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Difference between revisions of "Launcher 3rd Chronicle"

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(Added IconLinks)
(Set Effects)
Line 9: Line 9:
 
! style="background-color:#ddffcf;" align="center"| 3 Items
 
! style="background-color:#ddffcf;" align="center"| 3 Items
 
|
 
|
*{{IconLink|Steyr AMR}}
+
{{IconLink|Steyr AMR}}
**-1 Second Cooldown
+
*-1 Second Cooldown
**+25% Attack Strength
+
*+25% Attack Strength
**+15% Explosion Size
+
*+15% Explosion Size
 
|
 
|
*{{IconLink|Laser Rifle}}
+
{{IconLink|Laser Rifle}}
**-15% Cooldown
+
*-15% Cooldown
**+20% Attack Strength
+
*+20% Attack Strength
*{{IconLink|Charge Laser Rifle}}
+
{{IconLink|Charge Laser Rifle}}
**-30% Recoil
+
*-30% Recoil
 
|
 
|
*{{IconLink|Steyr AMR}}
+
{{IconLink|Steyr AMR}}
**-12% Cooldown
+
*-12% Cooldown
**+23% Attack Strength
+
*+23% Attack Strength
*{{IconLink|FM-92 Stinger}}/{{IconLink|FM-92 mk2 Lancer}}
+
{{IconLink|FM-92 Stinger}}/{{IconLink|FM-92 mk2 Lancer}}
**-25% Cooldown
+
*-25% Cooldown
**+20% Attack Strength
+
*+20% Attack Strength
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
|
 
|
*{{IconLink|X-1 Extruder}}
+
{{IconLink|X-1 Extruder}}
**-10 Seconds Cooldown
+
*-10 Seconds Cooldown
**-50% Charge Time
+
*-50% Charge Time
**+30% Pulling Range
+
*+30% Pulling Range
*{{IconLink|Quantum Bomb}}
+
{{IconLink|Quantum Bomb}}
**-25% Cooldown
+
*-25% Cooldown
**+10% Explosion Range
+
*+10% Explosion Range
*{{IconLink|FM-31 Grenade Launcher}}
+
{{IconLink|FM-31 Grenade Launcher}}
**+25% Attack Strength
+
*+25% Attack Strength
**-20% Firing Intervals
+
*-20% Firing Intervals
*{{IconLink|Heavy Firearm Mastery}}
+
{{IconLink|Heavy Firearm Mastery}}
**Buff Duration +1.5 Seconds
+
*Buff Duration +1.5 Seconds
 
|
 
|
*{{IconLink|Laser Rifle}}
+
{{IconLink|Laser Rifle}}
**-30% Cooldown
+
*-30% Cooldown
**+20% Attack Strength
+
*+20% Attack Strength
*{{IconLink|Charge Laser Rifle}}
+
{{IconLink|Charge Laser Rifle}}
**-50% Charge Time
+
*-50% Charge Time
**+30% Attack Strength when charged
+
*+30% Attack Strength when charged
*{{IconLink|Quantum Bomb}}
+
{{IconLink|Quantum Bomb}}
**+25% Attack Strength
+
*+25% Attack Strength
**-50% Post-Shooting Delay
+
*-50% Post-Shooting Delay
 
|
 
|
*{{IconLink|Eagle Eye}}
+
{{IconLink|Eagle Eye}}
**Heavy Firearm Attack Strength +5%
+
*Heavy Firearm Attack Strength +5%
**Heavy Firearm Hit Rate +5%
+
*Heavy Firearm Hit Rate +5%
*{{IconLink|FM-92 Stinger}}/{{IconLink|FM-92 mk2 Lancer}}
+
{{IconLink|FM-92 Stinger}}/{{IconLink|FM-92 mk2 Lancer}}
**+30%(M)/+35%(F) Attack Strength
+
*+30%(M)/+35%(F) Attack Strength
**+40% Explosion Size
+
*+40% Explosion Size
**-50% Pre-Firing Delay
+
*-50% Pre-Firing Delay
**+40% Max Hit Count
+
*+40% Max Hit Count
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 9 Items
 
! style="background-color:#ddffcf;" align="center"| 9 Items
 
|
 
|
*{{IconLink|X-1 Extruder}}
+
{{IconLink|X-1 Extruder}}
**-50% Cooldown
+
*-50% Cooldown
**+20% Attack Strength
+
*+20% Attack Strength
**+20% Explosion Size
+
*+20% Explosion Size
*{{IconLink|FM-31 Grenade Launcher}}
+
{{IconLink|FM-31 Grenade Launcher}}
**+25% Shot Count
+
*+25% Shot Count
**-3 Seconds Cooldown
+
*-3 Seconds Cooldown
 
|
 
|
*{{IconLink|Quantum Bomb}}
+
{{IconLink|Quantum Bomb}}
**-8 Seconds Cooldown
+
*-8 Seconds Cooldown
**+35% Attack Strength
+
*+35% Attack Strength
**+30% Range
+
*+30% Range
**+1 Clear Cube Fragment
+
*+1 Clear Cube Fragment
*{{IconLink|Eagle Eye}}
+
{{IconLink|Eagle Eye}}
**Heavy Firearm Attack Strength +5%
+
*Heavy Firearm Attack Strength +5%
**Heavy Firearm MP Consumption +20%
+
*Heavy Firearm MP Consumption +20%
 
|
 
|
*{{IconLink|Eagle Eye}}
+
{{IconLink|Eagle Eye}}
**Heavy Firearm Attack Strength +6%
+
*Heavy Firearm Attack Strength +6%
**Heavy Firearm Hit Rate +10%
+
*Heavy Firearm Hit Rate +10%
**Heavy Firearm MP Consumption +20%
+
*Heavy Firearm MP Consumption +20%
*{{IconLink|FM-92 Stinger SW}}/{{IconLink|FM-92 mk2 Lancer SW}}
+
{{IconLink|FM-92 Stinger SW}}/{{IconLink|FM-92 mk2 Lancer SW}}
**-30% Cooldown
+
*-30% Cooldown
**+35% Attack Strength
+
*+35% Attack Strength
**+50% Shot Count
+
*+50% Shot Count
**+1 Clear Cube Fragment Cost
+
*+1 Clear Cube Fragment Cost
 
|}
 
|}
 
==Chronicle Sets==
 
==Chronicle Sets==

Revision as of 16:21, 22 December 2015

Set Effects

Set of Saturation Bomb Quantum Theory Splintershell
3 Items

Steyr AMR.png Steyr AMR

  • -1 Second Cooldown
  • +25% Attack Strength
  • +15% Explosion Size

Laser Rifle.png Laser Rifle

  • -15% Cooldown
  • +20% Attack Strength

Charge Laser Rifle.png Charge Laser Rifle

  • -30% Recoil

Steyr AMR.png Steyr AMR

  • -12% Cooldown
  • +23% Attack Strength

FM-92 Stinger.png FM-92 Stinger/FM-92 mk2 Lancer.png FM-92 mk2 Lancer

  • -25% Cooldown
  • +20% Attack Strength
6 Items

X-1 Extruder.png X-1 Extruder

  • -10 Seconds Cooldown
  • -50% Charge Time
  • +30% Pulling Range

Quantum Bomb.png Quantum Bomb

  • -25% Cooldown
  • +10% Explosion Range

FM-31 Grenade Launcher.png FM-31 Grenade Launcher

  • +25% Attack Strength
  • -20% Firing Intervals

Heavy Firearm Mastery.png Heavy Firearm Mastery

  • Buff Duration +1.5 Seconds

Laser Rifle.png Laser Rifle

  • -30% Cooldown
  • +20% Attack Strength

Charge Laser Rifle.png Charge Laser Rifle

  • -50% Charge Time
  • +30% Attack Strength when charged

Quantum Bomb.png Quantum Bomb

  • +25% Attack Strength
  • -50% Post-Shooting Delay

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +5%
  • Heavy Firearm Hit Rate +5%

FM-92 Stinger.png FM-92 Stinger/FM-92 mk2 Lancer.png FM-92 mk2 Lancer

  • +30%(M)/+35%(F) Attack Strength
  • +40% Explosion Size
  • -50% Pre-Firing Delay
  • +40% Max Hit Count
9 Items

X-1 Extruder.png X-1 Extruder

  • -50% Cooldown
  • +20% Attack Strength
  • +20% Explosion Size

FM-31 Grenade Launcher.png FM-31 Grenade Launcher

  • +25% Shot Count
  • -3 Seconds Cooldown

Quantum Bomb.png Quantum Bomb

  • -8 Seconds Cooldown
  • +35% Attack Strength
  • +30% Range
  • +1 Clear Cube Fragment

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +5%
  • Heavy Firearm MP Consumption +20%

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +6%
  • Heavy Firearm Hit Rate +10%
  • Heavy Firearm MP Consumption +20%

FM-92 SW Stinger.png FM-92 Stinger SW/FM-92 mk2 Lancer SW.png FM-92 mk2 Lancer SW

  • -30% Cooldown
  • +35% Attack Strength
  • +50% Shot Count
  • +1 Clear Cube Fragment Cost

Chronicle Sets

2nd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent