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Difference between revisions of "Ranger"
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===Becoming the [[Desperado]]=== | ===Becoming the [[Desperado]]=== | ||
the [[Ranger]] must first reach level 48. <br> | the [[Ranger]] must first reach level 48. <br> | ||
− | # | + | # 700 Victory Points |
− | # | + | # Clear Scoria Core King's Road alone |
− | # | + | # 10 Blue Cubes, 10 Black Cubes, 100 Superior Iron Scraps, 100 Superior Paving Stones, and 50 Terranites |
− | # | + | # Clear King's Relic 5 times in Slums |
− | # | + | # Clear Vilmark - Area 50 - 5 times in Lorien Forest |
− | |||
== New Skills == | == New Skills == |
Revision as of 17:57, 3 June 2010
Ranger | |
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Base Job | Gunner |
Job NPC | Kiri the Lady |
Specialized Weapon | Revolver |
Specialized Armor | Leather Armor |
Class Information | {{{Class Info}}} |
Alternate Names | Ranger Korean: 레인저 Japanese: レンジャー Chinese: 漫游枪手 |
Awakening Desperado | |
Alternate Names | Desperado Korean: 데스페라도 Japanese: デスペラード Chinese: 枪神 |
“ | The difference between life and death is a split second. So the difference between me and you? I'm going to live. | ” |
The Ranger is a true killing machine, leaving piles of bodies in his bloody path. Trusted revolver in hand, the Ranger has the fastest shooting speed of any of the Gunner subclasses. Also, more than any other kind of Gunner, he engages in melee combat as well as distance attacks. At level 48, the Ranger awakens into a Desperado.
His subclass cosmetic feature is a cigarette.
Contents
Becoming the Ranger
The Gunner must first reach level 18.
- Clear Grakqarak with less than 16 hits.
- Clear Blazing Grakqarak with 70 style points or more.
- Clear Shadow Thunderland with A rank or higher.
Becoming the Desperado
the Ranger must first reach level 48.
- 700 Victory Points
- Clear Scoria Core King's Road alone
- 10 Blue Cubes, 10 Black Cubes, 100 Superior Iron Scraps, 100 Superior Paving Stones, and 50 Terranites
- Clear King's Relic 5 times in Slums
- Clear Vilmark - Area 50 - 5 times in Lorien Forest
New Skills
Original Class Skills
Strategies
For build suggestions and combos, refer to the Strategies page.
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Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
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