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Arad Explorer Club
The Arad Explorer Club system grants special bonuses to players who have multiple characters on their account. The bonuses include boosted stats, bonus dungeon clear experience, more item drops and entries in Special Dungeons, and mercenary runs.
- The Explorer Club UI consists of the following tabs: Basic Info, Trait, Adventure, Shop, Weekly Info, Elite Members, Insignia, and Circle.
Contents
Basic Info
The Basic Info displays information that reflects the Player's activities which include:
- Explorer Club name, level, and creation date
- Total number of characters
- Consecutive logins
- Highest trained character
- Total number of dungeons cleared (inc. Fiend War Raid, Prey-Isys Raid, Sirocco Raid)
- Total number of Arena victories
Trait
The Attribute Tab displays the level of the Player's Explorer Club. Upon reaching a certain level, Players receive a special bonus.
- Max Explorer Club is Level 50.
- The Player's current Explorer Club Level is adjusted according to the new Level standards below.
- Each game account is awarded Explorer Club Level 1 when its first character is created.
- Note: Once a character reaches Lv. 90, their EXP contributed afterward will be reduced to 1/3 the effectiveness.
- Note# 2: Some items or Dungeon/Raid entry counts have been removed and phased out as of Season 7.
Level Bonuses
Level | EXP Req. | Cumulative EXP Req. | Bonus Stats | Get Items | Dungeon Entry Count |
---|---|---|---|---|---|
1 | STR/VIT/INT/SPR + 100 | ||||
2 | 500,000,000 | 500,000,000 | STR/VIT/INT/SPR + 110 Bonus Dungeon EXP +10% |
||
3 | 530,000,000 | 1,030,000,000 | STR/VIT/INT/SPR + 125 | ||
4 | 561,800,000 | 1,591,800,000 | STR/VIT/INT/SPR + 140 | ||
5 | 595,508,000 | 2,187,308,000 | STR/VIT/INT/SPR + 150 | ||
6 | 631,238,480 | 2,818,546,480 | STR/VIT/INT/SPR + 160 | ||
7 | 669,112,788 | 3,487,659,268 | STR/VIT/INT/SPR + 170 | ||
8 | 709,259,556 | 4,196,918,824 | STR/VIT/INT/SPR + 180 | ||
9 | 751,815,129 | 4,948,733,953 | STR/VIT/INT/SPR + 190 | ||
10 | 796,924,037 | 5,745,657,990 | STR/VIT/INT/SPR + 200 | Joah Ferrero's Voyage Entrance +1 | |
11 | 844,739,479 | 6,590,397,469 | STR/VIT/INT/SPR + 210 | ||
12 | 895,423,848 | 7,485,821,317 | STR/VIT/INT/SPR + 220 | ||
13 | 949,149,279 | 8,434,970,596 | |||
14 | 1,006,098,235 | 9,441,068,831 | |||
15 | 1,066,464,130 | 10,507,532,961 | 1+ more Abyss Battery | ||
16 | 1,130,451,977 | 11,637,984,938 | STR/VIT/INT/SPR + 230 | Joah Ferrero's Voyage Entrance +2 | |
17 | 1,198,279,096 | 12,836,264,034 | |||
18 | 1,270,175,842 | 14,106,439,876 | STR/VIT/INT/SPR + 240 | ||
19 | 1,346,386,392 | 15,452,826,268 | |||
20 | 1,427,169,576 | 16,879,995,844 | STR/VIT/INT/SPR + 250 | ||
21 | 1,512,799,751 | 18,392,795,595 | |||
22 | 1,603,567,736 | 19,996,363,331 | |||
23 | 1,699,781,800 | 21,696,145,131 | |||
24 | 1,801,768,708 | 23,497,913,839 | Joah Ferrero's Voyage Entrance +3 | ||
25 | 1,909,874,830 | 25,407,788,669 | STR/VIT/INT/SPR + 260 | +1 more Abyss Battery +1 more Pale Mist | |
26 | 2,024,467,320 | 27,432,255,989 | |||
27 | 2,145,935,360 | 29,578,191,349 | |||
28 | 2,274,691,481 | 31,852,882,830 | |||
29 | 2,411,172,970 | 34,264,055,800 | |||
30 | 2,555,843,348 | 36,819,899,148 | STR/VIT/INT/SPR + 270 | ||
31 | 2,709,193,949 | 39,529,093,097 | |||
32 | 2,871,745,586 | 42,400,838,683 | |||
33 | 3,044,050,321 | 45,444,889,004 | |||
34 | 3,226,693,340 | 48,671,582,344 | |||
35 | 3,420,294,941 | 52,091,877,285 | STRVIT/INT/SPR +280 | ||
36 | 9,616,082,053 | 61,707,959,338 | |||
37 | 17,603,507,941 | 79,311,467,279 | |||
38 | 27,587,790,301 | 106,899,257,580 | |||
39 | 39,568,929,133 | 146,468,186,713 | |||
40 | 51,550,067,965 | 198,018,254,678 | STRVIT/INT/SPR +290 | ||
41 | 63,531,206,797 | 261,549,461,475 | Dungeon EXP +15% | ||
42 | 75,512,345,629 | 337,061,807,104 | |||
43 | 87,493,484,461 | 424,555,291,565 | |||
44 | 99,474,623,293 | 524,029,914,858 | |||
45 | 111,455,762,125 | 635,485,676,983 | |||
46 | 123,436,900,957 | 758,922,577,940 | |||
47 | 135,418,039,789 | 894,340,617,729 | |||
48 | 147,399,178,621 | 1,047,739,796,350 | |||
49 | 159,380,317,453 | 1,201,120,113,803 | |||
50 | 171,361,456,285 | 1,372,481,570,088 |
Achievement (Moved)
In Season 7 Act 01, The Challenge Tab has been replaced and later integrated into the Achievements, where every time you complete an achievement, your Total Achievement Level Points increase. When they reach 100%, your level will be increased and you'll get a reward:
- Character Growth: Leveling up classes, Adventurer Fame, doing Community-related content, or increasing Professions.
- Normal Dungeon: Clearing Normal Dungeons.
- Advanced Dungeon: Clearing Advanced Dungeons.
- Legion/Raid Dungeon: Clearing Legion & Raid Dungeons.
- Adventure: Upgrading your characters' equipment through Reinforcement & Amplification.
- Challenge: Explorer Club Challenges that unlocks cosmetic-based rewards through previous Season 5–6 content, NPC Friendships, and Character creation.
Note: By doing these, you can unlock various rewards by doing the corresponding dungeon content, but keep in mind that if there is a This achievement cannot be completed at the moment. notice, this means that the content involved was removed.
As of the Season 8 Patch, this has been relocated into the Explorer Collection.
Collection (Moved)
The Collection Tab displays information about the character's attributes and Expertise (Honor) Level.
As of the Season 8 Patch, this has been relocated into the Explorer Collection.
Character Attributes
Each character subclass has a set of 3 unique attributes which are used for the Arad Adventure function (and formerly for the Expedition function).
Subclass | Attribute 1 | Attribute 2 | Attribute 3 | |
---|---|---|---|---|
Male Slayer | Weapon Master | |||
Soul Bender | ||||
Berserker | ||||
Asura | ||||
Ghostblade | ||||
Female Slayer | Sword Master | |||
Dark Templar | ||||
Demon Slayer | ||||
Vagabond | ||||
Spectre |
Expertise Levels
Expertise is a function that can be accessed once the character has reached the current level cap, and only serves as a cosmetic effect in front of the character's name. (Non-Advanced characters cannot have their Expertise Levels increased.)
The Expertise Tier goes as follows:
- Challenger -> Expert -> Leader -> Guru -> Legend -> Hero -> Guide -> Savior
Total EXP required is calculated based on the standard linear multiplier. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Expedition (Obsolete)
Expeditions allow for selected characters to automatically run chosen regions from a given list for a chosen set time period. Upon returning from the Expedition, the player is rewarded with a set number of Glory Crystals depending on the number of matched character attributes and the amount of time spent during the Expedition.
- Explorable dungeons are unlocked depending on your Explorer Club level.
- You can create an Expedition Party with the characters whose properties (attributes) match the target's dungeon's.
- Dispatch Expedition Parties, and they will return with Glory Crystal rewards after a set time period.
- Characters, upon joining an Expedition Party, activate their properties that match the target dungeon's. The more properties that are activated, the greater the reward.
- Time periods range from 6h/12h/18h/24h. The longer the time period, the larger the reward.
- Click a Property icon in the Dungeon Info screen, and your characters of the same property will be automatically sorted and displayed.
- You can use the Auto Party settings to automatically create an Expedition Party with suitable characters.
- As of Season 6, Act 06. Sirocco the Intangible, expeditions are no longer available and have been replaced with Arad Adventure.
Conditions and Rewards
Area | Explorer Club Level Req. | # of Req. Attributes | Maximum Reward (Glory Crystals) |
---|---|---|---|
01 | 1 | 4 | |
10 | 2 | 7 | |
15 | 3 | 10 | |
20 | 4 | 14 | |
25 | 4 | 16 |
Arad Adventure
Following up on the removal of Expeditions, Arad Adventure is the newest additional content for DFO's Explorer Club that looks to take inspiration from The Tower of Despair Challenge event.
World Dungeons
- In the Adventure tab, there are two different Worlds to choose from, such as Grand Flores or Mount Thunderime that contains four dungeons consisting of a total of 50 levels. When you clear all the levels in that specific world, you can move on to the next dungeon composition.
- World Dungeons have only two difficulties, being Normal & Challenge.
- Each World will have its own Combat Power requirement alongside 3 different randomized Properties, while optional, can provide different bonuses and rewards depending on the party's setup that resets once a day during the 9:00 UTC time.
- Limited Dungeon is the third world option that acts like a daily dungeon which selects an Area from the two worlds and rewards Adventure Tokens and Adventure Merc Recruit Tickets upon clearing once a day. There are only five difficulties to choose, requiring its own minimum amount of Combat Power with higher rewards going from:
Normal | Expert | Master | King | Slayer |
---|---|---|---|---|
26,508 Combat Power - (100 Adventure Tokens & 2 Adventure Merc Recruit Tickets | 39,160 Combat Power - (150 Adventure Tokens & 3 Adventure Merc Recruit Tickets | 69,160 Combat Power - (200 Adventure Tokens & 4 Adventure Merc Recruit Tickets | 103,560 Combat Power - (250 Adventure Tokens & 5 Adventure Merc Recruit Tickets | 143,960 Combat Power - (300 Adventure Tokens & 6 Adventure Merc Recruit Tickets |
Party Formation
- There are 3 different tabs when making preparations to enter World Dungeons, being Characters, Mercenaries or Presets:
- The Characters tab are basically the ones that you've currently created.
- The Merc tab are Mercenary characters that were recruited.
- The Presets tab allows you to save characters and form them into a 4-man Party by default.
Type & Positions
- There are three different character positions that have their own strengths and weaknesses during a dungeon run:
Property & Position Buffs
- When forming parties members before entering combat, there is the possibility of obtaining Party Synergy effects by meeting certain conditions that'll not only increase Combat Power, but also receive at least one or two buffs in the process.
Upgrade Ability
- This tab allows your characters to be upgraded by spending Skill Points from leveling up the Explorer Club on increasing their HP | Evasion Rate | Critical Chance | Attack Speed stats during Expeditions. These can be changed or reset at any time for free of charge.
Manage Characters
- In this tab, you can manage your own created characters or summoned Mercenaries by giving them EXP Capsules for leveling them up or forming preset parties during the World Dungeons or Adventure Subjugation.
- Tip: Your characters' Combat Power increases depending on their gearing progress during in-game content.
1-Star Mercenary | 2-Star Mercenary | 3-Star Mercenary | SR Grade Mercenary Created Character |
SSR Grade Mercenary |
---|---|---|---|---|
50 Tokens | 100 Tokens | 150 Tokens | 200 Tokens | 250 Tokens |
Recruit Mercenary
- You can recruit Mercenaries ranging from a Common 1-Star to SSR Class Grades through three different Chests:
- For 100,000 Gold once a week, Gold Merc Chest can be purchased to do a 10+1 summon and cannot be used again until the Tuesday weekly reset.
- A Ruby Merc Chest can be purchased with either Adventure Merc Recruit Tickets or Adventure Rubies either as a one-time or 10+1 summons as long as you have enough of those respective currencies.
- If you happen to summon duplicate Mercenaries of either the same advanced class or star grade, they'll turn into EXP capsules.
1-Star Mercenary | 2-Star Mercenary | 3-Star Mercenary | SR Grade Mercenary | SSR Grade Mercenary |
---|---|---|---|---|
x1 EXP | x4 EXP | x8 EXP | x12 EXP | x16 EXP |
Mercenary Collection
- Recently implemented, this tab shows you a compilation of Adventure Mercenaries' information of which ones you've gathered, along aside their Grade. Any Mercenary that wasn't obtained has their window greyed out.
Adventure Subjugation
The Arad Adventurer Subjugation is a minigame that was introduced in the February 2021 Exile Mountains update, with one focused on The Oculus: The Sanctum of Resurrection, The Exile Mountains would be implemented during a June 2021 Aeterna update, and most recently, Noblesse Code got added within May 2023's The Archmage's Hall of Dimensions update.
You can only select one Area to play, as this will lock out the other two for an entire week until the Tuesday reset. When selecting an Area, there are a total of seven dungeons for either The Oculus, Exiles or Noblesse Subjugation as six of them are based on their respective dungeon areas, along with the seventh one belonging to the final bosses; Prophet Ezra, Devastar and Queen Destroyer.
The Oculus: The Sanctum of Resurrection | The Exile Mountains |
Noblesse Code |
---|---|---|
27,628 ~ 71,880 Combat Power | 27,628 ~ 71,880 Combat Power | 48,000 ~ 174,761 Combat Power |
Battle System
- Eight characters, that mainly consists of a party of four, can enter up to two dungeons at the same time. If entering the Boss dungeon, all eight characters are required.
- Each dungeon will have at least three randomized Dungeon Properties and Combat Power required to enter as these can affect your Subjugation rank and rewards, depending on which characters wields said-properties, while the final boss dungeon has five of them. Dungeon Property changes once a day during the daily reset time.
- The time period begins with 12 hours on regular dungeons, while 24 hours is only for bosses.
- When a Subjugation is cleared or stopped, the characters who participated are under a regroup time cooldown frame, which restricts them from re-entering. If the same character keeps running a Subjugation Dungeon, it'll keep increasing.
- Clicking on "End Battle" and leaving will cancel your current Subjugation battle places the characters who entered that dungeon into a regroup cooldown time frame, but can restart it with another party.
- Subjugation battles can continue even if the game is closed, but will function on real-world hours to finish.
- Tip: Time periods during Subjugation Dungeons can be halved if your game is opened.
- Tip #2: The more hours accumulated, the larger the rank and rewards.
Max Rewards Count
- You'll start off with a total of eight Entry Counts for the six dungeons and one for the final boss. Each time you clear a dungeon, that rewards count decreases by 1 each and cannot be entered again once all entries are depleted until the weekly reset on Tuesdays.
- These won't decrease if you fail to clear or receive your rewards.
Ranks
- Obtaining a Rank nets 7 rewards.
- Obtaining a Rank nets 6 - 7 rewards.
- Obtaining a Rank nets 5 - 6 rewards.
- Obtaining a Rank nets 3 - 5 rewards.
Subjugation Rewards
- Depending on the rank, you'll receive a fixed amount of rewards upon succeeding each Subjugation. Except for Monster Cards, any rewards whether they be consumables or unopened items, do expire on the 1st of each month.
- Exclusive to the Oculus, encountering a hidden monster in the form of Soryun in her Apostle-Obsessed state on either Pilgrim Shelters B1-B3 generates a special reward upon defeat.
Oculus Subjugation Rewards
- (5 - 100) Time's Guide Stones
- Northpiece Tokens (60)
- (Adventure) Mystery Material Pouch (The Oculus: The Sanctum of Resurrection)
- Adventure Rubies
- Extinction Crystals (35)
- Black Crystals (40)
- Glowing Mystery Box
- Radiant Mystery Box
- Resplendent Mystery Box
- 1 Unique or Legendary Oculus Monster Card
- 1 (Adventure) Level 100 Epic Equipment Pot
- 1 Grim Seeker's Dark Souls (50)
Exiles Subjugation Rewards
- (Adventure) Mystery Material Pouch (The Exile Mountains)
- Dark Night's Rune Ores
- Noble Stigmatic Talisman Boxes
- Talisman Readjuster Box
- (Adventure) Your Class Unique Rune Random Box
- (Adventure) Your Class Capella's Stigma Talisman Random Box
- Unidentified Capella's Stigma Talisman Random Box
- (Adventure) Shining Subjugation Box (The Exile Mountains)
- (Adventure) Gorgeous Subjugation Box (The Exile Mountains)
- (Adventure) Resplendent Subjugation Box (The Exile Mountains)
- (Adventure) Lucid Subjugation Box (The Exile Mountains)
- 1 Unique or Legendary Exiles Monster Card
Noblesse Subjugation Rewards
- Golden Beryls
- (Adventure) Mystery Material Pouch (Noblesse Code)
- Adventure Rubies
- High-efficiency Abyss Batteries
- Condensed Leiern Cores
- Radiant Harmonious Crystals
- Glowing Mystery Box
- Radiant Mystery Box
- Resplendent Mystery Box
- 1 Unique or Legendary Advanced Dungeon Monster Card
- 1 (Adventure) Lv. 105 Fixed Option Epic Random Pot
- 1 (Adventure) Lv. 105 Custom Option Epic Random Pot
- 1 (Adventure) Lv. 105 Growth-Only Epic Random Pot
Shop
The Shop Tab grants the Player access to items such as Level Up tickets, Quest Clearance Tickets, etc. which can be purchased with points from either Valor Crystals or Glory Crystals.
Note: Items sold at the Explorer Shop cannot be traded and have purchase limit.
Valor Crystals:
- 1 Valor Crystal is gained for every 15 million EXP, holding up to a maximum of 250 points.
- Item Purchase limit is reset at 9:00 a.m. UTC on the first day of each month. The player's current Valor Crystals in possession are never reset.
Glory Crystals (Obsolete):
- Glory Crystals can be obtained through Expeditions.
- Item Purchase limit and Glory Crystals reset at 9:00 a.m. UTC on the first day of each month.
- As of Season 6, Act 06. Sirocco the Intangible, the Glory Crystal Shop has been replaced with the Adventure Token Shop.
Adventure Tokens:
- Adventure Tokens can be obtained through Arad Adventure.
- Item Purchase limit and Adventure Tokens reset at 9:00 a.m. UTC on the first day of each month.
Adventure Gabriel's Shop:
- Gabriel's Shop appears up to 5 times a day while you explore Adventure dungeons. (Reset daily at 09:00 UTC)
- If he appears in the dungeon his shop will be accessable through the Adventure Token shop. A new tab will appear called "Gabriel's Shop".
- He won't appear again until his shop is closed.
Shop
Item | Level | Binding | Limit | Club Level Req. | Cost |
---|---|---|---|---|---|
Improved Growth Potion | 1 - 94 | Untradable | 20 | 2 | 1 Valor Crystal |
(Lv. 10 - 29) Level Up Ticket | 10 - 29 | Bind to Account | 17 | 4 | 2 Valor Crystal |
(Lv. 30 - 49) Level Up Ticket | 30 - 49 | Bind to Account | 12 | 8 | 5 Valor Crystal |
(Lv. 50 - 69) Level Up Ticket | 50 - 69 | Bind to Account | 5 | 12 | 8 Valor Crystal |
(Lv. 70 - 89) Level Up Ticket | 70 - 89 | Bind to Account | 5 | 20 | 50 Valor Crystal |
(Lv. 90 - 99) Level Up Ticket | 90 - 99 | Bind to Account | 2 | 25 | 70 Valor Crystal |
Sub Equipment Quest Clearance Ticket | 60 | Untradable | 1 | 15 | 100 Valor Crystal |
Magic Stone Quest Clearance Ticket | 65 | Untradable | 1 | 20 | 150 Valor Crystal |
Earring Quest Clearance Ticket | 90 | Untradable | 1 | 25 | 200 Valor Crystal |
(Lv. 1 - 99) Atk. Bonus Potion | 20 | 10 | 20 Valor Crystal |
Growth Capsule
EXP gained by Level 100 or higher characters is saved in the capsule. The accumulated EXP can be collected in increments of 10%.
Each 10% gives the selected character 1,000,000 EXP, totaling 10,000,000 at 100%.
- Effective Character Levels: 50-94
- Max Capsule Count: 10
- Resets every Tuesday at 09:00 a.m. UTC
Weekly/Daily Dungeon Information
The weekly info tab lists all the characters on the account, as well as the number of each character's possible entries to select dungeons. The selected dungeons and their entry count will also appear upon hovering the mouse over a character in the character selection menu. The dungeons that can be tracked include:
- Asrahan Archives (7x weekly - Archives Key required)
- Asrahan: Curtains of Mu (3x weekly, 1x daily)
- Exceed (1x monthly)
- Verge of Recollection (3x weekly, 1x daily)
- Dusky Island (3x weekly, 1x daily)
- Solidaris (1x weekly, 1x daily)
- White Cloud Valley (1x weekly, 1x daily)
- Codename: GAEBOLG (3x weekly, 1x daily per character bound)
- The Archmage's Hall of Dimensions (3x weekly, 1x daily)
- The Machine Revolution: Bakal Raid (1x weekly, 1x daily)
- The Machine Revolution: Total War (3x weekly, 1x daily)
- Ispins, The Usurped Lands (3x weekly, 1x daily)
- Storm's Wrath (1x weekly version)
- Ozma of Chaos Raid (2x weekly)
- Aeterna (3x daily per character)
- Black Purgatory (2x weekly, 1x daily)
- The Exile Mountains (2x weekly)
- Sirocco the Intangible Raid (2x weekly)
- The Oculus: The Abysmal Sanctum (1x daily)
- The Oculus: The Sanctum of Resurrection (2x weekly)
- Prey-Isys Raid (2x weekly)
- Fiend War Raid (2x weekly)
- Land of Memories (5x daily)
- Bottomless Tunnel (5x daily)
- Basement of Pain (2x daily)
- Black Shrine (2x daily)
- Pandemonium War (2x weekly)
- Operation: Hope (3x weekly)
- Tower of Dazzlement (1x daily / 7x weekly)
- Guild Dungeon (3x daily / 6x weekly)
Elite Members
Introduced within the Dark Dimension Update, Elite Members or Squad Mode is an Automated Player Character System that allows players to form a Squad of AI controlled characters from either their own roster or default ones (I.E Slayer, Fighter, Priest). As of Season 7, only Sirocco, Black Purgatory & Ozma Raid allows Squad Mode for Solo-only players, as both Dark Dimension alongside The Night of Revelation were removed from the Global Client.
Restrictions
- Only characters at Level 100 - 110, and have reached their 2nd or Neo: Awakening can be used.
- Only characters on the same server as your current character can be used. (I.E Cain or Sirocco)
- Characters of the same class, including your current character, can't be used at the same time.
- The Side Story characters (Dark Knight and Creator) can't be used as Elite Members.
Insignia
As of Season 7 Act 08. Codename: Gaebolg, the previous Insignia/Gem system that was originally obtained through running Guild Dungeons, have been removed in favor of merging both functions into a new Explorer Club Tab.
Instead of collecting those accessories individually, this new version of the Insignia/Gem system will now affect all of your characters in terms of Adventurer Fame, Damage Value, Buff Power and overall boost in Stats when running content. To begin upgrading, you'll first need to reach Level 110, then accumulate the required materials when gaining access to, and eventually clearing Codename: GAEBOLG while speaking to Meister Curio at the Culvert Bastion area.
Upgrade Insignia of Victory
Forgotten Insignia Base Stats |
Physical Attack +30 Magic Attack +30 Independent Attack +30 Strength +48 Intelligence +48 Vitality +48 Spirit+48 Adventurer's Fame +235 |
---|
Materials | Radiant (Uncommon) |
Brilliant (Rare) |
Great (Unique) |
Resplendent (Legendary) |
Glorious (Epic) |
---|---|---|---|---|---|
Energy Cores | 825 | 1,125 | 1,500 | 1,875 | 2,625 |
Superconductor Energy Cores | 11 | 15 | 20 | 25 | 30 |
Gold | 100,000 | 250,000 | 400,000 | 550,000 | 700,000 |
Stats Per Upgrade | Common | Uncommon | Rare | Unique | Legendary | Epic |
---|---|---|---|---|---|---|
Damage Value | +1,035 | +2,045 | +3,799 | +5,960 | +8,532 | +11,688 |
Buff Power | +125 | +249 | +461 | +724 | +1,035 | +1,418 |
Adventurer Fame | +235 | +315 | +415 | +509 | +606 | +708 |
Upgrade Insignia Gems
Materials | Righteous (Uncommon) |
True (Rare) |
Pure (Unique) |
Brilliant (Legendary) |
---|---|---|---|---|
Energy Cores | 98 | 173 | 323 | 398 |
Superconductor Energy Cores | 1 | 2 | 4 | 5 |
Gold | 112,500 | 162,500 | 212,500 | 262,500 |
Gem Effect Stats Per Upgrade | Common | Uncommon | Rare | Unique | Legendary |
---|---|---|---|---|---|
Damage Value | +224 | +403 | +701 | +1,140 | +1,753 |
Buff Power | +27 | +49 | +85 | +138 | +212 |
Adventurer Fame | +46 | +58 | +72 | +88 | +106 |
Reinforce Insignia
TBA
Upgrade Restrictions
- Gems cannot be ranked up beyond the rarity of the Insignia's level.
Circle
The Verge of Recollection patch would introduce an all new Explorer Club Circle feature, that allows up to a total of 8 characters on your account that goes in descending order from highest to lowest Adventurer Fame who are Level 110, and have completed the Neo: Awakening quest to receive additional rewards when clearing specific content. While benefits applies to all of your characters, the roster may fluctuate if they've gotten an increase or decrease in Fame.
How Benefits works is that, whenever one of your characters manages to reach the required Adventurer Fame threshold, such as Dusky Island's Level 1 difficulty via 50,248 or Asrahan: Curtains of Mu's 51,693, those will apply upon entering that respective dungeons. Those benefits are applied once the final dungeon is cleared.
Removing your characters' equipment or anything else that causes Fame to lower can make your benefits condition decrease by several levels.
Main Benefits activate when one character reaches a Fame threshold, up to four characters can improve those effects at the maximum level. Additional Benefits activate when five characters reach a Fame threshold, up to eight characters can improve those effects at the maximum level, and these are accumulated with the main benefit.
Dusky Island
Levels | Level 1 50,248 Adventurer Fame |
Level 2 51,947 Adventurer Fame |
Level 3 54,142 Adventurer Fame |
Level 4 57,067 Adventurer Fame |
---|---|---|---|---|
Main Benefits | +2-10 Precipitated Purple Malefic Energy | +1-5 Risen Purple Malefic Energy | 1.0 - 5.0% Chance of Seon: Ispins or Archmage Fusion Equipment earn bonus | 1.0 - 5.0% Chance of Dusky Island Fusion Equipment earn bonus |
Additional Benefits | +5-9 Precipitated Purple Malefic Energy | +2-5 Risen Purple Malefic Energy | +1.0 - 5.0% Bonus Chance of Seon: Ispins or Archmage Fusion Equipment earn bonus | +0.5 - 2.0% Bonus Chance of Dusky Island Fusion Equipment earn bonus |
Asrahan
Levels | Level 1 51,693 Adventurer Fame |
Level 2 53,680 Adventurer Fame |
Level 3 55,034 Adventurer Fame |
Level 4 58,087 Adventurer Fame |
---|---|---|---|---|
Main Benefits | +1-5 Five Element Flows | +1-5 Pure Five Element Flows | 1.0 - 5.0% Chance of Asrahan Fusion Stone Equipment earn bonus | +1-5 Meteorias |
Additional Benefits | +1-5 Five Element Flows | +1-5 Pure Five Element Flows | 1.0 - 2.0% Chance of Asrahan Fusion Stone Equipment earn bonus | +1-5 Meteorias |