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Difference between revisions of "Thousand Hands"
(Cat-a-lot: Moving from Category:M. Brawler Skills to Category:M. Fighter Skills) |
m (Edited Reload Time Change and Recasting Delay Change Rates to reflect fact that they cap past a certain level) |
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− | + | {{SkillPage | |
− | == | + | |Name={{PAGENAME}} |
− | + | |Video= | |
+ | |Gender=Male | ||
+ | |Class=Brawler | ||
+ | |Type=Passive | ||
+ | |Type2=Awakening | ||
+ | |PrerequisiteLevel=48 | ||
+ | |Description=Increases the Throwing skills' loading count, Atk., and flying speed, and decreases their reloading time. Also increases Basic/Skill Atk. and Physical/Magical Critical Chances. | ||
− | == | + | |Attributes= |
+ | *{{SP per level|45}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{SkillAttribute|Reloading Time Change Range|Dungeon=varies|Arena=100%}} | ||
+ | *{{SkillAttribute|Other Thrown Item/Skill Flying Speed Change Rate|Dungeon=110%|Arena=varies}} | ||
+ | *{{SkillAttribute|Needle Spin/Cursed Quake/Dirty Barrel/Blood Rage Chain Atk. Increase|Dungeon=varies|Arena=-%}} | ||
+ | *{{SkillAttribute|Other Skills' and Basic Attack's Atk. Increase|Dungeon=varies|Arena=-%}} | ||
+ | *{{SkillAttribute|Physical/Magical Critical Chances Increase|Dungeon=varies|Arena=-%}} | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{tabs | |
− | + | |name=Skill Growths | |
− | + | |tab1=Dungeon | |
− | + | |contents1=<span style="display: none;">{{</span> | |
− | ==Skill | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | {| | + | {|{{SkillTableHeader}} |
− | |- {{ | + | !Level |
− | ! | + | !Lv Req |
+ | !Loading Count | ||
+ | !Strengthened {{IconLink|Block Throw}}/{{IconLink|Poison Throw}}/{{IconLink|Net Throw}} Flying Speed Change Rate | ||
+ | !Recasting Delay Change Rate | ||
+ | !Reloading Time Change Rate | ||
+ | !{{IconLink|Needle Spin}}/{{IconLink|Cursed Quake}}/{{IconLink|Dirty Barrel}}/{{IconLink|Blood Rage Chain}} Atk. | ||
+ | !Other Skills' and Basic Attacks' Atk. | ||
+ | !Physical/Magical Critical Chance | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Loading Count--> +{{Calc|{{#var:i}}|1|9|18}} | ||
+ | {{!}} <!--Strengthened--> {{Calc|{{#var:i}}|110|195|18}}% | ||
+ | {{!}} <!--Recasting--> {{#ifexpr: {{#var:i}} < 17 | {{Calc|{{#var:i}}|98|60|17}} | 60 }}% | ||
+ | {{!}} <!--Reloading--> {{#ifexpr: {{#var:i}} < 15 | {{Calc|{{#var:i}}|100|70|15}} | 70 }}% | ||
+ | {{!}} <!--Skill Atk.--> +{{Calc|{{#var:i}}|16|41.5|18|1|1}}% | ||
+ | {{!}} <!--Other Skills--> +{{Calc|{{#var:i}}|1.5|27|18|1|1}}% | ||
+ | {{!}} <!--Crit--> +{{Calc|{{#var:i}}|3|11.5|18|1|1}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Loading Count |
− | ! | + | !Strengthened {{IconLink|Block Throw}}/{{IconLink|Poison Throw}}/{{IconLink|Net Throw}} Flying Speed Change Rate |
− | !Flying | + | !Other Thrown Item/Skill Flying Speed Change Rate |
− | ! | + | !Recasting Delay Change Rate |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Loading Count--> {{#ifexpr: {{#var:i}} < 2 | - | +{{Calc|{{#var:i}}|1|3|13|2}} }} | ||
+ | {{!}} <!--Strengthened--> {{Calc|{{#var:i}}|80|102|13}}% | ||
+ | {{!}} <!--Other Thrown--> {{Calc|{{#var:i}}|80|102|13}}% | ||
+ | {{!}} <!--Recasting--> {{Calc|{{#var:i}}|100|73|13}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
− | + | ==Trivia== | |
− | + | *This move's inspiration likely draws from the Thousand-Handed Buddha [https://en.wikipedia.org/wiki/Guanyin#Guanyin_and_the_Thousand_Arms] from ancient times, who had a thousand hands and a thousand eyes. | |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
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Latest revision as of 16:24, 27 May 2020
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Increases the Throwing skills' loading count, Atk., and flying speed, and decreases their reloading time. Also increases Basic/Skill Atk. and Physical/Magical Critical Chances.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Reloading Time Change Range: varies (100% in Arena )
- Other Thrown Item/Skill Flying Speed Change Rate: 110% (varies in Arena )
- Needle Spin/Cursed Quake/Dirty Barrel/Blood Rage Chain Atk. Increase: varies (-% in Arena )
- Other Skills' and Basic Attack's Atk. Increase: varies (-% in Arena )
- Physical/Magical Critical Chances Increase: varies (-% in Arena )
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Loading Count | Strengthened Block Throw/ Poison Throw/ Net Throw Flying Speed Change Rate | Recasting Delay Change Rate | Reloading Time Change Rate | Needle Spin/ Cursed Quake/ Dirty Barrel/ Blood Rage Chain Atk. | Other Skills' and Basic Attacks' Atk. | Physical/Magical Critical Chance |
---|---|---|---|---|---|---|---|---|
1 | 48 | +1 | 110% | 98% | 100% | +16% | +1.5% | +3% |
2 | 51 | +1 | 115% | 96% | 98% | +17.5% | +3% | +3.5% |
3 | 54 | +2 | 120% | 93% | 96% | +19% | +4.5% | +4% |
4 | 57 | +2 | 125% | 91% | 94% | +20.5% | +6% | +4.5% |
5 | 60 | +3 | 130% | 89% | 91% | +22% | +7.5% | +5% |
6 | 63 | +3 | 135% | 86% | 89% | +23.5% | +9% | +5.5% |
7 | 66 | +4 | 140% | 84% | 87% | +25% | +10.5% | +6% |
8 | 69 | +4 | 145% | 81% | 85% | +26.5% | +12% | +6.5% |
9 | 72 | +5 | 150% | 79% | 83% | +28% | +13.5% | +7% |
10 | 75 | +5 | 155% | 77% | 81% | +29.5% | +15% | +7.5% |
11 | 78 | +6 | 160% | 74% | 79% | +31% | +16.5% | +8% |
12 | 81 | +6 | 165% | 72% | 76% | +32.5% | +18% | +8.5% |
13 | 84 | +7 | 170% | 70% | 74% | +34% | +19.5% | +9% |
14 | 87 | +7 | 175% | 67% | 72% | +35.5% | +21% | +9.5% |
15 | 90 | +8 | 180% | 65% | 70% | +37% | +22.5% | +10% |
16 | 93 | +8 | 185% | 62% | 70% | +38.5% | +24% | +10.5% |
17 | 96 | +9 | 190% | 60% | 70% | +40% | +25.5% | +11% |
18 | 99 | +9 | 195% | 60% | 70% | +41.5% | +27% | +11.5% |
19 | 102 | +9 | 200% | 60% | 70% | +43% | +28.5% | +12% |
20 | 105 | +10 | 205% | 60% | 70% | +44.5% | +30% | +12.5% |
21 | 108 | +10 | 210% | 60% | 70% | +46% | +31.5% | +13% |
22 | 111 | +11 | 215% | 60% | 70% | +47.5% | +33% | +13.5% |
23 | 114 | +11 | 220% | 60% | 70% | +49% | +34.5% | +14% |
24 | 117 | +12 | 225% | 60% | 70% | +50.5% | +36% | +14.5% |
25 | 120 | +12 | 230% | 60% | 70% | +52% | +37.5% | +15% |
26 | 123 | +13 | 235% | 60% | 70% | +53.5% | +39% | +15.5% |
27 | 126 | +13 | 240% | 60% | 70% | +55% | +40.5% | +16% |
28 | 129 | +14 | 245% | 60% | 70% | +56.5% | +42% | +16.5% |
29 | 132 | +14 | 250% | 60% | 70% | +58% | +43.5% | +17% |
30 | 135 | +15 | 255% | 60% | 70% | +59.5% | +45% | +17.5% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Trivia
- This move's inspiration likely draws from the Thousand-Handed Buddha [1] from ancient times, who had a thousand hands and a thousand eyes.
General TP Skills | |
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Basic Training Upgrade |