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Difference between revisions of "Ranger 3rd Chronicle"

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(Set Effects)
(Set Effects)
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! style="background-color:#ddffcf;" align="center"| 3 Items
 
! style="background-color:#ddffcf;" align="center"| 3 Items
 
|
 
|
*{{IconLink|Headshot}}
+
{{IconLink|Headshot}}
**Cooldown -25%
+
*Cooldown -25%
**Attack Strength +10%
+
*Attack Strength +10%
*{{IconLink|Western Fire}}
+
{{IconLink|Western Fire}}
**Cooldown -25%
+
*Cooldown -25%
**Attack Strength +10%
+
*Attack Strength +10%
 
|
 
|
*{{IconLink|Headshot}}
+
{{IconLink|Headshot}}
**Cooldown -15%
+
*Cooldown -15%
**Attack Strength +20%
+
*Attack Strength +20%
*{{IconLink|Western Fire}}
+
{{IconLink|Western Fire}}
**Cooldown -15%
+
*Cooldown -15%
**Attack Strength +20%
+
*Attack Strength +20%
 
|
 
|
*{{IconLink|Moving Shot}}
+
{{IconLink|Moving Shot}}
**Bullets per Shot +1
+
*Bullets per Shot +1
**Revolver Shot Count +20%
+
*Revolver Shot Count +20%
*{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
+
{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
**Shot Count +6
+
*Shot Count +6
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
|
 
|
*{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
+
{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
**Cooldown -20%
+
*Cooldown -20%
**Shot Count +45%
+
*Shot Count +45%
**Maximum Multi-hit Count is reduced
+
*Maximum Multi-hit Count is reduced
**{{IconLink|Revenger}}/{{IconLink|Gun Guard}} increase Wild Shot/Gun Dance Attack Strength +15% for 10 seconds
+
*Clear Cube Fragment Cost +1
***Max Stacks: 2
+
*{{IconLink|Revenger}}/{{IconLink|Gun Guard}} increase Wild Shot/Gun Dance Attack Strength +15% for 10 seconds
**Clear Cube Fragment Cost +1
+
**Max Stacks: 2
 
|
 
|
*{{IconLink|Death By Revolver}}
+
{{IconLink|Death By Revolver}}
**Critical Hit Damage +10%
+
*Critical Hit Damage +10%
*{{IconLink|Multi Headshot}}
+
{{IconLink|Multi Headshot}}
**Attack Strength +30%
+
*Attack Strength +30%
**Startup Time -30%
+
*Startup Time -30%
*{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
+
{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
**Attack Strength +20%
+
*Attack Strength +20%
'''Male Ranger'''
+
[[File:MGunnerIcon.png|25px]]'''[[Male Ranger]]'''  
 
*{{IconLink|Stylish}}
 
*{{IconLink|Stylish}}
 
**Strength Buff Duration +2 Seconds
 
**Strength Buff Duration +2 Seconds
 
**Firing Skill Attack Strength +100%
 
**Firing Skill Attack Strength +100%
'''Female Ranger'''
+
[[File:FGunnerIcon.png|25px]]'''[[Female Ranger]]'''  
 
*{{IconLink|Twin Gunblade}}
 
*{{IconLink|Twin Gunblade}}
 
**Attack Strength +40%
 
**Attack Strength +40%
 
|
 
|
*{{IconLink|Moving Shot}}
+
{{IconLink|Moving Shot}}
**Attack Strength +20%
+
*Attack Strength +20%
**Bullets per Shot +2
+
*Bullets per Shot +2
**Clear Cube Fragment Cost +1
+
*Clear Cube Fragment Cost +1
*{{IconLink|Pan Revolver}}
+
{{IconLink|Pan Revolver}}
**Post-Shooting Delay Reduction +20%
+
*Post-Shooting Delay Reduction +20%
**Piercing Strength +5%
+
*Piercing Strength +5%
*{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
+
{{IconLink|Wild Shot}}/{{IconLink|Gun Dance}}
**Cooldown -20%
+
*Cooldown -20%
**Attack Strength +20%
+
*Attack Strength +20%
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 9 Items
 
! style="background-color:#ddffcf;" align="center"| 9 Items
 
|
 
|
*{{IconLink|Ultimate Multi Headshot}}
+
{{IconLink|Ultimate Multi Headshot}}
**Cooldown -40%
+
*Cooldown -40%
**Attack Strength +20%
+
*Attack Strength +20%
**Attack Range +13%
+
*Attack Range +13%
**Shot Count +4
+
*Shot Count +4
**MP Consumption -50%
+
*MP Consumption -50%
**Clear Cube Fragment Cost +1
+
*Clear Cube Fragment Cost +1
 
|
 
|
'''Male Ranger'''
+
[[File:MGunnerIcon.png|25px]]'''[[Male Ranger]]'''  
 
*{{IconLink|Multi Headshot}}
 
*{{IconLink|Multi Headshot}}
 
**Cooldown -40%
 
**Cooldown -40%
 
**Attack Strength +50%
 
**Attack Strength +50%
 
**Clear Cube Fragment Cost +1
 
**Clear Cube Fragment Cost +1
'''Female Ranger'''
+
[[File:FGunnerIcon.png|25px]]'''[[Female Ranger]]'''  
 
*{{IconLink|Gun Dance}}
 
*{{IconLink|Gun Dance}}
 
**Cooldown -40%
 
**Cooldown -40%
Line 87: Line 87:
 
**Clear Cube Fragment Cost +1
 
**Clear Cube Fragment Cost +1
 
|
 
|
*{{IconLink|Death Hawk}}
+
{{IconLink|Death Hawk}}
**Cooldown -50%
+
*Cooldown -50%
**Attack Strength +40%
+
*Attack Strength +40%
**Hit Interval -15%
+
*Hit Interval -15%
**Clear Cube Fragment Cost +1
+
*Clear Cube Fragment Cost +1
*{{IconLink|Moving Shot}}
+
{{IconLink|Moving Shot}}
**Cooldown -20%
+
*Cooldown -20%
**Attack Strength +20%
+
*Attack Strength +20%
**Bullets per Shot +2
+
*Bullets per Shot +2
*{{IconLink|Pan Revolver}}
+
{{IconLink|Pan Revolver}}
**Post-Shooting Delay Reduction +20%
+
*Post-Shooting Delay Reduction +20%
**Piercing Strength +5%
+
*Piercing Strength +5%
 
|}
 
|}
 
==Chronicle Sets==
 
==Chronicle Sets==

Revision as of 16:20, 22 December 2015

Set Effects

Set Name Untouchable Mind Standard Procedure Precise Fire
3 Items

Headshot.png Headshot

  • Cooldown -25%
  • Attack Strength +10%

Western Fire.png Western Fire

  • Cooldown -25%
  • Attack Strength +10%

Headshot.png Headshot

  • Cooldown -15%
  • Attack Strength +20%

Western Fire.png Western Fire

  • Cooldown -15%
  • Attack Strength +20%

Moving Shot.png Moving Shot

  • Bullets per Shot +1
  • Revolver Shot Count +20%

Wild Shot.png Wild Shot/Gun Dance.png Gun Dance

  • Shot Count +6
6 Items

Wild Shot.png Wild Shot/Gun Dance.png Gun Dance

  • Cooldown -20%
  • Shot Count +45%
  • Maximum Multi-hit Count is reduced
  • Clear Cube Fragment Cost +1
  • Revenger.png Revenger/Gun Guard.png Gun Guard increase Wild Shot/Gun Dance Attack Strength +15% for 10 seconds
    • Max Stacks: 2

Death By Revolver.png Death By Revolver

  • Critical Hit Damage +10%

Multi Headshot.png Multi Headshot

  • Attack Strength +30%
  • Startup Time -30%

Wild Shot.png Wild Shot/Gun Dance.png Gun Dance

  • Attack Strength +20%

MGunnerIcon.pngMale Ranger

  • Stylish.png Stylish
    • Strength Buff Duration +2 Seconds
    • Firing Skill Attack Strength +100%

FGunnerIcon.pngFemale Ranger

Moving Shot.png Moving Shot

  • Attack Strength +20%
  • Bullets per Shot +2
  • Clear Cube Fragment Cost +1

Pan Revolver.png Pan Revolver

  • Post-Shooting Delay Reduction +20%
  • Piercing Strength +5%

Wild Shot.png Wild Shot/Gun Dance.png Gun Dance

  • Cooldown -20%
  • Attack Strength +20%
9 Items

Ultimate Multi Headshot.png Ultimate Multi Headshot

  • Cooldown -40%
  • Attack Strength +20%
  • Attack Range +13%
  • Shot Count +4
  • MP Consumption -50%
  • Clear Cube Fragment Cost +1

MGunnerIcon.pngMale Ranger

  • Multi Headshot.png Multi Headshot
    • Cooldown -40%
    • Attack Strength +50%
    • Clear Cube Fragment Cost +1

FGunnerIcon.pngFemale Ranger

  • Gun Dance.png Gun Dance
    • Cooldown -40%
    • Attack Strength +50%
    • Max Multi-hit Count is reduced
    • Clear Cube Fragment Cost +1

Death Hawk.png Death Hawk

  • Cooldown -50%
  • Attack Strength +40%
  • Hit Interval -15%
  • Clear Cube Fragment Cost +1

Moving Shot.png Moving Shot

  • Cooldown -20%
  • Attack Strength +20%
  • Bullets per Shot +2

Pan Revolver.png Pan Revolver

  • Post-Shooting Delay Reduction +20%
  • Piercing Strength +5%

Chronicle Sets

2nd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent