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Difference between revisions of "Elementalist"
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The '''Elementalist''' is a Mage who has a kinship with nature. She is able to control and manipulate the four elements of Fire, Ice, Light and Shadow. She primarily resorts to long-range attacks, blanketing large areas with damage. The Elementalist often specializes in specific elements, fully embracing their characteristics. At level 48, the Elementalist awakens as the Archmage. | The '''Elementalist''' is a Mage who has a kinship with nature. She is able to control and manipulate the four elements of Fire, Ice, Light and Shadow. She primarily resorts to long-range attacks, blanketing large areas with damage. The Elementalist often specializes in specific elements, fully embracing their characteristics. At level 48, the Elementalist awakens as the Archmage. | ||
Her subclass cosmetic feature is a multi-colored aura. | Her subclass cosmetic feature is a multi-colored aura. | ||
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===Becoming the Elementalist=== | ===Becoming the Elementalist=== |
Revision as of 18:01, 7 June 2011
Elementalist | |
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Base Job | Mage |
Job NPC | Sharan |
Specialized Weapon | Rod, Staff |
Specialized Armor | Cloth Armor |
Class Information | {{{Class Info}}} |
Alternate Names | Elemental Master Korean: 엘레멘탈 마스터 Japanese: エレメンタルマスター Chinese: 元素师 |
Awakening Archmage | |
Alternate Names | Halloween Party Maker Korean: 아크메이지 Japanese: アークメイジ Chinese: 大魔导师 |
“ | Fireballs of unthinkable destruction... comes from a little girl. | ” |
The Elementalist is a Mage who has a kinship with nature. She is able to control and manipulate the four elements of Fire, Ice, Light and Shadow. She primarily resorts to long-range attacks, blanketing large areas with damage. The Elementalist often specializes in specific elements, fully embracing their characteristics. At level 48, the Elementalist awakens as the Archmage.
Her subclass cosmetic feature is a multi-colored aura.
Contents
Becoming the Elementalist
The Mage must first reach level 18.
- Go to the Thunderland dungeon and kill Kinoll to got Whisper of Light to complete the quest.
- Go to Mirkwood Frost and kill Ice-Locking Keraha for the Touch of Ice to complete the quest.
- Go to Blazing Grakqarak and kill Flaming Binoche for the Heart of Fire to complete the quest.
- Go to Shadow Thunderland and kill Ghoulguish for the Spirit of Darkness to complete the quest and become an Elementalist.
Becoming an Archmage
“ |
Fireballs of unthinkable destruction... come from such a little girl |
” |
For generations, the mysterious beings from the world of Pandemonium known as mages have been dedicated not only to the study and practice of magic, but also to discovering the answer to why magic exists in the first place. They have been driven to learn why such dangerously infinite power has been placed in such foolish and finite beings.
You may think you know the answer, but I assure you that you do not. Mages have been seeking an answer for eternity, and could probably continue for an eternity more. However, legend has it that a chosen one will arrive and she will know, an Archmage who will come to not only understand the ultimate truth, but become that truth in physical form.
Throughout the ages, many have tried to claim the title of Archmage, only to be thrust into a life of endless bloodshed and betrayals before being forgotten altogether by history. Most have ceased entirely efforts to become Archmages. However, this legend has been given new life now that young mages have been spilling into Arad from Pandemonium in the hopes of reviving their withered world. Will one of these young mages become the Archmage of legend, or will all face the gruesome fate that befell their predecessors? History waits in breathless anticipation.
The Elementalist must first reach level 48.
- Talk to Sharan to receive the awakening advancement quest
- Turn in 500 Victory Points
- Defeat Hammer King Borodin at King's Relic 3 times
- Defeat Hyper Mecha Tau at Vilmark - Area 50 5 times
- Turn in 50 Terranites
- Turn in 6 Blue, Red, White, and Black Cubes
- Talk to Sharan again to become the Archmage
New Skills
Original Class Skills
Strategies
For build suggestions and combos, refer to the Strategies page.
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