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Difference between revisions of "Dagger Throw"
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|Command= {{left}}{{right}}{{right}}+{{z}} | |Command= {{left}}{{right}}{{right}}+{{z}} | ||
|Description= | |Description= | ||
− | Throws a dagger, sticking it into a target. This skill can also be used in midair. The dagger remains stuck for a while, so you can approach and extract | + | Throws a dagger, sticking it into a target. This skill can also be used in midair. The dagger remains stuck for a while, so you can approach the target from behind and extract the dagger with an additional skill key input, and swinging it at it.<br><br> |
− | |||
'''[Special Function]'''<br> | '''[Special Function]'''<br> | ||
- Press the skill key again to activate the finishing attack. | - Press the skill key again to activate the finishing attack. | ||
Line 17: | Line 16: | ||
|Attributes= | |Attributes= | ||
*{{SP per level|60}} | *{{SP per level|60}} | ||
− | *{{SkillAttribute|Master Level| | + | *{{SkillAttribute|Master Level|40}} |
− | *{{SkillAttribute|Max Level| | + | *{{SkillAttribute|Max Level|50}} |
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
*{{Cooldown|30 sec.}} | *{{Cooldown|30 sec.}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Dagger Duration|20 sec.}} | *{{SkillAttribute|Dagger Duration|20 sec.}} | ||
Line 29: | Line 28: | ||
*Can be improved with {{IconLink|Dagger Throw Upgrade}}. | *Can be improved with {{IconLink|Dagger Throw Upgrade}}. | ||
*Teleports behind the enemy regardless of the which side the dagger hits. | *Teleports behind the enemy regardless of the which side the dagger hits. | ||
+ | * '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/ddc49e9ad1ff72a00b53c6cff5b1e920/ac21c02567f04a92b54dd85c091d1e5a?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 단검투척] | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50 | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 39: | Line 38: | ||
!MP | !MP | ||
!Throwing Atk. | !Throwing Atk. | ||
− | ! | + | !1st Attack Atk. |
!Finishing Atk. | !Finishing Atk. | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|400|1620| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|400|1620|50}} |
− | {{!}} <!--Throwing Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Throwing Atk.--> {{Calc|{{#var:i}}|2147|12818|50}}% |
− | {{!}} <!-- | + | {{!}} <!--Hit Atk.--> {{Calc|{{#var:i}}|8589|51274|50}}% |
− | {{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|17176|102550|50}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | |||
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 03:20, 17 July 2023
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 60 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 단검투척 |
Description
Throws a dagger, sticking it into a target. This skill can also be used in midair. The dagger remains stuck for a while, so you can approach the target from behind and extract the dagger with an additional skill key input, and swinging it at it.
[Special Function]
- Press the skill key again to activate the finishing attack.
Attributes
- SP per level: 60
- Master Level: 40
- Max Level: 50
- Casting Time: Instant Cast
- Cooldown: 30 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Dagger Duration: 20 sec.
Notes
- Can be improved with Dagger Throw Upgrade.
- Teleports behind the enemy regardless of the which side the dagger hits.
- 던전앤파이터 API Docs Link: 단검투척
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Throwing Atk. | 1st Attack Atk. | Finishing Atk. |
---|---|---|---|---|---|
1 | 60 | 400 | 2147% | 8589% | 17176% |
2 | 62 | 425 | 2365% | 9460% | 18918% |
3 | 64 | 450 | 2583% | 10331% | 20661% |
4 | 66 | 475 | 2800% | 11202% | 22403% |
5 | 68 | 500 | 3018% | 12073% | 24145% |
6 | 70 | 524 | 3236% | 12945% | 25888% |
7 | 72 | 549 | 3454% | 13816% | 27630% |
8 | 74 | 574 | 3671% | 14687% | 29372% |
9 | 76 | 599 | 3889% | 15558% | 31115% |
10 | 78 | 624 | 4107% | 16429% | 32857% |
11 | 80 | 649 | 4325% | 17300% | 34599% |
12 | 82 | 674 | 4543% | 18171% | 36342% |
13 | 84 | 699 | 4760% | 19042% | 38084% |
14 | 86 | 724 | 4978% | 19914% | 39826% |
15 | 88 | 749 | 5196% | 20785% | 41569% |
16 | 90 | 773 | 5414% | 21656% | 43311% |
17 | 92 | 798 | 5631% | 22527% | 45053% |
18 | 94 | 823 | 5849% | 23398% | 46796% |
19 | 96 | 848 | 6067% | 24269% | 48538% |
20 | 98 | 873 | 6285% | 25140% | 50280% |
21 | 100 | 898 | 6503% | 26011% | 52023% |
22 | 102 | 923 | 6720% | 26883% | 53765% |
23 | 104 | 948 | 6938% | 27754% | 55507% |
24 | 106 | 973 | 7156% | 28625% | 57250% |
25 | 108 | 998 | 7374% | 29496% | 58992% |
26 | 110 | 1022 | 7591% | 30367% | 60734% |
27 | 112 | 1047 | 7809% | 31238% | 62476% |
28 | 114 | 1072 | 8027% | 32109% | 64219% |
29 | 116 | 1097 | 8245% | 32980% | 65961% |
30 | 118 | 1122 | 8462% | 33852% | 67703% |
31 | 120 | 1147 | 8680% | 34723% | 69446% |
32 | 122 | 1172 | 8898% | 35594% | 71188% |
33 | 124 | 1197 | 9116% | 36465% | 72930% |
34 | 126 | 1222 | 9334% | 37336% | 74673% |
35 | 128 | 1247 | 9551% | 38207% | 76415% |
36 | 130 | 1271 | 9769% | 39078% | 78157% |
37 | 132 | 1296 | 9987% | 39949% | 79900% |
38 | 134 | 1321 | 10205% | 40821% | 81642% |
39 | 136 | 1346 | 10422% | 41692% | 83384% |
40 | 138 | 1371 | 10640% | 42563% | 85127% |
41 | 140 | 1396 | 10858% | 43434% | 86869% |
42 | 142 | 1421 | 11076% | 44305% | 88611% |
43 | 144 | 1446 | 11294% | 45176% | 90354% |
44 | 146 | 1471 | 11511% | 46047% | 92096% |
45 | 148 | 1496 | 11729% | 46918% | 93838% |
46 | 150 | 1520 | 11947% | 47790% | 95581% |
47 | 152 | 1545 | 12165% | 48661% | 97323% |
48 | 154 | 1570 | 12382% | 49532% | 99065% |
49 | 156 | 1595 | 12600% | 50403% | 100808% |
50 | 158 | 1620 | 12818% | 51274% | 102550% |
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |