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Difference between revisions of "Monk"
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*At level 50, the '''Monk''' awakens as the '''Templar'''. At level 75, the '''Templar''' awakens as the '''Justice'''. | *At level 50, the '''Monk''' awakens as the '''Templar'''. At level 75, the '''Templar''' awakens as the '''Justice'''. | ||
− | *His subclass cosmetic feature is | + | *His subclass cosmetic feature is glowing blue gloves. |
− | *His 2nd Awakening cosmetic effect is | + | *His 2nd Awakening cosmetic effect is two fingers to his forehead for a brief moment before pointing them forward with blue energy coursing through his arm. |
__TOC__ | __TOC__ |
Revision as of 12:19, 29 July 2017
Monk | |
---|---|
Base Job | Male Priest |
Job NPC | Grandis |
Specialized Weapon | Totem |
Specialized Armor | Light Armor |
Class Information | Magic Skills: None Physical Skills: Percent Damage |
Alternate Names | Infighter Korean: 인파이터 Japanese: インファイター (Infaitā, lit. Infighter) Chinese: 蓝拳圣使 |
Awakening Templar | |
Alternate Names | Godhand Korean: 갓핸드 Japanese: ゴッドハンド (Goddohando, lit. Godhand) Chinese: 神之手 |
Second Awakening Justice | |
Alternate Names | Justice Korean: 저스티스 Japanese: ジャスティス Chinese: 正义仲裁者 |
“ | All evils of this world must be destroyed without hesitation… even if the evil has taken control of those once pure and dear to your hearts. | ” |
The Monk is a Priest whose talents lie in hand-to-hand pummeling. As he smashes his weapons into the ground, he creates a holy ring, within which his stats increase. The Monk is also highly trained in evasive techniques such as ducking and swaying, striking his floundering enemies with blessed force.
- At level 50, the Monk awakens as the Templar. At level 75, the Templar awakens as the Justice.
- His subclass cosmetic feature is glowing blue gloves.
- His 2nd Awakening cosmetic effect is two fingers to his forehead for a brief moment before pointing them forward with blue energy coursing through his arm.
Contents
Becoming a Monk
The Priest must first reach level 15.
- Talk to Blue Guardian Vetala in Silver Crown.
- Clear the Ringwood Underground Penitentiary.
Awakening as a Templar
The belief in God being a wise and merciful savior brings rest to most people... yet to those who thrive in darkness, it brings fear and dismay.
The world remains embroiled in conflict, as the Imposters spread their cursed infection throughout it. While many Imposters wear masks to hide their maniacal faces, they are not nearly thick enough to shield them from the Light of Divinity. As a result to encountering this holy light, many of the Imposters are left with their masks melded like wax upon their faces, hardened and fused to their skin.
The scriptures of God foretold the birth of a warrior who would suppress the Imposters, and bestow a blessing to the accursed. The suppression of such corrupted souls requires an iron will and indomitable spirit, enabling one to face evil while ignoring their own fear of failure.
As the order of the Monks refrained from becoming arrogant despite their growing power, God saw that they deserved a righteous blessing and guidance. And so it was foretold that their day would come, where they would spread like light throughout darkness.
Templar of God, with the power of the Holy Spirit at your disposal, you will bring punishment on the Imposters and become the protector of light to the weak.
The Monk must first reach level 50.
- Talk to Grandis in Underfoot.
- Collect 1000 White Cube Fragments, 1000 Red Cube Fragments, 100 Superior Hardeners, and 100 Superior Irons.
- Clear the 30th floor of the Tower of the Dead.
- Obtain 10 Powerful Essences from APCs in Tower of the Dead or Tower of Illusion.
- Collect 60 Chaos Stone Debris, 120 Seals of Emperor Helm, and 80 Seals of Empress Skardi.
Awakening as Justice
'Templars' are god's advocates who have devoted their lives to punishing all imposters. Purposely putting themselves in rigorous training to become stronger, and to serve god's will. But as the number of imposters who died in their hands increased, their grudge and sadness seeped deep into their souls.
"They were once a being just like us... is annihilation really the only answer? How can we say we are different if we just kill endlessly?"
They started to question the very thought they had never a single doubt about, the thought that these people must be exterminated. They become confused and left on a journey to find answers to keep their mind at peace.
As the time passes...
some Templars became more focused on killing the imposters, some became even more enraged, some went through endless meditation and training, and some went out on a pilgrimage to understand the truth of everything.
After a long time, some 'Templars' returned with answers. It is not known what they saw or what path they had gone through. However, this was what said by them.
"We have finally understood god's will, and it has become our justice." The Templars who had returned knowing 'God's Intentions,' were determined and had a clear sense of duty, and they killed without hesitation.
They were truly beings that were willing to do anything for justice. Thus, people started refer to them as 'Justice.' They shall not only be known as god's advocates but people who understand and carry out god's true intentions.
The Templar must first reach level 75.
- Talk to Grandis in Underfoot.
- Enter the Black Dragon Tournament and obtain 30 Black Dragon Energy from the APCs.
New Skills
Monk Skills
Active | Passive | Monk TP Skills |
Monk Awakening Skills | Monk 2nd Awakening Skills |
Original Class Skills
Male Priest Skills
Active | Male Priest TP Skills |
General Skills
Active | Passive | General TP Skills |
General Togglable Skills |
Media Content
- [Monk Trailer] [Monk English Trailer] [Monk Gameplay]
- [Justice Trailer] [Justice English Trailer] [Justice Gameplay]
Gallery
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Weapons | ||||||||
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Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
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