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Difference between revisions of "Derange"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
|Video=lJhsAuVvYVA | |Video=lJhsAuVvYVA | ||
− | | | + | |AltName=Korean: 폭주 |
|Class=Berserker | |Class=Berserker | ||
|Type=Active | |Type=Active | ||
− | |||
|PrerequisiteLevel=25 | |PrerequisiteLevel=25 | ||
− | |||
− | |||
|Command={{Right}}{{Right}}+{{Space}} | |Command={{Right}}{{Right}}+{{Space}} | ||
− | |Description=Causes | + | |Description= |
+ | Causes you to temporarily go berserk.<br> | ||
+ | Increases Basic/Skill Atk., Movement/Attack Speeds, Abnormal Status Tolerance, and Hit Recovery, but at the cost of {{IconLink|Intelligence}} and Physical/Magic Def.<br> | ||
+ | During Derange, Basic attacks and skills Stun their targets for a longer duration, your Recoil decreases, and certain skills cool down more quickly. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
− | *{{CastTime|0.5 | + | *{{SkillAttribute|Master Level|10}} |
− | * | + | *{{SkillAttribute|Max Level|20}} |
− | *{{ | + | *{{CastTime|0.5 sec.}} |
− | * | + | *{{Cooldown|5 sec.}} |
− | * | + | *{{SkillAttribute|Abnormal Status Resist|+200}} |
− | *''' | + | *{{SkillAttribute|Physical Def.|-10%}} |
− | * | + | *{{SkillAttribute|Magical Def.|-10%}} |
− | * | + | *'''Cooldown Reduction''' |
− | * | + | **{{SkillAttribute|{{IconLink|Blood Sword}}|-20%}} |
− | + | **{{SkillAttribute|{{IconLink|Bloody Twister}}|-20%}} | |
+ | **{{SkillAttribute|{{IconLink|Outrage Break}}|-20%}} | ||
+ | *{{SkillAttribute|Hit Recovery|+1000}} | ||
+ | *{{SkillAttribute|{{IconLink|Gore Cross}}/{{IconLink|Mountainous Wheel}}/{{IconLink|Frenzy}} Basic Attack Stun Duration|+50%}} | ||
+ | *{{SkillAttribute|{{IconLink|Gore Cross}}/{{IconLink|Mountainous Wheel}}/{{IconLink|Frenzy}} Basic Attack Stun Duration|-50%}} | ||
+ | |Notes= | ||
+ | *Hit Recovery refers to the delay between each hit you make towards a monster. Derange allows for shorter delay times for each hit, allowing faster attacks. | ||
+ | *The skill tooltip incorrectly writes Intelligence in the second paragraph instead of Basic/Skill Atk. | ||
+ | *200 Abnormal Status resistance is essentially immunity to status effects. Some status effects will still occur, for example, burn from lava floors. | ||
+ | **Using {{IconLink|Derange Upgrade}} reduces the abnormal status resistance granted by 50, allowing the berserker to benefit from gear that provides bonuses based on status effects. | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | <!-- START: TABLE HEADERS --> | |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Basic/Skill Atk. |
− | !Attack | + | !Attack Speed |
− | ! | + | !Movement Speed |
− | ! | + | !INT |
− | + | <!-- END: TABLE HEADERS --> | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }} |
− | + | <!-- START: SKILL DATA EXPRESSIONS --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|271|2570|20}} + {{Calc|{{#var:i}}|2.2|11.3|10|1|1}} per sec. |
− | + | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|34|72|20}}% | |
− | + | {{!}} <!--Attack Speed--> +{{Calc|{{#var:i}}|21|40|20}}% | |
− | + | {{!}} <!--Movement Speed--> +{{Calc|{{#var:i}}|21|40|20}}% | |
− | + | {{!}} <!--INT--> -{{Calc|{{#var:i}}|105|176|20}} | |
− | |- | + | {{!}}- |
− | + | <!-- END: SKILL DATA EXPRESSIONS --> | |
− | + | }} | |
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|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 19:51, 19 January 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 25 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 폭주 |
Description
Causes you to temporarily go berserk.
Increases Basic/Skill Atk., Movement/Attack Speeds, Abnormal Status Tolerance, and Hit Recovery, but at the cost of Intelligence and Physical/Magic Def.
During Derange, Basic attacks and skills Stun their targets for a longer duration, your Recoil decreases, and certain skills cool down more quickly.
Attributes
- SP per level: 25
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec.
- Cooldown: 5 sec.
- Abnormal Status Resist: +200
- Physical Def.: -10%
- Magical Def.: -10%
- Cooldown Reduction
- Blood Sword: -20%
- Bloody Twister: -20%
- Outrage Break: -20%
- Hit Recovery: +1000
- Gore Cross/ Mountainous Wheel/ Frenzy Basic Attack Stun Duration: +50%
- Gore Cross/ Mountainous Wheel/ Frenzy Basic Attack Stun Duration: -50%
Notes
- Hit Recovery refers to the delay between each hit you make towards a monster. Derange allows for shorter delay times for each hit, allowing faster attacks.
- The skill tooltip incorrectly writes Intelligence in the second paragraph instead of Basic/Skill Atk.
- 200 Abnormal Status resistance is essentially immunity to status effects. Some status effects will still occur, for example, burn from lava floors.
- Using Derange Upgrade reduces the abnormal status resistance granted by 50, allowing the berserker to benefit from gear that provides bonuses based on status effects.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Basic/Skill Atk. | Attack Speed | Movement Speed | INT |
---|---|---|---|---|---|---|
1 | 25 | 271 + 2.2 per sec. | +34% | +21% | +21% | -105 |
2 | 28 | 392 + 3.2 per sec. | +36% | +22% | +22% | -109 |
3 | 31 | 513 + 4.2 per sec. | +38% | +23% | +23% | -112 |
4 | 34 | 634 + 5.2 per sec. | +40% | +24% | +24% | -116 |
5 | 37 | 755 + 6.2 per sec. | +42% | +25% | +25% | -120 |
6 | 40 | 876 + 7.3 per sec. | +44% | +26% | +26% | -124 |
7 | 43 | 997 + 8.3 per sec. | +46% | +27% | +27% | -127 |
8 | 46 | 1118 + 9.3 per sec. | +48% | +28% | +28% | -131 |
9 | 49 | 1239 + 10.3 per sec. | +50% | +29% | +29% | -135 |
10 | 52 | 1360 + 11.3 per sec. | +52% | +30% | +30% | -139 |
11 | 55 | 1481 + 12.3 per sec. | +54% | +31% | +31% | -142 |
12 | 58 | 1602 + 13.3 per sec. | +56% | +32% | +32% | -146 |
13 | 61 | 1723 + 14.3 per sec. | +58% | +33% | +33% | -150 |
14 | 64 | 1844 + 15.3 per sec. | +60% | +34% | +34% | -154 |
15 | 67 | 1965 + 16.4 per sec. | +62% | +35% | +35% | -157 |
16 | 70 | 2086 + 17.4 per sec. | +64% | +36% | +36% | -161 |
17 | 73 | 2207 + 18.4 per sec. | +66% | +37% | +37% | -165 |
18 | 76 | 2328 + 19.4 per sec. | +68% | +38% | +38% | -169 |
19 | 79 | 2449 + 20.4 per sec. | +70% | +39% | +39% | -172 |
20 | 82 | 2570 + 21.4 per sec. | +72% | +40% | +40% | -176 |
Berserker Skills | |
---|---|
Active: | Blood Scratch Blood Sword Bloodlust Bloody Twister Cruel Engagement Derange Diehard Enrage Frenzy Outrage Break Raging Fury Thirst |
Passive: | Bloody Cross Insanity Vim and Vigor |
Awakening: | Blood Memory Blood Snatch Brutal Crusher Extreme Overkill Poignant Madness |
2nd Awakening: | Blood Boom Blood Incarnate Blood Riven Fatal Blood |
Neo: Awakening: | Blood Majin Strike: Destruction Rampant Madness Ruthlessness |
General TP Skills | |
---|---|
Basic Training Upgrade |