Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Raging Vulcan Upgrade"
m (→Skill Growth: Added NavSkillsMBrawler) |
m (Added Female Icon) |
||
(6 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | == | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
− | + | |NameTab=Female | |
− | + | |NameTab2=Male | |
− | * | + | |Video= |
− | * | + | |DiffIcon=Yes |
+ | |Gender=Both | ||
+ | |Class=Brawler | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2=TP | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=55 | ||
+ | |PrerequisiteSkill=[[File:Raging Vulcan.png]] [[File:Raging Vulcan (Male).png]] [[Raging Vulcan]] Lv1 | ||
+ | |Description= | ||
+ | {{tabs | ||
+ | |name=Descriptions | ||
+ | |tab1=Female | ||
+ | |contents1=This skill now Physically attacks enemies once if they cannot be grabbed. Also increases [[File:Raging Vulcan.png]] [[Raging Vulcan]]'s attack count, shock wave Atk., and Atk. against enemies that cannot be grabbed. | ||
+ | *{{SkillAttribute|Attack Count per Level|+1}} | ||
+ | *{{SkillAttribute|Shock Wave Atk. per Level|+10%}} | ||
+ | *{{SkillAttribute|Grab-immune Enemy Atk. Change Rate per Level|+10%}} | ||
+ | |tab2=Male | ||
+ | |contents2=Learning this skill enables [[File:Raging Vulcan (Male).png]] [[Raging Vulcan]] to inflict direct damage on enemies that are immune to Grab, and the use of Raging Vulcan in the middle of {{IconLink|Ground Tackle}}. Also increases Atk. for Raging Vulcan and its shock wave attack. | ||
+ | *{{SkillAttribute|Atk. per Level|+10%}} | ||
+ | }} | ||
− | == | + | |Attributes= |
− | + | *{{TP per level|2}} | |
− | | | + | *{{SkillAttribute|Master Level|5}} |
− | ! | + | *{{SkillAttribute|Max Level|7}} |
+ | |||
+ | |SkillGrowth= | ||
+ | {{tabs | ||
+ | |name=SkillGrowths | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Attack Count | ||
+ | !Shock Wave Atk. | ||
+ | !Grab-immune Enemy Atk. Change Rate | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Attack Count--> +{{#expr: 1*{{#var:i}} round 0}} | ||
+ | {{!}} <!--Shock Wave Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | ||
+ | {{!}} <!--Grab-immune Enemy Atk. Change Rate--> +{{#expr: 10*{{#var:i}} round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Atk. |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}% | |
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
− | + | }} |
Latest revision as of 13:26, 29 December 2019
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 55 |
Prerequisite Skills: | Raging Vulcan Lv1 |
Description
This skill now Physically attacks enemies once if they cannot be grabbed. Also increases Raging Vulcan's attack count, shock wave Atk., and Atk. against enemies that cannot be grabbed.
- Attack Count per Level: +1
- Shock Wave Atk. per Level: +10%
- Grab-immune Enemy Atk. Change Rate per Level: +10%
Attributes
- TP per level: 2
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |