[Kashipas]]? Then, please, let me stay out of it. I've seen a lot of crazy people over the years, and they're not the ones who got punished for their craziness. It's the innocent bystanders who happened to be in their proximity. I'm saying, if you're going to mess with the [[Kashipas]], do it someplace else."
 +
 +
'''[[Pai]]:''' "..."
 +
 +
'''[[Cobb]]:''' "[[Pai]]! Adventurer! Welcome back! Are you alright?"
 +
|Objectives = Tell [[Cobb]] what happened.
 +
* Meet [[Cobb]]: 0/1
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
'''[[Cobb]]:''' "She's asked for your help. Are you joining the [[Kashipas]]?"
 +
 +
'''[[Pai]]:''' "No, never. Neither is the Adventurer."
 +
 +
'''[[Ceberin]]:''' "*Snort* We'll see about that. All the mages from the outside world I've seen scoffed at that idea and got mad at anyone who called them out. Guess what? Now they're more faithful watchdogs of [[Kashipa]] than anyone else. They learned their gang's hand signals and tattooed its symbol all over their bodies, barking and wagging their tails all the way. Teehee! You're no better than them."
 +
 +
'''[[Pai]]:''' "...Why are you still here, [[Ceberin]]? You're better now. Why don't you leave?"
 +
 +
'''[[Ceberin]]:''' "Me? Why do you think, foolish girl? You couldn't stop whining because you wanted to save the slaves, so I gave you that important bit of information. Did you forget about that? No, I'm not going anywhere!"
 +
 +
'''[[Pai]]:''' "You did. But you couldn't have done that if the Adventurer didn't save you first. If we talk about who owes what, you should think of that first."
 +
 +
'''[[Ceberin]]:''' "Keh keh. I didn't ask them to save me, did I? And you can't get rid of me so easily--it's too late now! Can't you see? That airhead [[Tagor]] wouldn't let you go quietly either. Her proposal wasn't a proposal; she's going to make you do as she says, whether you like it or not. The moment you decided to play hero and save the slaves, you gave up your chance of getting out of [[Harlem]] in one piece. What if I tell the [[Kashipas]] what you've been doing? Hmm? If they can't catch you, they'll go after your families, friends, and even the strangers whose only transgression was having a few words with you on the street. Keh keh keh. Some people may not care about that, but you're not that type."
 +
 +
'''[[Pai]]:''' "..."
 +
 +
'''[[Cobb]]:''' "Actually... some high-ranking members of [[Kashipa]] came to the [[Black Market]], looking for you Adventurer and [[Pai]]. If the Hag didn't warn me, I might have been caught."
 +
 +
'''[[Pai]]:''' "What are you talking about?"
 +
 +
'''[[Cobb]]:''' "A few slaves who came to the [[Black Market]] with us died near the Plaza a while ago."
 +
 +
'''[[Pai]]:''' "People died? Again?"
 +
|RewardEXP = 256,379
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
|Notes=
 +
}}
 +
 +
===The Demon Sworder in Border Town===
 +
{{EpicQuest2
 +
|Name=The Demon Sworder in Border Town
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Pai]]
 +
|Prerequisite =
 +
|Dungeon = [[Border Town]]
 +
|Briefing =
 +
'''[[Pai]]:''' "I told you to hide them. Did you just watch them being dragged away!?"
 +
 +
'''[[Ceberin]]:''' "You're out of your mind, you fool, if you expected this little boy and me to protect them all. We've done enough by helping them escape from that chaos. Who knows? Some of them might decide to spill the beans and save themselves."
 +
 +
'''[[Pai]]:''' "Who came to catch them?"
 +
 +
'''[[Ceberin]]:''' "Chasers from [[Border Town]], I guess. That's what they specialize in."
 +
 +
'''[[Cobb]]:''' "It's probably the devil from [[Border Town]]. We're lucky that we haven't met him, but there's a devil in [[Border Town]]. He loves blood, especially when it's from fighters. He must have come here for you, Adventurer, and then decided to kill the fugitives while he was here."
 +
 +
'''[[Pai]]:''' "...So cruel."
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Cobb]]:''' "Adventurer? Where are you going? Y-you're not going after that devil, are you?"
 +
 +
'''[[Ceberin]]:''' "I suggest you stay away. He's not like those inexperienced hooligans you've met so far."
 +
 +
'''[[Pai]]:''' "Adventurer... Even [[Ceberin]] doesn't want you to go... Okay. I'll keep these two safe. But if you don't come back soon, I'm coming. Please be careful."
 +
|Objectives = Go check [[Border Town]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering room B2:'''</u><br>
 +
'''[[Valdes Tuca]]:''' "Kya hah hah! Got you! Tuca is the best tracker in all of [[Harlem]]! Now, stop right there, outsider!"
 +
 +
<u>'''Upon defeating all enemies in room B2:'''</u><br>
 +
'''[[Valdes Tuca]]:''' "Wait... This isn't over--urgggh..."
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Valdes Pakka]]:''' "Mm? Who are you? You look frail. What the...!? Brother, who beat you up so badly?"
 +
 +
'''[[Valdes Tuca]]:''' "Get them!"
 +
 +
'''[[Valdes Tuca]]:''' "Kyaaaaoooonnggg!"
 +
 +
'''[[Chermak]]:''' "Got you!"
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Chermak]]:''' "Hoo... Hoo hah hah!"
 +
|Upon Completion =
 +
'''[[Valdes Pakka]]:''' "Ugh... Brother, are you awake?"
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Border Town
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map E}}||{{Map EW}}||{{Map SW}}
 +
|-
 +
!2 ||{{Map SE}}||{{Map EW}}||{{Map NW}}
 +
|-
 +
!3 ||{{Map NE}}||{{Map Boss}}||{{Map Blank}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
B3<br/>
 +
8<br/>
 +
8<br/>
 +
[[Demon Sworder Chermak]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===Bizarre Demon Sworder Chermak===
 +
{{EpicQuest2
 +
|Name=Bizarre Demon Sworder Chermak
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Valdes Tuca]]
 +
|Prerequisite =
 +
|Dungeon = [[Border Town]]
 +
|Briefing =
 +
'''[[Valdes Tuca]]:''' "Yeah... I can't believe that jerk, [[Chermak]], attacked us, the messengers of [[Yom]]! Aww, my tailbone hurts..."
 +
 +
'''[[Valdes Pakka]]:''' "Hey, if you can stand up, help me out here."
 +
 +
'''[[Valdes Tuca]]:''' "What are you talking about? You're younger than I am; you should stand up and help me out!"
 +
 +
'''[[Valdes Pakka]]:''' "I always help you. Help me first, for once!"
 +
 +
'''<Player>:''' "..." (That guy was [[Chermak]]... If [[Chermak]] is the devil of [[Border Town]]...)
 +
 +
'''[[Valdes Tuca]]:''' "Err? They're leaving! They're leaving!"
 +
|Objectives = Search [[Border Town]].
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
<u>'''Upon entering room C3:'''</u><br>
 +
'''[[Chermak]]:''' "It's begun..."
 +
 +
'''<Player>:''' (Does he want to keep fighting?)
 +
 +
<u>'''Upon entering the boss room:'''</u><br>
 +
'''[[Chermak]]:''' "Alright, let's do it again..."
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Valdes Tuca]]:''' "[[Chermak]], we have to take them to [[Yom]]. Stop!"
 +
 +
'''[[Valdes Pakka]]:''' "But Brother, that outsider is also resisting us. Which one should we get first?"
 +
 +
'''[[Valdes Tuca]]:''' "Mm... Lemme think... Bah! Just get both of them!"
 +
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Chermak]]:''' "You can't get rid of me so easily..."
 +
 +
'''<Player>:''' (He's not going to stop...)
 +
 +
'''[[Valdes Tuca]]:''' "Ack, they're running away!"
 +
 +
'''[[Valdes Pakka]]:''' "[[Chermak]]! We're not running away; we're going after them!"
 +
|Upon Completion =
 +
'''[[Valdes Tuca]]:''' "Huff, huff..."
 +
|RewardEXP = 13,673,552
 +
|RewardGold = 8,496
 +
|Dungeon Map =
 +
{{HiddenTextStart|
 +
|Title=Dungeon Map
 +
|Width=
 +
|Show=none
 +
}}
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Border Town
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E
 +
|-
 +
!1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!3 ||{{Map NSE}}||{{Map EW}}||{{Map SW}}||{{Map Blank}}||{{Map Blank}}
 +
|-
 +
!4 ||{{Map N}}||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
'''Boss:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
E4<br/>
 +
8<br/>
 +
9<br/>
 +
[[Demon Sworder Chermak]]<br/>
 +
|}
 +
<span style="display:none">}}</span>
 +
{{HiddenTextEnd}}
 +
|Notes=
 +
}}
 +
 +
===To Tagor===
 +
{{EpicQuest2
 +
|Name=To Tagor
 +
|Type=Epic
 +
|Level = 90
 +
|NPC = [[Valdes Tuca]]
 +
|Prerequisite =
 +
|Dungeon = [[Border Town]]
 +
|Briefing =
 +
'''[[Valdes Tuca]]:''' "What? Are we [[Kashipas]]? Of course we are, you stubborn outsider! I... Grr! I've gone through so much trouble to find you, even searching that filthy [[Black Market]]!"
 +
 +
'''[[Valdes Pakka]]:''' "Brother, are you serious? You can't stand even a speck of dust on your suit. You really set foot in that cesspit? [[Yom]] will be impressed!"
 +
 +
'''<Player>:''' "[[Yom]]?"
 +
 +
'''[[Valdes Tuca]]:''' "Yeah, [[Yom]]. Even ignorant outsiders like you must have heard of him. He's the king of the [[Royal Casino|Casino]], and he's sent us to bring you."
 +
 +
'''[[Valdes Pakka]]:''' "Err? He just wants you to bring them? Without beating them up first?"
 +
 +
'''<Player>:''' (Is he the [[Yom]] that [[Tagor]] wants to fight?) "By the way, why wouldn't that man go down?"
 +
 +
'''[[Valdes Tuca]]:''' "You mean [[Chermak]]? Well, that's because he's crazy. I don't know how his [[Abyss]] works, but there has to be a reason he's so famous."
 +
 +
'''[[Valdes Pakka]]:''' "Anyway, I think [[Chermak]] has his eyes on this outsider. What are you going to do? Are you sure we can take them to [[Yom]] without his interference?"
 +
 +
'''[[Valdes Tuca]]:''' "Mm... He could be troublesome... Oh well, brother, I'm sure we can take him down between the two of us if we set our minds to it. Hah hah ha!"
 +
 +
'''[[Valdes Pakka]]:''' "Hah hah hah!"
 +
 +
'''<Player>:''' "..."
 +
 +
'''[[Valdes Tuca]]:''' "...*Groan* Actually, I've had this pain in my shoulder. I can't fight as well as I used to..."
 +
 +
'''[[Valdes Pakka]]:''' "[[Chermak]], that jerk, is almost invincible. Only Sniff Kay is strong enough to keep him under his command. Not only is he strong, but he's also way too mysterious..."
 +
 +
'''[[Valdes Tuca]]:''' "It's going to be a pain in the neck to keep him away... Ah, maybe we can ask that umbrella swinger to take care of him."
 +
 +
'''[[Valdes Pakka]]:''' "You mean [[Tagor]]? I don't know about anything else, but I've heard she's good at creating wards. Is that right?"
 +
 +
'''[[Valdes Tuca]]:''' "Yeah. [[Yom]] said that's actually the only skill [[Tagor]] has. Well, it may be child's play compared to what [[Mondegreen]] can do, but [[Chermak]] is no mage. He's just a crazy swordsman. I'm sure she can keep him busy for a while."
 +
 +
'''[[Valdes Pakka]]:''' "I've heard she went to [[District 9]]. It's on the way to the Casino, anyway. We can ditch [[Chermak]] there. Brother, let's go! Outsider, follow us!"
 +
 +
'''<Player>:''' (I don't think [[Chermak]] can be stopped with conventional methods, either... Maybe I should follow them.)
 +
|Objectives = Follow the Valdeses, the sabertooth brothers, to [[District 9]], where [[Tagor]] is.
 +
|ObjectiveItem=
 +
|Dungeon Dialogue =
 +
|Upon Completion =
 +
|RewardEXP = xx
 +
|RewardGold = 8,496
 
|Dungeon Map =  
 
|Dungeon Map =  
 
|Notes=
 
|Notes=
 
}}
 
}}

Latest revision as of 20:35, 14 June 2019

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Missing alternate class dialogue.


Details

Quests

A Faint Voice

Property "Has quest giver" (as page type) with input value "Cobb|...?" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Level 90
Quest Giver ...?
Prerequisite Epic Quest Icon.png Plans for the Future
Dungeon Central Park Outlining Forest
Briefing ...?: "...Elp... ...Help..."
<Player>: "...?" (I think I heard something.)
Objectives Search the outlining forests of Central Park for the owner of the voice.
Upon Completion
Boy: "Help... Hel..."
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

To Central Park

Level 90
Quest Giver Player
Briefing <Player>: (What was that? A shooting star? I don't have time for this. I'd better evacuate these people... That person's... dead. I'm just going to take this kid with me.)
Objectives Go to Central Park and talk to Kate.
Upon Completion Kate: "Long time, no see, Adventurer. How are you doing with your adventures? Oh, that boy... He's wounded badly. Come on, lay him down here. What happened? Where did you find him? In the forest outside Central Park... Harlem's in that direction. He was lying on the ground, asking for help... Poor thing, he must have gone through a lot."

Pai: "...Kate."

Kate: "Mm? Oh, yes. Could you bring Joshua?"

Pai: "Got it."

Kate: "If he came from Harlem, he could be involved with Kashipa. Joshua may not know everyone in Kashipa, but it doesn't hurt to check. He doesn't look like a magic-user, but if he's a Kashipa, we have to be careful..."
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

A Runaway Child

Level 90
Quest Giver Joshua
Briefing Joshua: "Mm, I've never seen him before. He doesn't have Kashipa's emblem with [him] and there's no trace of Abyss on his body. I don't think he's a Kashipa. Maybe he's just a kid from Harlem."

Kate: "Yes, you're probably right. Thank you. I'm sorry if this has brought back bad memories."

Joshua: "I'm alright. But the shooting star that fell the other day... It was ominous. I can't stop worrying about that. What if something bad is about to happen?"

Kate: "I don't know. Niu went there to check. She'll let us know."

Pai: "..."
Objectives Talk to the anxious-looking Pai.
Upon Completion Pai: "Niu..."
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

Pai's Determination

Level 90
Quest Giver Pai
Briefing Pai: "Niu went to Harlem. It's teeming with the Kashipas, and she went there alone. Adventurer, are you familiar with the Kashipas? They're terrible. They're the bad guys, but none of us can stop them. What are they doing in Harlem? Why do people risk their lives to get out of there? Isn't there anything we can do to help them? I want to go to Harlem. I'm worried about Niu, and I want to know what's happening in there. Even if my trip turned out to be unfruitful, at least I'd be doing something to help. I'm going to go talk to Kate."
Objectives Follow Pai and see Kate.
Upon Completion Kate: "You want to go to Harlem? No, it's too dangerous. Niu is there. She'll be back soon."

Niu: "Are you saying Niu can be in such a dangerous place, but I can't?"

Kate: "No, but--"

Pai: "I know Niu's much stronger than I am, but the Kashipas hate her guts. What if she makes a mistake and something bad happens to her?"

Kate: "..."
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

To Harlem

Level 90
Quest Giver Kate
Dungeon Wasteland
Briefing Kate: "Adventurer, could you go with Pai? She doesn't have much experience in fighting. She can't take on the Kashipas on her own. Pai, promise me you won't go in too deep. You'll just check the situation and get out of there. Promise?"

Pai: "I promise. I'm just going to pick up Niu. Will you let me go if the Adventurer comes with me? Adventurer, could you come with me? Thank you. You're such a good person. Not many people are patient enough to let me talk my head off, either."

Pipi: "I didn't want to say anything, but why do I have to be in this much pain!?"

Kate: "Adventurer, Harlem is a dangerous place. I'm sorry I can't go with you. Let me cast a protective spell on you."

Pai: "Ah, Kate, you mean..."

Kate: "Ho ho. Do you know what it is, Pai? Then, you can tell the Adventurer later."

Pai: "I will. Thank you, Kate. Adventurer, let's go. Harlem is that way."
Objectives Go to the Wasteland to get to Harlem.
Dungeon Dialogue Upon entering the dungeon:
Pai: "It's a long walk to Harlem. We can get there quickly if we ride a Valgur. Huh? Oh, they're not as violent as the ones in the Wind Canyon. They're not as big, either. And strangely enough, they're more docile than usual. Ah, the power of magic from the Bell of Obedience still must be lingering about you, so this Valgur knows that you brought its big brothers in the Wind Canyon to submission. This is great. We can ride this Valgur easily! Adventurer, hop on!"
Upon Completion Pai: "This is fun, but we'd better be careful from now on."
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

The Fugitives

Level 90
Quest Giver Pai
Dungeon Corrupt Forest
Briefing Pai: "That boy that you've saved has got to have been chased by the Hunters. There are many people from Harlem like him. In fact, some of them might be around here. I hope we won't run into them on our way."
Objectives Pass through the Corrupt Forest.
Dungeon Dialogue Upon entering room D1:

Unnamed Victim: "Help!"

Upon entering the boss room:
Kashipa Hunter 1: "Who are you?"

Kashipa Hunter 2: "You ruined our trap, you dratted fools! Stop interfering with us!"

Pai: "Oh, we haven't even started yet."
Upon Completion Pai: "Are you okay?"

Fugitive: "Thank you! Thank you! You saved me."

Pai: "Are you alone?"

Fugitive: "My sibling were behind me..."

Pai: "Aren't you going to wait for them?"

Fugitive: "...I'd better go. The Hunters could still be on my heels. Thank you for your help.
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Inside the Dark Forest

Level 90
Quest Giver Pai
Dungeon Corrupt Forest
Briefing Pai: "...He's gone. Let's go. We're only in the outskirts of Harlem. We'll need to go in further."
Objectives Enter the Corrupt Forest with Pai.
Dungeon Dialogue Upon entering the dungeon:

Pai: "Ah, these people... I wonder if they're the siblings of the man we met. This explains why he left alone. I hope they'll be in a more peaceful place now."

Upon defeating the boss:

Pai: "This ward looks fresh. Could you give me a moment?"
Upon Completion Pai: "The Kashipas must have created this ward to keep people in. Thank the gods, I've learned their magic from Joshua. It's easy to break if you know magic, but it's impossible for those who we just met. ...Ah. Adventurer, feel Kate's magic? Some small life forms in Central Park have created this light. It'll help us repel the evil energy in Harlem."
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Harlem's Market

Level 90
Quest Giver Pai
Briefing Pai: "It's a market. A black market, according to my sisters. It sells all kinds of stuff, and some of it's illegal. Anyway, we're near Harlem now. I wonder where Niu is... Ah, Adventurer, let's go ask that mister over there."
Objectives Speak to Pumpkin in the Black Market.
Upon Completion Pumpkin Ball: "Oh, what? Customers? I'm closed for the day."

Pai: "Mister, have you seen a blue-haired woman?"

Pumpkin Ball: "Blue-haired? Aww, dunno. If she was here, I didn't see her. You look like you've never been to this Black Market before. You'd better go back home. The Kashipas have been extremely irritable lately, and you don't want to catch their attention. Aww, I'm going home now. You'd better not touch my stuff!"
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold
Notes {{
  • Upon acceptance of this quest, the following will occur:
  • Upon completion of this quest, the following will occur:
}}

The Hunters 1

Level 90
Quest Giver Pai
Dungeon Border Town
Briefing Pai: "Where is Niu? Adventurer, let's search the nearest place first. That way."
Objectives Look for Niu in Border Town.
Dungeon Dialogue Upon entering the dungeon:

Kashipa Hunter: "What? Who are you?"

Pai: "We're looking for someone. Mind if we come in?"

Kashipa Hunter: "Keh heh heh! Not at all. Just know that once you're in, you might not be able to leave!"

Upon defeating all enemies in room A1:
Pai: "...Strange people. Displeasing, too."

Upon entering the boss room:
Dog Nose Vanshia: "Here comes some fresh prey."

Pai: "Are you the leader of this place?"

Dog Nose Vanshia: "Do I look like that? I'm a hunter. I hunt after those who try to run away from us."

Pai: "We're not running away from you, but we're not here to be hunted by you, either."

Dog Nose Vanshia: "Doesn't matter. I'm just happy to find new prey. The fresh smell of your skin is filling my nostrils!"
Upon Completion Pai: "..."
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold

Level 90 magic-seal weapon for class.

Dungeon Map

The Hunters 2

Level 90
Quest Giver Pai
Dungeon Border Town
Briefing Pai: "I don't get it. This place is filled with the hunters and the hunted. I kind of knew what I was getting into, but it's worse than I thought. I feel ashamed that you have to see this."

<Player>: "Don't worry about me."

Pai: "...Okay. Let's keep going."
Objectives Look for Niu in Border Town.
Dungeon Dialogue Upon entering the dungeon:

Pai: "Are you okay?"

Slave: "Ah! I-I wasn't trying to run away! I was running an errand when a dog came and bit me!"

Pai: "We're not slavers. We're here to find someone."

Slave: "O-outsiders? A-are you outsiders talking to me?"

Pai: "Yes. We're from outside Harlem. This is the Adventu--"

Slave: "Wah!"

Upon entering the boss room:
Slave: "Please forgive me! I wasn't running!"

(Blood Sword Vilardo slashes the slave with a sword.)

Slave: "Aww... Aaah..."

Pai: "...! Why...? Why?"

Blood Sword Vilardo: "Desertion is a serious crime. So is aiding in desertion."

Pai: "You're bad."
Upon Completion Pai: "He wasn't trying to run..."
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Return

Level 90
Quest Giver Pai
Briefing Pai: "...What do we do? Harlem is just too big to search for Niu--Ah! Adventurer, look. There's a pretty light floating in the sky! It's Kate's signal. Niu must have come back. Let's head back. This place is too depressing."
Objectives Go to Central Park and talk to Kate.
Upon Completion Kate: "Welcome. Pai, you're not hurt, are you?"

Niu: "Pai!"

Pai: "Niu! When did you get back?"

Niu: "Right before you. We must have missed each other. Why didn't you wait for me? Why did you drag the Adventurer into Harlem? Gosh, you're such a worrywart."

Pai: "Ennggg..."

Kate: "Adventurer, thank you for keeping Pai safe. I'm glad everyone came back safely. Niu, what did you find out in Harlem?"

Niu: "Nothing. I was able to reach the center of Harlem, but the Kashipas caught me before I could do anything."

Pai: "What was that fire that forced you to go all the way to the center of Harlem?"

Kate: "I regretted sending you there, but there's no doubt that something suspicious is going on."
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

Slave Boy

Level 90
Quest Giver Kate
Briefing Kate: "After you left for Harlem, someone visited Central Park. He's Arthur's colleague, who also serves Apostle Prey. He said Prey is missing."

Pipi: "Huh? Prey is MISSING!?"

Pai: "Pipi, geez! Where did you come from!?"

Pipi: "I came to tell you the boy the Adventurer brought is awake, and you guys were talking about something so important without me!"

Kate: "He's awake? That's great! Adventurer, why don't we go see him? We can talk later."
Objectives Go to the Red Witch and check the [boy's] condition.
Upon Completion Slave Boy: "Err... Hello. Thank you for saving me..."

Kate: "Are you not hurt anywhere?"

Slave Boy: "No. I'm not hungry, either. The Witch gave me some soup."

Pai: "That can't have been tasty..."

Red Witch: "It had [his] medicine in it!"

Kate: "Are you from Harlem?"

Slave Boy: "..."

Pipi: "It's okay. You can tell us. This Adventurer saved you. You don't have to hide anything."

Slave Boy: "...Okay. I'm from Harlem. My friends and I were among the slaves who cleaned the Royal Casino. I ran because I was worried I'd die if I stayed."

Niu: "They said they wouldn't kill their slaves..."

Pai: "They're man hunters. How much longer are we going to tolerate them?"

Niu: "I want to stop them, but if Kate and I stepped in, things will quickly go out of control. For now, the Kashipas keep themselves in Harlem. If we make them angry, there will be war.
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

Back to Harlem

Level 90
Quest Giver Red Witch
Dungeon Wasteland
Briefing Red Witch: "This is a difficult problem. Maybe we should wait for a better time to make a move. Any rash decision can lead to a terrible outcome."

Pai: "You helped fight the Apostles that terrorized the people of Arad, and yet you're going to let the Kashipas terrorize your own people. That doesn't make sense."

<Player>: "..."

Niu: "Sorry, but Kashipa is a big organization, and it's also holding many people prisoners. We can't make any rash moves."

Pai: "But we can't stand aside forever, can we?"

Niu: "You're not thinking anything stupid, are you?"

Pai: "If you're not going to do anything about them, I will. I've been there once; I'm not afraid of going there again. I've seen them hunt others. I knew what they were capable of, but I still couldn't believe what I was seeing. I'm not going to just sit and watch."

Pipi: "Pai, but you're not good at fighting!"

Kate: "... Pai, you're right. We can't wait and hope the Kashipas will see the error of their ways. Pai, tell them you came to investigate the flame that dropped from the sky. You're an Elementalist, so they won't suspect you."

Pipi: "But some Hunters saw her face."

Niu: "The Kashipas are not known for avenging their fallen comrades. Keep a low profile, and maybe they won't notice her. But Pai... I really don't think this is a good idea."

<Player>: "I'll come with her."

Niu: "Will you? That would be wonderful, but..."

Pai: "I'll come back if things get too scary. Niu, you can come pick me up outside Harlem, right?"

Niu: "...*Sigh* You're as stubborn as a mule."

Kate: "Adventurer, Harlem is vastly different from this place. It just might be the most peculiar place you'll see. While I feel as if I'm laying yet another burden on you, I think you might as well see this place while you're in Pandemonium. You've been doing well, and I have faith that you won't get lost in the darkness that's Harlem. Pai, help the Adventurer to the best of your ability, okay? Niu and the Kashipas have agreed to a truce through my arbitration. Neither of us can come to your rescue without risking the truce."

Pai: "I know. Thanks. I'll be back."
Objectives Go back to the Wasteland to get to Harlem.
Dungeon Dialogue Upon entering the boss room:

Pai: "...?"

Slave Boy: "Please wait!"
Upon Completion Slave Boy: "I-I'll come with you. I can guide you."

Pai: "You almost died running away from there. Why would you want to go back?"

Slave Boy: "But you're going to fight the Kashipas, to punish them, right? Maybe I can help. If I'm with you, they'll think you're outsiders bringing in a slave."

Pai: "Adventurer, what do you want to do? ...Oh, yeah? If you're okay, I'm okay. What did you say your name was?"

Slave Boy: "I don't have a name."

Pai: "Mm... You're not a slave anymore. How'd you like to have a name?"

Slave Boy: "Ah..."

Pai: "Mm... How about Cobb? If you don't mind, we can call you that for a while."

Cobb: "No, I don't mind at all! I like it!"

Pai: "Good, Cobb. We'll be counting on you."

Cobb: "Okay! Follow me!"

Pai: "He's really excited. He really must love having a name."

<Player>: "I think he does."
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Black Market

Level 90
Quest Giver Cobb
Briefing Cobb: "Now, where would you like to go? I may have been a slave, but I know where some things are in Harlem. If you're looking to buy curios or slaves--"

Pai: "No slaves. People are not objects; they can't be bought."

Cobb: "Err... Is that how it is in the outside world? But they can be bought here in Harlem. But you don't need more slaves--I'll serve you harder!"

Pai: "No need. You don't have to call us masters, either."

Cobb: "Then, I'll call you Adventurer and Pai. But when we're in Harlem, you have to act like my masters. Slaves without masters are up for grabs. Then, let me guide you to the Black Market at the entrance to Harlem."
Objectives Go to the Black Market and talk to Cobb.
Upon Completion Cobb: "I'm glad we all arrived here safely. This is the Black Market. It used to be my favorite place, but now that I know what the outside world looks like, it looks different. There aren't as many people as there used to be, either. I wonder if the Kashipas also dragged away the merchants..."
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

Merchants in the Black Market

Level 90
Quest Giver Cobb
Briefing Cobb: "Something's off. Let me go ask someone. Grandma! Grandma!"

Strawberry Nose Della: "Shut up, you dirty little punk! I'm trying to tell the future here!"

Cobb: "Grandma, why is the market so quiet today?"

Strawberry Nose Della: "Why would I tell you? You've got no money to pay me!"

Cobb: "I don't. But I can catch you a snake or two instead."

Strawberry Nose Della: "They'd better be as tall as you!"

Cobb: "Are you crazy? No snake's as tall as I am."

<Player>: "..." (Maybe I should just buy something.)
Objectives Buy Suspicious Snake Skewers from Della.
Upon Completion Strawberry Nose Della: "Ooh, money! Shiny coins! *Lick* They're real--not magic! I haven't seen the real coins for a long time! Who are you? Are you from the outside? You are! Teehee! How'd you like to try some of these boiled worms?"

Pai: "Yuk..."

Cobb: "No, thanks. By the way, Grandma, what happened here? Why is it so dead?"
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold

Investigate Total Eclipse

Level 90
Quest Giver Strawberry Nose Della
Dungeon Total Eclipse
Briefing Strawberry Nose Della: "What happened here? Lots of things. The Kashipas cleaned out the beggars that used to stay here. Teehee! Thanks to them, I can now breathe a little more easily. The air is cleaner now!"

Pai: "What do you mean, cleaned them out?"

Cobb: "They either killed or dragged them away. The Kashipas know some people who owe them money are hiding out here. They leave them alone for a while, until they decide to clean them out... like this."

Strawberry Nose Della: "Oh, who are you? How do you know so much? I thought you were a slave from the outside."

Cobb: "I-I've heard things! I heard some Hunters from here talk."

Strawberry Nose: "Did you? It's just as he said. Those who weren't killed were dragged to Total Eclipse. *Giggle* To be sold as slaves."

Pai: "Total Eclipse?"

Cobb: "It's a market, a big market in Harlem. It's mainly where the Kashipas shop."

Pai: "... Adventurer, could you check Total Eclipse with Cobb? You could pretend to be a customer and check out the Kashipas there. In the meantime, I'll stay here, doing my own investigation. We might draw their attention if we stay in a big group. Okay, I'll be careful. You be careful too, Adventurer."
Objectives Investigate Total Eclipse.
Dungeon Dialogue Upon entering the dungeon:
Merchant: "Teehee, you look rich. Give me everything you've got when I ask you nicely!"
Upon Completion Cobb: "Aww... I'm scared. I'm so glad you're with me, Adventurer. But most of the people here are just foot soldiers. If you really want to know more about Kashipa, you'll have to find higher-ranking members. Want to go someplace else?"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map
Notes *Cobb accompanies the player in room A1.

Slave Rescue

Level 90
Quest Giver Cobb
Dungeon Total Eclipse
Briefing Cobb: "Huh? Oh, what's in the cage over there? Slaves. Why? You want to save them? No, you can't do that! They're merchandise, and the merchants here have no mercy for thieves. Come on, let's go."
Objectives Explore Total Eclipse.
Dungeon Dialogue Upon destroying the slave cages in room A1:

Cobb: "What are you doing? Why did you do that?"

Voice: "Ah? Why are they outside the cage? Thieves!"

Cobb: "See, we're already caught! All the Chasers will come after us now! What do we do...? RUN!"

Upon entering the boss room:

Maize: "Hey, customer. Why did you touch the merchandise if you weren't going to buy? You're going to pay, right? You let those slaves go! What? You're not going to pay? Man, you're making things difficult. Do you know how expensive it is to hire hunters to bring them back? If you don't want to pay, then I'll make you pay."
Upon Completion Maize: "This thief is hurting me! Ugh..."
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map
Notes *Cobb accompanies the player in room A1.

The Merchants on My Heels

Level 90
Quest Giver Maize
Dungeon Total Eclipse
Briefing Maize: "Oh, wait. You're the punk who wreaked havoc in Border Town, aren't you? Right? Keh keh. Then, I don't have to intervene. What do I mean? Kashipa has put a price on your head. I don't know who you are, but the owners of the Casino want you captured."

Cobb: "Err, Adventurer, we're in trouble."

Maize: "Huh? The Adventurer? The Adventurer who defeated Gragol the Fangs? You [really] are. Today must be my lucky day! [Who] knew you'd come here of your own accord?"

Cobb: "W-we'd better get out of here..."

Maize: "Mwa hah hah! Too late! Everyone around here must have heard me! You'll never be able to get out of here!"
Objectives Escape from Total Eclipse.
Dungeon Dialogue Upon entering the dungeon:

Merchant: "That one! That's the Adventurer!"

Upon entering the boss room:

Merchant: "Think you can get away, after creating this mess? If you like slaves so much, why don't you try to save these too?"
Upon Completion Cobb: "Th-th-they turned slaves into those monsters, right? Th-that's also magic, isn't it?"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map
Notes *Cobb accompanies the player in room A2.

Slave-turned Monsters

Level 90
Quest Giver Cobb
Dungeon Total Eclipse
Briefing Cobb: "Aww... This place is really scary... Please, let's get out of here before more of them come..."

Voice: "Arrrggghhh! Please don't kill me, Master!"

Cobb: "They're screaming... They're going to turn all their slaves into monsters and set them on you. Let's get out of here! Huh? You want me to leave first? Come on, let's go! We can hide in the Black Market until the coast is clear. There are many places we can hide, so--Ah, Adventurer! Where are you going?"
Objectives Rescue the slaves in Total Eclipse.
  • Rescued Slave: 0/10
Upon Completion Cobb: "*Huff, huff...* Ah, come on... Why are you doing this?"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

His Earnest Plea

Level 90
Quest Giver Cobb
Dungeon Total Eclipse
Briefing Cobb: "I wanted you to punish the Kashipas, but I didn't think you'd create a ruckus like that! I was crazy to come back to Harlem. What was I thinking? I risked my life escaping from here, just to come back and get killed..."

Old Slave: "Excuse me... Hero... Please help..."

Cobb: "You're one of the slaves the Adventurer let go. What are you doing here instead of running as far as you can?"

Old Slave: "They dragged my son someplace else, and I can't find him. Please help!"

Cobb: "Mister, your son is dead. Or consider him dead and just run!"

Old Slave: "Please! My son can't speak!"

Cobb: "How do you expect us to find him in a situation like this?"

Old Slave: "You must be a high-ranking member of the Kashipas. Please find my son. I'll work hard for you in return!"

Cobb: "Stop grabbing them! They're my owner from the outside world! They don't have time for people like you!"

Old Slave: "From the outside world? Really? I don't care if you're an outsider. I'll be beaten to death unless I return to my master. Please, I must find my kid and hide him. Please... Please!"

Cobb: "Adventurer, don't listen to him. We don't have time to rescue slaves like him. Come on, let's go. An army of Kashipas must be on their way here. Huh? You're going to go look for his son? Aaah, you're killing me! ...Okay, you do that. But I'm not following you. I don't want to die here. I'm going to run."
Objectives Look for the old slave's son in Total Eclipse.
Dungeon Dialogue Upon entering the boss room:

Pugnator Dorke: "Stop, you punks. Don't you know where you are?"

Old Slave: "...! It's him. He took my son away."

Merchant 1: "Dorke, it's them. They turned Total Eclipse upside down and stole from us!"

Pugnator Dorke: "IS that all?"

Merchant 2: "They also beat up us innocent merchants. Please punish--"

Pugnator Dorke: "You forgot to tell me what they did in Border Town. Why, just so you can share the reward money among yourselves?"

Merchant 1: "Hee, heek...!"

Pugnator Dorke: "Kya hah hah! Kya hah, kya hah hah hah! Look at those dead worms! Ah, this is fun. Let's see if you can make me laugh, too."
Upon Completion Pugnator Dorke: "Ouch! Stop hitting me! That hurt! I'm going to kill you!"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Looking for His Son

Level 90
Quest Giver Pugnator Dorke
Dungeon Total Eclipse
Briefing Pugnator Dorke: "Where did I take the slave kid? Why? You want to die, too? Keh... Keh keh keh. Keh keh keh keh kya kya kya hah hah hah!"

Old Slave: "Ugh... Aww..."

Pugnator Dorke: "Die, you worms! Die! Keh, keh keh keh... Kuah... aaah... arrggh..."

<Player>: "...?"

Pugnator Dorke: "I-I can't breathe... Kuh... Ugh... Di-Dieuleve... Please... save me... Urgh... kkkrrkkk... Kuaaahkkkk... Ugh... ..."

Old Slave: "Sh-she's dead! She died all of a sudden. Wh-what do you think this is? Some disease? A curse? Hero, please find my son. This woman took my son away. He might still be around here!"
Objectives Look for the old slave's son in Total Eclipse.
Dungeon Dialogue Upon entering the boss room:

Old Slave: "...!"

<Player>: (So many corpses...)
Upon Completion Old Slave: "Oh, my...! What happened here? Geez...! My son, Dad's here! Where are you?"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map
Notes Old Slave accompanies the player in room A1.

Angry Merchants

Level 90
Quest Giver Old Slave
Dungeon Total Eclipse
Briefing Old Slave: "I don't see my son here. He must have been dragged someplace else. Oh no, what do I do!? Why are these people dead? Beats me. It's strange that their bodies are left unburied like that. What will I do if I find my son? I'm going to take him to Dark City. It's where runaway slaves like me go. The Kashipas don't go there often. It's filled with filth and stench, but at least it protects us from the slave hunters. Finding food is challenging, but I'll manage somehow."

<Player>: "What about going outside?"

Old Slave: "G-going outside? No. Slaves like me can't survive in the outside world. It's better for us to find shelter here. By the way, Hero, your slave is disobedient. I can't believe he runs off on such a great master. Why are you keeping him? Good slaves are quiet and obedient. How about I pick a good one for you later?"

Voice: "There they are! Kill them!"

Old Slave: "Oh, no! The merchants came after you! But you're not going to give up on finding my son, are you? Oh, sure, sure! I'll stay quiet and well away from the fighting. Please be careful!"
Objectives Defeat converging enemies.
Upon Completion Old Slave: "You're amazing, hero. Absolutely amazing!"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

To Save Slaves

Level 90
Quest Giver Old Slave
Dungeon Total Eclipse
Briefing Old Slave: "Huh? You want me to bring other slaves. You mean the others you released, right? Good idea. These hunters and merchants are too busy fighting you to come after us. Okay, I will. If you find a mute slave boy, please bring him with you!"
Objectives Defeat the slave merchants in Total Eclipse.
Upon Completion Slave Woman: "Excuse me... Are you my new master?"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Finding Cobb

Level 90
Quest Giver Slave Woman
Dungeon Total Eclipse
Briefing Slave Woman: "Pardon? You want to take us to Dark City. Why? Did we do something wrong? ...What do you mean, you're trying to save us? Kashipa, you don't have to test us. Rest assured, we'll never run from you."

Slave Man: "Help! I'll do anything!"

Slave Woman: "Don't push me! I'm going to serve him!"

<Player>: "..."

Old Slave: "Oh, hero! You're here. I've brought the slaves as you asked. Huh? Your slave was dragged away. That's bad. Dieuleve is over there. She doesn't visit this market often, but every time she does, dozens of slaves die. Your slave is a lost cause. Dieuleve is as strong as a goddess. Those who were dragged to her are never seen alive again. By the way, haven't you seen my son? Huh? You want me to leave first? Are you going to Dieuleve? Oh, hero! Hero!"
Objectives Find Cobb.
Dungeon Dialogue Upon entering room C3:

Cobb: "Adventurer...?"

Upon defeating all enemies in room C3:
Cobb: "Adventurer! Adventurer... I'm sorry I ran out on you... But I got scared because the slave merchants and hunters just wouldn't leave us alone... *Sob* I'll never run from you. I promise. Dieuleve? Yes, those who dragged me here said she was going to use me as sacrifice. She must be inside there. Okay. I'll go stay with him as you ask. Please come back safely!"

Upon entering the boss room:

Slave: "Argh! Stop! Stop! Don't come near me!"
Upon Completion <Player>: "...!"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

The Fanatics

Property "Has quest giver" (as page type) with input value "Zealous Dieuleve|Woman's Voice" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Level 90
Quest Giver Woman's Voice
Dungeon Total Eclipse
Briefing Woman's Voice: "...The boy abandoned by his own mother cried himself to death. The girl sold off by her own father--teehee!--was adopted by an ancient god."

<Player>: "...?"

Woman's Voice: "The great ancient god, Verato, loved his daughter dearly and gave her a wonderful name. Aah, Verato. Verato, I love you. My parent. My savior. All this flesh and blood belongs to you! Now, take it, Verato. The blooming flowers of life are yours forever and ever."
Objectives Follow the woman's voice.
Dungeon Dialogue Upon entering the boss room:

Zealous Dieuleve: "Verato... Verato... You called me. What is it that you want to tell me? Huh? Kill that outsider? Bathe in their blood? Okay, as you wish, Verato... Anything for you..."

Upon defeating the boss:
Shadowmancer: "Dieuleve!"

Zealous Dieuleve: "Ah... Ah hah hah hah!"

Low-ranking Summoner: "Kkhhkk, urggh... Can't breathe..."

Zealous Dieuleve: "A sacrifice? Sacrifice? Offering blood?"

Shadowmancer: "Aww... Kkhhkk, khkk..."

Zealous Dieuleve: "Ah... But it's nasty."
Upon Completion Zealous Dieuleve: "Verato... Aaah, Verato. Are you watching me?"
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Zealous Dieuleve

Level 90
Quest Giver Zealous Dieuleve
Dungeon Total Eclipse
Briefing Zealous Dieuleve: "I did everything for you... Why aren't you helping me? You've given me oracles. You should help me. Why not? Why aren't you helping me? ...Aaah... ...Kya hah! Kyah hah hah! Hmpf, if you wanted more children's blood, you should've told me. Okay, got it, Verato. I've got plenty of sacrifices for you. You're hungry, aren't you? I'll get right on it..."
Objectives Go to Dieuleve and stop the bloody ritual.
Dungeon Dialogue Upon entering the boss room:

Upon defeating the boss:

Zealous Dieuleve: "Ah, aah... Dark... Too dark... Verato... Why...? Ah... You want to keep me close... I'm coming to you... willingly..."
Upon Completion <Player>: "..."

Child: "Kkkhhh... Oohwooo?"

<Player>: (He's still alive!)
Rewards
  • Expicon.png 13,274,880 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

Surviving Child

Level 90
Quest Giver Surviving Child
Dungeon Total Eclipse
Briefing Surviving Child: "Ooowoo, ahh! Ahh..."


<Player>: (I don't think he can talk. Is he...?)
Objectives Take the child to the old slave.
Dungeon Dialogue Upon entering the boss room:
Old Slave: "Ah!"
Upon Completion Old Slave: "My son, where have you been? Are you okay? Yes? You're okay? Hero, thank you. Thank you so much! Thank you for saving my child!"

Child: "Aah aah? Ahbububu..."

Slave Woman: "He was brought to Dieuleve to be sacrificed. How...?"

Slave Man: "Could they be the Savior? Has the Savior come? Waah... Waaaahhh!"
Rewards
  • Expicon.png 248,904 Exp
  • Goldicon.png 8,208 Gold
Dungeon Map

To Dark City

Level 90
Quest Giver Cobb
Dungeon Dark City
Briefing Cobb: "Adventurer, gathering the slaves is good and all, but what are you going to do with them? The Kashipas can be here any minute. What are we going to do? Dark City? Yes, I know how to get there. You want to go there? Okay, I'll take you there."


Old Slave: "Hero... We'll be counting on you..."
Objectives Escort the slaves to Dark City.
Dungeon Dialogue Upon defeating all enemies in room D3:

Woman: "Aww..."

Slave: "[She] must be another runaway slave. We'll take [her] with us."
Upon Completion Cobb: "We're here, in Dark City!"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map
Notes Cobb and several slaves accompany the player in room A2. A Nameless Slave is in room D3.

Dark City

Level 90
Quest Giver Cobb
Briefing Cobb: "It's pretty dark here, isn't it? Even though the light from the sky started growing stronger, this place is still as dark as night, which makes it easy for us to hide."

Old Slave: "Hero, thank you. Thank you so much for bringing us all here."

Slave: "I'm free! Thank you!"

<Player>: "..."

Cobb: "Adventurer, what's wrong? Don't worry about these slaves. Look how excited they are. They couldn't have come to this city if it weren't for you. They're really lucky. You want to go back to the Black Market? Sure! Pai must be worried about us. Let's move while no one's chasing after us. I'm sure that'll change soon, though..."
Objectives Return to the Black Market and meet Pai.
Upon Completion Pai: "You took longer than I thought. Did something happen? You're not hurt, are you? ...You released the slaves in Total Eclipse. Where are they? Did you leave them behind?"

Cobb: "The Adventurer came back because they were worried about you, Pai."

Pai: "But in Harlem, people get hunted down by the Kashipas, even if they're not slaves, simply because they owe money to them. I can't imagine what might happen to those runaway slaves if they get caught."

Cobb: "The Adventurer came back because they were more worried about you than they were about those slaves. Can't you see they're being kind to you?"

Pai: "I'm not blaming the Adventurer. But if you help someone, you stick with them the whole way through, or you don't help them at all. Well, that's what I think, anyway. I'm just worried about their safety."

Cobb: "But the Adventurer couldn't stay there."

Pai: "I know... Who is that? Do you know her?"

Cobb: "Huh? Err, that ugly face... It's the hag I saw lying on the ground in Total Eclipse!"

Suspicious Woman: "..."
Rewards
  • Expicon.png 256,379 Exp
  • Goldicon.png 8,496 Gold

Suspicious Woman

Property "Has quest giver" (as page type) with input value "Ceberin|Suspicious Woman" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.

Level 90
Quest Giver Suspicious Woman
Dungeon Dark City
Briefing Suspicious Woman: "Hey, who are you? Those pieces of garbage couldn't stop calling you heroes. Are you their heroes?"

Cobb: "Stop pointing your dirty finger at my master! You would've died if it weren't for them!"

Suspicious Woman: "I would've died? Why would I die? I wouldn't... I can't. Keh keh. Ki hya hya, hya hya hya! Why would I die? Hmm? Why would I? I can't die until they do! I can't!"

Cobb: "Heek..."

Pai: "Why did you come?"

Ceberin: "My name is Ceberin. You help me--no, I'll help you. I want to show you something. Follow me."

Pai: "...Adventurer, are you going to follow her? No, it wouldn't hurt to find out what she wants, but... Okay, I'll go with you."
Objectives Follow the suspicious woman, Ceberin.
Upon Completion Ceberin: "Let me guess: the Guardians have sent you, haven't they? That sly tramp, Niu, is one of them."

Pai: "Who are you? What is it that you want to tell us? You don't look like you're capable of magic. Why are you picking a fight with us?"

Ceberin: "That's it!
Rewards
  • Expicon.png 256,379 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map
Notes Cobb and Pai accompany the player in room A1.

Ceberin's Demand

Level 90
Quest Giver Ceberin
Dungeon Dark City
Briefing Ceberin: "Keh keh keh. Even you can tell how pathetic I am, right? I'm incapable of magic, ugly as hell, and was abandoned in that hellhole along with other worms, waiting to be sacrificed by that terrible Dieuleve. But you know what? I knew it. Keh keh, ki hya hya! I knew that tramp, Niu, wouldn't leave me there to die. I can't believe that wench was my only hope! Goddamn it!"

Pai: "...Hey, I really don't feel good right now. You've brought us all the way here because you've got something to tell us in private, right? Could you just tell us what it is?"

Ceberin: "Shut it, girl. Right now, I'm helping you. Just keep your mouth shut and go bring the slaves."

Cobb: "What?"

Ceberin: "You're worried about their safety. Go bring them to me!"

Cobb: "You're making no sense. These people don't have time for crazy hags like you. They saved you. If you want to show them your gratitude, stop rambling and go catch some rats or something. Don't you agree, Adventurer?"

Ceberin: "You'd better listen to me. You thought you sneaked into Dark City. Teehee. Don't you think the Kashipas know that? Didn't it occur to you that it was too easy to get in?"

Pai: "Are you saying they let us in?"

Ceberin: "If you want to save the slaves, you'd better hurry. You don't want to see those who you saved die, do you? Of course not. The likes of you never want that..."

<Player>: "..." (Maybe she's right. I should at least check this out.)

Pai: "Adventurer... Okay, I'll be here. Come back safely."
Objectives Look for the slaves in Dark City.
Dungeon Dialogue Upon defeating all enemies in room D3:

Slave: "Tha-thank you, Kashipa. Other slaves? I don't know... ...Wait. Are you...? Are you the one who brought slaves from Total Eclipse? Waaaaah! Help! Don't come near me!"

Upon entering the boss room:
Darkness Summoner Thalia: "Tagor, that must be the Adventurer from the outside world. You know the one who brought slaves from Total Eclipse."

Silver Light Tagor: "Tagor, not interested."

Darkness Summoner Thalia: "You have to catch them! Are you going to defy Mondegreen's orders?"

Silver Light Tagor: "Tagor doesn't feel like doing it..."

Upon defeating the boss:
Darkness Summoner Thalia: "Ugh... You... Why aren't you doing your best?"

Silver Light Tagor: "Tagor fought hard."

Darkness Summoner Thalia: "...We'll see about that."
Upon Completion Silver Light Tagor: "Thali, impatient. You. You fought Gragol. What you doing here?"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
  • Lv. 90 Primary Armor Mastery Magic Sealed Top
  • Lv. 90 Primary Armor Mastery Magic Sealed Bottom
Dungeon Map

The Silver-haired Girl

Level 90
Quest Giver Silver Light Tagor
Dungeon Dark City
Briefing Silver Light Tagor: "Yes, I did. Many slaves, hiding in Dark City. So, other types of garbage. Tagor kills all. She must. Monde's orders. Tagor doesn't feel like it, though. This place, nasty. Didn't want to come. But I'm glad I came. Been waiting for you. Wanted to meet you since I heard you came."

<Player>: "Me?"

Silver Light Tagor: "Yes. Tagor wants to talk. Not now. Have to burn down Dark City first, clean out the garbage. Other things to do, too. So for now... goodbye."

<Player>: "Wait!"
Objectives Follow Tagor.
Dungeon Dialogue Upon defeating all enemies in room F3:

Silver Light Tagor: "Killed Thali. Monde can't get reports anymore. Tagor, curious. Why follow? I said goodbye. You like garbage? That why you want to stop Tagor? Tagor has a proposition: hide over there. Promise you never get caught. No worries. Tagor, not your enemy. Listen to Tagor. I promise."

Upon entering the boss room:
Silver Light Tagor: "Hello, Monde."

Soul Keeper Mondegreen: "..."

Silver Light Tagor: "Monde, angry. But couldn't find outsider. Need more time. Dark City is too big and crowded."

Soul Keeper Mondegreen: "...!"

Silver Light Tagor: "Tagor needs time..."
Upon Completion Silver Light Tagor: "You not caught. Can come out now."
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Dark City in Danger

Level 90
Quest Giver Silver Light Tagor
Dungeon Dark City
Briefing Silver Light Tagor: "Who that man, you ask? Name, Soul Keeper Mondegreen. Tagor, too weak to beat him."


Silver Light Tagor: "Ricar said clean. Ordered Monde. Tagor got dragged here. Dark City, a garbage dump filled with garbage. Must be emptied. Monde knows you. Came here earlier than he planned because of your news. He wants to catch you and impress Ricar. But Tagor doesn't. Why you came to Harlem? To get some garbage? ...Don't understand why you want to save it. It not know how to use magic. Has no use for anything. ... You, peculiar. Do whatever you want with the garbage. Tagor won't stop you... for a price. Not going to tell you what price right now. Can't. Let's pretend we didn't see each other. That'd better for you too, right? Tagor a Kashipa? Why ask stupid question? Of course, I'm a Kashipa."
Objectives Defeat all the enemies killing slaves in Dark City.
Upon Completion Old Slave: "Aah... Hero..."
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Increasing Victims

Level 90
Quest Giver Old Slave
Dungeon Dark City
Briefing Old Slave: "What happened...? The Kashipas... detonated bombs everywhere... to smoke us out... This is why... we slaves... shouldn't run... Hero... please... my son... ..."

<Player>: (He's already...) "..."

Voice: "Please don't kill me! I'm sorry! Don't kill me!"

<Player>: "...!"
Objectives Rescue slaves in Dark City.
  • Rescued Slave: 0/15
Upon Completion Pai: "Adventurer! Where are you?"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Something Impossible

Level 90
Quest Giver Pai
Dungeon Dark City
Briefing Pai: "You were here. I waited and you didn't come, so I came to find you. Why is it so noisy? What's going on? People are running everywhere? ...The Kashipas are killing the people hiding out in Dark City. Adventurer, didn't you say those slaves you saved were here, too?"

Cobb: "...Aww... The Kashipas came to clean up Dark City..."

Pai: "Ceberin, did you know the Kashipas would do this?"

Ceberin: "Keh heh! Kya hya hyah! I can tell what they're going to do without looking."

Pai: "But this is strange. The Kashipas are cruel, but they never killed off so many slaves at once. What's happening in Harlem? ...Adventurer, there are only so many members of Dark City we can hide in the Black Market. I think we should stop the Kashipas in this city first. Whoever has sent them must be one of their leaders... Do you have any idea who? Huh? Mondegreen?"

Ceberin: "Heek! Eeek! Mondegreen! That fiend! Cursed son of hell! Stay away--stay away from him! He'll burn you to ashes! Teehee!"

Pai: "I've heard that name before. He's so good at fire magic that some people believe he swallowed a fire demon. He's capable of burning down the entire city... Adventurer, please hurry. We can't let so many people die horribly."

Cobb: "..."
Objectives Find Mondegreen, who's destroying Dark City.
Dungeon Dialogue Upon defeating the boss:
Upon Completion Hungry Jack: "Keehaa! Keek! Keee...!"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Finding Mondegreen

Level 90
Quest Giver
Dungeon Dark City
Briefing <Player>: (Has he seriously started destroying Dark City? I'd better stop him before it's too late...)
Objectives Find Mondegreen, who's destroying Dark City.
Dungeon Dialogue Upon entering the boss room:
Wild Drex: "What are you doing? MOVE! We're here to clean out the garbage. What's taking so long? Mm? Who are you? You don't look like a Kashipa. Hah! Are you the punk who turned Total Eclipse upside down? Great, I'm going to offer you to Mondegreen!"
Upon Completion Drex: "Ugh! Drat!"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Cruel Mondegreen

Level 90
Quest Giver
Dungeon Dark City
Briefing <Player>: (I hear another explosion. Mondegreen is close.)
Objectives Find Mondegreen, who's destroying Dark City.
Dungeon Dialogue Upon entering the boss room:

Unnamed Slave 1: "I'm sorry. Please, don't kill me."

Unnamed Slave 2: "Please don't kill me. I'll do anything. Kashipa, please..."

<Player>: "Stop!"

Soul Keeper Mondegreen: "... Keh... Keh heh..." (Mondegreen makes a Flame Explosion)

Upon defeating the boss:

(Mondegreen makes another Flame Explosion before running away)
Upon Completion <Player>: (She said Soul Keeper Mondegreen. Does he absorb the souls of slaves?)
Silver Light Tagor: "Found you, outsider!"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Soul Keeper Mondegreen

Level 90
Quest Giver Silver Light Tagor
Dungeon Dark City
Briefing Silver Light Tagor: "Here, lots of garbage. Smells like burnt meat, too. Monde was here, wasn't he? Absorbing souls, Monde's specialty. Those souls, forever lost. They burn in Monde's fire, flying away like sparks. Outsider, run while you can. Monde spent lots of souls on cleaning Dark City. Once he replenishes them, he'll come after you."
Objectives Follow Mondegreen.
Dungeon Dialogue Upon entering room C2:

Silver Light Tagor: "Monde made the firebirds. With the souls he's absorbed. They now part of mana in the Abyss."

<Player>: "The Abyss?"

Silver Light Tagor: "The Abyss, the infinite mana. Most don't survive the implant process, but we did. It's the source of our power, the proof. With the Abyss, Monde can absorb any slaves' souls."

Upon entering the boss room:
Silver Light Tagor: "Monde, the outsider here. What we do now?"

Pai: "Release the adventurer!"

Upon defeating the boss:
Silver Light Tagor: "Ah, ugh..."

Soul Keeper Mondegreen: "Grr... Grr? Grrkkk..."

Silver Light Tagor: "Finally, it's on."

Soul Keeper Mondegreen: "Kagor...!"

Silver Light Tagor: "Kagor, no. Monde doesn't enunciate."
Upon Completion Silver Light Tagor: "Monde, goodbye. Tagor won. Soni was right.
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map
Notes Silver Light Tagor accompanies the player in room A4.

Where the Flame Landed

Level 90
Quest Giver Pai
Dungeon Dark City
Briefing Pai: "Adventurer! Are you okay? Whew, thank the gods! That mage you fought is Mondegreen from Kashipa, right? He's no longer a threat to the people in Dark City, is he?"

Silver Light Tagor: "Ricar sent Monde. Now he's dead, and there no one else to take out the garbage in Dark City."

Pai: "Who are you? Are you... a Kashipa!?"

Silver Light Tagor: "I, Tagor. A Kashipa, yes. I don't want to fight... yet. Got something to say."

Pai: "What is it?"

Silver Light Tagor: "Tell me first. Why come to Harlem?

Pai: "To investigate the flame that dropped onto Harlem from the sky."

Silver Light Tagor: "That flame dropped onto Dark City. Ricar took it with him."

Pai: "It dropped onto Dark City? Could you tell me where?"

Silver Light Tagor: "Sure."
Objectives Follow Tagor.
Upon Completion Pai: "Is this where the flame landed? Incredible. All the natural elements here are in disarray. Whatever crashed, it had a tremendous amount of mana. What was it?"

Silver Light Tagor: "Tagor, no idea. Ricar took it, though."

Pai: "Ricar?"

Silver Light Tagor: "Ricar, strong. Stronger than Monde. Ricardo the Heart Destroyer."
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map
Notes Silver Light Tagor and Pai accompany the player in room A2.

Tagor's Suggestion

Level 90
Quest Giver Pai
Briefing Pai: "Ricardo the Heart Destroyer... He's a scary mage. The last I heard, he went outside Harlem. He must have returned. ...Tagor, you said you had something to tell the Adventurer. What is it? Why are you helping them?"

Silver Light Tagor: "Tagor, not helping anyone. Outsider wanted to fight Monde; I let them. Tagor doesn't understand you. But she knows you like garbage."

Pai: "The slaves and people in Harlem are not garbage. They may be incapable of magic, but that doesn't mean they're useless."

Silver Light Tagor: "Garbage, always garbage."

Pai: "If you hate them so much that you treat them like garbage, then why don't you let them go? That'd be better for both parties."

Silver Light Tagor: "Garbage, necessary... sometimes. Like Monde needs it. Having too much of it, not good. But it has its use."

Pai: "You're being ridiculous!"

Silver Light Tagor: "Enough. You not the one Tagor wants to talk to, anyway. Outsider, again, why come to Harlem?"

<Player>: "For the same reason as her."

Silver Light Tagor: "The flame? Then, why interfere with us taking out the garbage?"

Pai: "Isn't that obvious? Somebody had to save them! You were killing them!"

Silver Light Tagor: "Shut it. Tagor didn't ask you. Keep interrupting, she kills you."

Pai: "..."

<Player>: "What is it that you want to tell me?"

Silver Light Tagor: "Join forces with Tagor. Soni said, time to stop playing around and start attacking. She said that casino belongs to Tagor. The heart of Harlem, symbol of wealth. Shiny, pretty building. Tagor wants Royal Casino. But Yom keeps harassing Tagor. Tagor needs help. Ricar gave the flame to someone else. Tagor knows where it is. Tagor, in the know. She's been watching. Want to know something? The collision in the sky, the traces on the ground. Have to do with an Apostle."

Pai: "An Apostle!?"

Silver Light Tagor: "Help Tagor. Tagor helps you. Deal?"

<Player>: "..."

Silver Light Tagor: "Tagor, good at analyzing, converting, and sealing mana. No use in combat, but useful if you want the flame."

<Player>: (I don't want to get involved in the Kashipas' infighting, but just in case...) "Let us think about it first."

Silver Light Tagor: "When done thinking, come to District 9. Tagor waits there."
Objectives Go to the Black Market and talk to Pai.
Upon Completion Pai: "... Mm? Ah, you came. I was thinking about something else. Come to think of it, I didn't have the time to tell you this: while you were fighting Mondegreen in Dark City, Ceberin, Cobb, and I brought the fugitives to the Black Market, and then I left them behind to come find you. Yes... I'm glad we were able to save them, but too many people died. Even if we talked to Tagor, I still don't understand the Kashipas. We are all Pandemonians, and yet why do we think so differently? I don't think all the Kashipas think the same. Joshua was one of them, but he's a good sort. I just... I'm scared of the Kashipas, of the way they think."

Strawberry Nose Della: "Keh keh keh! This is destiny--destiny! It's abso-freaking-lutely destiny! Keh keh, you ignorant worms! The time has come! Get ready! Harlem is doomed--doomed, I say! Keh keh keh!"

