Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Male Gunner

From DFO World Wiki
Revision as of 04:44, 27 September 2009 by Happy321 (talk | contribs)
Jump to: navigation, search
Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Gunner
MGunnerOld.png
Job NPC Kiri the Lady
Specialized Weapon Hand Cannon, Musket, Revolver, Bowgun, Semi-auto Pistol
Specialized Armor Leather
Alternate Names {{{AltName}}}

The Gunner is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.

Second Class Advancement

Becoming the Ranger

The Gunner must first reach level 18.

  1. Clear Grakqarak with less than 16 hits.
  2. Clear Blazing Grakqarak with 70 style points or more.
  3. Clear Shadow Thunderland with A rank or higher.

Becoming the Launcher

The Gunner must first reach level 18.

  1. Clear Grakqarak on expert road or higher.
  2. Clear Blazing Grakqarak on expert road or higher.
  3. Clear Shadow Thunderland on expert road or higher.

Becoming the Mechanic

The Gunner must first reach level 18.

  1. Prepare 60 white cube fragments.
  2. Kill boss for quest drop item from Blazing Grakqarak.

Becoming the Spitfire

The Gunner must first reach level 18.

  1. Clear Shadow Thunderland.
  2. Prepare 30 white and red cube fragments.

Pros and Cons

Pros

  • Long ranged class
  • Can hold enemies at bay
  • Good at close and long range

Cons

  • Low defenses
  • Low damage


MGunner/Skills