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Difference between revisions of "Assassination Upgrade"

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|PrerequisiteSkill={{IconLink|Assassination}} Lv10
 
|PrerequisiteSkill={{IconLink|Assassination}} Lv10
 
|Command=
 
|Command=
|Description=
+
|Description= Increases {{IconLink|Assassination}} Atk.
Increases {{IconLink|Assassination}}'s Atk..
+
*{{SkillAttribute|Atk. per Level|+10%}}
 
 
 
|Attributes=
 
|Attributes=
 
*{{TP per level|2}}
 
*{{TP per level|2}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Max Level|7}}
 
*{{SkillAttribute|Max Level|7}}
*{{SkillAttribute|Atk. per Level|+10%}}
+
 
 +
|Notes=
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!Atk.
 
!Atk.
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||65||+10%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
| 2||70||+20%
+
{{!}} <!--Level--> {{#var:i}}
|-
+
{{!}} <!--Lv Req--> {{#expr: 65+5*({{#var:i}}-1)}}
| 3||75||+30%
+
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
|-
+
{{!}}-
| 4||80||+40%
+
}}
|-{{MaxSkillRow}}
 
| 5 (M)||85||+50%
 
|-
 
| 6||90||+60%
 
|-
 
| 7||95||+70%
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 01:20, 8 May 2019


Assassination Upgrade.png Assassination Upgrade

No Video
TP Passive Skill
Class:

Shadow Dancer

Command: None
Prerequisite Level: 65
Prerequisite Skills: Assassination.png Assassination Lv10

Description

Increases Assassination.png Assassination Atk.

  • Atk. per Level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 65 +10%
2 70 +20%
3 75 +30%
4 80 +40%
5 85 +50%
6 90 +60%
7 95 +70%

}}

Shadow Dancer TP Skills
Abyss Drop Upgrade.png Abyss Drop Upgrade Assassination Upgrade.png Assassination Upgrade Blade Cyclone Upgrade.png Blade Cyclone Upgrade Covert Operation Upgrade.png Covert Operation Upgrade Dagger Throw Upgrade.png Dagger Throw Upgrade Final Destruction Upgrade.png Final Destruction Upgrade Heart Thrust Upgrade.png Heart Thrust Upgrade Hold Up Upgrade.png Hold Up Upgrade Neck Divider Upgrade.png Neck Divider Upgrade Shadow Dancing Upgrade.png Shadow Dancing Upgrade Shadow Sting Upgrade.png Shadow Sting Upgrade

Thief TP Skills
Ankle Cut Upgrade.png Ankle Cut Upgrade Bone Shield Upgrade.png Bone Shield Upgrade Curse Spear Upgrade.png Curse Spear Upgrade Dark Soul Upgrade.png Dark Soul Upgrade Diving Arrow Upgrade.png Diving Arrow Upgrade Eraser Upgrade.png Eraser Upgrade Flame Cut Upgrade.png Flame Cut Upgrade Flying Squirrel Upgrade.png Flying Squirrel Upgrade Kunai Throw Upgrade.png Kunai Throw Upgrade Rising Cut Upgrade.png Rising Cut Upgrade Shadow Cut Upgrade.png Shadow Cut Upgrade Shining Cut Upgrade.png Shining Cut Upgrade Slicer Upgrade.png Slicer Upgrade Transformation- Molting Upgrade.png Transformation: Molting Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade