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Difference between revisions of "Muse"
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− | The '''Muse''' follows thoroughly the Celestian beliefs of freedom and identity by setting the trend of innovative fashion and unique musical flair. Through her | + | The '''Muse''' follows thoroughly the Celestian beliefs of freedom and identity by setting the trend of innovative fashion and unique musical flair. Through her performances, her support provides a show stopping experiences for allies and enemies alike. |
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*Her subclass cosmetic effect is the Muse strumming on her Lyra Bow. | *Her subclass cosmetic effect is the Muse strumming on her Lyra Bow. | ||
− | *Her 2nd Awakening cosmetic effect is | + | *Her 2nd Awakening cosmetic effect is doing a pose as she summons her Amp to shine a spotlight on her for a few seconds. |
− | *Her Neo Awakening cosmetic effect is | + | *Her Neo Awakening cosmetic effect is four constellations floating around her, then appears above her head while she's strumming on the Lyra Bow before vanishing. |
__TOC__ | __TOC__ | ||
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**Her theme and appearance is also based on [https://en.wikipedia.org/wiki/Japanese_idol Idol culture], which is based on attractive and trendy pop culture, music and theatrics. | **Her theme and appearance is also based on [https://en.wikipedia.org/wiki/Japanese_idol Idol culture], which is based on attractive and trendy pop culture, music and theatrics. | ||
*The Muse's gameplay of casting buffs based on musical notes is very similar to the [https://monsterhunter.fandom.com/wiki/Hunting_Horn Hunting Horn] in Monster Hunter, in which the character can use music and casts buffs with certain notes to support allies. | *The Muse's gameplay of casting buffs based on musical notes is very similar to the [https://monsterhunter.fandom.com/wiki/Hunting_Horn Hunting Horn] in Monster Hunter, in which the character can use music and casts buffs with certain notes to support allies. | ||
+ | **It can also share a few similarities to both, [https://www.leagueoflegends.com/en-us/champions/sona/ Sona] and [https://www.leagueoflegends.com/en-pl/champions/seraphine/ Serpahine] from League of Legends who each have their own respective music-based motifs. | ||
*Though the Muse's weapon resembles more of a lute, the music she plays is based on an electric guitar. | *Though the Muse's weapon resembles more of a lute, the music she plays is based on an electric guitar. | ||
*Butterflies, which are seen across each of the Muse's awakening artwork, can symbolize promise, hope, transformation, joy and freedom. | *Butterflies, which are seen across each of the Muse's awakening artwork, can symbolize promise, hope, transformation, joy and freedom. | ||
− | + | *The four constellations that appear on the Neo: Muse's idle animation are: | |
+ | ** [https://en.wikipedia.org/wiki/Ursa_Minor Ursa Minor] | ||
+ | ** [https://en.wikipedia.org/wiki/Canis_Minor Canis Minor] | ||
+ | ** [https://en.wikipedia.org/wiki/Lyra Lyra] | ||
+ | ** [https://en.wikipedia.org/wiki/Delphinus Delphinus | ||
</div> | </div> | ||
</div> | </div> | ||
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File:Neo- Muse Buff Animation.gif|Neo: Muse Buff Animation | File:Neo- Muse Buff Animation.gif|Neo: Muse Buff Animation | ||
File:Neo- Muse Skill Cut.gif|Neo: Muse Skill Cut-In | File:Neo- Muse Skill Cut.gif|Neo: Muse Skill Cut-In | ||
+ | File:Neo- MuseAwakening.gif|Neo: Muse Awakening Sprite | ||
</gallery> | </gallery> | ||
Revision as of 21:38, 31 August 2023
Muse | ||
---|---|---|
Role | ||
Alternate Names | Muse Korean: 뮤즈 | |
Base Job | Archer | |
Job NPC | Bowmaster Ludmilla | |
Specialized Weapon | Lyra Bow | |
Class Information | Skill Type: Magical Damage Type: Fixed Buff Stat: Spirit Subclass Difficulty: | |
Inflict Element? | None | |
Inflict Status Effect? | Negative: None | |
Awakening Idol | ||
Alternate Names | Headliner Korean: 헤드라이너 | |
Second Awakening Icon | ||
Alternate Names | Trendsetter Korean: 트렌드세터 | |
Neo: Awakening Neo: Muse | ||
Alternate Names | Korean: 진(眞) 뮤즈 | |
To be announced...
The Muse follows thoroughly the Celestian beliefs of freedom and identity by setting the trend of innovative fashion and unique musical flair. Through her performances, her support provides a show stopping experiences for allies and enemies alike.
- At level 50, the Muse awakens as an Idol. At level 75, the Idol awakens as an Icon and at level 100, the Icon will awaken as a Neo: Muse.
- Her subclass cosmetic effect is the Muse strumming on her Lyra Bow.
- Her 2nd Awakening cosmetic effect is doing a pose as she summons her Amp to shine a spotlight on her for a few seconds.
- Her Neo Awakening cosmetic effect is four constellations floating around her, then appears above her head while she's strumming on the Lyra Bow before vanishing.
Contents
Becoming a Muse
The Archer must choose the Muse class advancement upon character creation.
Awakening as a Idol
To be announced...
The Muse must first reach level 50.
- Complete the quest Unending Foreboding from the North Myre Epic Quest line.
Alternatively, if the player skips Unending Foreboding:
The Muse must first reach level 50.
- Talk to Grandis in Hendon Myre.
- Collect 1000 White Cube Fragments, 1000 Red Cube Fragments, 100 Superior Hardeners, and 100 Superior Irons.
- Defeat Agram the Witch in the Abandoned Mine on Master or harder mode.
- Collect 1 Formidable Essence from the Abandoned Mine on Master or harder mode.
- Collect 10 Seals of Emperor Helm.
Awakening as an Icon
To be announced...
The Idol must first reach level 75.
- Talk to Siran in the City of Shonan.
- Collect 5 Seal of Empress Skardi.
- Clear EX: Gold Dragon Tournament.
- Collect 5 Seal of Emperor Helm.
- Clear EX: Silver Dragon Tournament.
- Clear Tainted Time Gate.
Awakening as a Neo: Muse
To be announced...
The Icon must first reach level 100.
- Complete the True Awakening 1 Quest line and obtain Ability Intensification.
Obtaining Ability Intensification
Upon completing Scroll of Enlightenment the following skills have decreased SP cost:
- Celebrity: reduced to 30SP
- Brand New: reduced to 45SP
- Intro: Shine on Me: SP reduced to 0 and auto learned like On the Stage.
With Scroll of Enlightenment learns the skill Clues to Awakening and can reinforce either On the Stage or Intro: Shine on Me.
Learns new skills:
- Complete the True Awakening 2 Quest line.
New Skills
Muse Skills
Active Skills |
Passive Skills |
Muse TP Skills |
Muse Awakening Skills |
Muse 2nd Awakening Skills |
Muse Neo: Awakening Skills |
Original Class Skills
Archer Skills
Active Skills |
Archer TP Skills |
General Skills
Active Skills |
Passive Skills |
General TP Skills |
General Neo: Awakening Skills |
General Togglable Skills |
Trivia
Subclass Inspiration
- The Muse's theme is based on the Bard class archetype, which is popularized in media such as Dungeons and Dragons. Bards are known for their usage of music and performance arts to support their allies or combat enemies.
- Her theme and appearance is also based on Idol culture, which is based on attractive and trendy pop culture, music and theatrics.
- The Muse's gameplay of casting buffs based on musical notes is very similar to the Hunting Horn in Monster Hunter, in which the character can use music and casts buffs with certain notes to support allies.
- Though the Muse's weapon resembles more of a lute, the music she plays is based on an electric guitar.
- Butterflies, which are seen across each of the Muse's awakening artwork, can symbolize promise, hope, transformation, joy and freedom.
- The four constellations that appear on the Neo: Muse's idle animation are:
Titles
- A Muse is defined as any sort of entity, be it a person or an unknown force that provides a source of artistic inspiration, which befits the Muse's core theme.
- It is also the name of the various inspirational goddesses of Greek religion and mythology that formed the basis of literature, science and arts, including music.
- A Headliner is the main and often last act of a performance.
- A Trendsetter is an individual who leads the upcoming trend in ideas, such as fashion or music, which also befits the Muse's core theme.
Skills
Gallery
Artwork
Animations
Media Content
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Weapons | ||||||||
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Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
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