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Glacial Master

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Revision as of 18:36, 1 June 2012 by Aidonis (talk | contribs) (Awakening Skills)
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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Glacial Master
GlacialMaster.png
Base Job Male Mage
Job NPC Sharan
Specialized Weapon Rod, Staff
Specialized Armor Leather Armor
Class Information {{{Class Info}}}
Alternate Names Glacial Master
Korean: 빙결사
Japanese:
Chinese: 冻结师
Awakening
Frozen Heart
Alternate Names
Korean: 프로즌 하트
Japanese:
Chinese:


The Glacial Master is a Male Mage who has mastered the powers of Water and Ice. He can summon weapons made of Ice and unleash powerful Water/Ice-based spells. His subclass cosmetic feature is a foggy breath under his face.

Becoming an Glacial Master

The Male Mage must first reach level 20.
Talk to Sharan for class change quest.

1. Talk to Iris.

2. Turn in 30 clearless cube fragments and 10 of each color cube fragments.

3. Clear Middle Ocean dungeon in the Sky Tower.

Awakening as a Frozen Heart

The Glacial Master must first reach level 50.

  1. ???
  2. ???
  3. ???
  4. ???
  5. ???
  6. ???
  7. ???

New Skills

Glacial

Icon Name
Body of Water
Cancel - Ice White Sword
Snowflake Spear
Cancel - Snowflake Spear
Spinning Javelin
Cancel - Spinning Javelin
Revelation
Ice Road
Broken Arrow
Cancel - Broken Arrow
Resonance
Piece of Ice
Big Ice Hammer
Ice Crash
Cancel - Ice Crash
Iceman
Frozen Water Column
Cancel - Frozen Water Column

EX Skills

Icon Name
Ice Field Ex
Ice Orb Ex

Awakening Skills

Icon Name
Tundra's Soul
Ice Chakram


Original Class Skills

Wind Strike

Level 1 Skill - Active SP Cost: 20 Cast Time: Instant Cool Down: 2 seconds Deals neutral magic percent and fixed damage. Launches the enemy with a quick burst of wind.

Level 1 Magic Weapon Damage: 120% + 155 Launch Strength: 100%

Level 10 (Max) Magic Weapon Damage: 288% + 704 Launch Strength: 142.9%


Water Cannon

Level 1 Skill - Active -SP Cost: 15 -Cast Time: Instant -Cool Down: 2 seconds -Deals water based magic percent damage. -Size increases per level.

Level 1 -Damage: 120% -Water Cannon Size: 125%


Steel Grab Palm

Level 5 Skill - Active

SP Cost: 15

Cast Time: Instant Cool Down: 2 seconds

Push deals magic percent damage. Shock wave deals magic fixed damage. Grabbed target takes Push damage and creates a Shock Wave upon landing. Shock Wave does not hurt the grabbed target.

Level 1 Push Damage: 228% Shock wave Damage: 1603 level 30 (Max) Push Damage: 912% Shockwave Damage: 6425


Teleport

Level 10 Skill - Active SP Cost: 25 Cast Time: Instant Cool Down: 1.5 seconds x-axis travel distance: 400px y-axis travel distance: 100px

  • Maxed in 1 level.
  • Player can teleport to 8 different directions.
  • Teleport distance cannot be adjusted. You will always move that far depending on direction.
For example, teleporting diagonally will always move 400px across the x-axis and 100px across the y-axis

Strategies

For build suggestions and combos, refer to the Strategies page.