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Difference between revisions of "Female Mage"

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(Becoming the Witch)
m (Second Class Advancement)
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#Bring 60 blue cube fragments to [[Grubeck]].
 
#Bring 60 blue cube fragments to [[Grubeck]].
 
#Save Sigun the goblin from [[Shadow Thunderland]].
 
#Save Sigun the goblin from [[Shadow Thunderland]].
#Clear [[Shadow Thunderland]] on expert road or higher.
+
#Clear [[Shadow Thunderland]] on master road or higher.
  
 
===Becoming the [[Witch]]===
 
===Becoming the [[Witch]]===

Revision as of 00:16, 13 February 2010

Mage
MageNew.png
Job NPC Sharan
Specialized Weapon Broom, Pole, Rod, Spear, Staff
Alternate Names Mage
Korean: 마법사
Japanese:メイジ
Chinese:魔法师
Tiny elements that make up this universe, come to my hands and find your new purpose in life!

The Mage comes to Arad from the dying magical world of Pandemonium, hoping to find a way to revive her land. However, she finds that in order to do that, she must first save Arad itself. With the appearance of a petite young girl, the Mage is the smallest class in terms of physical stature. But she wields considerable magical power, casting spells that attack, confound and destroy the enemy.

Details

  • Close combat related stats--HP, Strength, Moving Speed, etc--are the lowest out of all characters.
    • Due to low physical defense and low stats, careless play will often result in instant death.
    • However, possesses skills to successfully escape or maneuver in close-ranged combat.
    • Certain attacks can be evaded easier than the other characters due to having a small hit box from being short.
    • Normal melee combo goes up to 3. The combo itself changes if the user decides to become a Battle Mage.
  • Magic related stats, however, is significantly superior to all other characters.
    • Various magical AoE skills can be mastered.
  • Heavily relies on use of skills in battle. It is recommended that you either carry a decent number of MP potions or equip gears with MP regeneration. Or you should lvl up Ancient Library.

Second Class Advancement

Becoming the Elementalist

The Mage must first reach level 18.

  1. Go to the Thunderland dungeon and kill Kinoll for a Whisper of Light.
  2. Go to Mirkwood Frost and kill Ice-Lockling Kereha for a Hands of Ice.
  3. Go to Blazing Grakqarak and kill Flaming Binoche for a Heart of Fire.
  4. Go to Shadow Thunderland and kill Ghoulguish for a Vigor of Darkness.

Becoming the Summoner

The Mage must first reach level 18.

  1. Bring 60 blue cube fragments to Grubeck.
  2. Save Sigun the goblin from Shadow Thunderland.
  3. Clear Shadow Thunderland on master road or higher.

Becoming the Witch

The Mage must first reach level 18.

  1. Kill bosses for each quest drop item from Blazing Grakqarak and Mirkwood Frost to get a toy for Jack O' Lantern and JackFrost.
  2. Kill bosses for each quest drop item from Thunderland and Shadow Thunderland to get toys for Florae and Pluto.
  3. Clear Dragonoid Nest on expert road or higher.

Becoming the Battle Mage

The Mage must first reach level 18.

  1. Clear Grakqarak with 70% style or higher (ie. 49 style points).
  2. Clear Blazing Grakqarak under 7 minutes.
  3. Clear Shadow Thunderland alone on expert road or higher.

Skills

Mage/Skills