Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Loyal Servant"
m |
m |
||
(2 intermediate revisions by the same user not shown) | |||
Line 5: | Line 5: | ||
|Type= Passive | |Type= Passive | ||
|Type2= Awakening | |Type2= Awakening | ||
− | |||
|PrerequisiteLevel= 48 | |PrerequisiteLevel= 48 | ||
− | |Description= A servant increases the Dark Empress's Magical Critical Chance and Critical Atk. and creates a chance of sticking itself to an enemy in an attack, absorbing its Spirit.<br> | + | |Description= A servant increases the Dark Empress's {{IconLink|Magical Critical Chance}} and Critical Atk., and creates a chance of sticking itself to an enemy in an attack, absorbing its Spirit.<br> |
− | The servant, while sticking to an enemy, absorbs and sends Spirits to the Dark Empress at | + | The servant, while sticking to an enemy, absorbs and sends Spirits to the Dark Empress at regular basis. |
|Attributes= | |Attributes= | ||
− | *{{SP per level|45}} | + | *{{SP per level|45; 30 after Ability Intensification}} |
− | *{{SkillAttribute|Master Level| | + | *{{SkillAttribute|Master Level|40}} |
− | *{{SkillAttribute|Max Level| | + | *{{SkillAttribute|Max Level|50}} |
*{{SkillAttribute|Spirit-absorbing Interval|3 sec.}} | *{{SkillAttribute|Spirit-absorbing Interval|3 sec.}} | ||
*{{SkillAttribute|Cooldown Before Servant Sticks to the Same Enemy|10 sec.}} | *{{SkillAttribute|Cooldown Before Servant Sticks to the Same Enemy|10 sec.}} | ||
Line 18: | Line 17: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:chance|1,1,2,2,2,3,3,4,4,4,5,5,5,6,6,6,7,7,8,8,8,9,9,9,10,10,10,11,11,12,12,12,13,13,13,14,14,14,15,15,16,16,17,17,18,18,19}}<!--Create variable "chance" that holds the values of sticking chance--> | |
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values-->{{#arraydefine:chance|1,1,2,2,2,3,3,4,4,4,5,5,5,6,6,6,7,7,8,8,8,9,9,9,10,10,10,11,11,12,12,12,13,13,13,14,14,14,15,15}}<!--Create variable "chance" that holds the values of sticking chance--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 29: | Line 27: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | ||
{{!}} <!--Servant-sticking Chance--> +{{#arrayindex:chance| {{#expr: {{#var:i}}-1 }} }}% | {{!}} <!--Servant-sticking Chance--> +{{#arrayindex:chance| {{#expr: {{#var:i}}-1 }} }}% | ||
− | {{!}} <!--Duration--> {{Calc|{{#var:i}}|5| | + | {{!}} <!--Duration--> {{Calc|{{#var:i}}|5|45.8|50|1|1}} sec. |
− | {{!}} <!--Magical Critical Chance--> +{{Calc|{{#var:i}}| | + | {{!}} <!--Magical Critical Chance--> +{{Calc|{{#var:i}}|10.5|35|50|1|1}}% |
− | {{!}} <!--Critical Atk.--> +{{Calc|{{#var:i}}|7| | + | {{!}} <!--Critical Atk.--> +{{Calc|{{#var:i}}|7|80.5|50|1|1}}% |
{{!}}- | {{!}}- | ||
+ | <!-- END: SKILL DATA EXPRESSIONS --> | ||
}} | }} | ||
|} | |} | ||
− | |||
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 16:59, 14 April 2024
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 충실한 종 |
Description
A servant increases the Dark Empress's Magical Critical Chance and Critical Atk., and creates a chance of sticking itself to an enemy in an attack, absorbing its Spirit.
The servant, while sticking to an enemy, absorbs and sends Spirits to the Dark Empress at regular basis.
Attributes
- SP per level: 45; 30 after Ability Intensification
- Master Level: 40
- Max Level: 50
- Spirit-absorbing Interval: 3 sec.
- Cooldown Before Servant Sticks to the Same Enemy: 10 sec.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Servant-sticking Chance | Duration | Magical Critical Chance | Critical Atk. |
---|---|---|---|---|---|
1 | 48 | +1% | 5 sec. | +10.5% | +7% |
2 | 51 | +1% | 5.8 sec. | +11% | +8.5% |
3 | 54 | +2% | 6.7 sec. | +11.5% | +10% |
4 | 57 | +2% | 7.5 sec. | +12% | +11.5% |
5 | 60 | +2% | 8.3 sec. | +12.5% | +13% |
6 | 63 | +3% | 9.2 sec. | +13% | +14.5% |
7 | 66 | +3% | 10 sec. | +13.5% | +16% |
8 | 69 | +4% | 10.8 sec. | +14% | +17.5% |
9 | 72 | +4% | 11.7 sec. | +14.5% | +19% |
10 | 75 | +4% | 12.5 sec. | +15% | +20.5% |
11 | 78 | +5% | 13.3 sec. | +15.5% | +22% |
12 | 81 | +5% | 14.2 sec. | +16% | +23.5% |
13 | 84 | +5% | 15 sec. | +16.5% | +25% |
14 | 87 | +6% | 15.8 sec. | +17% | +26.5% |
15 | 90 | +6% | 16.7 sec. | +17.5% | +28% |
16 | 93 | +6% | 17.5 sec. | +18% | +29.5% |
17 | 96 | +7% | 18.3 sec. | +18.5% | +31% |
18 | 99 | +7% | 19.2 sec. | +19% | +32.5% |
19 | 102 | +8% | 20 sec. | +19.5% | +34% |
20 | 105 | +8% | 20.8 sec. | +20% | +35.5% |
21 | 108 | +8% | 21.7 sec. | +20.5% | +37% |
22 | 111 | +9% | 22.5 sec. | +21% | +38.5% |
23 | 114 | +9% | 23.3 sec. | +21.5% | +40% |
24 | 117 | +9% | 24.2 sec. | +22% | +41.5% |
25 | 120 | +10% | 25 sec. | +22.5% | +43% |
26 | 123 | +10% | 25.8 sec. | +23% | +44.5% |
27 | 126 | +10% | 26.6 sec. | +23.5% | +46% |
28 | 129 | +11% | 27.5 sec. | +24% | +47.5% |
29 | 132 | +11% | 28.3 sec. | +24.5% | +49% |
30 | 135 | +12% | 29.1 sec. | +25% | +50.5% |
31 | 138 | +12% | 30 sec. | +25.5% | +52% |
32 | 141 | +12% | 30.8 sec. | +26% | +53.5% |
33 | 144 | +13% | 31.6 sec. | +26.5% | +55% |
34 | 147 | +13% | 32.5 sec. | +27% | +56.5% |
35 | 150 | +13% | 33.3 sec. | +27.5% | +58% |
36 | 153 | +14% | 34.1 sec. | +28% | +59.5% |
37 | 156 | +14% | 35 sec. | +28.5% | +61% |
38 | 159 | +14% | 35.8 sec. | +29% | +62.5% |
39 | 162 | +15% | 36.6 sec. | +29.5% | +64% |
40 | 165 | +15% | 37.5 sec. | +30% | +65.5% |
41 | 168 | +16% | 38.3 sec. | +30.5% | +67% |
42 | 171 | +16% | 39.1 sec. | +31% | +68.5% |
43 | 174 | +17% | 40 sec. | +31.5% | +70% |
44 | 177 | +17% | 40.8 sec. | +32% | +71.5% |
45 | 180 | +18% | 41.6 sec. | +32.5% | +73% |
46 | 183 | +18% | 42.5 sec. | +33% | +74.5% |
47 | 186 | +19% | 43.3 sec. | +33.5% | +76% |
48 | 189 | +% | 44.1 sec. | +34% | +77.5% |
49 | 192 | +% | 45 sec. | +34.5% | +79% |
50 | 195 | +% | 45.8 sec. | +35% | +80.5% |
General TP Skills | |
---|---|
Basic Training Upgrade |