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Imperial Swordsmanship
Active Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
A secret fencing technique that is passed down among the swordsmen of the Empire.
Changes your Basic Attack Style depending on your weapon.
This skill can be chained with Basic Attacks, but it cannot be cast again or chained into a Basic Attack after the last hit.
Each weapon type casts a unique and powerful fencing technique. Blade Dance can be used in the middle of Imperial Swordsmanship for the use of Advanced skills.
[Special Function]
- Imperial Swordsmanship can be canceled by Blade Dance to give way to Advanced skills.
[ Swift Katana Mastery Effect ]
- Increases Atk.
[ Robust Zanbato Mastery Effect ]
- Fully charge to increase attack range and apply the All Skill Atk. Bonus buff.
Attributes
- Master Level: 1
- Max Level: 1
- SP per level: 50
- Casting Time: Instant Cast
- Basic Attack Cancelable Skill
- MP Consumption: 140
Notes
- Each weapon receives a different type of attack from this skill:
- Katana: 3 hits in total. Knocks down target on the last hit.
- Short Sword: 4 hits in total. Sends out sword waves on each swing. Does not knock down enemy.
- Zanbato: 2 hits in total. First hit draws in enemies. Last hit knocks them down.
- Bludgeon: 3 hits in total. Forcefully knocks back the target on the last hit.
- Neople Developers API Docs Link:
https://api.dfoneople.com/df/skills/08cf6465c8dfcdbf5a896b40a2811007/5dc82ec69e3f827121020c13f6c99237?apikey=
General TP Skills | |
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Basic Training Upgrade |