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Difference between revisions of "Ground Tackle"
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*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Dungeon=Instant Cast}} | *{{CastTime|Dungeon=Instant Cast}} | ||
− | *{{Cooldown|Dungeon=20 sec}} | + | *{{Cooldown|Dungeon=20 sec.}} |
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
Line 23: | Line 23: | ||
|Notes= | |Notes= | ||
− | |||
*The Brawler gains {{IconLink|Super Armor (Status)}} for the duration of this skill. | *The Brawler gains {{IconLink|Super Armor (Status)}} for the duration of this skill. | ||
* This skill can be used against enemies stuck on walls to deal more damage. | * This skill can be used against enemies stuck on walls to deal more damage. | ||
+ | *Can be improved with {{IconLink|Ground Tackle Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
Line 40: | Line 40: | ||
!MP | !MP | ||
!Atk. | !Atk. | ||
− | !Blind Chance | + | !{{IconLink|Blind (Status)}} Chance |
− | !Blind Level | + | !{{IconLink|Blind (Status)}} Level |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
Line 64: | Line 64: | ||
!MP | !MP | ||
!Atk. | !Atk. | ||
− | !Blind Chance | + | !{{IconLink|Blind (Status)}} Chance |
− | !Blind Level | + | !{{IconLink|Blind (Status)}} Level |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
Revision as of 16:19, 2 January 2020
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Rakes the ground as he moves forward, inflicting Magical damage. Attacks enemies in your path with a chance of causing Blind (Status).
Use with the Backward key to move a shorter distance. (Disabled inside the Arena.)
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1
Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Multi-hit Count: 3
- Blind Duration: 5 sec.
- Damage to Grab-immune Monsters: +20% (+50% in Arena )
Notes
- The Brawler gains
Super Armor (Status) for the duration of this skill.
- This skill can be used against enemies stuck on walls to deal more damage.
- Can be improved with
Ground Tackle Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | ![]() |
![]() |
---|---|---|---|---|---|
1 | 35 | 200 | 2751% | 30% | 40 |
2 | 37 | 227 | 3030% | 32% | 42 |
3 | 39 | 255 | 3309% | 34% | 44 |
4 | 41 | 282 | 3588% | 36% | 46 |
5 | 43 | 310 | 3867% | 37% | 48 |
6 | 45 | 337 | 4146% | 39% | 50 |
7 | 47 | 365 | 4425% | 41% | 52 |
8 | 49 | 392 | 4704% | 43% | 54 |
9 | 51 | 420 | 4983% | 45% | 56 |
10 | 53 | 447 | 5261% | 47% | 58 |
11 | 55 | 474 | 5540% | 48% | 60 |
12 | 57 | 502 | 5819% | 50% | 62 |
13 | 59 | 529 | 6098% | 52% | 64 |
14 | 61 | 557 | 6377% | 54% | 66 |
15 | 63 | 584 | 6656% | 56% | 68 |
16 | 65 | 612 | 6935% | 58% | 70 |
17 | 67 | 639 | 7214% | 60% | 72 |
18 | 69 | 666 | 7493% | 61% | 74 |
19 | 71 | 694 | 7772% | 63% | 76 |
20 | 73 | 721 | 8051% | 65% | 78 |
21 | 75 | 749 | 8330% | 67% | 80 |
22 | 77 | 776 | 8609% | 69% | 82 |
23 | 79 | 804 | 8888% | 71% | 84 |
24 | 81 | 831 | 9167% | 72% | 86 |
25 | 83 | 859 | 9446% | 74% | 88 |
26 | 85 | 886 | 9724% | 76% | 90 |
27 | 87 | 913 | 10003% | 78% | 92 |
28 | 89 | 941 | 10282% | 80% | 94 |
29 | 91 | 968 | 10561% | 82% | 96 |
30 | 93 | 996 | 10840% | 83% | 98 |
31 | 95 | 1023 | 11119% | 85% | 100 |
32 | 97 | 1051 | 11398% | 87% | 102 |
33 | 99 | 1078 | 11677% | 89% | 104 |
34 | 101 | 1105 | 11956% | 91% | 106 |
35 | 103 | 1133 | 12235% | 93% | 108 |
36 | 105 | 1160 | 12514% | 95% | 110 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |