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Difference between revisions of "Grappler 3rd Chronicle"

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(Set Effects)
(Green)
 
(3 intermediate revisions by 2 users not shown)
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=Set Effects=
+
==Set Effects==
  
 
{|class=wikitable
 
{|class=wikitable
Line 134: Line 134:
 
**+1 Clear Cube Fragment Cost
 
**+1 Clear Cube Fragment Cost
 
|}
 
|}
 +
 +
==Dimensional Aura Effects==
 +
{{Missing Info}}
 +
 +
====Red====
 +
Increases the Attack Strength of one of the following skills:
 +
{|
 +
|
 +
*{{IconLink|Suplex}}/{{IconLink|Knee Kick}}
 +
*{{IconLink|Seismic Crash}}
 +
*{{IconLink|Fling}}/{{IconLink|(M)Fling}}
 +
*{{IconLink|Shoulder Tackle}}
 +
|
 +
*{{IconLink|Neck Snap}}
 +
*{{IconLink|Elbow Shock}}/{{IconLink|Snap Shot}}
 +
*{{IconLink|Air Steiner}}
 +
|
 +
*{{IconLink|Spiral}}/{{IconLink|Slam Kick}}
 +
*{{IconLink|Cyclone Suplex}}/{{IconLink|Rolling Spike}}
 +
*{{IconLink|Wild Cannon Spike}}/{{IconLink|Wild Cannon Spike (M)}}
 +
|}
 +
 +
{| class=wikitable
 +
!
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 +
|-
 +
!Bonus
 +
<!--Weapon-->
 +
| +12%
 +
<!--Top, Bottom-->
 +
| +6% || +6%
 +
<!--Head/Shoulder-->
 +
| +5%
 +
<!--Belt Shoe-->
 +
| +5%||+5%
 +
<!--Bracelet Necklace Ring-->
 +
| +4%||+5%||+4%
 +
<!--Sub,Stone-->
 +
| +4%||+5%
 +
|}
 +
 +
====Blue====
 +
Reduces the Cooldown and MP Cost of one of the following skills:
 +
{|
 +
|
 +
*{{IconLink|Suplex}}/{{IconLink|Knee Kick}}
 +
*{{IconLink|Seismic Crash}}
 +
*{{IconLink|Fling}}/{{IconLink|(M)Fling}}
 +
*{{IconLink|Shoulder Tackle}}
 +
|
 +
*{{IconLink|Neck Snap}}
 +
*{{IconLink|Elbow Shock}}/{{IconLink|Snap Shot}}
 +
*{{IconLink|Air Steiner}}
 +
|
 +
*{{IconLink|Spiral}}/{{IconLink|Slam Kick}}
 +
*{{IconLink|Cyclone Suplex}}/{{IconLink|Rolling Spike}}
 +
*{{IconLink|Wild Cannon Spike}}/{{IconLink|Wild Cannon Spike (M)}}
 +
|}
 +
{| class=wikitable
 +
!
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 +
|-
 +
!Bonus
 +
<!--Weapon-->
 +
| -12%
 +
<!--Top, Bottom-->
 +
| -6% || -6%
 +
<!--Head/Shoulder-->
 +
| -5%
 +
<!--Belt Shoe-->
 +
| -5%||-5%
 +
<!--Bracelet Necklace Ring-->
 +
| -4%||-5%||-4%
 +
<!--Sub,Stone-->
 +
| -4%||-5%
 +
|}
 +
 +
====Green====
 +
Modifies a property of one of the following skills:
 +
{| class=wikitable
 +
!Skill
 +
!Effect
 +
!Weapon
 +
!Top||Bottom
 +
!Head/Shoulder
 +
!Belt||Shoe
 +
!Bracelet||Necklace||Ring
 +
!Sub Equipment||Magic Stone
 +
|-
 +
|rowspan="2"|{{IconLink|Suplex}}/{{IconLink|Knee Kick}}
 +
|Increases damage
 +
<!--Weapon-->
 +
| +5%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|Reduces cooldown
 +
<!--Weapon-->
 +
| -5%
 +
<!--Top, Bottom-->
 +
| -3%||-3%
 +
<!--Head/Shoulder-->
 +
| -2%
 +
<!--Belt Shoe-->
 +
| -2%||-2%
 +
<!--Bracelet Necklace Ring-->
 +
| -2%||-2%||-2%
 +
<!--Sub,Stone-->
 +
| -2%||-2%
 +
|-
 +
|{{IconLink|Seismic Crash}}
 +
|Increases range expansion rate
 +
<!--Weapon-->
 +
| +6%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|rowspan="2" | {{IconLink|Unstoppable Grab}}/{{IconLink|Overwhelming Grab}}
 +
|Increases Grab attack
 +
<!--Weapon-->
 +
| +2%
 +
<!--Top, Bottom-->
 +
| +1%||+1%
 +
<!--Head/Shoulder-->
 +
| +1%
 +
<!--Belt Shoe-->
 +
| +1%||+1%
 +
<!--Bracelet Necklace Ring-->
 +
| +1%||+1%||+1%
 +
<!--Sub,Stone-->
 +
| +1%||+1%
 +
|-
 +
|Decreases duration
 +
<!--Weapon-->
 +
| -1%
 +
<!--Top, Bottom-->
 +
| -1%||-1%
 +
<!--Head/Shoulder-->
 +
| -1%
 +
<!--Belt Shoe-->
 +
| -1%||-1%
 +
<!--Bracelet Necklace Ring-->
 +
| -1%||-1%||-1%
 +
<!--Sub,Stone-->
 +
| -1%||-1%
 +
|-
 +
|{{IconLink|Fling}}
 +
|Increases hold time
 +
<!--Weapon-->
 +
| +8%
 +
<!--Top, Bottom-->
 +
| +4%||+4%
 +
<!--Head/Shoulder-->
 +
| +3%
 +
<!--Belt Shoe-->
 +
| +3%||+3%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+3%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+3%
 +
|-
 +
|{{IconLink|(M)Fling}}
 +
|Increases downward slam damage
 +
<!--Weapon-->
 +
| +8%
 +
<!--Top, Bottom-->
 +
| +4%||+4%
 +
<!--Head/Shoulder-->
 +
| +3%
 +
<!--Belt Shoe-->
 +
| +3%||+3%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+3%||+3%
 +
<!--Sub,Stone-->
 +
| +2%||+3%
 +
|-
 +
|{{IconLink|Shoulder Tackle}}
 +
|Decreases charge time
 +
<!--Weapon-->
 +
| -10%
 +
<!--Top, Bottom-->
 +
| -5%||-5%
 +
<!--Head/Shoulder-->
 +
| -4%
 +
<!--Belt Shoe-->
 +
| -4%||-4%
 +
<!--Bracelet Necklace Ring-->
 +
| -3%||-4%||-4%
 +
<!--Sub,Stone-->
 +
| -3%||-4%
 +
|-
 +
|{{IconLink|Neck Snap}}
 +
|Increases immobility duration
 +
<!--Weapon-->
 +
| +10%
 +
<!--Top, Bottom-->
 +
| +5%||+5%
 +
<!--Head/Shoulder-->
 +
| +4%
 +
<!--Belt Shoe-->
 +
| +4%||+4%
 +
<!--Bracelet Necklace Ring-->
 +
| +3%||+4%||+4%
 +
<!--Sub,Stone-->
 +
| +3%||+4%
 +
|-
 +
|{{IconLink|Elbow Shock}}/{{IconLink|Snap Shot}}
 +
|Increases shockwave range
 +
<!--Weapon-->
 +
| +6%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|rowspan="2"|{{IconLink|Air Steiner}}
 +
|Increases damage
 +
<!--Weapon-->
 +
| +5%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|Reduces cooldown
 +
<!--Weapon-->
 +
| -5%
 +
<!--Top, Bottom-->
 +
| -3%||-3%
 +
<!--Head/Shoulder-->
 +
| -2%
 +
<!--Belt Shoe-->
 +
| -2%||-2%
 +
<!--Bracelet Necklace Ring-->
 +
| -2%||-2%||-2%
 +
<!--Sub,Stone-->
 +
| -2%||-2%
 +
|-
 +
|{{IconLink|Spiral}}/{{IconLink|Slam Kick}}
 +
|Increases shockwave range
 +
<!--Weapon-->
 +
| +6%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|rowspan="2"|{{IconLink|Cyclone Suplex}}
 +
|Increases spin count
 +
<!--Weapon-->
 +
| +2
 +
<!--Top, Bottom-->
 +
| +1||+1
 +
<!--Head/Shoulder-->
 +
| +1
 +
<!--Belt Shoe-->
 +
| +1||+1
 +
<!--Bracelet Necklace Ring-->
 +
| +1||+1||+1
 +
<!--Sub,Stone-->
 +
| +1||+1
 +
|-
 +
|Reduces damage
 +
<!--Weapon-->
 +
| -10%
 +
<!--Top, Bottom-->
 +
| -5%||-5%
 +
<!--Head/Shoulder-->
 +
| -4%
 +
<!--Belt Shoe-->
 +
| -4%||-4%
 +
<!--Bracelet Necklace Ring-->
 +
| -3%||-4%||-4%
 +
<!--Sub,Stone-->
 +
| -3%||-4%
 +
|-
 +
|{{IconLink|Rolling Spike}}
 +
|Increases shockwave range
 +
<!--Weapon-->
 +
| +6%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|{{IconLink|Wild Cannon Spike}}
 +
|Increases shockwave range
 +
<!--Weapon-->
 +
| +5%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|rowspan="2"|{{IconLink|Wild Cannon Spike (M)}}
 +
|Increases damage
 +
<!--Weapon-->
 +
| +5%
 +
<!--Top, Bottom-->
 +
| +3%||+3%
 +
<!--Head/Shoulder-->
 +
| +2%
 +
<!--Belt Shoe-->
 +
| +2%||+2%
 +
<!--Bracelet Necklace Ring-->
 +
| +2%||+2%||+2%
 +
<!--Sub,Stone-->
 +
| +2%||+2%
 +
|-
 +
|Reduces cooldown
 +
<!--Weapon-->
 +
| -5%
 +
<!--Top, Bottom-->
 +
| -3%||-3%
 +
<!--Head/Shoulder-->
 +
| -2%
 +
<!--Belt Shoe-->
 +
| -2%||-2%
 +
<!--Bracelet Necklace Ring-->
 +
| -2%||-2%||-2%
 +
<!--Sub,Stone-->
 +
| -2%||-2%
 +
|}
 +
 
==Chronicle Sets==
 
==Chronicle Sets==
  

Latest revision as of 18:33, 25 February 2016

Set Effects

Set of Stable Spin Sky Watch Burst Overload
3 Items

Neck Snap.png Neck Snap

  • +20% Immobilizing Duration

Fling (Female).png Fling

  • 20% Attack Strength

MFighterIcon.pngMale Grappler

FighterIcon.pngFemale Grappler

Air Steiner.png Air Steiner

  • +20% Attack Strength
  • -30% Cooldown
  • +10% Attack Strength for Grabbing airborne enemies

MFighterIcon.pngMale Grappler

  • Shoulder Tackle.png Shoulder Tackle
    • +10% Max Charge Time
    • +30% Attack Strength when Max Charged
    • -30% Cooldown

FighterIcon.pngFemale Grappler

6 Items

Neck Snap.png Neck Snap

  • +20% Immobilizing Duration

MFighterIcon.pngMale Grappler

  • Rolling Spike.png Rolling Spike
    • -25% Cooldown
    • +40% Attack Strength
    • +1 Clear Cube Fragment

FighterIcon.pngFemale Grappler

  • Cyclone Suplex.png Cyclone Suplex
    • +3 Spins
    • -25% Cooldown
    • +40% Grab Cannon Attack Strength

Wild Cannon Spike (Female).png Wild Cannon Spike

  • -20% Cooldown

MFighterIcon.pngMale Grappler

FighterIcon.pngFemale Grappler

  • Spiral.png Spiral
    • -30% Cooldown
    • +30% Attack Strength
    • +20% Movement Speed
    • +30% Shockwave Range
  • Air Clutch.png Air Clutch
    • -20% Cooldown

MFighterIcon.pngMale Grappler

  • Shoulder Tackle.png Shoulder Tackle
    • +20% Max Charge Time
    • +40% Attack Strength when Max Charged
    • +50% Movement Distance
  • Pierce.png Pierce
    • -30% Cooldown
    • +20% Attack Strength

FighterIcon.pngFemale Grappler

  • Air Clutch.png Air Clutch
    • +20% Against Airborne Enemies
    • +50% Attack Strength
    • -40% Cooldown
    • +1 Clear Cube Fragment
9 Items

MFighterIcon.pngMale Grappler

  • Rolling Spike.png Rolling Spike
    • Launches Enemies with Greater Force
    • +60% Attack Strength
    • -20% Cooldown
    • +100% Shockwave Range
    • +1 Clear Cube Fragment Cost

FighterIcon.pngFemale Grappler

  • Cyclone Suplex.png Cyclone Suplex
    • +7 Spins
    • +30% Shockwave Range
    • +60% Grab Cannon Attack Range
    • +1 Clear Cube Fragment Cost

MFighterIcon.pngMale Grappler

  • Focused Fury.png Focused Fury
    • +55% Attack Strength
    • -10% Cooldown
    • +1 Clear Cube Fragment Cost
  • Wild Cannon Spike (Female).png Wild Cannon Spike
    • +55% Attack Strength
    • -10% Cooldown
    • +1 Clear Cube Fragment

FighterIcon.pngFemale Grappler

  • Air Clutch.png Air Clutch
    • +55% Attack Strength
    • -10% Cooldown
    • +1 Clear Cube Fragment Cost
  • Wild Cannon Spike (Female).png Wild Cannon Spike
    • +50% Attack Strength
    • -10% Cooldown
    • +30% Shockwave Range
    • +30% Finishing Blow Size
    • +1 Clear Cube Fragment Cost

MFighterIcon.pngMale Grappler

  • Pierce.png Pierce
    • +60% Attack Strength
    • -30% Cooldown
    • +1 Clear Cube Fragment Cost

FighterIcon.pngFemale Grappler

  • Cyclone Attack.png Cyclone Attack
    • Delivers Finishing Blow Immediately Upon Landing
    • +50% Shockwave Range
    • -50% Cooldown
    • +30% Attack Strength
    • +1 Clear Cube Fragment Cost

Dimensional Aura Effects

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Red

Increases the Attack Strength of one of the following skills:

Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Bonus +12% +6% +6% +5% +5% +5% +4% +5% +4% +4% +5%

Blue

Reduces the Cooldown and MP Cost of one of the following skills:

Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Bonus -12% -6% -6% -5% -5% -5% -4% -5% -4% -4% -5%

Green

Modifies a property of one of the following skills:

Skill Effect Weapon Top Bottom Head/Shoulder Belt Shoe Bracelet Necklace Ring Sub Equipment Magic Stone
Suplex.png Suplex/Knee Kick.png Knee Kick Increases damage +5% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Reduces cooldown -5% -3% -3% -2% -2% -2% -2% -2% -2% -2% -2%
Seismic Crash.png Seismic Crash Increases range expansion rate +6% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Overwhelming Grab.png Unstoppable Grab/Overwhelming Grab.png Overwhelming Grab Increases Grab attack +2% +1% +1% +1% +1% +1% +1% +1% +1% +1% +1%
Decreases duration -1% -1% -1% -1% -1% -1% -1% -1% -1% -1% -1%
Fling (Female).png Fling Increases hold time +8% +4% +4% +3% +3% +3% +2% +3% +2% +2% +3%
Fling (Male).png (M)Fling Increases downward slam damage +8% +4% +4% +3% +3% +3% +2% +3% +3% +2% +3%
Shoulder Tackle.png Shoulder Tackle Decreases charge time -10% -5% -5% -4% -4% -4% -3% -4% -4% -3% -4%
Neck Snap.png Neck Snap Increases immobility duration +10% +5% +5% +4% +4% +4% +3% +4% +4% +3% +4%
Elbow Shock.png Elbow Shock/Snap Shot.png Snap Shot Increases shockwave range +6% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Air Steiner.png Air Steiner Increases damage +5% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Reduces cooldown -5% -3% -3% -2% -2% -2% -2% -2% -2% -2% -2%
Spiral.png Spiral/Slam Kick.png Slam Kick Increases shockwave range +6% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Cyclone Suplex.png Cyclone Suplex Increases spin count +2 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Reduces damage -10% -5% -5% -4% -4% -4% -3% -4% -4% -3% -4%
Rolling Spike.png Rolling Spike Increases shockwave range +6% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Wild Cannon Spike (Female).png Wild Cannon Spike Increases shockwave range +5% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Wild Cannon Spike (Male).png Wild Cannon Spike (M) Increases damage +5% +3% +3% +2% +2% +2% +2% +2% +2% +2% +2%
Reduces cooldown -5% -3% -3% -2% -2% -2% -2% -2% -2% -2% -2%

Chronicle Sets

2nd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent