Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Specialist (Subclass)
Revision as of 16:30, 6 February 2018 by Arrol (talk | contribs) (Created page with "{{JobDesc3| |Title=Specialist |Image=300px |Base=Gunblader |NPC=Commander Schmidt |Armor=Cloth Armor |Weapon=Core Blade |Class Info=Mag...")
Specialist | |
---|---|
Base Job | Gunblader |
Job NPC | Commander Schmidt |
Specialized Weapon | Core Blade |
Specialized Armor | Cloth Armor |
Class Information | Magic Skills: Percent Damage Physical Skills: None |
Alternate Names | Specialist Korean: 스페셜리스트 |
Awakening Core Master | |
Alternate Names | Core Master Korean: 코어 마스터 |
Second Awakening Pathfinder | |
Alternate Names | Korean: 패스파인더 |
TBA |
The Specialist fights with the best Empyrean technology and armaments available. With a high tech Core Blade and Pistol in hand, the specialist can manipulate the battlefield with various immobilization tactics.
- Subclass Difficulty: N/A
- At level 50, the Specialist awakens as a Core Master then at level 75, the Enforcer awakens as a Pathfinder.
- His subclass cosmetic effect is that the Specialist's handgun will be replaced with a Core Pistol.
- His 2nd Awakening cosmetic effect covers the Specialist in holograms as he briefly reads from a holographic document.
Contents
Becoming a Specialist
The Gunblader must first reach level 15.
[TO BE ANNOUNCED.]
Awakening as a Core Master
TBA
The Specialist must first reach level 50.
[TO BE ANNOUNCED.]
Awakening as a Pathfinder
TBA
The Core Master must first reach level 75.
[TO BE ANNOUNCED.]
New Skills
Specialist Skills
Active | Passive | Specialist TP Skills |
Specialist Awakening Skills | Specialist 2nd Awakening Skills |
Original Class Skills
Gunblader Skills
Missing! Please add appropriate skills to Category:Gunblader Skills and Category:Active SkillsGeneral Skills
Active | Passive | General TP Skills |
General Togglable Skills |
Media Content
Gallery
- Specialist Concept Art.png
Specialist Art
Playable Classes | |||||||||
---|---|---|---|---|---|---|---|---|---|
Weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
---|---|---|---|---|
--
|