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Difference between revisions of "Liberate - Madness"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 리버레이트 - 매드니스 | ||
|Video= 9xZIZGyBxz8 | |Video= 9xZIZGyBxz8 | ||
|Class= Dark Templar | |Class= Dark Templar | ||
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|PrerequisiteSkill={{IconLink|Liberate - Buckshot}} Lv1 | |PrerequisiteSkill={{IconLink|Liberate - Buckshot}} Lv1 | ||
|Command= {{left}}{{up}}{{right}}+{{z}} | |Command= {{left}}{{up}}{{right}}+{{z}} | ||
− | |Description= Creates a pentacle to bind enemies, and then shoots Spirits, bombarding enemies within the pentacle. | + | |Description= Creates a pentacle to bind enemies, and then shoots Spirits, bombarding enemies within the pentacle.<br> |
+ | The enemies within the pentacle float in the Hold status and are attacked by the number of Spirits that the Dark Templar has.<br> | ||
+ | This skill cannot be used without Spirits.<br> | ||
+ | Enemies in the Hold status yield additional Spirits.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Consumes Evolve Spirits.<br> | ||
+ | - Restores Evolve Spirits on hit. | ||
− | |||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
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<span style="display: none;">{{</span> | <span style="display: none;">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}}<!--Create an array named "maxrow" and fill it with X values--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|100| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|100|900|70}} |
− | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|14715| | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|14715|117723|70}}% |
{{!}}- | {{!}}- | ||
}} | }} |
Revision as of 12:24, 2 August 2021
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | ![]() |
Alternate Names: | Korean: 리버레이트 - 매드니스 |
Description
Creates a pentacle to bind enemies, and then shoots Spirits, bombarding enemies within the pentacle.
The enemies within the pentacle float in the Hold status and are attacked by the number of Spirits that the Dark Templar has.
This skill cannot be used without Spirits.
Enemies in the Hold status yield additional Spirits.
[Special Function]
- Consumes Evolve Spirits.
- Restores Evolve Spirits on hit.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 70
- Casting Time: 0.3 sec.
- Cooldown: 15 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Pentacle Range: 300 px
- Spirit Consumption: 15
- Successful Attack Additional Spirit Absorption: 15
Notes
- Can be improved with
Liberate - Madness Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 35 | 100 | 14715% |
2 | 37 | 112 | 16208% |
3 | 39 | 123 | 17701% |
4 | 41 | 135 | 19194% |
5 | 43 | 146 | 20686% |
6 | 45 | 158 | 22179% |
7 | 47 | 170 | 23672% |
8 | 49 | 181 | 25165% |
9 | 51 | 193 | 26658% |
10 | 53 | 204 | 28151% |
11 | 55 | 216 | 29644% |
12 | 57 | 228 | 31137% |
13 | 59 | 239 | 32629% |
14 | 61 | 251 | 34122% |
15 | 63 | 262 | 35615% |
16 | 65 | 274 | 37108% |
17 | 67 | 286 | 38601% |
18 | 69 | 297 | 40094% |
19 | 71 | 309 | 41587% |
20 | 73 | 320 | 43080% |
21 | 75 | 332 | 44572% |
22 | 77 | 343 | 46065% |
23 | 79 | 355 | 47558% |
24 | 81 | 367 | 49051% |
25 | 83 | 378 | 50544% |
26 | 85 | 390 | 52037% |
27 | 87 | 401 | 53530% |
28 | 89 | 413 | 55022% |
29 | 91 | 425 | 56515% |
30 | 93 | 436 | 58008% |
31 | 95 | 448 | 59501% |
32 | 97 | 459 | 60994% |
33 | 99 | 471 | 62487% |
34 | 101 | 483 | 63980% |
35 | 103 | 494 | 65473% |
36 | 105 | 506 | 66965% |
37 | 107 | 517 | 68458% |
38 | 109 | 529 | 69951% |
39 | 111 | 541 | 71444% |
40 | 113 | 552 | 72937% |
41 | 115 | 564 | 74430% |
42 | 117 | 575 | 75923% |
43 | 119 | 587 | 77416% |
44 | 121 | 599 | 78908% |
45 | 123 | 610 | 80401% |
46 | 125 | 622 | 81894% |
47 | 127 | 633 | 83387% |
48 | 129 | 645 | 84880% |
49 | 131 | 657 | 86373% |
50 | 133 | 668 | 87866% |
51 | 135 | 680 | 89358% |
52 | 137 | 691 | 90851% |
53 | 139 | 703 | 92344% |
54 | 141 | 714 | 93837% |
55 | 143 | 726 | 95330% |
56 | 145 | 738 | 96823% |
57 | 147 | 749 | 98316% |
58 | 149 | 761 | 99809% |
59 | 151 | 772 | 101301% |
60 | 153 | 784 | 102794% |
61 | 155 | 796 | 104287% |
62 | 157 | 807 | 105780% |
63 | 159 | 819 | 107273% |
64 | 161 | 830 | 108766% |
65 | 163 | 842 | 110259% |
66 | 165 | 854 | 111752% |
67 | 167 | 865 | 113244% |
68 | 169 | 877 | 114737% |
69 | 171 | 888 | 116230% |
70 | 173 | 900 | 117723% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |