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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
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Talismans are items that drop exclusively from Pandemonium War content and function similarly to 2nd and 3rd Chronicle equipment in which they add special effects to certain skills. But unlike Chronicle equipment, they do not take up Armor, Accessory, or Special Equipment slots, and instead have specialized slots in the equipment interface. Additionally, Talismans gain additional effects if equipped with Runes, providing extra strength, cooldown, or utility. However, due to the similar function between Chronicle equipment and Talismans, they cannot be used simultaneously.
Description
- All talismans have a level requirement of 95 and are untradable.
- There are three types of Talismans: Common, Rare and Unique.
- Talismans provide special effects for 5 Advanced skills between Levels 35-70; more specifically for the 35, 40, 45, 60, and 70 skills.
- Only 2 of 5 Talismans available can be equipped at a time, and only 1 Talisman of the same skill can be equipped at a time.
- Talismans can equip up to 3 runes at a time, but Rares and Uniques have a random assortment of 3 specific rune types required to activate their bonus effects.
- Talismans have basic and additional effects.
- Basic Effects: Applied as soon as it's equipped. (Rare Talismans don't have basic effects.)
- Additional Effects: Applied if all the Runes randomly assigned to the Talisman are added.
- Talismans cannot be equipped or replaced inside dungeons.
- Talismans cannot be used in conjunction with Chronicle equipment not in the Buff Enhancement window.
Talisman Crafting
- Talk to Monica of the Library inside Elting Memorial and select the Talisman Crafting menu which lets you select up to a total of 3 Talismans Rare or Unique each to create a new one with randomized Rune colors by spending a certain amount of
Gold depending on the rarity.
- Normal Crafting can use all Talismans while the Advanced Crafting is only specific for whichever class you're playing.
List of Talisman Effects
Demonic Lancer
{{
Icon
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Name |
Type |
Lv |
Other
|
|
Cyclone Demonic Spear |
Talisman |
95
|
Devastate:
Spinning slash speed +50%
Spinning slash count +9 and Atk. -50%
Finishing Atk. +44%
Talisman Additional Effects
- Spinning slash range +20%
- Additional finishing slash added at 18% of finishing Atk.
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Doom Slash |
Talisman |
95
|
Doom Glaive: Follow with Impact Smash to cast Crescent Slash.
- Chained Crescent Slash Atk.: 15% of Doom Glaive's downward slash Atk.
- Impact Smash stack not consumed.
Talisman Additional Effects
- Doom Glaive shock wave range +20%
- Additional chained Crescent Slash Atk. change rate +7%
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Gale Spear |
Talisman |
95
|
Blade Storm: Moves to deliver the lateral slash attack.
- Always achieves the max speed.
- Lateral slash count +8
- Lateral Atk. +200%
- Finishing Atk. +60%
Talisman Additional Effects
- Range +20%
- Additional finishing Atk. increase rate +30%
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Intact Talisman [Blade Storm] |
Talisman |
95
|
Blade Storm
Talisman Additional Effects
- Range +20%
- Atk. +11%
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Intact Talisman [Devastate] |
Talisman |
95
|
Devastate
Talisman Additional Effects
- Cooldown -5%
- Atk. +9%
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Intact Talisman [Doom Glaive] |
Talisman |
95
|
Doom Glaive
Talisman Additional Effects
- Range +20%
- Atk. +8%
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Intact Talisman [Dread Bore] |
Talisman |
95
|
Dread Bore
Talisman Additional Effects
- Cooldown -7%
- Atk. +11%
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Intact Talisman [Lunge Strike] |
Talisman |
95
|
Lunge Strike
Talisman Additional Effects
- Finishing attack range +20%
- Finishing Atk. +15%
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Power Strike |
Talisman |
95
|
Lunge Strike: The skewering phase deleted, and instantly jumps and strikes downward.
Cooldown -10%
Finishing Atk. +61%
Talisman Additional Effects
- Finishing attack range +20%
- Additional finishing Atk. increase rate +15%
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Spiral Magic Spear |
Talisman |
95
|
Dread Bore:
The twister pulls enemies.
Twister range +15%
Atk. +10%
Talisman Additional Effects
- Enemy-pulling range +10%
- Additional twister range +15%
- Additional Atk. increase rate +10%
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}}
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Crescent Moon Slasher |
Talisman |
95
|
Crescent Strike:
Atk. +15%
Trajectory size +20%
Talisman Additional Effects
- Additional Atk. increase rate +8%
- Additional trajectory size increase rate +20%
- Attack Speed +20%
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Critical Strike |
Talisman |
95
|
Vital Strike:
Stabbing Attack Speed +50%
Last slashing motion changed.
Last slashing Atk. +40%
Last slashing range +25%
Talisman Additional Effects
- Additional last slashing Atk. increase rate +25%
- Additional last slashing range increase rate +20%
- Attack Speed +20%
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Intact Talisman [Crescent Strike] |
Talisman |
95
|
Crescent Strike
Talisman Additional Effects
- Atk. +8%
- Trajectory Size +20%
- Attack Speed +20%
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Intact Talisman [Mesocyclone] |
Talisman |
95
|
Mesocyclone
Talisman Additional Effects
- Attack range +40%
- Cooldown -9%
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Intact Talisman [Rolling Vulcan] |
Talisman |
95
|
Rolling Vulcan
Talisman Additional Effects
- Refiring time reduction rate +30%
- Projectile Size +25%
- Concentration Rate +25%
- Atk. +7%
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Intact Talisman [Sky Piercer] |
Talisman |
95
|
Sky Piercer
Talisman Additional Effects
- Attack range +20%
- Cooldown -12%
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Intact Talisman [Vital Strike] |
Talisman |
95
|
Vital Strike
Talisman Additional Effects
- Last Slashing Atk. +25%
- Last Slashing Range +20%
- Attack Speed +20%
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Mirage Cross |
Talisman |
95
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Sky Piercer: A Mirage clone casts Rising Lance during the upward blow.
- 10% of Sky Piercer total Atk.
- Holds for 2.5 sec.
Talisman Additional Effects
- Attack range +20%
- Cooldown -12%
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Rapid Spear Vulcan |
Talisman |
95
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Rolling Vulcan:
Refiring time -20%
Max shot count +1
Atk. -20%
Talisman Additional Effects
- Additional refiring time reduction +30%
- Additional Atk. increase rate +5%
- Projectile size +25%
- Concentration rate +25%
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Super Cell |
Talisman |
95
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Mesocyclone: Additionally drops lightning when cast.
- Lightning Atk.: 2% of Mesocyclone total Atk.
- Hits: 5
- Cooldown -15%
Talisman Additional Effects
- Attack range +40%
- Additional cooldown reduction rate +9%
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}}
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Batu Support |
Talisman |
95
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Locust Burning:
Throws the lance during the push to gather enemies.
Push decision removed.
Spinning magic spear Atk.: 5% of pushing Atk. (Max hits: 20)
Cooldown -10%
Talisman Additional Effects
- Attack range +10%
- Rising Atk. +20%
- Spinning magic lance Atk. +20%
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Catastrophe |
Talisman |
95
|
Scale Grinder:
Magic spear shot count +15
Magic spear Movement Speed +100%
Magic spear acceleration +700%
Magic spear duration -45%
Magic spear Atk. -30%
Cooldown -10%
Talisman Additional Effects
- Magic spear shot count +10
- Magic spear-shooting interval -50%
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Intact Talisman [Earthworm Hunt] |
Talisman |
95
|
Earthworm Hunt
Talisman Additional Effects
- Magic energy max moving distance +25%
- Magic energy Movement Speed +25%
- Atk. +8%
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Intact Talisman [Head Penetration] |
Talisman |
95
|
Head Penetration
Talisman Additional Effects
- Spear size +30%
- Attack range +30%
- Shock wave +30%
- Atk. +8%
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Intact Talisman [Locust Burning] |
Talisman |
95
|
Locust Burning
Talisman Additional Effects
- Attack range +10%
- Rising Atk. +24%
- Push Atk. +24%
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Intact Talisman [Partisan Skewer] |
Talisman |
95
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Intact Talisman [Scale Grinder] |
Talisman |
95
|
Scale Grinder
Talisman Additional Effects
- Cooldown -10%
- Atk. +5%
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Overquake |
Talisman |
95
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Earthworm Hunt:
The magic energy causes 3 consecutive explosions as it moves. (Max hits: 1)
Atk. +9%
Talisman Additional Effects
- Magic energy max moving distance +25%
- Magic energy Movement Speed +25%
- Consecutive explosion count +1
- Additional Atk. bonus +8%
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Raging Tiger |
Talisman |
95
|
Partisan Skewer:
Spear attack count set to 2.
Ground explosion range +20%
Spear attack Atk. +128%
Ground explosion Atk. +14%
Talisman Additional Effects
- Can also be cast in midair.
- If cast in midair, the Dragoon instantly swings the magic spear downward, causing an explosion.
- Additional multi-attack Atk. bonus +24%
- Additional ground explosion Atk. +12%
- Cast in midair to increase ground explosion Atk. +125%
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Sparrow Hawk Onslaught |
Talisman |
95
|
Head Penetration:
Cast on the ground to drop Servant Lance onto the default landing location in magic spear form.
Cooldown -10%
Talisman Additional Effects
- Spear size +30%
- Attack range +30%
- Shock wave +30%
- Atk. +10%
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}}
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Bursting Black Plasma |
Talisman |
95
|
Dark Star (Impaler): The fallen lances remain for 10 sec.
- After all the lances fall, hit them with an Encroachment skill to explode them.
- Lance explosion Atk.: 360% of multi-hit Atk.
Talisman Additional Effects
- Lance-dropping range +25%
- Lance drop count +2
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Intact Talisman [Dark Division] |
Talisman |
95
|
Dark Division
Talisman Additional Effects
- Lance of darkness shattering detection range +10%
- Atk. +11%
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Intact Talisman [Dark Light Explosion] |
Talisman |
95
|
Dark Light Explosion
Talisman Additional Effects
- The lance explodes upon touching the ground.
- Atk. +12%
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Intact Talisman [Dark Star] |
Talisman |
95
|
Dark Star (Impaler)
Talisman Additional Effects
- Lance-dropping range +25%
- Lance drop count +2
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Intact Talisman [Spiral Rush] |
Talisman |
95
|
Spiral Rush
Talisman Additional Effects
- Lance size +30%
- Black Plasma Intensification-mode enemy-pulling strength/range +30%
- Atk. +6%
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Intact Talisman [Violent Pierce] |
Talisman |
95
|
|
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Single-pointed Concentration |
Talisman |
95
|
Violent Pierce:
Small lance throw count -5
Big lance post-throwing delay -20%
Cooldown -10%
Atk. +44%
Talisman Additional Effects
- Small lance-throwing disabled.
- Resonating motion basic speed +100%
- Hitting the skill key repeatedly doesn't increase resonating motion speed.
- Additional Atk. increase rate +98%
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Spiral Vortex |
Talisman |
95
|
Spiral Rush:
Throws a lance in Black Plasma Intensification mode.
Atk. +19%
Talisman Additional Effects
- Lance size +30%
- Black Plasma Intensification-mode enemy-pulling strength/range +30%
- Additional Atk. increase rate +6%
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Tightening Darkness |
Talisman |
95
|
Dark Division:
The lance of darkness detects and flies to the closest enemy in front.
Atk. +16%
Talisman Additional Effects
- Lance of darkness shattering detection range +10%
- Additional Atk. increase rate +11%
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Ultimate Annihilating Explosion |
Talisman |
95
|
Dark Light Explosion: Infuses Black Plasma one more time.
- Infused lance size +20%
Lance flying speed +100%
Cooldown -10%
Atk. +11%
Talisman Additional Effects
- The lance explodes upon touching the ground.
- Additional Atk. increase rate +13%
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}}
Knight
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Ancient Union |
Talisman |
95
|
Faithful Breakthrough: After the shield is generated, an Ancient Boar appears and breaks through the shield, charging the enemy.
- Ancient Boar Atk.: 20% of shield-destroying Atk.
Shield attack's attack range +30%
Talisman Additional Effects
- Ancient Boar size +30%
- Additional Ancient Boar Atk. +14%
- Press Forward to increase the Ancient Boar's charging distance.
|
|
Intact Talisman [Faithful Breakthrough] |
Talisman |
95
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Intact Talisman [Harbinger of Life] |
Talisman |
95
|
Harbinger of Life
Talisman Additional Effects
- Atk. +11%
- Explosion attack range +30%
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Intact Talisman [Lunge Evolution] |
Talisman |
95
|
Lunge Evolution
Talisman Additional Effects
- Sword wind Atk. +10%
- Sword wind size +30%
- Cooldown -10%
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Intact Talisman [Pulverize] |
Talisman |
95
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Pulverize
Talisman Additional Effects
- Pulverize Atk. +9%
- Shock wave range +30%
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Intact Talisman [Vanguard Strash] |
Talisman |
95
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Vanguard Strash
Talisman Additional Effects
- Atk. +9%
- Rending attack range +30%
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Nature's Wind |
Talisman |
95
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Lunge Evolution: Generates a sword wind, and retains the sword wind attack if you use Chain Rush.
Sword wind spinning Atk. +39%
Talisman Additional Effects
- Additional sword wind spinning Atk. +10%
- Sword wind size +30%
- Cooldown -10%
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|
Neutral Hunting |
Talisman |
95
|
Pulverize: After the upward slash, searches surroundings for a strong enemy while in midair and attacks it.
- Press the Forward/Back key to scan in that direction.
- Spinning slash attack removed.
- Upward slash Atk. +130%
- Downward strike Atk. +79%
Talisman Additional Effects
- Enemy detection range +30%
- Shock wave range +30%
- Shock wave Atk. +14%
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Vanguard Splash |
Talisman |
95
|
Vanguard Strash: Only delivers the rending attack.
- Rending attack Atk. +219%
The rending attack shoots a flash of light.
- Flash Atk.: Same as the rending Atk.
- Only the rending or flash attack hits once.
Talisman Additional Effects
- Additional rending/flash attack Atk. +23%
- Flash size +30%
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Warmth of Life |
Talisman |
95
|
Harbinger of Life: The finishing attack instantly restores 20% of HP for surrounding party members, and creates an Area of Life for 3 sec.
- HP +4% every sec. for party members within the Area
- Movement Speed +5% buff applied for 20 sec. to party members entering the Area.
Explosion Atk. +5%
Talisman Additional Effects
- Additional Movement Speed buff bonus +5%
- Explosion/Area of Life area range +30%
- Area of Life duration +2 sec.
- Additional explosion Atk. +3%
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}}
{{
Icon
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Name |
Type |
Lv |
Other
|
|
Absolute Darkness |
Talisman |
95
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Black Impact: The Chaos manually casts a single-hit shock wave, and then the skill ends.
- Hold down the skill key to charge the skill, increasing the shock wave size.
- Skill is auto-cast when fully charged.
Atk. +7%
Talisman Additional Effects
- Shock wave size +10%
- Additional Atk. +8%
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Black Bolt |
Talisman |
95
|
Sky Sword: Moves a certain distance forward, slashing enemies in a straight line. The enemies are Held until the V object explodes. V object Atk. is combined and applied as a single-hit explosion Atk.
Atk. +10%
Talisman Additional Effects
- V object size +10%
- Slash Casting Speed +10%
- Additional Atk. +13%
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Intact Talisman [Black Impact] |
Talisman |
95
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Black Impact
Talisman Additional Effects
- Shock wave size +10%
- Atk. +8%
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Intact Talisman [Final Attack] |
Talisman |
95
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Final Attack
Talisman Additional Effects
- Charging speed +20%
- Atk. +11%
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Intact Talisman [Genocide Crush] |
Talisman |
95
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Genocide Crush
Talisman Additional Effects
- Explosion range/pentacle size +30%
- Atk. +12%
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Intact Talisman [Midnight Carnival] |
Talisman |
95
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Midnight Carnival
Talisman Additional Effects
- Energy gateway size +10%
- Multi-hit count +4
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Intact Talisman [Sky Sword] |
Talisman |
95
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Sky Sword
Talisman Additional Effects
- V object size +10%
- Slash Casting Speed +10%
- Atk. +13%
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Nightmare |
Talisman |
95
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Midnight Carnival: The energy gateway also scans for surrounding enemies.
Atk. +9%
Talisman Additional Effects
- Energy gateway size +10%
- Multi-hit count +4
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Sudden Fear |
Talisman |
95
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Final Attack: If encountering an enemy while charging, stops and slashes at the enemy.
Press the Forward key to increase charging distance +100%.
Atk. +12%
Talisman Additional Effects
- Charging speed +20%
- Additional Atk. +11%
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Tragic Rocket |
Talisman |
95
|
Genocide Crush: The slash attack removed. The Chaos gestures at her Demons to explode themselves, and the Demons leap into the air and explode.
Explosion range and pentacle size +10%
Cooldown -10%
Atk. +13%
Talisman Additional Effects
- Additional explosion range/pentacle size +30%
- Additional Atk. +12%
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}}
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Combination Knuckle |
Talisman |
95
|
Dragon Smash: Press the skill key again after the uppercut hits to shoot Knuckle Blaster.
Knuckle Blaster total Atk.: Same as Dragon Smash slashing Atk.
Talisman Additional Effects
- Knuckle Blaster-shooting Atk. +25%
- Cooldown -10%
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Dragon Drive |
Talisman |
95
|
Ascending Dragon: If this skill is cast on the ground, Astra starts charging 500 px behind the original point.
Charging speed +30%
Atk. +8%
If this skill is cast in midair, the Dragon Knight flies into the sky, mounts Astra, and then strikes downward.
Downward strike Atk.: 113% of original total Atk.
Talisman Additional Effects
If used on the ground, always skip the casting motion.
If used in midair, range +25%, and makes you land 400 px farther from the original landing point if you press Forward before descending.
Additional each mode Atk. 10%
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Dragon Tamer |
Talisman |
95
|
Breath of the Storm:
Atk. +11% if used on the ground
Riding duration +0.5 sec., multi-hit, count +2, and mob-herding range +15% if used in midair
Cooldown -10%
Talisman Additional Effects
- Additional Ground-mode Atk. bonus +11%
- Learn TP Upgrade to always skip the casting motion when casting on the ground.
- Remaining cooldown -4 sec. and Movement Speed +50% if used in midair (Movement Speed bonus retained, even if changing to Dragon Sortie midway.)
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Dragon's Jaws |
Talisman |
95
|
Biting Dragon: Treats Grabbable enemies the same as Grab-immune ones.
Atk. +15%
Talisman Additional Effects
- Casting Speed +50%
- Can be cancelled after Kaiser Head hits to give way to Dragon Knight skills (after landing if cast in midair).
- Additional Atk. bonus +8%
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Intact Talisman [Ascending Dragon] |
Talisman |
95
|
Ascending Dragon
Talisman Additional Effects
- Always skip the casting motion when casting on the ground.
- Atk +10%
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Intact Talisman [Biting Dragon] |
Talisman |
95
|
Biting Dragon
Talisman Additional Effects
- Casting Speed +50%
- Atk. +13%
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|
Intact Talisman [Breath of the Storm] |
Talisman |
95
|
Breath of the Storm
Talisman Additional Effects
- Ground-mode Atk. +10%
- Learn TP Upgrade to always skip the casting motion when casting on the ground.
- Remaining cooldown -4 sec. and Movement Speed +50% if used in midair (Movement Speed bonus retained, even if changing to Dragon Sortie midway.)
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|
Intact Talisman [Dragon Smash] |
Talisman |
95
|
Dragon Smash
Talisman Additional Effects
- Atk. +3%
- Cooldown -10%
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Intact Talisman [Dragon Warrior Princess] |
Talisman |
95
|
|
|
Warrior Princess's Descent |
Talisman |
95
|
Dragon Warrior Princess: Performs a downward slash if used in midair.
(Same Atk. as the upward slash's)
Atk. +15%
Talisman Additional Effects
- Additional Atk. increase rate +13%
- Invincible while summoning the Dragon Princess
|
}}
Agent
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Agent of Mayhem |
Talisman |
95
|
Sweep:
Attacks Hold enemies on hit
Cooldown -10%
Atk.: +7%
Talisman Addition Effects
Additional cooldown reduction -10%
Attack range +20%
Additional finishing Atk. +20%
|
|
Heaven's Wrath |
Talisman |
95
|
Helix Dive:
Atk.: +16%
Immediately casts the finishing downward slash if used in midair or during Backstep (at 300% of ground-version downward slash Atk.).
Talisman Addition Effects
Finishing attack range +30%
Aerial-move Atk.: +7%
Ground-mode shooting and spinning slash count +1
|
|
Intact Talisman (Alpha Strike) |
Talisman |
95
|
Alpha Strike
Talisman Additional Effects
Atk. +7%
Cooldown -5%
|
|
Intact Talisman (Final Strike) |
Talisman |
95
|
Final Strike
Talisman Additional Effects
Casting Speed +50%
Atk. +11%
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|
Intact Talisman (Helix Dive) |
Talisman |
95
|
Helix Dive
Talisman Additional Effects
Finishing attack range +30%
Atk.: +10%
|
|
Intact Talisman (Point Blank) |
Talisman |
95
|
Point Blank
Talisman Additional Effects
Atk.: +4%
Cooldown -15%
|
|
Intact Talisman (Sweep) |
Talisman |
95
|
Sweep
Talisman Additional Effects
Cooldown -10%
Attack range +20%
Atk. +3%
|
|
Secret Service |
Talisman |
95
|
Alpha Strike:
Brand appears to attack your stead.
Attack count: 20. Atk.: 127% of your surrounding enemy-firing Atk.
Talisman Addition Effects
Can be cast during other skills except for Dusk Wings. Casting motion is skipped in this case.
Atk.: +7%
Cooldown -5%
|
|
Twilight Swordsman |
Talisman |
95
|
Final Strike:
Can be canceled after it hits to give way to Hitman skills.
Atk. +14%
Talisman Addition Effects
Casting Speed +50%
Additional Atk. bonus +11%
|
|
Wild Hunt |
Talisman |
95
|
Point Blank:
Bill appears after the stabbing attack hits to fire alongside you.
Bill's firing Atk.: 35% of your firing Atk.
Talisman Addition Effects
Bill Shooting Atk.: +20%
Cooldown -15%
|
}}
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Crashing Quake |
Talisman |
95
|
Disastrous Quake:
Loading time -50%
Explosion size +10%
The explosion shoots shrapnel, inflicting multi-hit damage.
- Shrapnel Atk.: 4% of explosion Atk.
Talisman Additional Effects
- Shrapnel hit count +3
|
|
Intact Talisman [Disastrous Quake] |
Talisman |
95
|
|
|
Intact Talisman [Get On Fire] |
Talisman |
95
|
Get On Fire
Talisman Additional Effects
- Finishing shooting Atk. +13%
- Shooting range +20%
|
|
Intact Talisman [Oppression] |
Talisman |
95
|
Oppression
Talisman Additional Effects
- Atk. +13%
- Can be used during Backstep and jumps.
- Immediately throws the bomb net if cast in midair.
|
|
Intact Talisman [Perfect Batting] |
Talisman |
95
|
|
|
Intact Talisman [Surprise Present] |
Talisman |
95
|
|
|
Oppressive Wall |
Talisman |
95
|
Oppression:
Bomb net throw count +1
Bomb net explosion hit count set to 1.
Explosion Atk. +307%
All bombs explode at once.
Talisman Additional Effects
- Additional explosion Atk. +43%
- Can be used during Backstep and jumps.
- Immediately throws the bomb net if cast in midair.
|
|
Perfect Spin |
Talisman |
95
|
Perfect Batting: Changes to a stacking skill.
- Finishing Atk. removed.
- Spinning explosion Atk. +24%
- Spinning explosion size +20%
- Charged once every 8.3 sec. (up to 3 times)
Talisman Additional Effects
- The spinning attack also pulls Super Armor enemies.
- Stack recovery time -12%
|
|
Rage On Fire |
Talisman |
95
|
|
|
Special Present |
Talisman |
95
|
Surprise Present:
Enables you to immediately move after throwing the bombs.
Bomb size +10%
Explosion range +15%
Talisman Additional Effects
- Bomb throw count increased.
- Additional multi-hit Atk.: 7% of explosion Atk.
- Cooldown -11%
|
}}
{{
Icon
|
Name |
Type |
Lv |
Other
|
|
Energy Backdraft |
Talisman |
95
|
Divide Earth:
Enables Electric Pillar during the downward strike.
Downward strike preparation time -20%
Attack range +30%
Downward strike Atk. +17%
Talisman Additional Effects
- Post-upward slash delay -40%
- Upward slash Atk. +20%
|
|
Energy Reaction |
Talisman |
95
|
Energy Bounce: The energy pillar additionally explodes when attacked with certain skills.
- Applicable skills: Core Shield and Exocet
- Each skill causes 1 additional explosion. (Max pillar explosions: 2)
- Additional explosion Atk. rate: 33% of Energy Bounce explosion Atk.
Talisman Additional Effects
- Energy pillar size +20% and duration +1 sec.
- Multi-hit Atk. -20%
|
|
Fatal Slash |
Talisman |
95
|
Lightning Slash:
Slash preparation time -50%
Energy multi-hit attack removed.
Slashing Atk. +98%
Talisman Additional Effects
- Max charging motion duration -90%
- Slashing Atk. +6% and attack range +30% when max-charged
|
|
Hypercharge |
Talisman |
95
|
Attract Ammunition: Additionally charges max-charged CEAB-2.
- CEAB-2 Energy Absorption Rate: 30% of Attract Ammunition Atk.
- Increases CEAB-2 explosion Atk. by the amount of absorbed energy.
- Additional-chargeable Attract Ammunition count: once per CEAB-2 skill
Talisman Additional Effects
- Fundamental force bomb duration -1 sec.
- Attack/pulling range +20%
- Explosion Atk. +28%
|
|
Intact Talisman [Attract Ammunition] |
Talisman |
95
|
Attract Ammunition
Talisman Additional Effects
- Fundamental force bomb duration -1 sec.
- Attack/pulling range +20%
- Explosion Atk. +32%
|
|
Intact Talisman [Dispulsion] |
Talisman |
95
|
Dispulsion
Talisman Additional Effects
- The generated barrier also pushes Super Armor enemies.
- Energy barrier explosion Atk. +40%
|
|
Intact Talisman [Divide Earth] |
Talisman |
95
|
Divide Earth
Talisman Additional Effects
- Post-upward slash delay -40%
- Upward slash Atk. +20%
|
|
Intact Talisman [Energy Bounce] |
Talisman |
95
|
Energy Bounce
Talisman Additional Effects
- Energy pillar size +20% and duration +1 sec.
- Multi-hit Atk. -20%
|
|
Intact Talisman [Lightning Slash] |
Talisman |
95
|
Lightning Slash
Talisman Additional Effects
- Max charging motion duration -90%
- Slashing Atk. +13% and attack range +30% when max-charged
|
|
Rapid Dispulsion |
Talisman |
95
|
Dispulsion:
Energy release time -40%
Energy release multi-hit count +5
Energy release multi-hit Atk. -25%
Cooldown -10%
Talisman Additional Effects
- The generated barrier also pushes Super Armor enemies.
- Energy barrier explosion Atk. +40%
|
}}
Creator
Icon
|
Name |
Type |
Lv |
Other
|
|
Collapsar |
Talisman |
95
|
Wormhole: Forcefully pulls enemies within range.
Atk. +14%
Talisman Additional Effects
- Size +20%
- Enemy-pulling strength/range +20%
- Additional Atk. increase rate +6%
|
|
Dual-sided Protection |
Talisman |
95
|
Flame Hurricane: Enables you to manually set up the hurricane within a certain range.
Size +20%
Talisman Additional Effects
- Additional size +20%
- Cooldown -15%
|
|
Intact Talisman [Flame Hurricane] |
Talisman |
95
|
|
|
Intact Talisman [Ice Age] |
Talisman |
95
|
Ice Age
Talisman Additional Effects
- Cooldown -5%
- Atk. +11%
|
|
Intact Talisman [Link] |
Talisman |
95
|
Link
Talisman Additional Effects
- Cooldown -5%
- Atk. +9%
|
|
Intact Talisman [Wind Press] |
Talisman |
95
|
Wind Press
Talisman Additional Effects
- Cooldown -10%
- Atk. +8%
|
|
Intact Talisman [Wormhole] |
Talisman |
95
|
Wormhole
Talisman Additional Effects
- Cooldown -10%
- Atk. +6%
|
|
Path of Bitter Cold |
Talisman |
95
|
Ice Age: Enables you to drag and manually reenact the Ice Age within a certain range.
- Gauge cost -96%
- Atk. +16%
Talisman Additional Effects
- Size +20%
- Additional Atk. increase rate +12%
|
|
Soul Links |
Talisman |
95
|
Link: Enables you to manually Link enemies.
- Left-click an enemy.
- Cabala must be present to be able to select enemies.
- Atk. +14%
Talisman Additional Effects
- Max selectable enemies increase to 2.
- Additional Atk. increase rate +10%
|
|
Split Wind |
Talisman |
95
|
Wind Press: The wind splits into 3 directions.
Atk. +11%
Talisman Additional Effects
- Range +20%
- Additional Atk. increase rate +12%
|
Dark Knight
Icon
|
Name |
Type |
Lv |
Other
|
|
Dark Blistering Sword |
Talisman |
95
|
Dark Flame Sword (Dark Knight):
Slash count +2
Dark Flame Sword 1st attack Atk. -50%
Dark Flame Sword 2nd attack Atk. -50%
Dark Flame Sword 3rd attack Atk. +34%
Talisman Additional Effects
Dark flames appear after each hit, and explode upon the finishing slash.
- Max dark flame count: 8
Dark flame attack interval deleted.
Dark flame Atk. +167%
The number of dark flame explosions is affected by the number of dark flames created.
|
|
Dark Demolition |
Talisman |
95
|
Dark Fall: Enables you to move after casting.
Atk. +9%
Talisman Additional Effects
- Falling range +20%
- Cooldown -10%
- Additional Dark Fall Atk. increase rate +5%
|
|
Dark Liberation |
Talisman |
95
|
Dark Wave Fall: Drops 5 dark swords onto all enemies within a 500 px range in front.
Explosion Atk. +13%
Talisman Additional Effects
- Cooldown -10%
- Additional explosion Atk. increase rate +7%
|
|
Intact Talisman [Charge Explosion] |
Talisman |
95
|
|
|
Intact Talisman [Dark Fall] |
Talisman |
95
|
Dark Fall
Talisman Additional Effects
- Falling range +20%
- Cooldown -10%
- Atk. +5%
|
|
Intact Talisman [Dark Flame Sword] |
Talisman |
95
|
|
|
Intact Talisman [Dark Wave Fall] |
Talisman |
95
|
Dark Wave Fall
Talisman Additional Effects
- Cooldown -10%
- Explosion Atk. +7%
|
|
Intact Talisman [Illusion Slash] |
Talisman |
95
|
|
|
Momentary Explosion |
Talisman |
95
|
Charge Explosion: Using the power of Time, spreads himself across multiple points in time and explodes concentrated dark energy in a broad area.
Slashing and stabbing attacks removed.
Explosion Atk. -78%
Talisman Additional Effects
- Cooldown -10%
- Explosion Atk. +5%
|
|
Unlimited Combos |
Talisman |
95
|
Illusion Slash:
Slashing Atk. -50%
Replaces the finishing wind with Dark Break.
- Dark Break downward strike Atk.: 19% of wind Atk.
- Dark Break shock wave Atk.: 130% of wind Atk.
- Dark Break dark energy Atk.: 91% of wind Atk.
Talisman Additional Effects
Dark Break shock wave size +10%
Dark Burst is activated after Dark Break.
- Dark Burst Atk.: 96% of sword wind Atk.
|