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Difference between revisions of "Male Gunner"
Soul Surgeon (talk | contribs) (→Second Class Advancement) |
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The [[Gunner]] must first reach level 20. | The [[Gunner]] must first reach level 20. | ||
− | # | + | #Clear [[Golem Tower]] with less than 25 hits |
+ | #Clear Moonlight Training Facility and reach 50 Combos. | ||
+ | #Clear Moonlight Arena at a 80% or higher Combo Rate. | ||
+ | #Find 30 Clear Cube Fragments, 10 Red Cube Fragments 10 White Cube Fragments, 10 Blue Cube Fragments, 10 Black Cube Fragments, and bring them to Lady [[Kiri]]. | ||
===Becoming the [[Launcher]]=== | ===Becoming the [[Launcher]]=== | ||
The [[Gunner]] must first reach level 20. | The [[Gunner]] must first reach level 20. | ||
+ | #Clear [[Golem Tower]] | ||
# | # | ||
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The [[Gunner]] must first reach level 20. | The [[Gunner]] must first reach level 20. | ||
− | # | + | #Find 30 Clear Cube Fragments, 10 Red Cube Fragments 10 White Cube Fragments, 10 Blue Cube Fragments, 10 Black Cube Fragments, and bring them to Lady [[Kiri]]. |
+ | #Clear Golem Tower on Expert Road or higher. | ||
+ | #Clear the Tower of Illusion | ||
===Becoming the [[Spitfire]]=== | ===Becoming the [[Spitfire]]=== |
Revision as of 19:14, 29 July 2012
Gunner | |
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Job NPC | Kiri the Lady |
Specialized Weapon | Auto Gun, Bowgun, Hand Cannon, Musket, Revolver |
Specialized Armor | Leather Armor |
Alternate Names | Gunner Korean: 거너 Japanese: ガンナー Chinese: 神枪手 |
“ | The smell of fresh gunpowder after a firefight is a reminder that I am still alive. | ” |
The Gunner is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.
Contents
Second Class Advancement
Becoming the Ranger
The Gunner must first reach level 20.
- Clear Golem Tower with less than 25 hits
- Clear Moonlight Training Facility and reach 50 Combos.
- Clear Moonlight Arena at a 80% or higher Combo Rate.
- Find 30 Clear Cube Fragments, 10 Red Cube Fragments 10 White Cube Fragments, 10 Blue Cube Fragments, 10 Black Cube Fragments, and bring them to Lady Kiri.
Becoming the Launcher
The Gunner must first reach level 20.
- Clear Golem Tower
Becoming the Mechanic
The Gunner must first reach level 20.
- Find 30 Clear Cube Fragments, 10 Red Cube Fragments 10 White Cube Fragments, 10 Blue Cube Fragments, 10 Black Cube Fragments, and bring them to Lady Kiri.
- Clear Golem Tower on Expert Road or higher.
- Clear the Tower of Illusion
Becoming the Spitfire
The Gunner must first reach level 20.
Class Comparison
For help deciding on your character, the Class Comparison tables have side-by-side class and subclass comparisons.
Original Class Skills
Playable Classes | |||||||||
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Weapons | ||||||||
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Armor, Accessories, Special Equipment, and Chronicle | ||||
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