Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Suju Inferno"
m |
m (→top: Remove NOTOC) |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
Line 13: | Line 11: | ||
|Type2=Awakening | |Type2=Awakening | ||
|Type3= | |Type3= | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=50 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | |Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | ||
|Description= | |Description= | ||
− | Decreases cooldown and post delay for | + | Wraps his feet with infernal flames. Decreases cooldown and post-casting delay for Striker advanced skills, extends the enemy's Immobility duration, and increases Basic/Skill Atk. |
+ | When this skill reaches certain skill ranks it gains bonus properties: | ||
+ | *Level 3: Damages surrounding area and ground ablaze upon activation | ||
+ | *Level 6: Decreases the {{IconLink|Muscle Shift}} charging time for its duration | ||
+ | *Level 9: Reactivate skill to increase the damage of the next {{IconLink|Dragon Kick}} or {{IconLink|Atomic Cannon}} | ||
|Attributes= | |Attributes= | ||
− | *{{CastTime|Dungeon=Instant}} | + | *{{SP per level|0}} |
− | *{{Cooldown|Dungeon= | + | *{{SkillAttribute|Master Level|30}} |
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{CastTime|Dungeon=Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=145 sec.}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
− | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | |
− | *{{Command Reduction|MP=4%|Cooldown=2%}} | + | *{{SkillAttribute|Buff Duration|50 sec.}} |
+ | *{{SkillAttribute|Striker Skill Cooldown|-15%}} | ||
|Notes= | |Notes= | ||
*This skill is automatically obtained upon awakening and automatically levels as the character increases in level for 0 SP cost. | *This skill is automatically obtained upon awakening and automatically levels as the character increases in level for 0 SP cost. | ||
− | |||
− | |||
− | |||
− | |||
*Does not deal fire damage despite the skill's visual effects. | *Does not deal fire damage despite the skill's visual effects. | ||
− | + | *This skill's buff duration can be increased with {{IconLink|Slow Burn}}. | |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| {{ | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:basicatk|100,122,146,173,202,233,266,301,339,379,421,465,512,560,611}} |
− | !rowspan="2"| | + | {|{{SkillTableHeader}} |
+ | !rowspan="2"|Level | ||
!rowspan="2"|Lv Req | !rowspan="2"|Lv Req | ||
!rowspan="2"|MP | !rowspan="2"|MP | ||
− | !rowspan="2"| | + | !rowspan="2"|Striker Skill<br>Post-casting Delay |
− | + | !rowspan="2"|Enemy Immobility<br>Duration | |
− | !rowspan="2"|Immobility Duration | + | !rowspan="2"|Skill Atk. |
− | !rowspan="2"| | + | !rowspan="2"|Basic/Upper Atk. |
− | !rowspan="2"|Basic | + | !colspan="2"|Flame Effect |
− | ! | + | !rowspan="2"|Muscle Shift<br>Recharge Time |
− | + | !rowspan="2"|Enhanced Double<br>Unlock Skill Atk. | |
− | !rowspan="2"|Muscle Shift | ||
− | ! | ||
|- | |- | ||
− | | | + | !Activation Explosion Atk.||Ground Flame Atk. |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | |-{{ | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 9 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (525+((1703-525)/(12-1))*({{#var:i}}-1))/1.05 round 0}} | |
− | + | {{!}} <!--Striker Skill Post-casting Delay--> {{#expr: -12+((-67--12)/(12-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Enemy Immobility Duration--> +{{#expr: 113+((195.5-113)/(12-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}} <!--Skill Atk.--> +{{#expr: 2+((46-2)/(12-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Basic/Upper Atk.--> +{{#arrayindex:basicatk| {{#expr: {{#var:i}}-1 }} }}% | |
− | + | {{!}} <!--Activation Explosion Atk.--> {{#ifexpr: {{#var:i}} < 3 | -% | {{#expr: 4522+((8837-4522)/(13-3))*({{#var:i}}-3) round 0}}% }} | |
− | + | {{!}} <!--Ground Flame Atk.--> {{#ifexpr: {{#var:i}} < 3 | -% | {{#expr: 142+((417-142)/(13-3))*({{#var:i}}-3) round 0}}% }} | |
− | + | <!--Muscle Shift Recharge Time--> {{#ifexpr: {{#var:i}} = 1 | {{!}}rowspan="5"{{!}} 0 sec. }} {{#ifexpr: {{#var:i}} = 6 |{{!}}rowspan="9"{{!}} -1 sec. }} | |
− | + | {{!}} <!--Enhanced Double Unlock Skill Atk.--> +{{#ifexpr: {{#var:i}} < 9 | -% | {{#expr: 85800+((113674-85800)/(13-9))*({{#var:i}}-9) round 0}}% }} | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 17:59, 26 February 2019
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Wraps his feet with infernal flames. Decreases cooldown and post-casting delay for Striker advanced skills, extends the enemy's Immobility duration, and increases Basic/Skill Atk.
When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Damages surrounding area and ground ablaze upon activation
- Level 6: Decreases the Muscle Shift charging time for its duration
- Level 9: Reactivate skill to increase the damage of the next Dragon Kick or Atomic Cannon
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Buff Duration: 50 sec.
- Striker Skill Cooldown: -15%
Notes
- This skill is automatically obtained upon awakening and automatically levels as the character increases in level for 0 SP cost.
- Does not deal fire damage despite the skill's visual effects.
- This skill's buff duration can be increased with Slow Burn.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Striker Skill Post-casting Delay |
Enemy Immobility Duration |
Skill Atk. | Basic/Upper Atk. | Flame Effect | Muscle Shift Recharge Time |
Enhanced Double Unlock Skill Atk. | |
---|---|---|---|---|---|---|---|---|---|---|
Activation Explosion Atk. | Ground Flame Atk. | |||||||||
1 | 50 | 500 | -12% | +113% | +2% | +100% | -% | -% | 0 sec. | +-% |
2 | 55 | 602 | -17% | +120.5% | +6% | +122% | -% | -% | +-% | |
3 | 60 | 704 | -22% | +128% | +10% | +146% | 4522% | 142% | +-% | |
4 | 65 | 806 | -27% | +135.5% | +14% | +173% | 4954% | 170% | +-% | |
5 | 70 | 908 | -32% | +143% | +18% | +202% | 5385% | 197% | +-% | |
6 | 75 | 1010 | -37% | +150.5% | +22% | +233% | 5817% | 225% | -1 sec. | +-% |
7 | 80 | 1112 | -42% | +158% | +26% | +266% | 6248% | 252% | +-% | |
8 | 85 | 1214 | -47% | +165.5% | +30% | +301% | 6680% | 280% | +-% | |
9 | 90 | 1316 | -52% | +173% | +34% | +339% | 7111% | 307% | +85800% | |
10 | 95 | 1418 | -57% | +180.5% | +38% | +379% | 7543% | 335% | +92769% | |
11 | 100 | 1520 | -62% | +188% | +42% | +421% | 7974% | 362% | +99737% | |
12 | 105 | 1622 | -67% | +195.5% | +46% | +465% | 8406% | 390% | +106706% | |
13 | 110 | 1724 | -72% | +203% | +50% | +512% | 8837% | 417% | +113674% | |
14 | 115 | 1826 | -77% | +210.5% | +54% | +560% | 9269% | 445% | +120643% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |