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Difference between revisions of "Suju Inferno"
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+ | {{SkillPage | ||
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=dGvp2BXJmpU | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Striker | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=50 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | ||
+ | |Description= | ||
+ | Wraps his feet with infernal flames. Decreases cooldown and post-casting delay for Striker advanced skills, extends the enemy's Immobility duration, and increases Basic/Skill Atk. | ||
− | {{ | + | When this skill reaches certain skill ranks it gains bonus properties: |
− | + | *Level 3: Damages surrounding area and ground ablaze upon activation | |
− | + | *Level 6: Decreases the {{IconLink|Muscle Shift}} charging time for its duration | |
− | + | *Level 9: Reactivate skill to increase the damage of the next {{IconLink|Dragon Kick}} or {{IconLink|Atomic Cannon}} | |
− | + | |Attributes= | |
− | + | *{{SP per level|0}} | |
− | + | *{{SkillAttribute|Master Level|30}} | |
− | * | + | *{{SkillAttribute|Max Level|40}} |
− | * | + | *{{CastTime|Dungeon=Instant Cast}} |
− | + | *{{Cooldown|Dungeon=145 sec.}} | |
− | + | *{{CubeCost|5}} | |
− | == | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} |
− | + | *{{SkillAttribute|Buff Duration|50 sec.}} | |
− | {| | + | *{{SkillAttribute|Striker Skill Cooldown|-15%}} |
− | | | + | |Notes= |
− | !rowspan=" | + | *This skill is automatically obtained upon awakening and automatically levels as the character increases in level for 0 SP cost. |
− | !rowspan=" | + | *Does not deal fire damage despite the skill's visual effects. |
− | !rowspan=" | + | *This skill's buff duration can be increased with {{IconLink|Slow Burn}}. |
− | + | |SkillGrowth= | |
− | !rowspan=" | + | <span style="display:none">{{</span> |
− | !rowspan=" | + | <small> |
− | !rowspan=" | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:basicatk|100,122,146,173,202,233,266,301,339,379,421,465,512,560,611}} |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan="2"|Level | |
− | ! | + | !rowspan="2"|Lv Req |
− | + | !rowspan="2"|MP | |
− | + | !rowspan="2"|Striker Skill<br>Post-casting Delay | |
− | + | !rowspan="2"|Enemy Immobility<br>Duration | |
− | + | !rowspan="2"|Skill Atk. | |
− | + | !rowspan="2"|Basic/Upper Atk. | |
− | + | !colspan="2"|Flame Effect | |
− | + | !rowspan="2"|Muscle Shift<br>Recharge Time | |
− | + | !rowspan="2"|Enhanced Double<br>Unlock Skill Atk. | |
− | + | |- | |
− | | | + | !Activation Explosion Atk.||Ground Flame Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 9 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (525+((1703-525)/(12-1))*({{#var:i}}-1))/1.05 round 0}} | |
− | | | + | {{!}} <!--Striker Skill Post-casting Delay--> {{#expr: -12+((-67--12)/(12-1))*({{#var:i}}-1) round 0}}% |
− | + | {{!}} <!--Enemy Immobility Duration--> +{{#expr: 113+((195.5-113)/(12-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}} <!--Skill Atk.--> +{{#expr: 2+((46-2)/(12-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Basic/Upper Atk.--> +{{#arrayindex:basicatk| {{#expr: {{#var:i}}-1 }} }}% | |
− | | | + | {{!}} <!--Activation Explosion Atk.--> {{#ifexpr: {{#var:i}} < 3 | -% | {{#expr: 4522+((8837-4522)/(13-3))*({{#var:i}}-3) round 0}}% }} |
− | + | {{!}} <!--Ground Flame Atk.--> {{#ifexpr: {{#var:i}} < 3 | -% | {{#expr: 142+((417-142)/(13-3))*({{#var:i}}-3) round 0}}% }} | |
− | | | + | <!--Muscle Shift Recharge Time--> {{#ifexpr: {{#var:i}} = 1 | {{!}}rowspan="5"{{!}} 0 sec. }} {{#ifexpr: {{#var:i}} = 6 |{{!}}rowspan="9"{{!}} -1 sec. }} |
− | + | {{!}} <!--Enhanced Double Unlock Skill Atk.--> +{{#ifexpr: {{#var:i}} < 9 | -% | {{#expr: 85800+((113674-85800)/(13-9))*({{#var:i}}-9) round 0}}% }} | |
− | + | {{!}}- | |
− | + | }} | |
− | | | + | |} |
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 17:59, 26 February 2019
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Wraps his feet with infernal flames. Decreases cooldown and post-casting delay for Striker advanced skills, extends the enemy's Immobility duration, and increases Basic/Skill Atk.
When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Damages surrounding area and ground ablaze upon activation
- Level 6: Decreases the Muscle Shift charging time for its duration
- Level 9: Reactivate skill to increase the damage of the next Dragon Kick or Atomic Cannon
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Buff Duration: 50 sec.
- Striker Skill Cooldown: -15%
Notes
- This skill is automatically obtained upon awakening and automatically levels as the character increases in level for 0 SP cost.
- Does not deal fire damage despite the skill's visual effects.
- This skill's buff duration can be increased with Slow Burn.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Striker Skill Post-casting Delay |
Enemy Immobility Duration |
Skill Atk. | Basic/Upper Atk. | Flame Effect | Muscle Shift Recharge Time |
Enhanced Double Unlock Skill Atk. | |
---|---|---|---|---|---|---|---|---|---|---|
Activation Explosion Atk. | Ground Flame Atk. | |||||||||
1 | 50 | 500 | -12% | +113% | +2% | +100% | -% | -% | 0 sec. | +-% |
2 | 55 | 602 | -17% | +120.5% | +6% | +122% | -% | -% | +-% | |
3 | 60 | 704 | -22% | +128% | +10% | +146% | 4522% | 142% | +-% | |
4 | 65 | 806 | -27% | +135.5% | +14% | +173% | 4954% | 170% | +-% | |
5 | 70 | 908 | -32% | +143% | +18% | +202% | 5385% | 197% | +-% | |
6 | 75 | 1010 | -37% | +150.5% | +22% | +233% | 5817% | 225% | -1 sec. | +-% |
7 | 80 | 1112 | -42% | +158% | +26% | +266% | 6248% | 252% | +-% | |
8 | 85 | 1214 | -47% | +165.5% | +30% | +301% | 6680% | 280% | +-% | |
9 | 90 | 1316 | -52% | +173% | +34% | +339% | 7111% | 307% | +85800% | |
10 | 95 | 1418 | -57% | +180.5% | +38% | +379% | 7543% | 335% | +92769% | |
11 | 100 | 1520 | -62% | +188% | +42% | +421% | 7974% | 362% | +99737% | |
12 | 105 | 1622 | -67% | +195.5% | +46% | +465% | 8406% | 390% | +106706% | |
13 | 110 | 1724 | -72% | +203% | +50% | +512% | 8837% | 417% | +113674% | |
14 | 115 | 1826 | -77% | +210.5% | +54% | +560% | 9269% | 445% | +120643% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |