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Difference between revisions of "Needle Spin"

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|PrerequisiteLevel=45
 
|PrerequisiteLevel=45
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
 
 
|Command={{Right}}{{Left}}{{Right}}{{X}}
 
|Command={{Right}}{{Left}}{{Right}}{{X}}
 
+
|Description=Throws needles at surrounding enemies. Enemies hit by these needles take damage and start [[File:Bleeding (Status).png]] [[Status Effects#Bleeding|Bleeding]]. Use the direction keys to move during this skill's effect.
|Description=
 
The Brawler spins in place, throwing needles in a radius around him to hit enemies. Hit enemies take damage and start bleeding.
 
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|60}}
 
*{{SP per level|60}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{Cooldown|Dungeon=45 secs}}
 
*{{Cooldown|Dungeon=45 secs}}
*{{SkillAttribute|Number of Hits|Dungeon=1-10}}
 
 
*{{CubeCost|2}}
 
*{{CubeCost|2}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
*{{SkillAttribute|Number of Spins|Dungeon=10|Arena=6}}
 +
*{{SkillAttribute|Bleeding Chance|Dungeon=100%}}
 +
*{{SkillAttribute|Bleeding Duration|Dungeon=3 sec|Arena=7 sec}}
  
 
|Notes=
 
|Notes=
*You have {{IconLink|Super Armor}} during this move.
+
*Can be improved with {{IconLink|Needle Spin Upgrade}}, increasing the skill's Atk.
*This move hits up to 10 times
+
*The Brawler gains {{IconLink|Super Armor (Status)}} during this move.
 
*This move can be cancelled early by pressing the jump button.
 
*This move can be cancelled early by pressing the jump button.
 
*It is possible to increase the rate at which the hits are applied (spin speed) by mashing the skill hotkey or attack button.
 
*It is possible to increase the rate at which the hits are applied (spin speed) by mashing the skill hotkey or attack button.
 
**If you spin fast enough, you can lift standing enemies into the air (will not work vs knocked down enemies).
 
**If you spin fast enough, you can lift standing enemies into the air (will not work vs knocked down enemies).
 
*All enemies within a decent radius around the character can take damage.
 
*All enemies within a decent radius around the character can take damage.
*Each hit has a decent amount of hit stun (though not as much as {{IconLink|Needle Throw}})
+
*Each hit has a decent amount of hit stun (though not as much as {{IconLink|Needle Throw}}).
  
 
|SkillGrowth=
 
|SkillGrowth=
 
{{tabs
 
{{tabs
|name=gameModes
+
|name=SkillGrowths
 
+
|tab1=Dungeon
|tab1=PVE
 
 
|contents1=
 
|contents1=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<small>
|- {{Bgblue}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="2"|Level
+
{|{{SkillTableHeader}}
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|# of Spins
 
!rowspan="2"|Needle Damage (Physical)
 
!colspan="4"|{{IconLink|Bleeding (Status)}}
 
|- {{Bgblue}}
 
 
!Level
 
!Level
!Rate
+
!Lv Req
!Duration
+
!MP
!Damage
+
!Needle Damage
|-{{SkillRow}}
+
!Bleeding Damage
|1||45||450||rowspan="24"|10||{{AbsoluteDamage|Tooltip=7132|IndependantAttack=1441}}||58||rowspan="24"|100%||rowspan="24"|10 secs||{{AbsoluteDamage|Tooltip=11790|IndependantAttack=1441}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|2||47||498||{{AbsoluteDamage|Tooltip=7882|IndependantAttack=1441}}||60||{{AbsoluteDamage|Tooltip=13013|IndependantAttack=1441}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
|3||49||546||{{AbsoluteDamage|Tooltip=8602|IndependantAttack=1441}}||62||{{AbsoluteDamage|Tooltip=14228|IndependantAttack=1441}}
+
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|450|1973|28}}
|4||51||594||{{AbsoluteDamage|Tooltip=9352|IndependantAttack=1441}}||65||{{AbsoluteDamage|Tooltip=15451|IndependantAttack=1441}}
+
{{!}} <!--Needle--> {{Calc|{{#var:i}}|815|3048|28}}%
|-{{SkillRow}}
+
{{!}} <!--Bleed--> {{Calc|{{#var:i}}|815|3048|28}}%
|5||53||643||{{AbsoluteDamage|Tooltip=10087|IndependantAttack=1441}}||67||{{AbsoluteDamage|Tooltip=16666|IndependantAttack=1441}}
+
{{!}}-
|-{{SkillRow}}
+
}}
|6||55||691||{{AbsoluteDamage|Tooltip=10821|IndependantAttack=1441}}||70||{{AbsoluteDamage|Tooltip=17896|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|7||57||739||{{AbsoluteDamage|Tooltip=11556|IndependantAttack=1441}}||72||{{AbsoluteDamage|Tooltip=19119|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|8||59||787||{{AbsoluteDamage|Tooltip=12306|IndependantAttack=1441}}||74||{{AbsoluteDamage|Tooltip=20334|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|9||61||836||{{AbsoluteDamage|Tooltip=13026|IndependantAttack=1441}}||77||{{AbsoluteDamage|Tooltip=21557|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|10||63||884||{{AbsoluteDamage|Tooltip=13775|IndependantAttack=1441}}||79||{{AbsoluteDamage|Tooltip=22771|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|11||65||932||{{AbsoluteDamage|Tooltip=14510|IndependantAttack=1441}}||82||{{AbsoluteDamage|Tooltip=23994|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|12||67||980||{{AbsoluteDamage|Tooltip=15245|IndependantAttack=1441}}||84||{{AbsoluteDamage|Tooltip=25209|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|13||69||1029||{{AbsoluteDamage|Tooltip=15980|IndependantAttack=1441}}||86||{{AbsoluteDamage|Tooltip=26432|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|14||71||1077||{{AbsoluteDamage|Tooltip=16730|IndependantAttack=1441}}||89||{{AbsoluteDamage|Tooltip=27647|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|15||73||1125||{{AbsoluteDamage|Tooltip=17450|IndependantAttack=1441}}||91||{{AbsoluteDamage|Tooltip=28869|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|16||75||1173||{{AbsoluteDamage|Tooltip=18214|IndependantAttack=1441}}||94||{{AbsoluteDamage|Tooltip=30100|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|17||77||1222||{{AbsoluteDamage|Tooltip=18963|IndependantAttack=1441}}||96||{{AbsoluteDamage|Tooltip=31315|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|18||79||1270||{{AbsoluteDamage|Tooltip=19684|IndependantAttack=1441}}||98||{{AbsoluteDamage|Tooltip=32538|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|19||81||1318||{{AbsoluteDamage|Tooltip=20433|IndependantAttack=1441}}||101||{{AbsoluteDamage|Tooltip=33745|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|20||83||1366||{{AbsoluteDamage|Tooltip=21168|IndependantAttack=1441}}||103||{{AbsoluteDamage|Tooltip=34967|IndependantAttack=1441}}
 
|-{{MaxSkillRow}}
 
|21||85||1415||{{AbsoluteDamage|Tooltip=21903|IndependantAttack=1441}}||106||{{AbsoluteDamage|Tooltip=36182|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|22||87||1463||{{AbsoluteDamage|Tooltip=22638|IndependantAttack=1441}}||108||{{AbsoluteDamage|Tooltip=37405|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|23||89||1511||{{AbsoluteDamage|Tooltip=23387|IndependantAttack=1441}}||110||{{AbsoluteDamage|Tooltip=38620|IndependantAttack=1441}}
 
|-{{SkillRow}}
 
|24||91||1560||{{AbsoluteDamage|Tooltip=25178|IndependantAttack=1505}}||113||{{AbsoluteDamage|Tooltip=44810|IndependantAttack=1505}}
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
+
|tab2=Arena
|tab2=PVP
 
 
|contents2=
 
|contents2=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<small>
|- {{Bgblue}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="2"|Level
+
{|{{SkillTableHeader}}
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|# of Spins
 
!rowspan="2"|Needle Damage (Physical)
 
!colspan="4"|{{IconLink|Bleeding (Status)}}
 
|- {{Bgblue}}
 
 
!Level
 
!Level
!Rate
+
!Lv Req
!Duration
+
!MP
!Damage
+
!Needle Damage
|-{{SkillRow}}
+
!Bleeding Damage
|1||45||450||rowspan="21"|6||{{AbsoluteDamage|Tooltip=352|IndependantAttack=1339}}||48||rowspan="21"|100%||rowspan="21"|7 secs||{{AbsoluteDamage|Tooltip=384|IndependantAttack=1339}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|2||47||498||{{AbsoluteDamage|Tooltip=384|IndependantAttack=1339}}||50||{{AbsoluteDamage|Tooltip=423|IndependantAttack=1339}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 21 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
|3||49||546||{{AbsoluteDamage|Tooltip=427|IndependantAttack=1339}}||52||{{AbsoluteDamage|Tooltip=466|IndependantAttack=1339}}
+
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|450|1578|21}}
|4||51||594||{{AbsoluteDamage|Tooltip=459|IndependantAttack=1339}}||54||{{AbsoluteDamage|Tooltip=505|IndependantAttack=1339}}
+
{{!}} <!--Needle--> {{Calc|{{#var:i}}|26|80|21}}%
|-{{SkillRow}}
+
{{!}} <!--Bleed--> {{Calc|{{#var:i}}|133|410|21}}%
|5||53||643||{{AbsoluteDamage|Tooltip=491|IndependantAttack=1339}}||56||{{AbsoluteDamage|Tooltip=540|IndependantAttack=1339}}
+
{{!}}-
|-{{SkillRow}}
+
}}
|6||55||691||{{AbsoluteDamage|Tooltip=544|IndependantAttack=1339}}||58||{{AbsoluteDamage|Tooltip=583|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|7||57||739||{{AbsoluteDamage|Tooltip=576|IndependantAttack=1339}}||60||{{AbsoluteDamage|Tooltip=622|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|8||59||787||{{AbsoluteDamage|Tooltip=608|IndependantAttack=1339}}||62||{{AbsoluteDamage|Tooltip=665|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|9||61||836||{{AbsoluteDamage|Tooltip=651|IndependantAttack=1339}}||64||{{AbsoluteDamage|Tooltip=704|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|10||63||884||{{AbsoluteDamage|Tooltip=683|IndependantAttack=1339}}||66||{{AbsoluteDamage|Tooltip=743|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|11||65||932||{{AbsoluteDamage|Tooltip=715|IndependantAttack=1339}}||68||{{AbsoluteDamage|Tooltip=786|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|12||67||980||{{AbsoluteDamage|Tooltip=747|IndependantAttack=1339}}||70||{{AbsoluteDamage|Tooltip=820|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|13||69||1029||{{AbsoluteDamage|Tooltip=790|IndependantAttack=1339}}||72||{{AbsoluteDamage|Tooltip=864|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|14||71||1077||{{AbsoluteDamage|Tooltip=822|IndependantAttack=1339}}||74||{{AbsoluteDamage|Tooltip=902|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|15||73||1125||{{AbsoluteDamage|Tooltip=854|IndependantAttack=1339}}||76||{{AbsoluteDamage|Tooltip=941|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|16||75||1173||{{AbsoluteDamage|Tooltip=907|IndependantAttack=1339}}||78||{{AbsoluteDamage|Tooltip=984|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|17||77||1222||{{AbsoluteDamage|Tooltip=939|IndependantAttack=1339}}||80||{{AbsoluteDamage|Tooltip=1023|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|18||79||1270||{{AbsoluteDamage|Tooltip=971|IndependantAttack=1339}}||82||{{AbsoluteDamage|Tooltip=1058|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|19||81||1318||{{AbsoluteDamage|Tooltip=1014|IndependantAttack=1339}}||84||{{AbsoluteDamage|Tooltip=1101|IndependantAttack=1339}}
 
|-{{SkillRow}}
 
|20||83||1366||{{AbsoluteDamage|Tooltip=1046|IndependantAttack=1339}}||86||{{AbsoluteDamage|Tooltip=1140|IndependantAttack=1339}}
 
|-{{MaxSkillRow}}
 
|21||85||1415||{{AbsoluteDamage|Tooltip=1078|IndependantAttack=1339}}||88||{{AbsoluteDamage|Tooltip=1183|IndependantAttack=1339}}
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
 
}}
 
}}
 
 
}}
 
}}

Revision as of 23:32, 6 December 2019


Needle Spin.png Needle Spin

Active Skill
Class:

Male Brawler

Command: Rightkey.pngLeftkey.pngRightkey.pngX.png
Prerequisite Level: 45
Prerequisite Skills: None

Description

Throws needles at surrounding enemies. Enemies hit by these needles take damage and start Bleeding (Status).png Bleeding. Use the direction keys to move during this skill's effect.

Attributes

  • SP per level: 60
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 45 secs
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Number of Spins: 10 (6 in Arena )
  • Bleeding Chance: 100%
  • Bleeding Duration: 3 sec (7 sec in Arena )

Notes

  • Can be improved with Needle Spin Upgrade.png Needle Spin Upgrade, increasing the skill's Atk.
  • The Brawler gains Super Armor (Status).png Super Armor (Status) during this move.
  • This move can be cancelled early by pressing the jump button.
  • It is possible to increase the rate at which the hits are applied (spin speed) by mashing the skill hotkey or attack button.
    • If you spin fast enough, you can lift standing enemies into the air (will not work vs knocked down enemies).
  • All enemies within a decent radius around the character can take damage.
  • Each hit has a decent amount of hit stun (though not as much as Needle Throw.png Needle Throw).

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Needle Damage Bleeding Damage
1 45 450 815% 815%
2 47 506 898% 898%
3 49 563 980% 980%
4 51 619 1063% 1063%
5 53 676 1146% 1146%
6 55 732 1229% 1229%
7 57 788 1311% 1311%
8 59 845 1394% 1394%
9 61 901 1477% 1477%
10 63 958 1559% 1559%
11 65 1014 1642% 1642%
12 67 1070 1725% 1725%
13 69 1127 1807% 1807%
14 71 1183 1890% 1890%
15 73 1240 1973% 1973%
16 75 1296 2056% 2056%
17 77 1353 2138% 2138%
18 79 1409 2221% 2221%
19 81 1465 2304% 2304%
20 83 1522 2386% 2386%
21 85 1578 2469% 2469%
22 87 1635 2552% 2552%
23 89 1691 2634% 2634%
24 91 1747 2717% 2717%
25 93 1804 2800% 2800%
26 95 1860 2883% 2883%
27 97 1917 2965% 2965%
28 99 1973 3048% 3048%
29 101 2029 3131% 3131%
30 103 2086 3213% 3213%
31 105 2142 3296% 3296%

}}

Male Brawler Skills
Active:Backstreet Fighting Trick.png Backstreet Fighting Trick Block Throw.png Block Throw Explosive Hook.png Explosive Hook Ground Tackle.png Ground Tackle Mount (Female).png Mount Needle Throw.png Needle Throw Net Throw.png Net Throw Strengthened Throw.png Strengthened Throw Taunt.png Taunt Venom Mine.png Venom Mine Vicious Lariat.png Vicious Lariat
Passive:Auto Load.png Auto Load Back Pocket.png Back Pocket Claw Mastery.png Claw Mastery Overstrain.png Overstrain Poison Resistance.png Poison Resistance Raging Vulcan (Female).png Raging Vulcan
Awakening:Blood Rage Chain.png Blood Rage Chain Cursed Quake.png Cursed Quake Dirty Barrel.png Dirty Barrel Thousand Hands.png Thousand Hands
2nd Awakening:Cave-in.png Cave-in Chain Drive.png Chain Drive Rule Break.png Rule Break Upgraded Poison Mine- Firelock.png Upgraded Poison Mine: Firelock
Neo: Awakening:Bad Ending.png Bad Ending Picaresque.png Picaresque Road to Hell.png Road to Hell

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism