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Difference between revisions of "Vanguard Strash"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | {{ | + | |Video= |
− | + | |Class=Elven Knight | |
− | + | |Type=Active | |
+ | |PrerequisiteLevel=35 | ||
+ | |Command={{Left}}{{Down}}{{Right}}{{Z}} | ||
+ | |Description=Slashes with monstrous might, rendering an enemy in two. | ||
− | + | |Attributes= | |
− | * | + | *{{SP per level|40}} |
− | * | + | *{{SkillAttribute|Master Level|50}} |
− | * | + | *{{SkillAttribute|Max Level|60}} |
− | * | + | *{{CastTime|Instant Cast}} |
− | * | + | *{{Cooldown|Dungeon=15 sec.|Arena=20 sec.}} |
− | + | *{{CubeCost|1}} | |
− | * | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} |
− | + | *{{Cancelable}} | |
+ | |Notes= | ||
+ | *The Elven Knight gains {{IconLink|Super Armor (Status)}} during the charge-up to the initial slash. | ||
+ | *Can be improved with {{IconLink|Vanguard Strash Upgrade}}, increasing its damage. | ||
− | + | |SkillGrowth= | |
− | = | + | <span style="display:none">{{</span><small> |
− | {| | + | {{tabs |
− | | | + | |name=Skill Growths |
− | !Lv | + | |tab1=Dungeon |
− | |-{{ | + | |contents1=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} | |
− | + | {|{{SkillTableHeader}} | |
− | | | + | !Level |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Slash Atk. | |
− | + | !Split Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|35|703|31}} | |
− | | | + | {{!}} <!--Slash--> {{Calc|{{#var:i}}|1442|5834|31}}% |
− | | | + | {{!}} <!--Split--> {{Calc|{{#var:i}}|2456|9934|31}}% |
− | + | {{!}}- | |
− | | | + | }} |
− | + | |} | |
− | | | + | <span style="display: none;">}}</span> |
− | + | |tab2=Arena | |
− | | | + | |contents2=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} | |
− | | | + | {|{{SkillTableHeader}} |
− | | | + | !Level |
− | | 13 | + | !Lv Req |
− | | | + | !MP |
− | | | + | !Slash Atk. |
− | |-{{ | + | !Split Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|35|429|31}} | |
− | + | {{!}} <!--Slash--> {{Calc|{{#var:i}}|69|284|31}}% | |
− | + | {{!}} <!--Split--> {{Calc|{{#var:i}}|104|426|31}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
+ | }} | ||
+ | *''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 16:16, 1 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Slashes with monstrous might, rendering an enemy in two.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 15 sec. (20 sec. in Arena )
- This skill consumes 1
Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- The Elven Knight gains
Super Armor (Status) during the charge-up to the initial slash.
- Can be improved with
Vanguard Strash Upgrade, increasing its damage.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Slash Atk. | Split Atk. |
---|---|---|---|---|
1 | 35 | 35 | 1442% | 2456% |
2 | 37 | 57 | 1588% | 2705% |
3 | 39 | 80 | 1735% | 2955% |
4 | 41 | 102 | 1881% | 3204% |
5 | 43 | 124 | 2028% | 3453% |
6 | 45 | 146 | 2174% | 3702% |
7 | 47 | 169 | 2320% | 3952% |
8 | 49 | 191 | 2467% | 4201% |
9 | 51 | 213 | 2613% | 4450% |
10 | 53 | 235 | 2760% | 4699% |
11 | 55 | 258 | 2906% | 4949% |
12 | 57 | 280 | 3052% | 5198% |
13 | 59 | 302 | 3199% | 5447% |
14 | 61 | 324 | 3345% | 5696% |
15 | 63 | 347 | 3492% | 5946% |
16 | 65 | 369 | 3638% | 6195% |
17 | 67 | 391 | 3784% | 6444% |
18 | 69 | 414 | 3931% | 6694% |
19 | 71 | 436 | 4077% | 6943% |
20 | 73 | 458 | 4224% | 7192% |
21 | 75 | 480 | 4370% | 7441% |
22 | 77 | 503 | 4516% | 7691% |
23 | 79 | 525 | 4663% | 7940% |
24 | 81 | 547 | 4809% | 8189% |
25 | 83 | 569 | 4956% | 8438% |
26 | 85 | 592 | 5102% | 8688% |
27 | 87 | 614 | 5248% | 8937% |
28 | 89 | 636 | 5395% | 9186% |
29 | 91 | 658 | 5541% | 9435% |
30 | 93 | 681 | 5688% | 9685% |
31 | 95 | 703 | 5834% | 9934% |
32 | 97 | 725 | 5980% | 10183% |
33 | 99 | 748 | 6127% | 10433% |
34 | 101 | 770 | 6273% | 10682% |
35 | 103 | 792 | 6420% | 10931% |
36 | 105 | 814 | 6566% | 11180% |
- Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |