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Dagger Throw
Revision as of 21:27, 8 August 2016 by CitricCurrent (talk | contribs)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 60 |
Prerequisite Skills: | None |
Description
Throws a Dagger at a foe. Reactivate the skill to teleport to the dagger's location and activate the finishing attack.
Attributes
- SP per level: 60
- Casting Time: Instant
- Cooldown: 27 sec
- This skill consumes 1 Clear Cube Fragment.
- MP --2.0% Cooldown --1.0% on Command
- Basic Attack Cancelable Skill
- Number of Hits: 3
Notes
- Can be used in mid-air.
- Teleports behind the enemy regardless of the which side the dagger hits.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |