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Difference between revisions of "Darkness Mantle"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 다크니스 멘틀 | ||
|Video=v_i1J3_xgMM | |Video=v_i1J3_xgMM | ||
|Class=Elemental Bomber | |Class=Elemental Bomber | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=40 | |PrerequisiteLevel=40 | ||
+ | |ElementAttribute=Shadow | ||
|PrerequisiteSkill={{IconLink|Dark Zone}} Lv1 | |PrerequisiteSkill={{IconLink|Dark Zone}} Lv1 | ||
− | |Command={{Up}}{{Down}}{{Down}}{{Z}} | + | |Command={{Up}}{{Down}}{{Down}}+{{Z}} |
|Description= | |Description= | ||
− | Calls forth a dark energy in front. The dark energy forms a big orb, Slowing down and gathering enemies inside it, Holds them, and then explodes.<br> | + | Calls forth a dark energy in front. The dark energy forms a big orb, [[File: Slow (Status).png]] [[Status Effects#Slow|Slowing]] down and gathering enemies inside it, Holds them, and then explodes.<br> |
− | In the Arena, this skill does not pull enemies, but launches them without Holding them while they are inside the orb. | + | In the Arena, this skill does not pull enemies, but launches them without Holding them while they are inside the orb.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | [Arena]<br> | ||
+ | - Can't pull enemies.<br> | ||
+ | - Launches enemies inside the orb instead of Holding them. | ||
|Attributes= | |Attributes= | ||
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*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|{{IconLink|Slow (Status)}} Duration|7 sec.}} | *{{SkillAttribute|{{IconLink|Slow (Status)}} Duration|7 sec.}} | ||
+ | |||
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Darkness Mantle Upgrade}} | + | *Can be improved with {{IconLink|Darkness Mantle Upgrade}}. |
*Can be canceled into and from different [[Elemental Bomber]] skills when {{IconLink|Elemental Bombardment}} is level 4+ | *Can be canceled into and from different [[Elemental Bomber]] skills when {{IconLink|Elemental Bombardment}} is level 4+ | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 38: | Line 45: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|300| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|300|2520|60}} |
− | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|7957|55586|60}}% |
− | {{!}} <!--Absorption Range--> {{Calc|{{#var:i}}|115| | + | {{!}} <!--Absorption Range--> {{Calc|{{#var:i}}|115|146|60}}% |
− | {{!}} <!--Slow Level--> {{Calc|{{#var:i}}|47| | + | {{!}} <!--Slow Level--> {{Calc|{{#var:i}}|47|165|60}} |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}}</small> | |
− | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:49, 18 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 40 |
Prerequisite Skills: | Dark Zone Lv1 |
Alternate Names: | Korean: 다크니스 멘틀 |
Description
Calls forth a dark energy in front. The dark energy forms a big orb, Slowing down and gathering enemies inside it, Holds them, and then explodes.
In the Arena, this skill does not pull enemies, but launches them without Holding them while they are inside the orb.
[Special Function]
[Arena]
- Can't pull enemies.
- Launches enemies inside the orb instead of Holding them.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: 0.3 sec.
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Slow (Status) Duration: 7 sec.
- Shadow Element Attribute
Notes
- Can be improved with Darkness Mantle Upgrade.
- Can be canceled into and from different Elemental Bomber skills when Elemental Bombardment is level 4+
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. | Absorption Range | Slow Level |
---|---|---|---|---|---|
1 | 40 | 300 | 7957% | 115% | 47 |
2 | 42 | 338 | 8764% | 116% | 49 |
3 | 44 | 375 | 9572% | 116% | 51 |
4 | 46 | 413 | 10379% | 117% | 53 |
5 | 48 | 451 | 11186% | 117% | 55 |
6 | 50 | 488 | 11993% | 118% | 57 |
7 | 52 | 526 | 12801% | 118% | 59 |
8 | 54 | 563 | 13608% | 119% | 61 |
9 | 56 | 601 | 14415% | 119% | 63 |
10 | 58 | 639 | 15222% | 120% | 65 |
11 | 60 | 676 | 16030% | 120% | 67 |
12 | 62 | 714 | 16837% | 121% | 69 |
13 | 64 | 752 | 17644% | 121% | 71 |
14 | 66 | 789 | 18452% | 122% | 73 |
15 | 68 | 827 | 19259% | 122% | 75 |
16 | 70 | 864 | 20066% | 123% | 77 |
17 | 72 | 902 | 20873% | 123% | 79 |
18 | 74 | 940 | 21681% | 124% | 81 |
19 | 76 | 977 | 22488% | 124% | 83 |
20 | 78 | 1015 | 23295% | 125% | 85 |
21 | 80 | 1053 | 24102% | 126% | 87 |
22 | 82 | 1090 | 24910% | 126% | 89 |
23 | 84 | 1128 | 25717% | 127% | 91 |
24 | 86 | 1165 | 26524% | 127% | 93 |
25 | 88 | 1203 | 27332% | 128% | 95 |
26 | 90 | 1241 | 28139% | 128% | 97 |
27 | 92 | 1278 | 28946% | 129% | 99 |
28 | 94 | 1316 | 29753% | 129% | 101 |
29 | 96 | 1354 | 30561% | 130% | 103 |
30 | 98 | 1391 | 31368% | 130% | 105 |
31 | 100 | 1429 | 32175% | 131% | 107 |
32 | 102 | 1466 | 32982% | 131% | 109 |
33 | 104 | 1504 | 33790% | 132% | 111 |
34 | 106 | 1542 | 34597% | 132% | 113 |
35 | 108 | 1579 | 35404% | 133% | 115 |
36 | 110 | 1617 | 36211% | 133% | 117 |
37 | 112 | 1655 | 37019% | 134% | 119 |
38 | 114 | 1692 | 37826% | 134% | 121 |
39 | 116 | 1730 | 38633% | 135% | 123 |
40 | 118 | 1767 | 39441% | 135% | 125 |
41 | 120 | 1805 | 40248% | 136% | 127 |
42 | 122 | 1843 | 41055% | 137% | 129 |
43 | 124 | 1880 | 41862% | 137% | 131 |
44 | 126 | 1918 | 42670% | 138% | 133 |
45 | 128 | 1956 | 43477% | 138% | 135 |
46 | 130 | 1993 | 44284% | 139% | 137 |
47 | 132 | 2031 | 45091% | 139% | 139 |
48 | 134 | 2068 | 45899% | 140% | 141 |
49 | 136 | 2106 | 46706% | 140% | 143 |
50 | 138 | 2144 | 47513% | 141% | 145 |
51 | 140 | 2181 | 48321% | 141% | 147 |
52 | 142 | 2219 | 49128% | 142% | 149 |
53 | 144 | 2257 | 49935% | 142% | 151 |
54 | 146 | 2294 | 50742% | 143% | 153 |
55 | 148 | 2332 | 51550% | 143% | 155 |
56 | 150 | 2369 | 52357% | 144% | 157 |
57 | 152 | 2407 | 53164% | 144% | 159 |
58 | 154 | 2445 | 53971% | 145% | 161 |
59 | 156 | 2482 | 54779% | 145% | 163 |
60 | 158 | 2520 | 55586% | 146% | 165 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |