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m (Green Dimensional Aura Effects)
(Made less ugly, will complete values later)
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==Green Dimensional Aura Effects==
+
===Dimensional Aura Effects===
 +
{{Missing Info}}
  
Green Dimensional Auras add a special effect to Tainted 3rd Chronicle pieces. The numerical effect of the aura depends on the body part that the aura is being added to.
+
====Red====
 +
Increases the Attack Strength of one of the following skills:
 +
{|
 +
|
 +
*{{IconLink|M-137 Gatling Gun}}
 +
*{{IconLink|BBQ}}
 +
*{{IconLink|M-3 Flamethrower}}
 +
*{{IconLink|Cannon Ball}}
 +
|
 +
*{{IconLink|Steyr AMR}}
 +
*{{IconLink|Laser Rifle}}
 +
*{{IconLink|Flame Pillar}}
 +
*{{IconLink|FM-92 mk2 Lancer}}
 +
|
 +
*{{IconLink|Quantum Bomb}}
 +
*{{IconLink|X-1 Extruder}}
 +
|}
  
{|class=wikitable
+
{| class=wikitable
! width="100px" style="background-color:#ddffcf;" align="center"| Skill
+
!
! width="400px" style="background-color:#ddffcf;" align="center"| Effect
+
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|M-137 Gatling Gun}}
+
!Bonus
 +
<!--Weapon-->
 +
| +12%
 +
<!--Top, Bottom-->
 +
| +6% || +6%
 +
<!--Head/Shoulder-->
 +
| +5%
 +
<!--Belt Shoe-->
 +
| +5%||+5%
 +
<!--Bracelet Necklace Ring-->
 +
| +4%||+5%||+4%
 +
<!--Sub,Stone-->
 +
| +4%||+5%
 +
|}
 +
 
 +
====Blue====
 +
Reduces the Cooldown and MP Cost of one of the following skills:
 +
{|
 +
|
 +
*{{IconLink|M-137 Gatling Gun}}
 +
*{{IconLink|BBQ}}
 +
*{{IconLink|M-3 Flamethrower}}
 +
*{{IconLink|Cannon Ball}}
 +
|
 +
*{{IconLink|Steyr AMR}}
 +
*{{IconLink|Laser Rifle}}
 +
*{{IconLink|Flame Pillar}}
 +
*{{IconLink|FM-92 mk2 Lancer}}
 +
|
 +
*{{IconLink|Quantum Bomb}}
 +
*{{IconLink|X-1 Extruder}}
 +
|}
 +
{| class=wikitable
 +
!
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 +
|-
 +
!Bonus
 +
<!--Weapon-->
 +
| -12%
 +
<!--Top, Bottom-->
 +
| -6% || -6%
 +
<!--Head/Shoulder-->
 +
| -5%
 +
<!--Belt Shoe-->
 +
| -5%||-5%
 +
<!--Bracelet Necklace Ring-->
 +
| -4%||-5%||-4%
 +
<!--Sub,Stone-->
 +
| -4%||-5%
 +
|}
 +
 
 +
====Green====
 +
Increases a property of one of the following skills:
 +
{| class=wikitable
 +
!Skill
 +
!Effect
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment, Magic Stone
 +
|-
 +
|{{IconLink|M-137 Gatling Gun}}
 
|Increases max number of shots and reduces Atk.
 
|Increases max number of shots and reduces Atk.
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|BBQ}}
+
| {{IconLink|BBQ}}
 
|Increases max number of shots and reduces Atk.
 
|Increases max number of shots and reduces Atk.
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|M-3 Flamethrower}}
+
| {{IconLink|M-3 Flamethrower}}
 
|Increases duration
 
|Increases duration
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|Cannon Ball}}
+
| {{IconLink|Cannon Ball}}
 
|Reduces the max charging time and increases the explosion range once fully charged.
 
|Reduces the max charging time and increases the explosion range once fully charged.
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|Steyr AMR}}
+
| {{IconLink|Steyr AMR}}
 
|Increases the explosion range ratio and reduces the weapon-drawing time.
 
|Increases the explosion range ratio and reduces the weapon-drawing time.
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|Laser Rifle}}
+
| {{IconLink|Laser Rifle}}
 
|Increases range
 
|Increases range
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|Eagle Eye}}
+
| {{IconLink|Eagle Eye}}
 
|Boosts the Atk. rate of increase of Heavy Firearms
 
|Boosts the Atk. rate of increase of Heavy Firearms
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|Flame Pillar}}
+
| {{IconLink|Flame Pillar}}
 
|Increases duration
 
|Increases duration
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|FM-92 mk2 Lancer}}
+
| {{IconLink|FM-92 mk2 Lancer}}
 
|Increases Atk. and reduces cooldown
 
|Increases Atk. and reduces cooldown
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|Quantum Bomb}}
+
| {{IconLink|Quantum Bomb}}
 
|Increases the explosion range ratio and reduces Electrocution chance
 
|Increases the explosion range ratio and reduces Electrocution chance
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|-
 
|-
! style="background-color:#ddffcf;" align="center"| {{IconLink|X-1 Extruder}}
+
| {{IconLink|X-1 Extruder}}
 
|Increases the explosion range
 
|Increases the explosion range
 +
<!--Weapon-->
 +
| ?
 +
<!--Top, Bottom-->
 +
| ?|| ?
 +
<!--Head/Shoulder-->
 +
| ?
 +
<!--Belt Shoe-->
 +
| ?||?
 +
<!--Bracelet Necklace Ring-->
 +
|?|| ? ||?
 +
<!--Sub,Stone-->
 +
| ?
 
|}
 
|}
  

Revision as of 15:13, 25 February 2016

Set Effects

Set of Saturation Bomb Quantum Theory Splintershell
3 Items

Steyr AMR.png Steyr AMR

  • -1 Second Cooldown
  • +25% Attack Strength
  • +15% Explosion Size

Laser Rifle.png Laser Rifle

  • -15% Cooldown
  • +20% Attack Strength

Charge Laser Rifle.png Charge Laser Rifle

  • -30% Recoil

Steyr AMR.png Steyr AMR

  • -12% Cooldown
  • +23% Attack Strength

FM-92 Stinger.png FM-92 Stinger/FM-92 mk2 Lancer.png FM-92 mk2 Lancer

  • -25% Cooldown
  • +20% Attack Strength
6 Items

X-1 Extruder.png X-1 Extruder

  • -10 Seconds Cooldown
  • -50% Charge Time
  • +30% Pulling Range

Quantum Bomb.png Quantum Bomb

  • -25% Cooldown
  • +10% Explosion Range

FM-31 Grenade Launcher.png FM-31 Grenade Launcher

  • +25% Attack Strength
  • -20% Firing Intervals

Heavy Firearm Mastery.png Heavy Firearm Mastery

  • Buff Duration +1.5 Seconds

Laser Rifle.png Laser Rifle

  • -30% Cooldown
  • +20% Attack Strength

Charge Laser Rifle.png Charge Laser Rifle

  • -50% Charge Time
  • +30% Attack Strength when charged

Quantum Bomb.png Quantum Bomb

  • +25% Attack Strength
  • -50% Post-Shooting Delay

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +5%
  • Heavy Firearm Hit Rate +5%

FM-92 Stinger.png FM-92 Stinger

  • +30% Attack Strength
  • +40% Explosion Size
  • -50% Pre-Firing Delay
  • +40% Max Hit Count

FM-92 mk2 Lancer.png FM-92 mk2 Lancer

  • +35% Attack Strength
  • +40% Explosion Size
  • -50% Pre-Firing Delay
  • +40% Max Hit Count
9 Items

X-1 Extruder.png X-1 Extruder

  • -50% Cooldown
  • +20% Attack Strength
  • +20% Explosion Size

FM-31 Grenade Launcher.png FM-31 Grenade Launcher

  • +25% Shot Count
  • -3 Seconds Cooldown

Quantum Bomb.png Quantum Bomb

  • -8 Seconds Cooldown
  • +35% Attack Strength
  • +30% Range
  • +1 Clear Cube Fragment

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +5%
  • Heavy Firearm MP Consumption +20%

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +6%
  • Heavy Firearm Hit Rate +10%
  • Heavy Firearm MP Consumption +20%

FM-92 SW Stinger.png FM-92 Stinger SW/FM-92 mk2 Lancer SW.png FM-92 mk2 Lancer SW

  • -30% Cooldown
  • +35% Attack Strength
  • +50% Shot Count
  • +1 Clear Cube Fragment Cost

Dimensional Aura Effects

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Red

Increases the Attack Strength of one of the following skills:

Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Bonus +12% +6% +6% +5% +5% +5% +4% +5% +4% +4% +5%

Blue

Reduces the Cooldown and MP Cost of one of the following skills:

Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Bonus -12% -6% -6% -5% -5% -5% -4% -5% -4% -4% -5%

Green

Increases a property of one of the following skills:

Skill Effect Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment, Magic Stone
M-137 Gatling Gun.png M-137 Gatling Gun Increases max number of shots and reduces Atk. ? ? ? ? ? ? ? ? ? ?
BBQ.png BBQ Increases max number of shots and reduces Atk. ? ? ? ? ? ? ? ? ? ?
M-3 Flamethrower.png M-3 Flamethrower Increases duration ? ? ? ? ? ? ? ? ? ?
Cannon Ball.png Cannon Ball Reduces the max charging time and increases the explosion range once fully charged. ? ? ? ? ? ? ? ? ? ?
Steyr AMR.png Steyr AMR Increases the explosion range ratio and reduces the weapon-drawing time. ? ? ? ? ? ? ? ? ? ?
Laser Rifle.png Laser Rifle Increases range ? ? ? ? ? ? ? ? ? ?
Eagle Eye.png Eagle Eye Boosts the Atk. rate of increase of Heavy Firearms ? ? ? ? ? ? ? ? ? ?
Flame Pillar.png Flame Pillar Increases duration ? ? ? ? ? ? ? ? ? ?
FM-92 mk2 Lancer.png FM-92 mk2 Lancer Increases Atk. and reduces cooldown ? ? ? ? ? ? ? ? ? ?
Quantum Bomb.png Quantum Bomb Increases the explosion range ratio and reduces Electrocution chance ? ? ? ? ? ? ? ? ? ?
X-1 Extruder.png X-1 Extruder Increases the explosion range ? ? ? ? ? ? ? ? ? ?

Chronicle Sets

2nd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent