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Difference between revisions of "Armor"

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m (added Category:Equipment using HotCat)
m (Subclass Armor Masteries: Updated Armor Masteries by adding/removing hyperlinks)
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===Subclass Armor Masteries===
 
===Subclass Armor Masteries===
Advanced classes will gain a new armor mastery in many cases, in addition to keeping their old armor masteries. Masteries prefixed with another word may have different benefits than the original mastery. Example: "X Heavy Armor Mastery" may be different than "Y Heavy Armor Mastery" and just "Heavy Armor Mastery"
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Advanced classes will gain a new armor mastery. Masteries prefixed with another word may have different benefits than the original mastery. Example: "X Heavy Armor Mastery" may be different than "Y Heavy Armor Mastery" and just "Heavy Armor Mastery"
  
 
Slayers:
 
Slayers:
  
*Blade Master: [[Light Armor Mastery]] & [[Heavy Armor Mastery]]
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*Blade Master: [[Light armor#Blade Master Light Armor Mastery|Soul Calibur Light Armor Mastery]]
*Berserker: [[Forceful Heavy Armor Mastery]] & [[Heavy Armor Mastery]]
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*Berserker: [[Heavy armor#Berserker Heavy Armor Mastery|Forceful Heavy Armor Mastery]]
*Asura: [[Wave Plate Armor Mastery]] & [[Heavy Armor Mastery]]
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*Asura: [[Plate Armor#Asura Plate Armor Mastery|Wave Plate Armor Mastery]]
*Soul Bender: [[Cloth Armor Mastery]] & [[Heavy Armor Mastery]]
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*Soul Bender: [[Cloth Armor#Soul Bender Cloth Armor Mastery|Devil May Cry Cloth Armor Mastery]]
  
Fighters:
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F. Slayers:
  
*Nen Master: [[Nen Master's Cloth Armor Mastery]] & [[Light Armor Mastery]]
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*Sword Master: [[Light armor#Sword Master Light Armor Mastery|Sword Master Light Armor Mastery]]
*Striker: [[Mighty Light Armor Mastery]] & [[Light Armor Mastery]]
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*Dark Templar: [[Plate Armor#Dark Templar Plate Armor Mastery|Dark Templar Plate Armor Mastery]]
*Brawler: [[Detestable Heavy Armor Mastery]] & [[Light Armor Mastery]]
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*Demon Slayer: [[Heavy armor#Demon Slayer Heavy Armor Mastery|Demon Slayer Heavy Armor Mastery]]
*Grappler: [[Iron-Willed Light Armor Mastery]] & [[Light Armor Mastery]]
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*Vagabond: [[Leather Armor#Vagabond Leather Armor Mastery|Vagabond Leather Armor Mastery]]
 +
 
 +
Fighters/M. Fighters:
 +
 
 +
*Nen Master: [[Cloth Armor#Nen Master/M. Nen Master Cloth Armor Mastery|Nen Master's Cloth Armor Mastery]]
 +
*Striker: [[Light armor#Striker/M. Striker Light Armor Mastery|Mighty Light Armor Mastery]]
 +
*Brawler: [[Heavy armor#Brawler/M. Brawler Heavy Armor Mastery|Detestable Heavy Armor Mastery]]
 +
*Grappler: [[Light armor#Grappler/M. Grappler Light Armor Mastery|Iron-Willed Light Armor Mastery]]
  
 
Mages:
 
Mages:
  
*Witch: [[Witch Leather Armor Mastery]] & [[Cloth Armor Mastery]]
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*Elementalist: [[Cloth Armor#Elementalist Cloth Armor Mastery|Elementalist Cloth Armor Mastery]]
*Summoner: [[Cloth Armor Mastery]]
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*Summoner: [[Cloth Armor#Summoner Cloth Armor Mastery|Summoner Cloth Armor Mastery]]
*Elementalist: [[Cloth Armor Mastery]]
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*Battle Mage: [[Leather Armor#Battle Mage Leather Armor Mastery|Warlord's Leather Armor Mastery]]
*Battle Mage: [[Warlord's Leather Armor Mastery]] & [[Cloth Armor Mastery]]
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*Witch: [[Leather Armor#Witch Leather Armor Mastery|Quester's Leather Armor Mastery]]
  
Gunners:
+
M. Mages:
*Ranger: [[Marksman's Leather Armor Mastery]] & [[Leather Armor Mastery]]  
+
 
*Launcher:[[Launcher's Heavy Armor Mastery]] & [[Leather Armor Mastery]]  
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*Elemental Bomber: [[Cloth Armor#Elemental Bomber Cloth Armor Mastery|Elemental Bomber Cloth Armor Mastery]]
*Mechanic: [[Mechanic's Cloth Armor Mastery]] & [[Leather Armor Mastery]]  
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*Glacial Master: [[Leather Armor#Glacial Master Leather Armor Mastery|Glacial Master Leather Armor Mastery]]
*Spitfire: [[Combatant's Leather Armor Mastery]] & [[Leather Armor Mastery]]
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 +
Gunners/F. Gunners:
 +
 
 +
*Ranger: [[Leather Armor#Ranger/F. Ranger Leather Armor Mastery|Marksman's Leather Armor Mastery]]
 +
*Launcher:[[Heavy armor#Launcher/F. Launcher Heavy Armor Mastery|Launcher's Heavy Armor Mastery]]
 +
*Mechanic: [[Cloth Armor#Mechanic/F. Mechanic Cloth Armor Mastery|Mechanic's Cloth Armor Mastery]]
 +
*Spitfire: [[Leather Armor#Spitfire/F. Spitfire Leather Armor Mastery|Combatant's Leather Armor Mastery]]
  
 
Priests:
 
Priests:
  
*Exorcist: [[Exorcist's Heavy Armor Mastery]] & [[Cloth Armor Mastery]] & [[Heavy Armor Mastery]]
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*Exorcist: [[Heavy armor#Exorcist Heavy Armor Mastery|Exorcist's Heavy Armor Mastery]] & [[Cloth Armor#Exorcist Cloth Armor Mastery|Exorcist Cloth Armor Mastery]] & [[Plate Armor#Exorcist Plate Armor Mastery|Exorcist Plate Armor Mastery]]
*Monk: [[Monk's Light Armor Mastery]] & [[Heavy Armor Mastery]]
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*Monk: [[Light armor#Monk Light Armor Mastery|Monk's Light Armor Mastery]]
*Crusader: [[Divine Plate Armor Mastery]] & [[Heavy Armor Mastery]]
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*Crusader: [[Plate Armor#Crusader Plate Armor Mastery|Divine Plate Armor Mastery]]
 +
*Avenger: [[Heavy armor#Avenger Heavy Armor Mastery|Avenger's Heavy Armor Mastery]]
 +
 
 +
Thieves:
 +
*Rogue: [[Leather Armor#Rogue/Shadow Dancer Leather Armor Mastery|Rogue Leather Armor Mastery]]
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*Necromancer: [[Light armor#Necromancer Light Armor Mastery|Necromancer Light Armor Mastery]]
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*Kunoichi: [[Cloth Armor#Kunoichi Cloth Armor Mastery|Kunoichi Cloth Armor Mastery]]
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*Shadow Dancer: [[Leather Armor#Rogue/Shadow Dancer Leather Armor Mastery|Shadow Dancer Leather Armor Mastery]]
 +
 
 +
Dark Knight:
 +
*None: [[Heavy armor#Dark Knight Heavy Armor Mastery|Dark Knight Heavy Armor Mastery]] & [[Plate Armor#Creator/Dark Knight Plate Armor Mastery|Dark Knight Plate Armor Mastery]] & [[Light armor#Dark Knight Light Armor Mastery|Dark Knight Light Armor Mastery]] & [[Cloth Armor#Dark Knight Cloth Armor Mastery|Dark Knight Cloth Armor Mastery]]
 +
 
 +
Creator:
 +
*None: [[Plate Armor#Creator/Dark Knight Plate Armor Mastery|Creator Plate Armor Mastery]]
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 +
Knights:
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*Elven Knight: [[Plate Armor#Elven Knight Plate Armor Mastery|Elven Knight Plate Armor Mastery]]
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*Chaos: [[Heavy armor#Chaos Heavy Armor Mastery|Chaos Heavy Armor Mastery]]
  
 
==Condition==
 
==Condition==

Revision as of 11:37, 24 March 2015

Template:Outdated

  • Armor is comprised of 5 equipment slots
    • the Head/Shoulder
    • Top
    • Bottom
    • Shoes
    • Belt slots.
  • There are five types of armor
  • Upgrading armor will give Physical Damage Bonus Reduction.
    • Please refer to Enhancing for success rates and failure penalties.
  • Although all classes can wear all armor, they will gain bonuses depending on their armor masteries. See Armor Masteries for more information.


Class Armor Masteries

Though you can use any piece of armor you like, each character class has an armor type most suited to them. Using a piece of armor without the appropriate mastery will result in negative penalties being applied.


Subclass Armor Masteries

Advanced classes will gain a new armor mastery. Masteries prefixed with another word may have different benefits than the original mastery. Example: "X Heavy Armor Mastery" may be different than "Y Heavy Armor Mastery" and just "Heavy Armor Mastery"

Slayers:

F. Slayers:

Fighters/M. Fighters:

Mages:

M. Mages:

Gunners/F. Gunners:

Priests:

Thieves:

Dark Knight:

Creator:

Knights:

Condition

How well a particular item is made. This applies to Gear items only.

  • Inferior
  • Weak
  • Ordinary
  • Exceptional
  • Superior


Armor Upgrades

Upgrade Common Uncommon Rare/Set 1st Chronicle Unique Epic / 2nd Chronicle
+1 +0.04% +0.07% +0.10% +0.11% +0.13% +0.15%
+2 +0.08% +0.14% +0.20% +0.22% +0.26% +0.30%
+3 +0.12% +0.21% +0.30% +0.33% +0.39% +0.45%
+4 +0.20% +0.35% +0.50% +0.55% +0.63% +0.75%
+5 +0.28% +0.49% +0.70% +0.77% +0.91% +1.05%
+6 +0.36% +0.63% +0.90% +0.99% +1.17% +1.35%
+7 +0.48% +0.84% +1.20% +1.32% +1.56% +1.80%
+8 +0.56% +0.98% +1.40% +1.54% +1.82% +2.10%
+9 +0.64% +1.12% +1.60% +1.76% +2.08% +2.40%
+10 +0.80% +1.40% +2.00% +2.20% +2.60% +3.00%
+11 +1.60% +2.80% +4.00% +--% +5.20% +6.00%
+12 +2.40% +4.20% +6.00% +--% +7.80% +9.00%
+13 +3.20% +5.60% +8.00% +--% +10.40% +12.00%
+14 +5.20% +9.10% +13.00% +14.30% +16.90% +19.50%
+15 +7.20% +12.6% +18.00% +--% +23.40% +27.00%
+16 +9.20% +16.10% +23.00% +--% +29.90% +34.50%
+17 +12.80% +22.40% +32.00% +--% +41.60% +48.00%
+18 +16.40% +28.70% +41.00% +--% +53.30% +61.50%
+19 +20.00% +35.00% +50.00% +--% +62.50% +75.00%


Armor, Accessories, Special Equipment, and Equipment Fusion

Armor

Accessories

Special Equipment

Talismans

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