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Difference between revisions of "Otherverse"

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(Otherverse Tips)
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*'''Mind the Exorcism Parameter.''' Each dungeon's difficulty has a different Exorcism Parameter requirement. If you fall too far below the requirements your stats will be severely reduced.
 
*'''Mind the Exorcism Parameter.''' Each dungeon's difficulty has a different Exorcism Parameter requirement. If you fall too far below the requirements your stats will be severely reduced.
 
**Consider using [[Alchemist#Level_6|Exorcism Potion]]s or [[Item Shop#Super Exorcism Potion|Super Exorcism Potion]]s to get above the requirements
 
**Consider using [[Alchemist#Level_6|Exorcism Potion]]s or [[Item Shop#Super Exorcism Potion|Super Exorcism Potion]]s to get above the requirements
 +
*When starting out in the Otherverse, don't be afraid to run Easy until you can get the required Exorcism for Hard. Not only will this get you accustomed to the gimmicks, you do not spend tokens upon death and thus can build up the gear to play Hard for the real goodies much more safely. Also, focus on OV2 over OV3 during this buildup period as OV3 gear is class-locked.
  
 
==Equipment Comparison==
 
==Equipment Comparison==

Revision as of 10:36, 21 August 2015

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Map of the Otherverse
File:Otherverse New.jpg
New Map of Otherverse

Accessed through the Interdimensional Rift left of Saint Horn (you can get to Saint Horn through Ludmilla at Underfoot Docks, or by switching to the appropriate channel). The Otherverse contains extremely hard dungeons and powerful monsters. Referred to as the "Impossible Dungeons" through in-game files. Essentially, these are the endgame PvE dungeons. A good amount of coordination and teamwork is required to conquer these dungeons, as they have various gimmicks not seen elsewhere in the game.

To enter the non-solo version of these dungeons, you must have at least a party of 2. You are limited to 8 life tokens for each dungeon and each difficulty also has a different requirements for a stat called Exorcism Parameter. The Exorcism Parameter can be found on Chronicle Equipment. Your stats will be penalized if you do not reach the minimum requirment for Exorcism Parameters, while having excess will result in a bonus.

Minibosses and Bosses will drop Chronicle items or recipes.


2rd Chronicle Otherverse Dungeons

2nd Chronicle equipment is found here.

Dungeon Name Level
Goblin Kingdom.png Goblin Kingdom 70+
Castle Nebulous.png Castle Nebulous 70+
Rangelus' Guerillas.png Rangelus's Guerrillas 70+


3rd Chronicle Otherverse Dungeons

3rd Chronicle equipment is found here, as well as materials for imbuing Tainted Dimensional 3rd Chronicle equipment.

Dungeon Name Level
File:Outerversechasm.png Void Rift 70+
File:Blackearth.png Dark Side 70+
File:Bakalcastle.png Castle of Bakal 70+

Entry Restrictions

The entry restrictions for the Otherverse dungeons are as follows:

  • You can only enter any of the Otherverse dungeons 2 times a day for each dungeon.
  • You must have a Party of at least 2 people in order to enter (except for the Single variant dungeon).
  • A maximum of only 8 Life Tokens can be used per player.
  • Required Level: 70 or higher.

Exorcism Parameter

Exorcism Parameter is a special stat used for Otherverse dungeons. It regulates your Max HP, Max MP, and Physical/Magical Attack Power for those dungeons.

Each difficulty for an Otherverse dungeon has Exorcism Parameter requirements. While it's not mandatory you have the required Exorcism Parameter, your stats will suffer if you don't. The larger the difference between your Exorcism Parameter and the minimal Exorcism Parameter for the dungeon, the larger your stat penalty will be. If you Exorcism Parameter exceeds the minimum, you will gain a stat boot towards Max HP, Max MP, and Physical/Magical Attack Power.

Formula

Penalty

If you have less than the required Exorcism Parameter for a dungeon, you'll have a penalty to your stats.

The formula is approximately

floor( (1 – (current / required)) * 100)
  • For example: Entering Hard mode with 65 Exorcism Parameter would have you with a -27% penalty
  • This is capped at -70% penalty.

Bonus

If you have more than the required Exorcism Parameter for a dungeon, you'll gain a bonus to your stats.

The bonus formula is approximately

floor( (current / required – 1) * 195)
  • For example: Entering Hard mode with 97 Exorcism Parameter would give you a +15% bonus
  • This is capped at 20% increase.

Required Exorcism Parameter

Easy Medium Hard Ultimate
10 40 90 110

Otherverse Tips

  • Come prepared. Unlike normal dungeons, Otherverse dungeons are highly gimmicky deathtraps.
  • Pay attention. A number of rooms rely on party coordination. If you're not paying attention, you can end up killing your allies and yourself.
  • Mind the Exorcism Parameter. Each dungeon's difficulty has a different Exorcism Parameter requirement. If you fall too far below the requirements your stats will be severely reduced.
  • When starting out in the Otherverse, don't be afraid to run Easy until you can get the required Exorcism for Hard. Not only will this get you accustomed to the gimmicks, you do not spend tokens upon death and thus can build up the gear to play Hard for the real goodies much more safely. Also, focus on OV2 over OV3 during this buildup period as OV3 gear is class-locked.

Equipment Comparison

Level Exorcism per slot
Top Bottom Head/Shoulder Belt Shoes Necklace Bracelet Ring Sub Equipment Magic Stone Weapon
60 5 5 4 4 4 3 2 2 n/a n/a n/a
70 12 12 11 11 11 11 10 11 5 6 20