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Difference between revisions of "Elven Knight 3rd Chronicle"

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(Chronicle Sets)
(Added dimensional auras template based on Elementalist's)
 
(5 intermediate revisions by 3 users not shown)
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===Set Bonuses===
+
==Set Bonuses==
 
{|class=wikitable
 
{|class=wikitable
 
! width="100px" style="background-color:#ddffcf;" align="center"| Set of
 
! width="100px" style="background-color:#ddffcf;" align="center"| Set of
Line 8: Line 8:
 
! style="background-color:#ddffcf;" align="center"| 3 Items
 
! style="background-color:#ddffcf;" align="center"| 3 Items
 
|
 
|
*War Cry
+
*{{IconLink|War Cry}}
 
**Attack Strength Increase +2%
 
**Attack Strength Increase +2%
 
**Hit Rate Increase +4%
 
**Hit Rate Increase +4%
*Overwhelm
+
*{{IconLink|Overwhelm}}
 
**Shockwave Range +15%
 
**Shockwave Range +15%
 
**Defense Reduction +20%
 
**Defense Reduction +20%
*Perfect Guard
+
*{{IconLink|Defensive Instinct}}
 
**Guard Chance +5%
 
**Guard Chance +5%
 
**Cooldown -15%
 
**Cooldown -15%
 
|
 
|
*Lethal Punto
+
*{{IconLink|Lethal Punto}}
 
**Basic Attack Strength +30%
 
**Basic Attack Strength +30%
 
**Max-Charged Attack Strength +45%
 
**Max-Charged Attack Strength +45%
 
**Size +20%
 
**Size +20%
*Elvish Jump
+
*{{IconLink|Elvish Jump}}
 
**Cooldown -20%
 
**Cooldown -20%
 
|
 
|
*Chain Rush
+
*{{IconLink|Chain Rush}}
 
**Attack Strength +30%
 
**Attack Strength +30%
 
**Minimum Success Area +50%
 
**Minimum Success Area +50%
 
**Skill Attack Strength Increase Stack -1
 
**Skill Attack Strength Increase Stack -1
*Ancient Boar
+
*{{IconLink|Ancient Boar}}
 
**Cooldown -20%
 
**Cooldown -20%
*Overwhelm
+
*{{IconLink|Overwhelm}}
 
**Cooldown -20%
 
**Cooldown -20%
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
|
 
|
*War Cry
+
*{{IconLink|War Cry}}
 
**Adds 50% of its Attack Strength and Hit Rate bonuses to Party Members in 300px Range
 
**Adds 50% of its Attack Strength and Hit Rate bonuses to Party Members in 300px Range
 
**Duration -90 Seconds
 
**Duration -90 Seconds
*Overhwlem
+
*{{IconLink|Overwhelm}}
 
**Attack Strength +30%
 
**Attack Strength +30%
 
**Cooldown -15%
 
**Cooldown -15%
 
**Duration +15%
 
**Duration +15%
*Harbinger of Life
+
*{{IconLink|Harbinger of Life}}
 
**Party's Skill Cooldown reduction +5%
 
**Party's Skill Cooldown reduction +5%
 
|
 
|
*Verdant Sword
+
*{{IconLink|Verdant Sword}}
 
**Attack Strength +30%
 
**Attack Strength +30%
 
**Cooldown -20%
 
**Cooldown -20%
 
**Shockwave Range +20%
 
**Shockwave Range +20%
*Elvish Jump
+
*{{IconLink|Elvish Jump}}
 
**Attack Strength +30%
 
**Attack Strength +30%
 
**Collision Shockwave Range +20%
 
**Collision Shockwave Range +20%
*Lunge Evolution
+
*{{IconLink|Lunge Evolution}}
 
**Attack Strength +20%
 
**Attack Strength +20%
 
**Cooldown -10%
 
**Cooldown -10%
 
|
 
|
*Chain Rush
+
*{{IconLink|Chain Rush}}
 
**Attack Strength +20%
 
**Attack Strength +20%
 
**Minimum Success Area +80%
 
**Minimum Success Area +80%
 
**Skill Attack Strength Increase Stack -1
 
**Skill Attack Strength Increase Stack -1
 
**Cancelling Attack Strength for next skill +15%
 
**Cancelling Attack Strength for next skill +15%
*Vanguard Strash
+
*{{IconLink|Vanguard Strash}}
 
**Cooldown -20%
 
**Cooldown -20%
*Verdant Sword
+
*{{IconLink|Verdant Sword}}
 
**Cooldown -20%
 
**Cooldown -20%
*Lunge Evolution
+
*{{IconLink|Lunge Evolution}}
 
**Cooldown -20%
 
**Cooldown -20%
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 9 Items
 
! style="background-color:#ddffcf;" align="center"| 9 Items
 
|
 
|
*Impregnable Defense
+
*{{IconLink|Impregnable Defense}}
 
**Max Duration +2
 
**Max Duration +2
 
**Hit Interval -25%
 
**Hit Interval -25%
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**Protection Area +30%
 
**Protection Area +30%
 
**Clear Cube Fragment Cost +1
 
**Clear Cube Fragment Cost +1
*Overwhelm
+
*{{IconLink|Overwhelm}}
 
**Defense Reduction +25%
 
**Defense Reduction +25%
*Faithful Breakthrough Shield
+
*{{IconLink|Faithful Breakthrough}}
 
**Duration +20%
 
**Duration +20%
 
**Max Damage Absorption +20%
 
**Max Damage Absorption +20%
 
|
 
|
*Lunge Evolution
+
*{{IconLink|Lunge Evolution}}
 
**Stabbing Attack Strength +50%
 
**Stabbing Attack Strength +50%
 
**Spinning Duration +50%
 
**Spinning Duration +50%
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**Range +20%
 
**Range +20%
 
**Clear Cube Fragment Cost +1
 
**Clear Cube Fragment Cost +1
*Verdant Sword
+
*{{IconLink|Verdant Sword}}
 
**Attack Strength +15%
 
**Attack Strength +15%
*Elvish Jump
+
*{{IconLink|Elvish Jump}}
 
**Attack Strength +15%
 
**Attack Strength +15%
*Lethal Punto
+
*{{IconLink|Lethal Punto}}
 
**Attack Strength +30%
 
**Attack Strength +30%
 
**Size 30%
 
**Size 30%
 
|
 
|
*Chain Rush
+
*{{IconLink|Chain Rush}}
 
**Success Area Reduction per Combo -50%
 
**Success Area Reduction per Combo -50%
 
**Cancelling Attack Strength for next skill +20%
 
**Cancelling Attack Strength for next skill +20%
*Faithful Breakthrough
+
*{{IconLink|Faithful Breakthrough}}
 
**Hit interval -25%
 
**Hit interval -25%
 
**Max Multi-hit count +2
 
**Max Multi-hit count +2
Line 108: Line 108:
 
**Cooldown -20%
 
**Cooldown -20%
 
**Clear Cube Fragment Cost +1
 
**Clear Cube Fragment Cost +1
 +
|}
 +
 +
==Dimensional Aura Effects==
 +
{{Missing Info}}
 +
 +
====Red====
 +
Increases the Attack Strength of one of the following skills:
 +
{|
 +
|
 +
*
 +
*
 +
*
 +
|
 +
*
 +
*
 +
*
 +
|
 +
*
 +
*
 +
*
 +
|}
 +
 +
{| class=wikitable
 +
!
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 +
|-
 +
!Bonus
 +
<!--Weapon-->
 +
| +12%
 +
<!--Top, Bottom-->
 +
| +6% || +6%
 +
<!--Head/Shoulder-->
 +
| +5%
 +
<!--Belt Shoe-->
 +
| +5%||+5%
 +
<!--Bracelet Necklace Ring-->
 +
| +4%||+5%||+4%
 +
<!--Sub,Stone-->
 +
| +4%||+5%
 +
|}
 +
 +
====Blue====
 +
Reduces the Cooldown and MP Cost of one of the following skills:
 +
{|
 +
|
 +
*
 +
*
 +
*
 +
|
 +
*
 +
*
 +
*
 +
|
 +
*
 +
*
 +
*
 +
|}
 +
{| class=wikitable
 +
!
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 +
|-
 +
!Bonus
 +
<!--Weapon-->
 +
| -12%
 +
<!--Top, Bottom-->
 +
| -6% || -6%
 +
<!--Head/Shoulder-->
 +
| -5%
 +
<!--Belt Shoe-->
 +
| -5%||-5%
 +
<!--Bracelet Necklace Ring-->
 +
| -4%||-5%||-4%
 +
<!--Sub,Stone-->
 +
| -4%||-5%
 +
|}
 +
 +
====Green====
 +
Increases a property of one of the following skills:
 +
{| class=wikitable
 +
!Skill
 +
!Effect
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment, Magic Stone
 +
|-
 +
|
 
|}
 
|}
  
 
==Chronicle Sets==
 
==Chronicle Sets==
Set-specific gear can only be obtained on Hard/Ultimate difficulties. These sets are geared towards each individual subclass. However, each subclass has about 3~4 different sets generally set up for different skill builds, thus completing a set will require lots of time and effort spending grinding these dungeons. However, the pay-off is usually worth it, as the Set bonuses for the these sets offer very powerful bonuses and options not seen elsewhere in the game.
 
  
 
{{2ndChron}}
 
{{2ndChron}}

Latest revision as of 15:37, 25 February 2016

Set Bonuses

Set of Defend and Cry Sword Pride - Wedge Shield Rush Infinite Chain
3 Items
6 Items
  • War Cry.png War Cry
    • Adds 50% of its Attack Strength and Hit Rate bonuses to Party Members in 300px Range
    • Duration -90 Seconds
  • Overwhelm.png Overwhelm
    • Attack Strength +30%
    • Cooldown -15%
    • Duration +15%
  • Harbinger of Life.png Harbinger of Life
    • Party's Skill Cooldown reduction +5%
9 Items
  • Chain Rush.png Chain Rush
    • Success Area Reduction per Combo -50%
    • Cancelling Attack Strength for next skill +20%
  • Faithful Breakthrough.png Faithful Breakthrough
    • Hit interval -25%
    • Max Multi-hit count +2
    • Attack Strength +25%
    • Dashing Distance +20%
    • Cooldown -20%
    • Clear Cube Fragment Cost +1

Dimensional Aura Effects

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Red

Increases the Attack Strength of one of the following skills:

Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Bonus +12% +6% +6% +5% +5% +5% +4% +5% +4% +4% +5%

Blue

Reduces the Cooldown and MP Cost of one of the following skills:

Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Bonus -12% -6% -6% -5% -5% -5% -4% -5% -4% -4% -5%

Green

Increases a property of one of the following skills:

Skill Effect Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment, Magic Stone

Chronicle Sets

2nd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent