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Difference between revisions of "Taunt"
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*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|0.5 sec}} | *{{CastTime|0.5 sec}} | ||
− | * | + | *{{Cooldown|Dungeon=5 sec.|Arena=20 sec.}} |
− | |||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{SkillAttribute|Damage Intensification Debuff Duration|Dungeon=10 sec}} | *{{SkillAttribute|Damage Intensification Debuff Duration|Dungeon=10 sec}} | ||
− | *{{SkillAttribute|Damage Intensification|Dungeon= | + | *{{SkillAttribute|Damage Intensification|Dungeon=Varies|Arena=3%}} |
− | *{{SkillAttribute|Duration|Dungeon=60 sec|Arena= | + | *{{SkillAttribute|Duration|Dungeon=60 sec|Arena=Varies}} |
[Party Synergy] | [Party Synergy] | ||
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|Notes= | |Notes= | ||
− | *Provoked status counts as a buff, hence it can be | + | *Provoked status counts as a buff, hence it can be [[File:Disenchant.png]] [[Disenchant|Disenchanted]]. |
− | *[[Female Brawler]]s can instantly cast {{IconLink|Taunt}} in the middle of other skills while {{IconLink|Snake Stance}} is active | + | *[[Female Brawler]]s can instantly cast {{IconLink|Taunt}} in the middle of other skills while {{IconLink|Snake Stance}} is active. |
+ | *[[Male Brawler]]s can hold Forward while casting {{IconLink|Taunt}} to cast it in a larger range ahead. | ||
|SkillGrowth= | |SkillGrowth= | ||
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!Lv Req | !Lv Req | ||
!MP | !MP | ||
+ | !Abnormal Status Resist | ||
+ | !Damage Intensification | ||
+ | !Taunt Range | ||
+ | !Enemy Hit Rate | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
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{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|60|150|10}} |
+ | {{!}} <!--Status--> -{{Calc|{{#var:i}}|68|140|10}} | ||
+ | {{!}} <!--Damage--> {{Calc|{{#var:i}}|16|25|10}}% | ||
+ | {{!}} <!--Taunt Range--> {{Calc|{{#var:i}}|200|350|10}} px | ||
+ | {{!}} <!--Hit Rate--> -{{Calc|{{#var:i}}|5|20|10}}% | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
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!Lv Req | !Lv Req | ||
!MP | !MP | ||
+ | !Abnormal Status Resist | ||
+ | !Taunt Range | ||
+ | !Enemy Hit Rate | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
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{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|60|150|10}} |
+ | {{!}} <!--Status--> -{{Calc|{{#var:i}}|68|140|10}} | ||
+ | {{!}} <!--Taunt Range--> {{Calc|{{#var:i}}|200|350|10}} px | ||
+ | {{!}} <!--Hit Rate--> -{{Calc|{{#var:i}}|3|6|10}}% | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
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}} | }} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
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|tab2=Male | |tab2=Male | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> |
Revision as of 05:07, 25 December 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Constantly decreases Abnormal Status Tolerances for enemies within range and casts the Damage Intensification debuff on the enemies that you hit.
Taunts surrounding enemies into focusing their attacks on you when used.
Taunted enemies get excited, have their Hit Rate decreased, and focus their attacks on the taunter.
Use the direction key that matches your facing direction to shoot taunting sounds, taunting enemies farther away.
Inside the Arena, the Taunting Sound Waves feature is disabled and the Abnormal Status Tolerance Reduction aura's range increases.
Attributes
- SP per level: 15
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec
- Cooldown: 5 sec. (20 sec. in Arena )
- MP -2.0% Cooldown -1.0% on Command
- Damage Intensification Debuff Duration: 10 sec
- Damage Intensification: Varies (3% in Arena )
- Duration: 60 sec (Varies in Arena )
[Party Synergy]
- Damage Intensification: 34%
(Up to 1 Party Synergy effect can be applied at the same time to your entire party except for you.)
Notes
- Provoked status counts as a buff, hence it can be
Disenchanted.
- Female Brawlers can instantly cast
Taunt in the middle of other skills while
Snake Stance is active.
- Male Brawlers can hold Forward while casting
Taunt to cast it in a larger range ahead.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Abnormal Status Resist | Damage Intensification | Taunt Range | Enemy Hit Rate |
---|---|---|---|---|---|---|
1 | 35 | 60 | -68 | 16% | 200 px | -5% |
2 | 38 | 70 | -76 | 17% | 217 px | -7% |
3 | 41 | 80 | -84 | 18% | 233 px | -8% |
4 | 44 | 90 | -92 | 19% | 250 px | -10% |
5 | 47 | 100 | -100 | 20% | 267 px | -12% |
6 | 50 | 110 | -108 | 21% | 283 px | -13% |
7 | 53 | 120 | -116 | 22% | 300 px | -15% |
8 | 56 | 130 | -124 | 23% | 317 px | -17% |
9 | 59 | 140 | -132 | 24% | 333 px | -18% |
10 | 62 | 150 | -140 | 25% | 350 px | -20% |
11 | 65 | 160 | -148 | 26% | 367 px | -22% |
12 | 68 | 170 | -156 | 27% | 383 px | -23% |
13 | 71 | 180 | -164 | 28% | 400 px | -25% |
14 | 74 | 190 | -172 | 29% | 417 px | -27% |
15 | 77 | 200 | -180 | 30% | 433 px | -28% |
16 | 80 | 210 | -188 | 31% | 450 px | -30% |
17 | 83 | 220 | -196 | 32% | 467 px | -32% |
18 | 86 | 230 | -204 | 33% | 483 px | -33% |
19 | 89 | 240 | -212 | 34% | 500 px | -35% |
20 | 92 | 250 | -220 | 35% | 517 px | -37% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |