Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Male Gunner"

From DFO World Wiki
Jump to: navigation, search
m (Trivia)
 
(95 intermediate revisions by 30 users not shown)
Line 1: Line 1:
 +
[[Category:Characters]]
 +
{{JobDesc|
 +
|Title={{PAGENAME}}
 +
|Image=[[Image:M.Gunner.jpg|300px]]<br>''<center>'''A firearm expert from Empyrean.'''</center>''
 +
|NPC=[[Lady Kiri]]
 +
|Weapon=[[Auto Gun]], [[Bowgun]], [[Hand Cannon]], [[Musket]], [[Revolver]]
 +
|Armor=N/A, formerly [[Leather Armor]]
 +
|AltName=Gunner<br/>Korean: 거너<br/>Japanese: ガンナー (''Gannā, lit. Gunner'')<br/>Chinese: 神枪手
 +
}}
 +
 +
{{Quotation|The smell of fresh gunpowder after a firefight is a reminder that I am still alive.}}
 +
 +
<i>
 +
Due to Bakal’s anti magic policy, the Empyreans advanced their technology with metals and developed deadly firearms. Warriors who were proficient at using these firearms named “Gunners” appeared in the Empyrean. They mainly wield dual pistols, but do not hesitate to use melee attacks with their long legs.
 +
 +
Gunners are divided into many different disciplines. 'Rangers' from the Lawless District who focuses on rapidly firing their weapons, 'Rangers' who developed heavy fire power to protect the Empire after the war, and 'Mechanics' who use robots as their main forms of weapon appeared during the dispute in the Etten Industrial Zone. Although they can use their legs in melee combat, they are most capable when fighting from distance. They avoid using thick armors in general as speed is vital to their style of combat.
 +
</i>
 +
<hr>
 +
 
The '''Gunner''' is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.  
 
The '''Gunner''' is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.  
  
==Second Class Advancement==
+
==Details==
 
+
*Being a gun user, he's able to fight at range easily and freely while having a few up close options.
[[Image:MGunnerOld.png|thumb|250px|Male Gunner]]
+
**Despite that you should take caution as at base, they're not too strong and neither is his durability.
 +
**The majority of his skills allow him to keep his distance.
  
===Becoming the [[Ranger]]===
+
==Subclass Advancement==
 +
The Male Gunner has the option of choosing the following subclasses upon creation:
  
The [[Gunner]] must first reach level 18. <br>
+
'''[[Male Ranger|Ranger]]'''
# Clear [[Grakqarak]] with less than 16 hits.
+
:A sharpshooting marksman skilled at unleashing torrents of devastating gunfire in quick bursts towards his foes. Unlike other Gunner subclasses, the Ranger excels at fighting in close quarters, weaving bullet strikes and acrobatic kick attacks together. Being a physical damage class, he equips [[Revolver]]s as his weapon of choice and has mastery over [[Leather Armor]] which gives him moderate protection against damage.
# Clear [[Blazing Grakqarak]] with 70 [[Rank|style]] points or more.
 
# Clear [[Shadow Thunderland]] with A [[Rank|rank]] or higher.
 
  
===Becoming the [[Launcher]]===
+
'''[[Male Launcher|Launcher]]'''
 +
:A long-ranged nuking class who is adept at clearing waves of mobs from off the screen. He equips [[Hand Cannon]]s to augment his [[Physical Attack]] while he blasts the opposition away with an arsenal of destructive weaponry. He can also take more of a beating because of his [[Heavy Armor]] mastery.
  
The [[Gunner]] must first reach level 18. <br>
+
'''[[Male Mechanic|Mechanic]]'''
# Clear [[Grakqarak]] on expert road or higher.
+
:Adept at setting up machines to lay down constant fire or to kamikaze into enemies. Because he equips [[Cloth Armor]], he must be careful of any enemies that get past the wall of machines. He wields [[Auto Gun]]s for their great boost to [[Magical Attack]].
# Clear [[Blazing Grakqarak]] on expert road or higher.
 
# Clear [[Shadow Thunderland]] on expert road or higher.
 
  
===Becoming the [[Mechanic]]===
+
'''[[Male Spitfire|Spitfire]]'''
 +
:A tactical class; he endows his bullets with elemental or status properties to exploit enemy weaknesses; and makes use of various gadgets, such as Grenades and attachable C-4, to hinder and eradicate his enemies. He either wields [[Bowgun]]s for [[Magical Attack]] or [[Musket]]s for [[Physical Attack]] and equips [[Leather Armor]] for moderate defense.
  
The [[Gunner]] must first reach level 18. <br>
+
'''[[Blitz|Blitz]]'''
# Prepare 60 white cube fragments.  
+
:A cyborg soldier that lays down heavy suppressive fire with his modified Auto Gun, gadgets and machines that he can freely summon and assist him. He is a Physical Percentage Dealer that uses Auto Guns and [[Light Armor]].
# Kill boss for quest drop item from [[Blazing Grakqarak]].
 
  
===Becoming the [[Spitfire]]===
+
==Class Comparison==
 +
For help deciding on your character, the [[Class Comparison]] tables have side-by-side class and subclass comparisons.
  
The [[Gunner]] must first reach level 18. <br>
+
== Skills ==
# Clear [[Shadow Thunderland]].
+
{{ClassSkills2|Male Gunner}}
# Prepare 30 white and red cube fragments.
+
{{ClassSkills2|General}}
  
==Pros and Cons==
+
==Gallery==
===Pros===
+
[[File:MaleGunnerPortrait.png|200px]]
* Long ranged class
+
[[File:MaleGunnerPortrait2.png|200px]]
* Can hold enemies at bay
+
[[File:MGunnerOld.png|200px]]
* Good at close and long range
 
  
===Cons===
+
== Media Content ==
* Low defenses
+
{{#ev:youtube|nAj2sa8sMg4|400|right}}{{#ev:youtube|T3Ljw7UHjQY|400}}
* Low damage
+
{{#ev:youtube|f1fwoYzVwB4|400|right}}{{#ev:youtube|YJeO6e2Ip04|400}}
 
  
{{:MGunner/Skills}}
+
==Trivia==
 +
* ''Capensis'', a character based on the Male Gunner, would be featured in the ''Vagrants in Arad'' web comic, and later the anime adaptation, ''Arad Senki: Slap Up Party''.
 +
** In [[Tower of Despair]], there is a [[Male Mechanic]] [[APC]] named ''Sea Dragon King Carpentise'' on Floor 41 that's likely based on the comic version.
  
{{NavClasses}}
+
{{NavClassesAndItems|open|closed|closed}}
 
[[Category:Characters]]
 
[[Category:Characters]]
[[Category:Gunner]]
+
[[Category:Male Gunner]]

Latest revision as of 07:26, 23 July 2023

Male Gunner
M.Gunner.jpg
A firearm expert from Empyrean.
Job NPC Lady Kiri
Specialized Weapon Auto Gun, Bowgun, Hand Cannon, Musket, Revolver
Alternate Names Gunner
Korean: 거너
Japanese: ガンナー (Gannā, lit. Gunner)
Chinese: 神枪手
The smell of fresh gunpowder after a firefight is a reminder that I am still alive.

Due to Bakal’s anti magic policy, the Empyreans advanced their technology with metals and developed deadly firearms. Warriors who were proficient at using these firearms named “Gunners” appeared in the Empyrean. They mainly wield dual pistols, but do not hesitate to use melee attacks with their long legs.

Gunners are divided into many different disciplines. 'Rangers' from the Lawless District who focuses on rapidly firing their weapons, 'Rangers' who developed heavy fire power to protect the Empire after the war, and 'Mechanics' who use robots as their main forms of weapon appeared during the dispute in the Etten Industrial Zone. Although they can use their legs in melee combat, they are most capable when fighting from distance. They avoid using thick armors in general as speed is vital to their style of combat.


The Gunner is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.

Details

  • Being a gun user, he's able to fight at range easily and freely while having a few up close options.
    • Despite that you should take caution as at base, they're not too strong and neither is his durability.
    • The majority of his skills allow him to keep his distance.

Subclass Advancement

The Male Gunner has the option of choosing the following subclasses upon creation:

Ranger

A sharpshooting marksman skilled at unleashing torrents of devastating gunfire in quick bursts towards his foes. Unlike other Gunner subclasses, the Ranger excels at fighting in close quarters, weaving bullet strikes and acrobatic kick attacks together. Being a physical damage class, he equips Revolvers as his weapon of choice and has mastery over Leather Armor which gives him moderate protection against damage.

Launcher

A long-ranged nuking class who is adept at clearing waves of mobs from off the screen. He equips Hand Cannons to augment his Physical Attack while he blasts the opposition away with an arsenal of destructive weaponry. He can also take more of a beating because of his Heavy Armor mastery.

Mechanic

Adept at setting up machines to lay down constant fire or to kamikaze into enemies. Because he equips Cloth Armor, he must be careful of any enemies that get past the wall of machines. He wields Auto Guns for their great boost to Magical Attack.

Spitfire

A tactical class; he endows his bullets with elemental or status properties to exploit enemy weaknesses; and makes use of various gadgets, such as Grenades and attachable C-4, to hinder and eradicate his enemies. He either wields Bowguns for Magical Attack or Muskets for Physical Attack and equips Leather Armor for moderate defense.

Blitz

A cyborg soldier that lays down heavy suppressive fire with his modified Auto Gun, gadgets and machines that he can freely summon and assist him. He is a Physical Percentage Dealer that uses Auto Guns and Light Armor.

Class Comparison

For help deciding on your character, the Class Comparison tables have side-by-side class and subclass comparisons.

Skills

Male Gunner Skills

Active Skills

Passive Skills

Male Gunner Albert Quest Skills

Male Gunner TP Skills

General Skills

Active Skills

Passive Skills

General TP Skills

General Neo: Awakening Skills

General Togglable Skills


Gallery

MaleGunnerPortrait.png MaleGunnerPortrait2.png MGunnerOld.png

Media Content

Trivia

  • Capensis, a character based on the Male Gunner, would be featured in the Vagrants in Arad web comic, and later the anime adaptation, Arad Senki: Slap Up Party.



Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

ArcherIcon.png
Archer

DarkKnightIcon.png
Dark Knight

CreatorIcon.png
Creator