Man's Voice: "Shut up, you hag!"

Pai: "What's all the commotion over there?"
Rewards
  • Expicon.png 256,379 Exp
  • Goldicon.png 8,496 Gold

Fear in the Air

Level 90
Quest Giver Pumpkin Ball
Briefing Pumpkin Ball: "Oh geez, it's that hag again. Abso-freaking-lutely destiny? What kind of crazy talk is that? Please someone put a cork in her mouth. The Kashipas have just left; I don't want them to come back!"

Pai: "Mister, what's going on?"

Pumpkin Ball: "Hmpf, can't you tell? That hag is talking crazy--yet again! Is she ever going to come to her senses? Maybe she's better off leaving with the Kashipas, for everyone else's sake! Anyway, customers. You're the lot that's been gathering slaves, aren't you? What are you trying to do? Fight the Kashipas? Then, please, let me stay out of it. I've seen a lot of crazy people over the years, and they're not the ones who got punished for their craziness. It's the innocent bystanders who happened to be in their proximity. I'm saying, if you're going to mess with the Kashipas, do it someplace else."

Pai: "..."

Cobb: "Pai! Adventurer! Welcome back! Are you alright?"
Objectives Tell Cobb what happened.
Upon Completion Cobb: "She's asked for your help. Are you joining the Kashipas?"

Pai: "No, never. Neither is the Adventurer."

Ceberin: "*Snort* We'll see about that. All the mages from the outside world I've seen scoffed at that idea and got mad at anyone who called them out. Guess what? Now they're more faithful watchdogs of Kashipa than anyone else. They learned their gang's hand signals and tattooed its symbol all over their bodies, barking and wagging their tails all the way. Teehee! You're no better than them."

Pai: "...Why are you still here, Ceberin? You're better now. Why don't you leave?"

Ceberin: "Me? Why do you think, foolish girl? You couldn't stop whining because you wanted to save the slaves, so I gave you that important bit of information. Did you forget about that? No, I'm not going anywhere!"

Pai: "You did. But you couldn't have done that if the Adventurer didn't save you first. If we talk about who owes what, you should think of that first."

Ceberin: "Keh keh. I didn't ask them to save me, did I? And you can't get rid of me so easily--it's too late now! Can't you see? That airhead Tagor wouldn't let you go quietly either. Her proposal wasn't a proposal; she's going to make you do as she says, whether you like it or not. The moment you decided to play hero and save the slaves, you gave up your chance of getting out of Harlem in one piece. What if I tell the Kashipas what you've been doing? Hmm? If they can't catch you, they'll go after your families, friends, and even the strangers whose only transgression was having a few words with you on the street. Keh keh keh. Some people may not care about that, but you're not that type."

Pai: "..."

Cobb: "Actually... some high-ranking members of Kashipa came to the Black Market, looking for you Adventurer and Pai. If the Hag didn't warn me, I might have been caught."

Pai: "What are you talking about?"

Cobb: "A few slaves who came to the Black Market with us died near the Plaza a while ago."

Pai: "People died? Again?"
Rewards
  • Expicon.png 256,379 Exp
  • Goldicon.png 8,496 Gold

The Demon Sworder in Border Town

Level 90
Quest Giver Pai
Dungeon Border Town
Briefing Pai: "I told you to hide them. Did you just watch them being dragged away!?"

Ceberin: "You're out of your mind, you fool, if you expected this little boy and me to protect them all. We've done enough by helping them escape from that chaos. Who knows? Some of them might decide to spill the beans and save themselves."

Pai: "Who came to catch them?"

Ceberin: "Chasers from Border Town, I guess. That's what they specialize in."

Cobb: "It's probably the devil from Border Town. We're lucky that we haven't met him, but there's a devil in Border Town. He loves blood, especially when it's from fighters. He must have come here for you, Adventurer, and then decided to kill the fugitives while he was here."

Pai: "...So cruel."

<Player>: "..."

Cobb: "Adventurer? Where are you going? Y-you're not going after that devil, are you?"

Ceberin: "I suggest you stay away. He's not like those inexperienced hooligans you've met so far."

Pai: "Adventurer... Even Ceberin doesn't want you to go... Okay. I'll keep these two safe. But if you don't come back soon, I'm coming. Please be careful."
Objectives Go check Border Town.
Dungeon Dialogue Upon entering room B2:

Valdes Tuca: "Kya hah hah! Got you! Tuca is the best tracker in all of Harlem! Now, stop right there, outsider!"

Upon defeating all enemies in room B2:
Valdes Tuca: "Wait... This isn't over--urgggh..."

Upon entering the boss room:
Valdes Pakka: "Mm? Who are you? You look frail. What the...!? Brother, who beat you up so badly?"

Valdes Tuca: "Get them!"

Valdes Tuca: "Kyaaaaoooonnggg!"

Chermak: "Got you!"

Upon defeating the boss:

Chermak: "Hoo... Hoo hah hah!"
Upon Completion Valdes Pakka: "Ugh... Brother, are you awake?"
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

Bizarre Demon Sworder Chermak

Level 90
Quest Giver Valdes Tuca
Dungeon Border Town
Briefing Valdes Tuca: "Yeah... I can't believe that jerk, Chermak, attacked us, the messengers of Yom! Aww, my tailbone hurts..."

Valdes Pakka: "Hey, if you can stand up, help me out here."

Valdes Tuca: "What are you talking about? You're younger than I am; you should stand up and help me out!"

Valdes Pakka: "I always help you. Help me first, for once!"

<Player>: "..." (That guy was Chermak... If Chermak is the devil of Border Town...)

Valdes Tuca: "Err? They're leaving! They're leaving!"
Objectives Search Border Town.
Dungeon Dialogue Upon entering room C3:

Chermak: "It's begun..."

<Player>: (Does he want to keep fighting?)

Upon entering the boss room:
Chermak: "Alright, let's do it again..."

<Player>: "..."

Valdes Tuca: "Chermak, we have to take them to Yom. Stop!"

Valdes Pakka: "But Brother, that outsider is also resisting us. Which one should we get first?"

Valdes Tuca: "Mm... Lemme think... Bah! Just get both of them!"

Upon defeating the boss:
Chermak: "You can't get rid of me so easily..."

<Player>: (He's not going to stop...)

Valdes Tuca: "Ack, they're running away!"

Valdes Pakka: "Chermak! We're not running away; we're going after them!"
Upon Completion Valdes Tuca: "Huff, huff..."
Rewards
  • Expicon.png 13,673,552 Exp
  • Goldicon.png 8,496 Gold
Dungeon Map

To Tagor

Level 90
Quest Giver Valdes Tuca
Dungeon Border Town
Briefing Valdes Tuca: "What? Are we Kashipas? Of course we are, you stubborn outsider! I... Grr! I've gone through so much trouble to find you, even searching that filthy Black Market!"

Valdes Pakka: "Brother, are you serious? You can't stand even a speck of dust on your suit. You really set foot in that cesspit? Yom will be impressed!"

<Player>: "Yom?"

Valdes Tuca: "Yeah, Yom. Even ignorant outsiders like you must have heard of him. He's the king of the Casino, and he's sent us to bring you."

Valdes Pakka: "Err? He just wants you to bring them? Without beating them up first?"

<Player>: (Is he the Yom that Tagor wants to fight?) "By the way, why wouldn't that man go down?"

Valdes Tuca: "You mean Chermak? Well, that's because he's crazy. I don't know how his Abyss works, but there has to be a reason he's so famous."

Valdes Pakka: "Anyway, I think Chermak has his eyes on this outsider. What are you going to do? Are you sure we can take them to Yom without his interference?"

Valdes Tuca: "Mm... He could be troublesome... Oh well, brother, I'm sure we can take him down between the two of us if we set our minds to it. Hah hah ha!"

Valdes Pakka: "Hah hah hah!"

<Player>: "..."

Valdes Tuca: "...*Groan* Actually, I've had this pain in my shoulder. I can't fight as well as I used to..."

Valdes Pakka: "Chermak, that jerk, is almost invincible. Only Sniff Kay is strong enough to keep him under his command. Not only is he strong, but he's also way too mysterious..."

Valdes Tuca: "It's going to be a pain in the neck to keep him away... Ah, maybe we can ask that umbrella swinger to take care of him."

Valdes Pakka: "You mean Tagor? I don't know about anything else, but I've heard she's good at creating wards. Is that right?"

Valdes Tuca: "Yeah. Yom said that's actually the only skill Tagor has. Well, it may be child's play compared to what Mondegreen can do, but Chermak is no mage. He's just a crazy swordsman. I'm sure she can keep him busy for a while."

Valdes Pakka: "I've heard she went to District 9. It's on the way to the Casino, anyway. We can ditch Chermak there. Brother, let's go! Outsider, follow us!"

<Player>: (I don't think Chermak can be stopped with conventional methods, either... Maybe I should follow them.)
Objectives Follow the Valdeses, the sabertooth brothers, to District 9, where Tagor is.
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 8,496 Gold