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Difference between revisions of "Launcher 3rd Chronicle"

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(Added Green Dimensional Aura effects)
m (Green Dimensional Aura Effects)
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! style="background-color:#ddffcf;" align="center"| {{IconLink|M-3 Flamethrower}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|M-3 Flamethrower}}
|Increases Duration
+
|Increases duration
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Cannon Ball}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Cannon Ball}}
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|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Steyr AMR}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Steyr AMR}}
|Increases the explosion range ratio and reduces the Weapon-drawing time.
+
|Increases the explosion range ratio and reduces the weapon-drawing time.
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Laser Rifle}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Laser Rifle}}
|Increases Range
+
|Increases range
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Eagle Eye}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Eagle Eye}}
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|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Flame Pillar}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Flame Pillar}}
|Increases Duration
+
|Increases duration
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|FM-92 mk2 Lancer}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|FM-92 mk2 Lancer}}
|Increases Atk. and reduces Cooldown
+
|Increases Atk. and reduces cooldown
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Quantum Bomb}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|Quantum Bomb}}
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|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|X-1 Extruder}}
 
! style="background-color:#ddffcf;" align="center"| {{IconLink|X-1 Extruder}}
|Increases the Explosion range
+
|Increases the explosion range
 
|}
 
|}
 
  
 
==Chronicle Sets==
 
==Chronicle Sets==

Revision as of 12:10, 25 February 2016

Set Effects

Set of Saturation Bomb Quantum Theory Splintershell
3 Items

Steyr AMR.png Steyr AMR

  • -1 Second Cooldown
  • +25% Attack Strength
  • +15% Explosion Size

Laser Rifle.png Laser Rifle

  • -15% Cooldown
  • +20% Attack Strength

Charge Laser Rifle.png Charge Laser Rifle

  • -30% Recoil

Steyr AMR.png Steyr AMR

  • -12% Cooldown
  • +23% Attack Strength

FM-92 Stinger.png FM-92 Stinger/FM-92 mk2 Lancer.png FM-92 mk2 Lancer

  • -25% Cooldown
  • +20% Attack Strength
6 Items

X-1 Extruder.png X-1 Extruder

  • -10 Seconds Cooldown
  • -50% Charge Time
  • +30% Pulling Range

Quantum Bomb.png Quantum Bomb

  • -25% Cooldown
  • +10% Explosion Range

FM-31 Grenade Launcher.png FM-31 Grenade Launcher

  • +25% Attack Strength
  • -20% Firing Intervals

Heavy Firearm Mastery.png Heavy Firearm Mastery

  • Buff Duration +1.5 Seconds

Laser Rifle.png Laser Rifle

  • -30% Cooldown
  • +20% Attack Strength

Charge Laser Rifle.png Charge Laser Rifle

  • -50% Charge Time
  • +30% Attack Strength when charged

Quantum Bomb.png Quantum Bomb

  • +25% Attack Strength
  • -50% Post-Shooting Delay

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +5%
  • Heavy Firearm Hit Rate +5%

FM-92 Stinger.png FM-92 Stinger

  • +30% Attack Strength
  • +40% Explosion Size
  • -50% Pre-Firing Delay
  • +40% Max Hit Count

FM-92 mk2 Lancer.png FM-92 mk2 Lancer

  • +35% Attack Strength
  • +40% Explosion Size
  • -50% Pre-Firing Delay
  • +40% Max Hit Count
9 Items

X-1 Extruder.png X-1 Extruder

  • -50% Cooldown
  • +20% Attack Strength
  • +20% Explosion Size

FM-31 Grenade Launcher.png FM-31 Grenade Launcher

  • +25% Shot Count
  • -3 Seconds Cooldown

Quantum Bomb.png Quantum Bomb

  • -8 Seconds Cooldown
  • +35% Attack Strength
  • +30% Range
  • +1 Clear Cube Fragment

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +5%
  • Heavy Firearm MP Consumption +20%

Eagle Eye.png Eagle Eye

  • Heavy Firearm Attack Strength +6%
  • Heavy Firearm Hit Rate +10%
  • Heavy Firearm MP Consumption +20%

FM-92 SW Stinger.png FM-92 Stinger SW/FM-92 mk2 Lancer SW.png FM-92 mk2 Lancer SW

  • -30% Cooldown
  • +35% Attack Strength
  • +50% Shot Count
  • +1 Clear Cube Fragment Cost

Green Dimensional Aura Effects

Green Dimensional Auras add a special effect to Tainted 3rd Chronicle pieces. The numerical effect of the aura depends on the body part that the aura is being added to.

Skill Effect
M-137 Gatling Gun.png M-137 Gatling Gun Increases max number of shots and reduces Atk.
BBQ.png BBQ Increases max number of shots and reduces Atk.
M-3 Flamethrower.png M-3 Flamethrower Increases duration
Cannon Ball.png Cannon Ball Reduces the max charging time and increases the explosion range once fully charged.
Steyr AMR.png Steyr AMR Increases the explosion range ratio and reduces the weapon-drawing time.
Laser Rifle.png Laser Rifle Increases range
Eagle Eye.png Eagle Eye Boosts the Atk. rate of increase of Heavy Firearms
Flame Pillar.png Flame Pillar Increases duration
FM-92 mk2 Lancer.png FM-92 mk2 Lancer Increases Atk. and reduces cooldown
Quantum Bomb.png Quantum Bomb Increases the explosion range ratio and reduces Electrocution chance
X-1 Extruder.png X-1 Extruder Increases the explosion range

Chronicle Sets

2nd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent