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Difference between revisions of "Liberate - Buckshot"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=ZnXaNZ_vGEc
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|AltName=Korean: 리버레이트 - 벅샷
 +
|Video=
 +
|ElementAttribute=Shadow
 
|Class=Dark Templar
 
|Class=Dark Templar
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=30
 
|PrerequisiteLevel=30
 
|PrerequisiteSkill={{IconLink|Evolve}} Lv3
 
|PrerequisiteSkill={{IconLink|Evolve}} Lv3
|Command={{right}}{{space}}
+
|Command={{right}}+{{space}}
|Description= Uses the spirits absorbed through Evolve to mark enemies and shoots energy that follows the marked enemies, and detonates them with Shadow Damage.</br>
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|Description= Uses the spirits that Evolve absorbed to mark enemies, shoots energy that follows the marked enemies, and detonates them with Shadow damage.<br>
Marked enemies in order of Boss, Named, and Normal. If the number of shooting energy missiles is greater than the number of enemies, multiple missiles target the same enemy.
+
Marks enemies in order of Boss, Named, and Normal. If the number of shooting energy missiles is greater than enemies, multiple missiles target the same enemy.
 
|Attributes=
 
|Attributes=
 
*{{SP per level|30}}
 
*{{SP per level|30}}
*{{SkillAttribute|Master Level|50}}
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*{{SkillAttribute|Master Level|60}}
 
*{{SkillAttribute|Max Level|70}}
 
*{{SkillAttribute|Max Level|70}}
 
*{{CastTime|0.3 sec.}}
 
*{{CastTime|0.3 sec.}}
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*{{Cancelable}}
 
*{{Cancelable}}
 
*{{SkillAttribute|Max Targeting Range|500 px}}
 
*{{SkillAttribute|Max Targeting Range|500 px}}
 +
*{{SkillAttribute|Explosion Size|100%}}
 
*{{SkillAttribute|Spirits Required per Missile|2}}
 
*{{SkillAttribute|Spirits Required per Missile|2}}
 
*{{SkillAttribute|Min Shot Count|1}}
 
*{{SkillAttribute|Min Shot Count|1}}
 
*{{SkillAttribute|Max Missiles per Enemy|4}}
 
*{{SkillAttribute|Max Missiles per Enemy|4}}
 
|Notes=
 
|Notes=
*Can be improved with {{IconLink|Liberate - Buck Shot Upgrade}}
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*Can be improved with {{IconLink|Liberate - Buck Shot Upgrade}}.
 
*Skill can be used while attacking, using a skill, jumping, or moving.
 
*Skill can be used while attacking, using a skill, jumping, or moving.
 
*Only targets enemies in front of the Dark Templar.
 
*Only targets enemies in front of the Dark Templar.
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|SkillGrowth=
 
|SkillGrowth=
 
<span style="display: none;">{{</span>
 
<span style="display: none;">{{</span>
<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27}}<!--Create an array named "maxrow" and fill it with X values-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
{{!}}- {{#ifexpr: {{#var:i}} = 22 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|64|182|22}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|65|450|70}}
{{!}} <!--Max Shot Count--> {{#expr: floor(6+((18-6)/(26-1))*({{#var:i}}-1) round 0)}}
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{{!}} <!--Max Shot Count--> {{#ifexpr: {{#var:i}} < 31 | {{#expr: floor(6+((22-6)/(31-1))*({{#var:i}}-1) round 0)}} | 22 }}
{{!}} <!--Atk. per Spirit--> {{Calc|{{#var:i}}|599|2606|22}}%
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{{!}} <!--Atk. per Spirit--> {{Calc|{{#var:i}}|890|10690|70}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}

Latest revision as of 13:33, 14 April 2024


Liberate - Buckshot.png Liberate - Buckshot

No Video
Active Skill
Class:

Dark Templar

Command: Rightkey.png+Spacebar.png
Prerequisite Level: 30
Prerequisite Skills: Evolve.png Evolve Lv3
Alternate Names: Korean: 리버레이트 - 벅샷

Description

Uses the spirits that Evolve absorbed to mark enemies, shoots energy that follows the marked enemies, and detonates them with Shadow damage.
Marks enemies in order of Boss, Named, and Normal. If the number of shooting energy missiles is greater than enemies, multiple missiles target the same enemy.

Attributes

  • SP per level: 30
  • Master Level: 60
  • Max Level: 70
  • Casting Time: 0.3 sec.
  • Cooldown: 5 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Max Targeting Range: 500 px
  • Explosion Size: 100%
  • Spirits Required per Missile: 2
  • Min Shot Count: 1
  • Max Missiles per Enemy: 4

Notes

  • Can be improved with Liberate - Buckshot Upgrade.png Liberate - Buck Shot Upgrade.
  • Skill can be used while attacking, using a skill, jumping, or moving.
  • Only targets enemies in front of the Dark Templar.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Max Shot Count Atk. per Spirit
1 30 65 6 890%
2 33 71 7 1032%
3 36 76 7 1174%
4 39 82 8 1316%
5 42 87 8 1458%
6 45 93 9 1600%
7 48 98 9 1742%
8 51 104 10 1884%
9 54 110 10 2026%
10 57 115 11 2168%
11 60 121 11 2310%
12 63 126 12 2452%
13 66 132 12 2594%
14 69 138 13 2736%
15 72 143 13 2878%
16 75 149 14 3020%
17 78 154 15 3162%
18 81 160 15 3304%
19 84 165 16 3447%
20 87 171 16 3589%
21 90 177 17 3731%
22 93 182 17 3873%
23 96 188 18 4015%
24 99 193 18 4157%
25 102 199 19 4299%
26 105 204 19 4441%
27 108 210 20 4583%
28 111 216 20 4725%
29 114 221 21 4867%
30 117 227 21 5009%
31 120 232 22 5151%
32 123 238 22 5293%
33 126 244 22 5435%
34 129 249 22 5577%
35 132 255 22 5719%
36 135 260 22 5861%
37 138 266 22 6003%
38 141 271 22 6145%
39 144 277 22 6287%
40 147 283 22 6429%
41 150 288 22 6571%
42 153 294 22 6713%
43 156 299 22 6855%
44 159 305 22 6997%
45 162 311 22 7139%
46 165 316 22 7281%
47 168 322 22 7423%
48 171 327 22 7565%
49 174 333 22 7707%
50 177 338 22 7849%
51 180 344 22 7991%
52 183 350 22 8133%
53 186 355 22 8276%
54 189 361 22 8418%
55 192 366 22 8560%
56 195 372 22 8702%
57 198 377 22 8844%
58 201 383 22 8986%
59 204 389 22 9128%
60 207 394 22 9270%
61 210 400 22 9412%
62 213 405 22 9554%
63 216 411 22 9696%
64 219 417 22 9838%
65 222 422 22 9980%
66 225 428 22 10122%
67 228 433 22 10264%
68 231 439 22 10406%
69 234 444 22 10548%
70 237 450 22 10690%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Dark Templar Skills
Active:Black Mirror.png Black Mirror Congest.png Congest Deadly Cape.png Deadly Cape Destroyer.png Destroyer Liberate - Buckshot.png Liberate - Buckshot Liberatemandess.png Liberate - Madness Scaffold.png Scaffold Shadow Binding.png Shadow Binding Shadow Clone (Dark Templar).png Shadow Clone (Dark Templar) Shadow Harvest.png Shadow Harvest Shadow Hiding.png Shadow Hiding Shadow Lancer.png Shadow Lancer SoulDrain.png Soul Drain
Passive:Evolve.png Evolve Hidden Blade.png Hidden Blade Usir's Curse.png Usir's Curse
Awakening:Doomsday.png Doomsday Immolation.png Immolation Loyal Servant.png Loyal Servant Starfall.png Starfall
2nd Awakening:Deus-Ex Ray.png Deus-Ex Ray Judgment.png Judgment Punishment (Dark Templar).png Punishment (Dark Templar) Vespers.png Vespers
Neo: Awakening:Incarnation.png Incarnation Quietus Redemption.png Quietus Redemption Raking Thorns.png Raking Thorns

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism