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Male Spitfire

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Revision as of 03:05, 15 February 2016 by CitricCurrent (talk | contribs) (New Skills)
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Spitfire
Spitfire.png
Base Job Gunner
Job NPC Lady Kiri
Specialized Weapon Musket, Bowgun
Specialized Armor Leather Armor
Class Information Hybrid:
Magic Skills: Percent And Absolute
Physical Skills: Percent And Absolute
Alternate Names Spitfire
Korean: 스핏파이어
Japanese: スピッドファイアー (supiddofaiā, lit. Spitfire)
Chinese: 弹药专家
Awakening
General
Alternate Names Viper
Korean: 제너럴
Japanese: ジェネラル (jineraru, lit. General)
Chinese: 大将军
Second Awakening
Marshal
Alternate Names Commander
Korean: 커맨더
Commander Ani.gif
Do you see this in my hands? The bullet that went through your body... I will allow you to feel the pain throughout your entire body.

The Spitfire is a Gunner with a penchant for harnessing magic. He specializes in infusing elemental power into projectiles and explosives to maximize damage over large areas.

  • At level 50, the Spitfire awakens as a General. At level 75, the General awakens as the Marshal.
  • His subclass cosmetic effect is a gun magazine on his back.
  • His 2nd Awakening cosmetic effect is a badge on his chest.

Becoming a Spitfire

The Gunner must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary.

Awakening as a General

Bakal…

Hundreds of years have passed since his destruction, yet still it is a name that remains etched in the hearts of all Empyreans.

During the 500 years that Bakal ruled over and terrorized Empyrean, much Empyrean blood was spilt as they fought for freedom. Many still speak about it as if all their blood and hatred took physical form and became an entity.

With no explanation, major figures in Bakal's organization and those secretly cooperating with him started getting murdered. Next to their cold corpses laid a single black rose… The people of Empyrean started to believe that what they had been praying for, for hundreds of years now, was finally coming true.

Those behind the black roses were none other than Irene, the High Priestess in Empyrean, and Flo, the first Spitfire. Together they formed a special force composed of fast and quick hiding women from the Lawless District, who called themselves the “Black Roses”.

Following the Machine Revolution and once the Imperial Capital was rebuilt, Irene was appointed as the High Priestess of Empyrean, the first in more than 500 years. It was she who appointed Flo as Imperial General, and the Black Roses officially became recognized as a military force in the Imperial Capital.

Still, the activities of the Black Roses remained secret and mysterious. The only thing known is that after Flo, there was a tradition of appointing Spitfires as generals. Recently, the general of the Black Roses went missing, and in response, a message was sent from Empyrean to the continent stating they are in search of an experienced Spitfire who will lead the Black Roses into the new era.


The Spitfire must first reach level 50.

  1. Talk to Kiri in Underfoot.
  2. Collect 1000 White Cube Fragments, 1000 Red Cube Fragments, 100 Superior Hardeners, and 100 Superior Irons.
  3. Clear the 30th floor of the Tower of the Dead.
  4. Obtain 10 Formidable Essences from APCs in Tower of the Dead or Tower of Illusion.
  5. Collect 60 Chaos Stone Debris, 80 Seals of Empress Skardi, and 120 Seals of Emperor Helm.

Awakening as a Marshal

I ask myself, have I commanded well so far?
Have my orders not hurt too many soldiers, and at least have saved enough civilians?"
If there’s anyone who answers ‘yes’ to this question, then he’s not fit to be a Marshal.
A Marshal must be honest. One who deceives himself should not be put in charge of a unit.
If such a one commands a unit, then he is no different from a murderer.
One who deceives himself cannot see the battlefield properly, as a stone in his heart will blind his eyes.
This stone does not only stay in the Marshal’s heart, it will not only shatter and crush his own unit,
but also his whole country. Thus, to be a good Marshal, one must get rid of this stone first.
That way, one would clear his own vision so that he would be able to read the flow of allies and enemies.
The flow is just like water. Changing the direction of a stream is easy, but stopping the flow of a torrent is difficult.
Changing the flow to my advantage before arriving to the battlefield is first, changing it after arrival is second.
Getting swept or forcefully going against the flow after failing to change the flow is worse than avoiding the battle.
There’s a reason for speaking of all these basics. Marshals nowadays are busy with time and
achievements that they do not consider about what they really must do.
They often get swept away by the enemy’s flow after coming up with makeshift solutions
for upcoming problems.
The role of a Marshal is very important like this. Do you wish to truly utilize your unit?
Then always devote to the basics, become exemplary to your soldiers,
and don’t take your training lightly. Instead of raising your head toward medals,
know to look through your decisions three times with modesty.
Looking through them before acting is first, looking through them while acting is second,
and looking through them after winning is third and last.
A Marshal who does not look though three times does not deserve his rank,
and thus he must let others take it. That’s the way to save more soldiers.
If he keeps the above words in mind, one could say he has the mindset
of a Marshal in charge of commanding the entire army.


The General must first reach level 75.

  1. Talk to Kiri in Underfoot.
  2. Enter the Black Dragon Tournament and obtain 45 Dark Energies from the APC's.

New Skills

Class Skills

Icon Name Icon Name
Cartridge Supply.png Cartridge Supply Projectile Mastery.png Projectile Mastery
Freezing Bullet.png Freezing Bullet Flash Mine.png Flash Mine
Musket Mastery.png Musket Mastery Bowgun Mastery.png Bowgun Mastery
G-35L Flash Bang.png G-35L Flash Bang Crossmore.png Crossmore
Armor-piercing Bullets.png Armor-piercing Bullets Blazing Bullet.png Blazing Bullet
G-18C Freeze Grenade.png G-18C Freeze Grenade C4 Remote Control.png C4 Remote Control
Buster Shot.png Buster Shot Cross Fire.png Bullet Burster
Napalm.png Napalm Neil the Sniper.png Neil the Sniper

TP Skills

Icon Name Icon Name
Imbued Arsenal.png Magical Attack Change Crossmore Upgrade.png Crossmore Upgrade
Freezing Bullet Upgrade.png Freezing Bullet Upgrade Blazing Bullet Upgrade.png Blazing Bullet Upgrade
G-18C Freeze Grenade Upgrade.png G-18C Freeze Grenade Upgrade G-35L Flash Bang Upgrade.png G-35L Flash Bang Upgrade
Armor-piercing Bullets Upgrade.png Armor-piercing Bullets Upgrade Buster Shot Upgrade.png Buster Shot Upgrade
Neil the Sniper Upgrade.png Neil the Sniper Upgrade C4 Upgrade.png C4 Remote Control Upgrade
Flash Mine Upgrade.png Flash Mine Upgrade Napalm Upgrade.png Napalm Upgrade

Steal Skills

Icon Name
Fastest Gun.png Fastest Gun
(Ranger)
Secret Land Runner.png Secret Land Runner
(Mechanic)
Steyr AMR.png Steyr AMR
(Launcher)

Awakening Skills

Icon Name
Dual Flicker.png Dual Flicker
File:SpecialForce.png Special Force - the Black Roses
M-61 Mine.png M-61 Mine
Flying C4.png Flying C4
2nd Awakening Skills
War Hero.png War Hero
G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade
Danger Close.png Danger Close
Super Nova.png Supernova

General Skills

Icon Name
File:Spitfire'sLeatherArmorMastery.png Combatant's Leather Armor Mastery

Original Class Skills

MGunner/Skills

Media Content

Gallery



Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

ArcherIcon.png
Archer

DarkKnightIcon.png
Dark Knight

CreatorIcon.png
Creator