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Difference between revisions of "Sky Castle (Epic Quests) — Origin"

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(Rescue)
(Rescue)
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|Objectives = Go find where the urgent voice can be heard from.
 
|Objectives = Go find where the urgent voice can be heard from.
 
|Dungeon Dialogue =
 
|Dungeon Dialogue =
<u>'''Upon entering the dungeon:'''</u><br>
+
<u>'''Upon finding the boss:'''</u><br>
'''[[Seria Kirmin]]:''' "."
+
'''[[Den]]:''' "Argh...My body is moving on its own!"
 +
 
 +
'''[[Fiona]]:''' "[[Den]]!  Argh, these monsters!  How many of them are there?"
 +
 
 +
'''[[Seria Kirmin]]:''' "This is not good!  He's going to get hurt!"
 +
 
 +
<u>'''Upon defeating the boss:'''</u><br>
 +
'''[[Fiona]]:''' "Oh...I'm glad..."
 
|Upon Completion =
 
|Upon Completion =
'''[[Seria Kirmin]]:''' "."
+
'''[[Seria Kirmin]]:''' "Are you okay?  Are you not hurt?"
 +
 
 +
'''[[Den]]:''' "I'm okay. Aww, I thought we were going to die."
 +
 
 +
'''[[Fiona]]:''' "Thank you.  We're companion-at-arms in the Iron Wolves of the Imperial Knights.  Are you adventurers?"
 +
 
 +
'''[[Seria Kirmin]]:''' "Yes.  I'm [[Seria]], and I'm with this adventurer.  Did you two get separated from the rest of your group?"
 +
 
 +
'''[[Den]]:''' "...This one got overambitious..."
 +
 
 +
'''[[Fiona]]:''' "Ack, you agreed!  You said we should find the Princess and get promoted at once."
 +
 
 +
'''[[Seria Kirmin]]:''' "The Princess?  Do you mean your princess?"
 +
 
 +
'''[[Fiona]]:''' "Oh, didn't you hear when you were outside?  I thought we decided to recruit adventurers for the search.  Man, [[Lenny]] can't do anything right.  Her Highness came to take a tour around the [[Sky Tower]], and--this is embarrassing--disappeared while her escorts were distracted."
 +
 
 +
'''[[Den]]:''' "It hasn't been long since she disappeared, but this place is so dangerous that everyone in our group is looking for her.  Lowly men like us shouldn't be here, but we got overambitious and ended up being surrounded by the puppets.  Dang.  We disobeyed orders and got saved by adventurers.  The Deputy Master will rip us a new one..."
 +
 
 +
'''[[Vaughn Walshuted]]:''' "Yes, he will.  Definitely."
 +
 
 +
'''[[Den]]:''' "*Gasp*"
 +
 
 +
'''[[Fiona]]:''' "Master!"
 
|RewardEXP = xx
 
|RewardEXP = xx
 
|RewardGold = 864
 
|RewardGold = 864
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<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
{{HiddenTextEnd}}
 
{{HiddenTextEnd}}
|Notes= [[Seria Kirmin]] accompanies the player in room E2.
+
|Notes= [[Seria Kirmin]] accompanies the player in room E2.  [[Den]] and [[Fiona]] accompany the player in room D1.
 
}}
 
}}
  

Revision as of 08:53, 5 March 2018

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Missing alternate class dialogue.


Details

Quests (Season 4)

On a new Adventure

Level 17
Quest Giver Seria Kirmin
Briefing Seria Kirmin: "I'm back! I let Binoche know how it went, so she could rest. Ah, Adventurer, are you leaving the village already? This is all too soon..."

Linus: "Are you leaving? You adventurers never stay in one place for long. Where are you going this time?"

Seria Kirmin: "Excuse me, Adventurer. if you haven't decided where to go, why don't you go to Sky Tower? I can take you there if you want."

Linus: "What are you talking about? Do you want to go on an adventure too?"

Seria Kirmin: "Binoche said Grand Flores may now be safe from the Devolved darkness because of the Adventurer, but everywhere else is Arad is not yet safe from the effects of the Metastasis. I agree with her. There's no guarantee that the pentacles in the other places are in working order, and I want to go make sure they are. We have to stop the Metastasis before it can cause more tragedies."

Linus: "That's why you spoke of the Sky Tower. If that's what you want, then I won't stop you. But the Sky Tower is dangerous. The path that leads to it is also perilous since monsters from other worlds started springing up in Arad. Adventurer, I'm sorry, but let me ask you one more favor. Could you take Seria to the Sky Tower? I want to do that myself, but as you can see, I can't leave this place unattended. Plus, I'm sure going with an amazing adventurer like you is more exciting for her. Hah hah! Thank you. The Sky Tower is in West Coast, the harbor city next to Hendon Myre, the capital of the Principality of Bel Myre. You might as well see the country while you're at it."

Seria Kirmin: "Thank you, Adventurer. I'll try to do my bit while we're together."

Linus: "What, are you leaving already? Geez, so impatient, aren't you? Hold on. I've got this pass from the Headman. Take it with you. You need it to enter Hendon Myre."

Toby: "Adventurer, bye! See you again!"

Linus: "Goodbye. May the elves bless you."
Objectives Go to Hendon Myre, the capital of Bel Myre, with Seria.
Upon Completion Imperial Guard: "Halt! You need a pass to get past here. Adventurers who cannot identify themselves are not allowed in here."

Seria Kirmin: "Hello. I'm Seria of Elvenguard. This adventurer is with me. Let me show you my pass."

Imperial Guard: "Hm, okay, you may pass."

Seria Kirmin: "Thank you. ...Whew, the Empire is keeping a tight watch on this place. I've heard it used to be crowded with adventurers and travelers from all over the continent. The Principality must be in bad situation."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold
Notes Player gains the ability to enter Hendon Myre and West Coast.
  • The video introduction for this section of the campaign plays.

A Ruckus in Hendon Myre

Level 17
Quest Giver Seria Kirmin
Briefing Seria Kirmin: "Hendon Myre, the capital city of Bel Myre, couldn't have existed if it weren't for Great Mage Myre. He turned what used to be a wasteland into the fertile land it is now by using the Great Pentacle. That's why it has many buildings painted in white. It's known to be his favorite color, so that's to thank him for making it a habitable home. West Coast, where the Sky Tower, is a coastal city next to Hendon Myre. It's not far away. Let's go."
Objectives Enter and take a look around Hendon Myre, and then head out to West Coast.
Dungeon Dialogue Imperial Knight: "Do you really expect me to believe that? You're a monster. How dare you challenge the Imperial Army?"

Grubeck: "Please, I swear! I'm too old and weak to challenge soldiers like you. I'm just a meek, frail goblin!"

Seria Kirmin: "Oh, I wonder what's going on."

Imperial Knight: "Old or not, you're a monster. What's a goblin doing in a human village?"

Grubeck: "I've been cursed with exceptional intelligence. The others of my kind got jealous and exiled me because of it. I've been exiled once. I don't want to be exiled again."

Imperial Knight: "We don't care. We're here to ensure the safety of the villagers. Just shut up and follow us!"

Karakas: "Hey soldier, you're here to protect the villagers, right? Then you'll have to protect this goblin too. He's got a green card issued by the Queen, certifying him as a legitimate member of Hendon Myre."

Imperial Knight: "Well, we're going to see if it's real or forged!"

Karakas: "But you don't have the authority to do that. You're not the officers of this Principality. I understand the Imperial Army is here to help the Principality, but this seems way too far over the line. And not all goblins are bad. Some of them are our friends. And look. Hendon Myre is bustling with strong adventurers like this youngster here. Any one of them can throw around old, belligerent goblins should the occasion arise. Don't you agree, young fellow? You and I can take care of Grubeck, right?"

Seria: "Of course, the Adventurer will help. And like he said, not all the goblins are cruel. In fact, I'm friends with a cute little goblin myself."

Karakas: "Ah, you're pretty and eloquent. Sure, sure. Some goblins make really good friends. And if Grubeck really causes trouble, I'll help you arrest him. What do you say?"

Imperial Knight: "... We'll arrest you at the first sign of trouble, got it?"
Upon Completion Seria Kirmin: "I'm glad. Are you okay?"

Grubeck: "Ow, ow... Thank you. This happened so many times I've lost count. But why? I'm just an old goblin..."

Karakas: "They might have wanted to impress their superiors or scare you. Or both. Anyway, Grubeck, you'd better go back. You don't want to get caught by other Imperial soldiers."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold
Notes Dungeon Dialogue is the dialogue that appears in the town scene.

Moonlight Tavern

Level 17
Quest Giver Karakas
Briefing Karakas: "I haven't thanked you for your help, have I? Are you an adventurer? This lady next to you doesn't look like one, though."

Seria Kirmin: "I'm Seria, and I'm with this adventurer. We came from Elvenguard to see the Sky Tower."

Karakas: "I see. Name's Karakas. I'm here for now because I have to, but I'm an adventurer myself. You're going to the Sky Tower, huh? Sure, it's definitely something to see. But since you're an adventurer, you're not going to see it just from the outside and gaze in awe before you leave, are you? All right, why don't you come with me? I want to buy you a drink in return for your help."
Objectives Go to Moonlight Tavern and listen to Karakas.
Upon Completion Karakas: "This is called the Moonlight Tavern. I come here often. It sells decent spirits and it's owned by a wonderful woman. It's a shame she's away on business right now. I would've loved to introduce you to her. Loud, isn't it. This tavern's main patrons are adventurers and travelers, who are boisterous lot. I think their rowdiness is what keeps this place feeling so vibrant, though. Hah hah hah. Anyway, you said you want to go to the Sky Tower, right? It's right next to Hendon Myre, and getting to West Coast is not difficult. But the Sky Tower is guarded. Adventurers and country bumpkins are not welcomed there."

Seria Kirmin: "Oh, no. who's guarding it?"

Karakas: "The Imperial Army. It came to help us with the Metastasis, and it's been meddling with all kinds of national affairs. But it's not impossible to get in there."

Seria Kirmin: "All right. How can we get in?"

Karakas: "Sorry, but you're on your own. If push comes to shove, you can cut a path through the soldiers, right? If you're a real adventurer, you'll find your way in, no matter what. Hah hah. Disappointed? But solving things on your own is half the fun of being an adventurer. I don't want to be a killjoy. Oops, where did the time go? I'd better leave. See you later."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold

Blocked by the Imperial Army

Level 17
Quest Giver Seria Kirmin
Briefing Seria Kirmin: "This tavern, being in such a big city, is bustling with adventurers. It's the perfect place for them to meet others and exchange information. Are you done looking around Hendon Myre? Then let's go to the West Coast, where the Sky Tower is. According to Karakas, the path to the Sky Tower is blocked, but it's not impossible to get there."
Objectives Go through West Coast and head for the Sky Tower.
Upon Completion Imperial Knight: "Halt! You can't enter the Sky Tower without a permit."
Seria Kirmin: "It really is guarded. Why do you think?"
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold

How to Enter the Sky Tower

Level 17
Quest Giver Seria Kirmin
Briefing Seria Kirmin: "I've heard the Great Pentacle of Hendon Myre covers the sky above the city and is big enough to reach the Sky Tower. That's why I wanted to climb the Sky Tower and take a look at it from there. I can't see it in its entirety from down here. Do you think we can find someone who knows how to enter the Tower? We'd better ask around."
Objectives Find someone who knows how to enter the Sky Tower.
Upon Completion Roger: "Why is the Sky Tower being guarded? Yes, I know why. Do you want to climb the Tower?"
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold
Notes Player gains the ability to enter Sky Tower.

Being Tested

Level 17
Quest Giver Roger
Briefing Roger: "Currently, the Sky Tower is guarded by the Imperial Army, even though it's a Principality territory. To get in, you have to have a pass issued by the Empress of the Principality. How do you get the pass? Hm, you made the right decision coming to me, but I'm a businessman. Everything I do, I do for profit. How about we do this? I'll help you enter the Sky Tower. Just once. And you can't go up too high. There's someone I've hired to search the Sky Tower. The Army will let you in if you're with him. If my employee decides that it's in my best interest to continue doing business with you, then I'll help you get an Empress-issued pass. What do you say? Good. Then go to the Sky Tower. I'll send word to my employee."
Objectives Go to the Sky Tower and meet the person whom Roger Levin told you about.
Upon Completion Leno: "Hello. You must be the adventurer Roger told me about. I'm Leno."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold

Enter the Sky Tower

Level 17
Quest Giver Leno
Dungeon Dragonoid Nest
Briefing Leno: "The Sky Tower is a wonderful place. I couldn't believe my eyes when I first saw it. But it's also really dangerous. If you're not confident in your ability to fight, I suggest you don't go. Or you should wait at least until this lady gets used to being in the Tower."

Seria Kirmin: "...Oh, I see. Then I'll wait here until you return, Adventurer."

Leno: "Perhaps that's best. Then let's go. Roger values punctuality."
Objectives Explore the Sky Tower with Leno.
Dungeon Dialogue Leno: "Isn't it amazing to see a mythical dragon with your own eyes? This Sky Tower is believed to have been made a very long time ago."
Upon Completion Leno: "Good job following me. Let's go deeper."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold
Dungeon Map
Notes Leno accompanies the player in room E2.

Exploring the Sky Tower

Level 17
Quest Giver Leno
Dungeon Dragonoid Nest
Briefing Leno: "I'm going to look for the object that Roger has hired me to find. You look like you know how to fight, but please stay close to me."
Objectives Explore the Sky Tower with Leno.
Upon Completion Leno: "Hm, we've gathered enough. Let's go back."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold
Dungeon Map
Notes Leno accompanies the player in room D2.

Reporting the Results

Level 17
Quest Giver Roger
Briefing Roger: "Welcome back. Did you find what I asked?"

Leno: "Of course."

Roger: "Outstanding. I'll pay you the amount we've agreed upon. And [what] do you think of this adventurer?"

Leno: "Impressive. He won't disappoint you."

Roger: "Is that so? Good. I always welcome great investment opportunities. Welcome. I'll help you as long as my interests align with your goal."
Objectives Go Roger Levin and ask him for details.
Upon Completion Roger: "Originally I traveled from town to town, doing business. It was lucky for me that the Sky Tower opened soon after I settled down in the Principality. The Sky Tower is a magical building created by someone unknown a long time ago. It was invisible, but then all of a sudden, it appeared like a mirage and became reality. After the Sky Tower appeared, the Principality decided to issue passes to adventurers who wanted to explore it, but [not] to all of them. Letting too many adventurers at the same time could pose a problem. Careless adventurers could get stranded inside the Tower. Also, since no one knew what lurked in the Tower, it was too dangerous to post guards there at all times. So the government set up conditions: it will only issue the pass to adventurers if someone approved by the Queen's order vouches for their strength. I'm not a fighter. I can't know exactly how good you are, but I trust Leno's judgment. I will invest in you."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold

To Hendon Myre City Hall

Level 17
Quest Giver Roger
Briefing Roger: "Then let's go to the Hendon Myre City Hall. There, I'll get you the pass you need."
Objectives Go Hendon Myre City Hall.
Upon Completion Robato: "Who are you? Are you an adventurer wanting to explore the Sky Tower? I'm Robato, a Knight of the Principality. You need a cosigner to get your pass. Are you here with them?"

Roger: "I'm his cosigner. Here are the necessary documents."

Robato: "Geez, it's you again. The Sky Tower is dangerous. Please stop using adventurers for your business like this."

Roger: "That's not fair. The government is also using them because it's not happy that the Imperial Army is in charge of exploring the Tower. I provide the government with adventurers to keep the Army in check, and in return, I get to sell the rare items from the Tower. It's a win-win situation for everyone."

Robato: "*Sigh* How eloquent of you!"
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold

Get the Pass

Level 17
Quest Giver Roger
Briefing Robato: "It's true that we want to finish investigating the Sky Tower quickly. I'll issue you the pass. Please give me a moment."

Seria Kirmin: "Sir Knight, I'm with this adventurer. Can I tag along when we go into the Tower?"

Robato: "Some adventurers work in teams, so we allow each adventurer to take one companion with them. But that tower is really dangerous. Please be careful. ... There you go. You can now go in and out of the Sky Tower as you please. Currently, the Imperial Army is guarding and investigating the Tower on my country's behalf. Please follow [their] instructions in case of emergency."

Seria Kirmin: "Why is the Imperial Army guarding something that is the Principality's property?"

Robato: "There are various reasons, but I'm not at liberty to disclose national affairs. Is there anything else I can do for you?"

Roger: "No. I'd better go now. It was nice to meet you, Sir Robato."
Objectives Go to Roger Levin and listen to him.
Upon Completion Roger: "You can now enter the Sky Tower. Show this pass, and the Imperial Army will let you pass. Wait. I've got this pass for you, but I'm a businessman. Helping you is part of my investment in you. By accepting this pass, you're agreeing to the terms of our business. What I want from you is not much. I want to be the first person to get the information and any interesting objects you find in the Sky Tower. If you keep our agreement, I'll help you renew your pass. If you don't or cause trouble, I'll revoke your pass. Is that understood? Good. Let me give you your pass. Thank you for not forgetting our agreement."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 756 Gold

Wonders of the Sky Tower

Level 17
Quest Giver Seria Kirmin
Dungeon Puppet Museum
Briefing Seria Kirmin: "When Apostle Sirocco showed up, the Four Blade Masters defended Arad against him, but not before many lives were lost. Mysterious buildings like the Sky Tower do't appear without reason. I'm worried it might be the harbinger of another disaster... Oh, no. e can finally get into the Sky Tower, and I'm spoiling the mood. I'm sorry. I'm probably worrying over nothing. Let's just enter the Sky Tower."
Objectives Enter the Sky Tower.
Dungeon Dialogue Upon entering the dungeon:
Seria Kirmin: "Oh! What a mysterious and beautiful place! But I can feel the slight tremor of mana that's filling the air here. I wonder if something's happening up there..."
Upon Completion Seria Kirmin: "The puppets in this place were animated by arcane magic. A long time has passed since then, and they're still following their order to keep intruders away. I wonder who cast this powerful magic that has transcended such a long time. I searched while you were in the Sky Tower, but there wasn't much information left. I don't know where else to look."
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 864 Gold
Dungeon Map
Notes After the briefing a video plays talking about the Metastasis and Sirocco.

Rescue

Level 17
Quest Giver Seria Kirmin
Dungeon Puppet Museum
Briefing Seria Kirmin: "...Oh? Adventurer, I can hear someone. Don't you? Could it be another adventurer? He sounds desperate. What if he's in danger? Can we go find him?"
Objectives Go find where the urgent voice can be heard from.
Dungeon Dialogue Upon finding the boss:

Den: "Argh...My body is moving on its own!"

Fiona: "Den! Argh, these monsters! How many of them are there?"

Seria Kirmin: "This is not good! He's going to get hurt!"

Upon defeating the boss:

Fiona: "Oh...I'm glad..."
Upon Completion Seria Kirmin: "Are you okay? Are you not hurt?"

Den: "I'm okay. Aww, I thought we were going to die."

Fiona: "Thank you. We're companion-at-arms in the Iron Wolves of the Imperial Knights. Are you adventurers?"

Seria Kirmin: "Yes. I'm Seria, and I'm with this adventurer. Did you two get separated from the rest of your group?"

Den: "...This one got overambitious..."

Fiona: "Ack, you agreed! You said we should find the Princess and get promoted at once."

Seria Kirmin: "The Princess? Do you mean your princess?"

Fiona: "Oh, didn't you hear when you were outside? I thought we decided to recruit adventurers for the search. Man, Lenny can't do anything right. Her Highness came to take a tour around the Sky Tower, and--this is embarrassing--disappeared while her escorts were distracted."

Den: "It hasn't been long since she disappeared, but this place is so dangerous that everyone in our group is looking for her. Lowly men like us shouldn't be here, but we got overambitious and ended up being surrounded by the puppets. Dang. We disobeyed orders and got saved by adventurers. The Deputy Master will rip us a new one..."

Vaughn Walshuted: "Yes, he will. Definitely."

Den: "*Gasp*"

Fiona: "Master!"
Rewards
  • Expicon.png xx Exp
  • Goldicon.png 864 Gold

Level 15 accessories.

Dungeon Map
Notes Seria Kirmin accompanies the player in room E2. Den and Fiona accompany the player in room D1.

Imperial Knight, Vaughn Walshuted

Finding the Imperial Princess

Vaughn's Gratitude

Reporting to Roger

Another Trade

Iris the Clairvoyant

Iris's Request

Back to the Sky Tower

Cooperation

Sky Tower Investigators

Blade Master Aganzo

Siusha at the Moonlight Tavern

Purging the Crystal

The Woman from Empyrean

About Apostle Bakal

To Receive an Audience with the Empress of the Principality

Empress Skardi of the Principality of Bel Myre

The Sky Tower's Ominous Mana

The Rising Castle

The Light Castellan

What Falls from the Sky

Reporting to Empress Skardi

Sharan's Proposition