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Difference between revisions of "Dagger Throw"

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|Command= {{left}}{{right}}{{right}}+{{z}}
 
|Command= {{left}}{{right}}{{right}}+{{z}}
 
|Description=
 
|Description=
Throws a dagger, sticking it into a target. This skill can also be used in midair. The dagger remains stuck for a while, so you can approach and extract it with an additional skill key input, and swing it.<br>
+
Throws a dagger, sticking it into a target. This skill can also be used in midair. The dagger remains stuck for a while, so you can approach the target from behind and extract the dagger with an additional skill key input, and swinging it at it.<br><br>
During the throwing motion, this skill turns its target to show its back toward you and pushes it far way. Its finishing attack also turns the target, showing its back.<br><br>
 
 
'''[Special Function]'''<br>
 
'''[Special Function]'''<br>
 
- Press the skill key again to activate the finishing attack.
 
- Press the skill key again to activate the finishing attack.
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|Attributes=
 
|Attributes=
 
*{{SP per level|60}}
 
*{{SP per level|60}}
*{{SkillAttribute|Master Level|50}}
+
*{{SkillAttribute|Master Level|40}}
*{{SkillAttribute|Max Level|60}}
+
*{{SkillAttribute|Max Level|50}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
 
*{{Cooldown|30 sec.}}
 
*{{Cooldown|30 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
+
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
*{{SkillAttribute|Dagger Duration|20 sec.}}
 
*{{SkillAttribute|Dagger Duration|20 sec.}}
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*Can be improved with {{IconLink|Dagger Throw Upgrade}}.
 
*Can be improved with {{IconLink|Dagger Throw Upgrade}}.
 
*Teleports behind the enemy regardless of the which side the dagger hits.
 
*Teleports behind the enemy regardless of the which side the dagger hits.
 +
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/ddc49e9ad1ff72a00b53c6cff5b1e920/ac21c02567f04a92b54dd85c091d1e5a?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 단검투척]
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
<small>
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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!MP
 
!MP
 
!Throwing Atk.
 
!Throwing Atk.
!Slash Atk.
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!1st Attack Atk.
 
!Finishing Atk.
 
!Finishing Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
+
{{!}}- {{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|400|1620|60}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|400|1620|50}}
{{!}} <!--Throwing Atk.--> {{Calc|{{#var:i}}|1445|10097|60}}%
+
{{!}} <!--Throwing Atk.--> {{Calc|{{#var:i}}|2147|12818|50}}%
{{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}|5781|40374|60}}%
+
{{!}} <!--Hit Atk.--> {{Calc|{{#var:i}}|8589|51274|50}}%
{{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|11560|80746|60}}%
+
{{!}} <!--Finishing Atk.--> {{Calc|{{#var:i}}|17176|102550|50}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
{{TableNote}}
 
</small>
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 04:20, 17 July 2023


Dagger Throw.png Dagger Throw

No Video
Awakening Active Skill
Class:

Shadow Dancer

Command: Leftkey.pngRightkey.pngRightkey.png+Z.png
Prerequisite Level: 60
Prerequisite Skills: None
Alternate Names: Korean: 단검투척

Description

Throws a dagger, sticking it into a target. This skill can also be used in midair. The dagger remains stuck for a while, so you can approach the target from behind and extract the dagger with an additional skill key input, and swinging it at it.

[Special Function]
- Press the skill key again to activate the finishing attack.

Attributes

  • SP per level: 60
  • Master Level: 40
  • Max Level: 50
  • Casting Time: Instant Cast
  • Cooldown: 30 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Dagger Duration: 20 sec.

Notes

  • Can be improved with Dagger Throw Upgrade.png Dagger Throw Upgrade.
  • Teleports behind the enemy regardless of the which side the dagger hits.
  • 던전앤파이터 API Docs Link: 단검투척

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Throwing Atk. 1st Attack Atk. Finishing Atk.
1 60 400 2147% 8589% 17176%
2 62 425 2365% 9460% 18918%
3 64 450 2583% 10331% 20661%
4 66 475 2800% 11202% 22403%
5 68 500 3018% 12073% 24145%
6 70 524 3236% 12945% 25888%
7 72 549 3454% 13816% 27630%
8 74 574 3671% 14687% 29372%
9 76 599 3889% 15558% 31115%
10 78 624 4107% 16429% 32857%
11 80 649 4325% 17300% 34599%
12 82 674 4543% 18171% 36342%
13 84 699 4760% 19042% 38084%
14 86 724 4978% 19914% 39826%
15 88 749 5196% 20785% 41569%
16 90 773 5414% 21656% 43311%
17 92 798 5631% 22527% 45053%
18 94 823 5849% 23398% 46796%
19 96 848 6067% 24269% 48538%
20 98 873 6285% 25140% 50280%
21 100 898 6503% 26011% 52023%
22 102 923 6720% 26883% 53765%
23 104 948 6938% 27754% 55507%
24 106 973 7156% 28625% 57250%
25 108 998 7374% 29496% 58992%
26 110 1022 7591% 30367% 60734%
27 112 1047 7809% 31238% 62476%
28 114 1072 8027% 32109% 64219%
29 116 1097 8245% 32980% 65961%
30 118 1122 8462% 33852% 67703%
31 120 1147 8680% 34723% 69446%
32 122 1172 8898% 35594% 71188%
33 124 1197 9116% 36465% 72930%
34 126 1222 9334% 37336% 74673%
35 128 1247 9551% 38207% 76415%
36 130 1271 9769% 39078% 78157%
37 132 1296 9987% 39949% 79900%
38 134 1321 10205% 40821% 81642%
39 136 1346 10422% 41692% 83384%
40 138 1371 10640% 42563% 85127%
41 140 1396 10858% 43434% 86869%
42 142 1421 11076% 44305% 88611%
43 144 1446 11294% 45176% 90354%
44 146 1471 11511% 46047% 92096%
45 148 1496 11729% 46918% 93838%
46 150 1520 11947% 47790% 95581%
47 152 1545 12165% 48661% 97323%
48 154 1570 12382% 49532% 99065%
49 156 1595 12600% 50403% 100808%
50 158 1620 12818% 51274% 102550%

}}

Shadow Dancer Skills
Active:Abyss Drop.png Abyss Drop Assassin's Attitude.png Assassin's Attitude Assassination.png Assassination Blade Cyclone.png Blade Cyclone Covert Operation.png Covert Operation Final Destruction.png Final Destruction Heart Thrust.png Heart Thrust Hold Up.png Hold Up Neck Divider.png Neck Divider Shadow Dancing.png Shadow Dancing Shadow Decoy.png Shadow Decoy Shadow Trip.png Shadow Trip
Passive:Assassination Method.png Assassination Method Shadow Dancer Leather Armor Mastery.png Shadow Dancer Leather Armor Mastery Sharp Dagger.png Sharp Dagger
Awakening:Dagger Throw.png Dagger Throw Killing Shadow.png Killing Shadow Rear Ambush.png Rear Ambush Shadow Sting.png Shadow Sting
2nd Awakening:Chain Reaction.png Chain Reaction Deadly Dance.png Deadly Dance Fatal Blitz.png Fatal Blitz Veiled Attack.png Veiled Attack
Neo: Awakening:Besieging Menace.png Besieging Menace Rule of the Shadows.png Rule of the Shadows Shadowless Slaughter.png Shadowless Slaughter

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism