Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Tayberrs - Fallen Paradise"

From DFO World Wiki
Jump to: navigation, search
(Guide Mode)
m
 
(34 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{MissingInfo}}
 
 
{{Infobox_Dungeon
 
{{Infobox_Dungeon
 
|backgroundcolor=#136
 
|backgroundcolor=#136
Line 11: Line 10:
 
|Boss={{Monster link|class=boss|Silvery Harbart}}
 
|Boss={{Monster link|class=boss|Silvery Harbart}}
 
}}
 
}}
'''Tayberrs - Fallen Paradise''' is a legendary dungeon and Apostle [[Isys-Freye|Prey-Isys']] home planet located in the south part of [[Pandemonium Junction]] in the [[Metro Center]] Area. Players can only access this dungeon when hitting Level 95 and accepted the {{Quest list|name=[Tayberrs] Legend of the Brilliant Golden Star}} Quest from [[Snowflake Joshua]].  
+
'''Tayberrs - Fallen Paradise''' is a special dungeon set in Apostle [[Isys-Prey|Prey's]] home planet located at the south part of [[Pandemonium Junction]] in the [[Metro Center]] Area. Players can only access this dungeon when reaching Level 95 and completed the {{Quest list|name=[Tayberrs] Legend of the Brilliant Golden Star}} quest from [[Snowflake Joshua]].
  
 
[[File:Tayberrs.png|thumb|right|200px|Loading Screen for Tayberrs]]
 
[[File:Tayberrs.png|thumb|right|200px|Loading Screen for Tayberrs]]
  
 
== Description ==
 
== Description ==
The beautiful home world of the Third Apostle Prey-Isys hasn't been what it used to be after he left it.
+
The beautiful home world of the Third Apostle [[Isys-Prey]] hasn't been what it used to be after he left it.
Lupsong, the Mother of the Blue Fire, has been trying to restore it to its old beauty, but she's no match for the dark power that's been spreading across her planet. She's taken the remaining members of her kind to where this evil power can't reach, biding time
+
[[Lupsong]], the Mother of the Blue Fire, has been trying to restore it to its old beauty, but she's no match for the dark power that's been spreading across her planet. She's taken the remaining members of her kind to where this evil power can't reach, biding time
until they become strong enough to drive the enemy from the great Prey-Isys's home world.
+
until they become strong enough to drive the enemy from the great Isys-Prey's home world.
  
== Details ==
+
== Dungeon Rules & Details ==
* The dungeons and monsters are set at Level 130.
+
After accepting the {{Quest list|name=[Tayberrs] Legend of the Brilliant Golden Star}} quest from [[Snowflake Joshua]], you'll gain access to the dungeon and this can be either played by forming a party, solo or guide mode. While it can be accessed throughout all channels, there was originally one exclusive to Tayberrs until the Season 6 patch.
* Up to 4 {{Item|Life Token}}s can be used.
+
 
* Resurrection-related character skills are restricted from use:
+
=== Entrance Requirements ===
**[[Male Mage]]: {{IconLink|Immortality}}
+
* '''Availability:''' Every day of the week.
**[[Chaos]]: {{IconLink|Guardian: Evil God Aten}}
+
* '''Daily Entry Count:''' 3 times a day.
**[[Female Crusader]] {{IconLink|Resurrection}}  
+
* '''Weekly Entry Count:''' 6 times in total, resets every Tuesday.
* You must resurrect in 10 seconds after death, or you will be moved out of the dungeon.
+
* '''Level Requirement:''' 95.
* You cannot receive clearance rewards while dead.
+
* '''Player Amount:''' 1 - 4. (Normal/Solo/Guide)
* You can retry the dungeon if all your party members die. (Acquired a second chance.)
+
* '''Fatigue Points:''' 10 per entry.
* When you clear a map, you will be automatically sent to the next map.
+
* '''Adventurer Fame:'''
* You cannot go back to the previous maps.
+
** '''<span style="color:Green">Guide</span>''': 4897
* '''Daily Entry Count''' is 3 (Available on any day of the week. Your count decreases the moment you enter the dungeon.)
+
** '''<span style="color:Teal">Solo</span>''' & '''<span style="color:Goldenrod">Normal</span>''':  5242
** '''Weekly Entry Count''' is 6  (Resets every Tuesday 09:00 UTC)
+
* You will receive '''Lupsong's Blessing''' Upon entering Tayberrs:
 +
** '''Strength:''' Increases for Physical-specific classes.
 +
** '''Intelligence:''' Increases for Magical-specific classes, including [[Female Crusader]] & [[Enchantress]].
 +
** '''Physical/Magical Defense:''' +30,000
 +
** '''Max HP:''' +200,000
 +
 
 +
====Restrictions====
 +
* Resurrection-related skills from [[Male Mage]], [[Female Crusader]] & [[Knight]] cannot be used.
 +
* Certain consumables like {{Item|Sacred Blessing}} for example are forbidden from being used.
 +
* Bringing cooldown or skill reset-specific equipment such as [[Mana Vortex Set]] or [[Refined Amnesia Stone Ring]] will not work due to the dungeon's monster level cap.
 +
* 4 {{Item|Life Token}}s per character in both Normal and Solo mode.
 +
* Players who've died in the dungeon cannot receive rewards and are given 10 seconds to resurrect.
 +
* ''"Acquired a second chance"'' will activate when all party members have died and moved out of the dungeon, but this won't increase the entry count.
  
 
== Gale System ==
 
== Gale System ==
* The Gale System will be added. Eliminate monsters, and you will gain Gale Points.
+
Similar to [[Echon - Ruined Sanctuary|Echon's Valor System]], Players can build up a gauge that's shown on the left side of the screen by dealing damage towards monsters. When the gauge is filled up to Grade SSS, the Gale is released allowing the use of a special Tab skill. Activating this skill will cause your character to dash forward a certain distance, and apply the following buffs:
* These Gale Points fill the gauge on the left side of the screen. When they fill it the end for Rank SSS, the Gale will be unleashed.
+
*Attack/Casting/Movement Speed +15%
* The Gale, when released, will add the following effects to your character for 30 seconds.
+
*Evasion +10%
** Increases Attack/Casting/Movement Speeds.
+
*Additional skill cooldown -10%
** Increases HP/MP Recovery.
+
*HP/MP Regeneration +1500
** Additional damage on attack.
+
 
** Improves certain skill effects.
+
The special Tab skill has a cooldown of ?? seconds and can be used indefinitely as long as Gale mode is retained.<br>Gale mode lasts for a set duration, but can be maintained by continuously dealing damage.
** 1. Increases skill size.
+
 
** 2. Additonal skill cooldown decrease.
+
== Tayberrs Equipment ==
** (1 of 2 skills randomly chosen)
+
* See [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] for more info on which sets can be obtained.
** Decreases skill cooldown.
 
** Enables the Dungeon Special key.
 
* '''(Dungeon Special Key Effect)'''
 
** Enables you to instantly dash forward and avoid enemy attacks.
 
** Temporarily improves stats.
 
** - Increases Attack/Casting/Movement Speeds.
 
** - Increases HP/MP Recovery.
 
** - Increases Evasion.
 
** - Additional skill cooldown decrease.
 
  
 
== Map ==
 
== Map ==
 +
<span style="display:none">{{</span>
 +
{| class="wikitable"
 +
! colspan="3"| Map
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C || D || E || F
 +
|-
 +
!1 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map Boss}}
 +
|}
 +
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Named monster zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C1, E1<br/>
 +
F1<br/>
 +
??<br/>
 +
??<br/>
 +
|}
 +
<span style="display:none">}}</span>
  
 
== Monsters ==
 
== Monsters ==
* {{Monster link|class=named|Shackled Kepheros}} '''(Room 3)'''
+
* {{Spawns|Infected Auka}}
* {{Monster link|class=named|Speninos}} '''(Room 5)'''
+
* {{Spawns|Dominated Larua Warrior}}
* {{Monster link|class=boss|Silvery Harbart}} '''(Room 6)'''
+
* {{Spawns|Cloud Wing Alis}}
 +
* {{Spawns|class=named|Shackled Kepheros}} (Room 3)
 +
* {{Spawns|class=named|Speninos}} (Room 5)
 +
* {{Spawns|class=boss|Silvery Harbart}} (Room 6)
  
== Normal Group Mode ==
+
== Normal Mode ==
The dungeon begins with the party riding on a giant bird named [[Slenkion]] as they go through six rooms fighting waves of weaker monsters with the exception of three rooms that contain bosses that also must be defeated to continue forward. There is a time limit where [[Cloud Wing Alis]] will appear to summon more monsters and bombard the party with attacks.
+
Introduced during the Season 5: Act 01 - Welcome to Harlem patch in February 2019, Tayberrs is a wave-based dungeon where all party members are assisted by [[Slenikon]] riding on his back as they start off by fighting numerous waves of [[Infected Auka]]s & [[Dominated Larua Warrior]]s that fly down and attack in one or two rooms before a boss encounter. They aren't difficult to destroy, but taking too long results in [[Cloud Wing Alis]] appearing to follow behind Slenikon and starts summoning monsters along with bombarding attacks.  
  
=== Entrance Requirement ===
+
After the monster waves are done, the party will fight a boss and they must defeat them in order to continue onward such as [[Shackled Kepheros]], [[Speninos]] and finally [[Silvery Harbart]]. Defeat Harbart to clear Tayberrs.
* Be Level 95.
 
* 10 Fatigue Points is consumed upon entry. (30 in total)
 
* At least 5,000 [[Exorcism]] is required.
 
* 15 {{Item|Terranium}}s per entry. (45 in total)
 
  
==== Rewards ====
+
==== Normal Mode Rewards ====
* Upon defeating Harbart, you'll receive:
+
* '''Upon defeating Harbart, you'll receive:'''
** 2 {{Item|Rift Sensor Stone}}s
+
** 2 {{Item|Rift Sensor Stone}}s w/ 1 {{Item|Rift Response Stone}}.
** 1 {{Item|Rift Response Stone}}
 
  
* Card flip rewards will yield:
+
* '''Card flip rewards will yield:'''
 
** 36 {{Item|Sky Fragment}}s or {{Item|Shining Sky Fragment}}s
 
** 36 {{Item|Sky Fragment}}s or {{Item|Shining Sky Fragment}}s
 
** 12 - 14 {{Item|Sky Wish}}es  
 
** 12 - 14 {{Item|Sky Wish}}es  
* Sky's Legacy Weapons and Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
+
** 1 {{Item|Sky Card Album}}
+
** 1 Level 95 Sky's Legacy Weapon.
==[https://www.dfoneople.com/news/updates/1326/Tayberrs-Solo-Mode Solo Mode]==
+
** 1 Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
* In March 2019, Tayberrs Solo Mode was added during the Tower of Dazzlement update. Entrance requirements remain the same albeit adjusted for only solo play.
 
  
=== Entrance Requirement ===
+
==Solo Mode==
* Same as Normal Group Mode.
+
A solo version of the original dungeon would be released in March 2019 during the ''Tower of Dazzlement'' update.
  
 
==== Tayberrs Solo Adjustments ====
 
==== Tayberrs Solo Adjustments ====
* General monsters (Mobs/Named/Bosses) have their HP lowered.
+
* Shares the same entry requirements as Normal Mode.
* '''[[Shackled Kepheros]]''': Black Flames pattern are now in three to two rows depending on the player's position, making it easier to dodge the attack.
+
* General monsters have their stats readjusted for an appropriate solo run.
 +
* Clearance rewards are reduced.
  
====Rewards====
+
====Solo Mode Rewards====
* 2 {{Item|Rift Sensor Stone}}s
+
* 2 {{Item|Rift Sensor Stone}}s & 1 {{Item|Rift Response Stone}}
* 1 {{Item|Rift Response Stone}}
 
  
* Card flip rewards will yield:
+
* '''Card flip rewards will yield:'''
 
** 29 {{Item|Sky Fragment}}s or {{Item|Shining Sky Fragment}}s
 
** 29 {{Item|Sky Fragment}}s or {{Item|Shining Sky Fragment}}s
 
** 8 - 10 {{Item|Sky Wish}}es  
 
** 8 - 10 {{Item|Sky Wish}}es  
* Sky's Legacy Weapons and Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
+
** 1 {{Item|Sky Card Album}}
 +
** 1 Level 95 Sky's Legacy Weapon
 +
** 1 Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
  
==[https://www.dfoneople.com/news/updates/1393/Additional-Updates Guide Mode]==
+
==Guide Mode==
* In June 2019, Tayberrs Guide Mode was added during the Operation: Hope update. It is essentially an much easier version of Tayberrs Normal/Solo suited for players who want to get started running the dungeon and learn it's mechanics.
+
In June 2019, Tayberrs Guide Mode was added during the Season 5: Act 03 - Operation: Hope update. It is essentially a much easier version of Tayberrs Normal/Solo Mode that's suited for players who want to get started running the dungeon and learn it's mechanics.
  
=== Entrance Requirement ===
+
=== Entrance Requirements ===
* Same as Normal Group Mode except for:
+
* Same as Normal Group/Solo Mode except for:
* 9 {{Item|Terranium}}s per entry. (27 in total)
+
*(Formerly) 9 {{Item|Terranium}} per entry - Removed in Season 6, Act 01. Ascension.
* Only two characters can be bind to Guide Mode entrance that resets every Tuesday 09:00 UTC.
+
* 3 Characters are bound to run Guide mode - Changed in Season 6, Act 06. Sirocco the Intangible.
  
 
==== Guide Mode Adjustments ====
 
==== Guide Mode Adjustments ====
 
* General monsters are all weakened to an appropriate difficulty for a solo run.
 
* General monsters are all weakened to an appropriate difficulty for a solo run.
* Clearance rewards and entry fee are reduced.  
+
* Clearance rewards greatly reduced.  
 
* Gale Points are much easier to obtain when defeating monsters.
 
* Gale Points are much easier to obtain when defeating monsters.
 
* If you fail this dungeon, you will receive 1 free entry count.
 
* If you fail this dungeon, you will receive 1 free entry count.
* Entry count is shared among the Tayberrs Normal and Solo, including the Guide dungeon.
+
* Entry count is shared among the Tayberrs Normal and Solo, including Guide Mode.
  
 
====Rewards====
 
====Rewards====
* 2 {{Item|Rift Sensor Stone}}s
+
* 2 {{Item|Rift Sensor Stone}}s & 1 {{Item|Rift Response Stone}}
* 1 {{Item|Rift Response Stone}}
 
  
 
* Card flip rewards will yield:
 
* Card flip rewards will yield:
 
** 22 {{Item|Sky Fragment}}s or {{Item|Shining Sky Fragment}}s
 
** 22 {{Item|Sky Fragment}}s or {{Item|Shining Sky Fragment}}s
 
** 5 - 8 {{Item|Sky Wish}}es  
 
** 5 - 8 {{Item|Sky Wish}}es  
*1 {{Item|Sky Card Album}} or Sky's Legacy Weapons and Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
+
** 1 Level 95 Sky's Legacy Weapon
 +
** 1 Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
  
== Notes ==
+
[[Category:Pandemonium Junction Dungeons]]
 +
[[Category:Dungeons]]

Latest revision as of 15:05, 13 November 2022

Tayberrs - Fallen Paradise
Tayberrs - Fallen Paradise.png
Location Pandemonium Junction/Metro Center
Min. Level 95 (94 for Scenario)
Level 95
Monster Level 130 (105 for Scenario)
End Boss No Icon.png Silvery Harbart

Tayberrs - Fallen Paradise is a special dungeon set in Apostle Prey's home planet located at the south part of Pandemonium Junction in the Metro Center Area. Players can only access this dungeon when reaching Level 95 and completed the Side Quest Icon.png [Tayberrs] Legend of the Brilliant Golden Star quest from Snowflake Joshua.

Loading Screen for Tayberrs

Description

The beautiful home world of the Third Apostle Isys-Prey hasn't been what it used to be after he left it. Lupsong, the Mother of the Blue Fire, has been trying to restore it to its old beauty, but she's no match for the dark power that's been spreading across her planet. She's taken the remaining members of her kind to where this evil power can't reach, biding time until they become strong enough to drive the enemy from the great Isys-Prey's home world.

Dungeon Rules & Details

After accepting the Side Quest Icon.png [Tayberrs] Legend of the Brilliant Golden Star quest from Snowflake Joshua, you'll gain access to the dungeon and this can be either played by forming a party, solo or guide mode. While it can be accessed throughout all channels, there was originally one exclusive to Tayberrs until the Season 6 patch.

Entrance Requirements

  • Availability: Every day of the week.
  • Daily Entry Count: 3 times a day.
  • Weekly Entry Count: 6 times in total, resets every Tuesday.
  • Level Requirement: 95.
  • Player Amount: 1 - 4. (Normal/Solo/Guide)
  • Fatigue Points: 10 per entry.
  • Adventurer Fame:
    • Guide: 4897
    • Solo & Normal: 5242
  • You will receive Lupsong's Blessing Upon entering Tayberrs:
    • Strength: Increases for Physical-specific classes.
    • Intelligence: Increases for Magical-specific classes, including Female Crusader & Enchantress.
    • Physical/Magical Defense: +30,000
    • Max HP: +200,000

Restrictions

  • Resurrection-related skills from Male Mage, Female Crusader & Knight cannot be used.
  • Certain consumables like Sacred Blessing.png Sacred Blessing for example are forbidden from being used.
  • Bringing cooldown or skill reset-specific equipment such as Mana Vortex Set or Refined Amnesia Stone Ring will not work due to the dungeon's monster level cap.
  • 4 Life Token.png Life Tokens per character in both Normal and Solo mode.
  • Players who've died in the dungeon cannot receive rewards and are given 10 seconds to resurrect.
  • "Acquired a second chance" will activate when all party members have died and moved out of the dungeon, but this won't increase the entry count.

Gale System

Similar to Echon's Valor System, Players can build up a gauge that's shown on the left side of the screen by dealing damage towards monsters. When the gauge is filled up to Grade SSS, the Gale is released allowing the use of a special Tab skill. Activating this skill will cause your character to dash forward a certain distance, and apply the following buffs:

  • Attack/Casting/Movement Speed +15%
  • Evasion +10%
  • Additional skill cooldown -10%
  • HP/MP Regeneration +1500

The special Tab skill has a cooldown of ?? seconds and can be used indefinitely as long as Gale mode is retained.
Gale mode lasts for a set duration, but can be maintained by continuously dealing damage.

Tayberrs Equipment

Map

{{

Map
A B C D E F
1 Map E.png Map EW.png Map EW.png Map EW.png Map EW.png Map Boss.png

Starting zones:
Named monster zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:

A1
C1, E1
F1
??
??

}}

Monsters

Normal Mode

Introduced during the Season 5: Act 01 - Welcome to Harlem patch in February 2019, Tayberrs is a wave-based dungeon where all party members are assisted by Slenikon riding on his back as they start off by fighting numerous waves of Infected Aukas & Dominated Larua Warriors that fly down and attack in one or two rooms before a boss encounter. They aren't difficult to destroy, but taking too long results in Cloud Wing Alis appearing to follow behind Slenikon and starts summoning monsters along with bombarding attacks.

After the monster waves are done, the party will fight a boss and they must defeat them in order to continue onward such as Shackled Kepheros, Speninos and finally Silvery Harbart. Defeat Harbart to clear Tayberrs.

Normal Mode Rewards

Solo Mode

A solo version of the original dungeon would be released in March 2019 during the Tower of Dazzlement update.

Tayberrs Solo Adjustments

  • Shares the same entry requirements as Normal Mode.
  • General monsters have their stats readjusted for an appropriate solo run.
  • Clearance rewards are reduced.

Solo Mode Rewards

Guide Mode

In June 2019, Tayberrs Guide Mode was added during the Season 5: Act 03 - Operation: Hope update. It is essentially a much easier version of Tayberrs Normal/Solo Mode that's suited for players who want to get started running the dungeon and learn it's mechanics.

Entrance Requirements

  • Same as Normal Group/Solo Mode except for:
  • (Formerly) 9 Terranium.png Terranium per entry - Removed in Season 6, Act 01. Ascension.
  • 3 Characters are bound to run Guide mode - Changed in Season 6, Act 06. Sirocco the Intangible.

Guide Mode Adjustments

  • General monsters are all weakened to an appropriate difficulty for a solo run.
  • Clearance rewards greatly reduced.
  • Gale Points are much easier to obtain when defeating monsters.
  • If you fail this dungeon, you will receive 1 free entry count.
  • Entry count is shared among the Tayberrs Normal and Solo, including Guide Mode.

Rewards