Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Male Gunner"

From DFO World Wiki
Jump to: navigation, search
(Cons)
Line 1: Line 1:
 
The '''Gunner''' is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.  
 
The '''Gunner''' is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.  
 
  
 
==Second Class Advancement==
 
==Second Class Advancement==
Line 9: Line 8:
  
 
The [[Gunner]] must first reach level 18. <br>
 
The [[Gunner]] must first reach level 18. <br>
# Clear [[Graquarak]] with less than 16 hits.
+
# Clear [[Grakqarak]] with less than 16 hits.
# Clear [[Burning Graquarak]] with 70 [[Rank|style]] points or more.
+
# Clear [[Burning Grakqarak]] with 70 [[Rank|style]] points or more.
 
# Clear [[Shadow Thunderland]] with A [[Rank|rank]] or higher.
 
# Clear [[Shadow Thunderland]] with A [[Rank|rank]] or higher.
  
Line 16: Line 15:
  
 
The [[Gunner]] must first reach level 18. <br>
 
The [[Gunner]] must first reach level 18. <br>
# Clear [[Graquarak]] on expert road or higher.
+
# Clear [[Grakqarak]] on expert road or higher.
# Clear [[Burning Graquarak]] on expert road or higher.
+
# Clear [[Burning Grakqarak]] on expert road or higher.
 
# Clear [[Shadow Thunderland]] on expert road or higher.
 
# Clear [[Shadow Thunderland]] on expert road or higher.
  
Line 24: Line 23:
 
The [[Gunner]] must first reach level 18. <br>
 
The [[Gunner]] must first reach level 18. <br>
 
# Prepare 60 white cube fragments.  
 
# Prepare 60 white cube fragments.  
# Kill boss for quest drop item from [[Burning Graquarak]].
+
# Kill boss for quest drop item from [[Burning Grakqarak]].
  
 
===Becoming the [[Spitfire]]===
 
===Becoming the [[Spitfire]]===

Revision as of 21:51, 26 September 2009

The Gunner is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.

Second Class Advancement

Male Gunner

Becoming the Ranger

The Gunner must first reach level 18.

  1. Clear Grakqarak with less than 16 hits.
  2. Clear Burning Grakqarak with 70 style points or more.
  3. Clear Shadow Thunderland with A rank or higher.

Becoming the Launcher

The Gunner must first reach level 18.

  1. Clear Grakqarak on expert road or higher.
  2. Clear Burning Grakqarak on expert road or higher.
  3. Clear Shadow Thunderland on expert road or higher.

Becoming the Mechanic

The Gunner must first reach level 18.

  1. Prepare 60 white cube fragments.
  2. Kill boss for quest drop item from Burning Grakqarak.

Becoming the Spitfire

The Gunner must first reach level 18.

  1. Clear Shadow Thunderland.
  2. Prepare 30 white and red cube fragments.

Pros and Cons

Pros

  • Long ranged class
  • Can hold enemies at bay
  • Good at close and long range

Cons

  • Low defenses
  • Low damage


MGunner/Skills